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It looks a bit like C and C++, but it is much easier to learn and use. It can be used for small scripts as well as for large programs. A lot of inspiration for this port came from the Pike 7.6 port. Some optional pike modules are not yet included; will follow soon.
20 lines
982 B
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20 lines
982 B
Plaintext
Pike is an interpreted, object-oriented programming language.
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It looks a bit like C and C++, but it is much easier to learn and use.
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It can be used for small scripts as well as for large programs.
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Pike is :
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- High-level and powerful, which means that even very complex
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things are easy to do.
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- Object-oriented, which means that you can use modern programming
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techniques to divide a large program into small pieces, which are much
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easier to write than it would be to write the entire program at once.
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- Interpreted, which means that you don't have to wait for a program to
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compile and link when you want to run it.
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- One of the fastest "scripting" languages available.
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- Garbage-collected, which makes programming much simpler, and removes
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the risk for memory leaks and other memory-related bugs.
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- Easy to extend, which means that you can create plug-ins, written in
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Pike as well as in C or C++, and integrate them with the rest of Pike.
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WWW: http://pike.ida.liu.se/
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