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mirror of https://git.FreeBSD.org/ports.git synced 2024-11-21 00:25:50 +00:00
freebsd-ports/audio/mixxx/files/patch-build__depends.py
2014-08-10 19:50:23 +00:00

115 lines
5.7 KiB
Python

--- build/depends.py.orig 2012-01-16 06:02:51.000000000 +0900
+++ build/depends.py 2012-01-16 06:04:08.000000000 +0900
@@ -150,7 +150,7 @@
class Qt(Dependence):
DEFAULT_QTDIRS = {'linux': '/usr/share/qt4',
- 'bsd': '/usr/local/lib/qt4',
+ 'bsd': '%%LOCALBASE%%/lib/qt4',
'osx': '/Library/Frameworks',
'windows': 'C:\\qt\\4.6.0'}
@@ -219,6 +219,7 @@
build.env.Append(LIBS = 'QtOpenGL')
build.env.Append(LIBS = 'QtXml')
build.env.Append(LIBS = 'QtNetwork')
+ build.env.Append(LIBS = 'QtSql')
build.env.Append(LIBS = 'QtScript')
if use_qtwebkit:
build.env.Append(LIBS = 'QtWebKit')
@@ -264,16 +265,16 @@
# Set Qt include paths for non-OSX
if not build.platform_is_osx:
- include_paths = ['$QTDIR/include/QtCore',
- '$QTDIR/include/QtGui',
- '$QTDIR/include/QtOpenGL',
- '$QTDIR/include/QtXml',
- '$QTDIR/include/QtNetwork',
- '$QTDIR/include/QtSql',
- '$QTDIR/include/QtScript',
- '$QTDIR/include/Qt']
+ include_paths = ['$QTDIR/include/qt4/QtCore',
+ '$QTDIR/include/qt4/QtGui',
+ '$QTDIR/include/qt4/QtOpenGL',
+ '$QTDIR/include/qt4/QtXml',
+ '$QTDIR/include/qt4/QtNetwork',
+ '$QTDIR/include/qt4/QtSql',
+ '$QTDIR/include/qt4/QtScript',
+ '$QTDIR/include/qt4/Qt']
if use_qtwebkit:
- include_paths.append('$QTDIR/include/QtWebKit')
+ include_paths.append('$QTDIR/include/qt4/QtWebKit')
build.env.Append(CPPPATH=include_paths)
# Set the rpath for linux/bsd/osx.
@@ -387,7 +388,7 @@
# the files correctly. Adding this folder ot the include path should fix
# it, though might cause issues. This is safe to remove once we
# deprecate Karmic support. rryan 2/2011
- build.env.Append(CPPPATH='/usr/include/taglib/')
+ build.env.Append(CPPPATH='%%LOCALBASE%%/include/taglib/')
if build.platform_is_windows and build.static_dependencies:
build.env.Append(CPPDEFINES = 'TAGLIB_STATIC')
@@ -782,14 +783,9 @@
if build.toolchain_is_gnu:
# Default GNU Options
# TODO(XXX) always generate debugging info?
- build.env.Append(CCFLAGS = '-pipe')
build.env.Append(CCFLAGS = '-Wall')
build.env.Append(CCFLAGS = '-Wextra')
- build.env.Append(CCFLAGS = '-g')
- # Check that g++ is present (yeah, SCONS is a bit dumb here)
- if os.system("which g++ > /dev/null"): #Checks for non-zero return code
- raise Exception("Did not find g++.")
elif build.toolchain_is_msvs:
# Validate the specified winlib directory exists
mixxx_lib_path = SCons.ARGUMENTS.get('winlib', '..\\..\\..\\mixxx-win32lib-msvc100-release')
@@ -851,16 +847,20 @@
elif build.platform_is_bsd:
build.env.Append(CPPDEFINES='__BSD__')
- build.env.Append(CPPPATH=['/usr/include',
- '/usr/local/include',
- '/usr/X11R6/include/'])
- build.env.Append(LIBPATH=['/usr/lib/',
- '/usr/local/lib',
- '/usr/X11R6/lib'])
build.env.Append(LIBS='pthread')
+ build.env.Append(CPPPATH=['%%LOCALBASE%%/include/portaudio2',
+ '%%LOCALBASE%%/include/qt4',
+ '%%LOCALBASE%%/include'])
+ build.env.Append(LIBPATH=['%%LOCALBASE%%/lib/portaudio2',
+ '%%LOCALBASE%%/lib/qt4',
+ '%%LOCALBASE%%/lib'])
+ build.env.Append(LINKFLAGS=['%%LOCALBASE%%/lib/portaudio2/libportaudio.so',
+ '-Wl,-rpath,%%LOCALBASE%%/lib/portaudio2',
+ '-Wl,-rpath,%%LOCALBASE%%/lib/qt4',
+ '-Wl,-rpath,%%LOCALBASE%%/lib'])
# why do we need to do this on OpenBSD and not on Linux? if we
# don't then CheckLib("vorbisfile") fails
- build.env.Append(LIBS=['ogg', 'vorbis'])
+ # build.env.Append(LIBS=['ogg', 'vorbis'])
# Define for things that would like to special case UNIX (Linux or BSD)
if build.platform_is_bsd or build.platform_is_linux:
@@ -897,14 +896,14 @@
# Say where to find resources on Unix. TODO(XXX) replace this with a
# RESOURCE_PATH that covers Win and OSX too:
if build.platform_is_linux or build.platform_is_bsd:
- prefix = SCons.ARGUMENTS.get('prefix', '/usr/local')
+ prefix = SCons.ARGUMENTS.get('prefix', '%%PREFIX%%')
share_path = os.path.join(prefix, 'share/mixxx')
build.env.Append(CPPDEFINES=('UNIX_SHARE_PATH', r'\"%s\"' % share_path))
lib_path = os.path.join(prefix, 'lib/mixxx')
build.env.Append(CPPDEFINES=('UNIX_LIB_PATH', r'\"%s\"' % lib_path))
def depends(self, build):
- return [SoundTouch, ReplayGain, PortAudio, PortMIDI, Qt,
+ return [SoundTouch, ReplayGain, PortAudio, Qt,
FidLib, SndFile, FLAC, OggVorbis, OpenGL, TagLib, ProtoBuf]
def post_dependency_check_configure(self, build, conf):