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c8b6a7a733
Ur-Quan Masters is a port of the original Star Control 2 for 3DO Consoles. WWW: http://sc2.sourceforge.net PR: ports/56763 Submitted by: Benjamin Lutz <benlutz@datacomm.ch>
195 lines
6.7 KiB
Plaintext
195 lines
6.7 KiB
Plaintext
--- build/unix/build.config.orig Sat Sep 6 17:08:49 2003
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+++ build/unix/build.config Sun Sep 14 06:19:47 2003
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@@ -2,7 +2,6 @@
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# Include build functions used here
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. build/unix/config_functions
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-. build/unix/menu_functions
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. build/unix/ansi
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@@ -37,168 +36,24 @@
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define_have_header getopt.h
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-# Describe the menu:
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-MENU_main_ITEMS="debug graphics sound ioformat install_path"
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-MENU_main_TITLE="Main menu"
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-MENU_main_ITEM_debug_TYPE=CHOICE
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-MENU_main_ITEM_graphics_TYPE=CHOICE
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-MENU_main_ITEM_sound_TYPE=CHOICE
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-MENU_main_ITEM_ioformat_TYPE=CHOICE
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-MENU_main_ITEM_link_TYPE=CHOICE
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-MENU_main_ITEM_install_path_TYPE=MENU
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-
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-CHOICE_debug_OPTIONS="nodebug debug strictdebug"
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-CHOICE_debug_TITLE="Include debugging information"
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-CHOICE_debug_OPTION_nodebug_TITLE="No debugging information"
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-CHOICE_debug_OPTION_nodebug_ACTION='nodebug_action'
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-nodebug_action() {
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- CFLAGS="$CFLAGS -O3"
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- DEBUG=0
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-}
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-CHOICE_debug_OPTION_debug_TITLE="Debugging information"
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-CHOICE_debug_OPTION_debug_ACTION='debug_action'
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-debug_action() {
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- CFLAGS="$CFLAGS -g -O0 -W -Wall"
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- CFLAGS="$CFLAGS -DDEBUG_TRACK_SEM" # enable semaphore deugging
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- LDFLAGS="$LDFLAGS -O0"
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- DEBUG=1
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-}
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-CHOICE_debug_OPTION_strictdebug_TITLE="Debug info + strict compile checks"
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-CHOICE_debug_OPTION_strictdebug_ACTION='strictdebug_action'
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-strictdebug_action() {
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- CFLAGS="$CFLAGS -O1" # This is needed for -Wunitialized
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- CFLAGS="$CFLAGS -DDEBUG_TRACK_SEM" # enable semaphore debugging
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- CFLAGS="$CFLAGS -W -Wall \
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- -Wbad-function-cast -Wcast-qual -Wmissing-prototypes \
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- -Wstrict-prototypes -Wmissing-declarations \
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- -Wwrite-strings -Wimplicit -Wreturn-type -Wformat \
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- -Wswitch -Wcomment -Wchar-subscripts \
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- -Wparentheses -Wcast-align -Waggregate-return \
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- -Winline -Wuninitialized"
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-# CFLAGS="$CFLAGS "-Wpointer-arith"
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- # Some standard header won't even compile with this on
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-# CFLAGS="$CFLAGS -Wshadow"
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- # This gives absurd conflicts with standard files,
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- # like from 'y2'
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-# CFLAGS="$CFLAGS -Werror"
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- # We shouldn't do this until we actually nail them
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- # all in the original code. Then we can enforce them
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- # on ourselves.
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-# CFLAGS="$CFLAGS -pedantic-errors -ansi -trigraphs" # ANSI
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-# CFLAGS="$CFLAGS -Wnested-externs"
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- # We know they're in the code, and though we'd like to get
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- # rid of them, they're not bugs.
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- CFLAGS=`echo $CFLAGS`
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- # Remove all the unnecessary spaces from $CFLAGS,
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- # for more readable messages.
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- DEBUG=0
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-}
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-CHOICE_debug_DEFAULT=debug
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-
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-CHOICE_graphics_OPTIONS="pure opengl"
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-CHOICE_graphics_TITLE="OpenGL graphics support"
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-CHOICE_graphics_OPTION_pure_TITLE="Don't include OpenGL graphics support"
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-CHOICE_graphics_OPTION_pure_ACTION='graphics_pure_action'
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-graphics_pure_action() {
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- CFLAGS="$CFLAGS -DGFXMODULE_SDL"
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- HAVE_OPENGL=0
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-}
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-CHOICE_graphics_OPTION_opengl_TITLE="Include OpenGL graphics support"
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-CHOICE_graphics_OPTION_opengl_ACTION='graphics_opengl_action'
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-CHOICE_graphics_OPTION_opengl_PRECOND="have_library opengl"
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-graphics_opengl_action() {
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- CFLAGS="$CFLAGS -DGFXMODULE_SDL -DHAVE_OPENGL"
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- HAVE_OPENGL=1
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- use_library opengl
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-}
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-CHOICE_graphics_DEFAULT=opengl
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-
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-CHOICE_sound_OPTIONS="mixsdl openal"
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-CHOICE_sound_TITLE="Sound backend"
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-CHOICE_sound_OPTION_mixsdl_TITLE="Use MixSDL for sound (internal)"
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-CHOICE_sound_OPTION_mixsdl_ACTION=sound_mixsdl_action
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-sound_mixsdl_action() {
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- CFLAGS="$CFLAGS -DSOUNDMODULE_SDL"
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- SOUNDMODULE=mixsdl
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- use_library vorbisfile
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-# use_library vorbis
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-}
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-CHOICE_sound_OPTION_openal_TITLE="Include OpenAL support (experimental)"
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-CHOICE_sound_OPTION_openal_PRECOND="have_library openal"
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-CHOICE_sound_OPTION_openal_ACTION=sound_openal_action
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-sound_openal_action() {
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- CFLAGS="$CFLAGS -DHAVE_OPENAL -DSOUNDMODULE_SDL"
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- SOUNDMODULE=openal
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- use_library openal
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- use_library vorbisfile
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-# use_library vorbis
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-}
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-CHOICE_sound_DEFAULT=mixsdl
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-
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-CHOICE_ioformat_OPTIONS="stdio stdio_zip"
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-CHOICE_ioformat_TITLE="Supported file i/o methods"
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-CHOICE_ioformat_OPTION_stdio_TITLE="Only direct file i/o"
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-CHOICE_ioformat_OPTION_stdio_zip_TITLE="Direct & .zip file i/o"
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-CHOICE_ioformat_OPTION_stdio_zip_PRECOND="have_library zlib"
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-CHOICE_ioformat_OPTION_stdio_zip_ACTION="ioformat_stdio_zip_action"
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-ioformat_stdio_zip_action() {
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- CFLAGS="$CFLAGS -DHAVE_ZIP=1"
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- USE_ZIP_IO=1
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- use_library zlib
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-}
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-CHOICE_ioformat_DEFAULT=stdio_zip
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-
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-# Making static binaries is more complicated than this.
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-# For now, it will have to be done by hand.
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-#CHOICE_link_OPTIONS="static dynamic"
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-#CHOICE_link_TITLE="Linking"
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-#CHOICE_link_OPTION_static_TITLE="Statically linked libraries"
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-#CHOICE_link_OPTION_static_ACTION='eval LDFLAGS="$LDFLAGS -static"'
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-#CHOICE_link_OPTION_dynamic_TITLE="Dynamically linked libraries"
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-#CHOICE_link_DEFAULT=dynamic
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-
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-MENU_install_path_ITEMS="install_prefix install_bindir install_libdir \
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- install_sharedir"
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-MENU_install_path_TITLE="Installation paths"
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-MENU_install_path_ITEM_install_prefix_TYPE=INPUT
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-MENU_install_path_ITEM_install_bindir_TYPE=INPUT
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-MENU_install_path_ITEM_install_libdir_TYPE=INPUT
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-MENU_install_path_ITEM_install_sharedir_TYPE=INPUT
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-
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-INPUT_install_prefix_DEFAULT="/usr/local/games"
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-INPUT_install_prefix_TITLE="Installation prefix"
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-INPUT_install_prefix_VALIDATOR=validate_path
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-INPUT_install_prefix_ACTION='eval INSTALL_PREFIX=$MENU_install_prefix_VALUE'
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-
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-INPUT_install_bindir_DEFAULT='$prefix/bin'
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-INPUT_install_bindir_TITLE="Location for binaries"
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-INPUT_install_bindir_VALIDATOR=validate_path
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-
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-INPUT_install_libdir_DEFAULT='$prefix/lib'
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-INPUT_install_libdir_TITLE="Location for non-sharable data"
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-INPUT_install_libdir_VALIDATOR=validate_path
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-
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-INPUT_install_sharedir_DEFAULT='$prefix/share'
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-INPUT_install_sharedir_TITLE="Location for sharable data"
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-INPUT_install_sharedir_VALIDATOR=validate_path
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-
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-
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-# Show the menu and let people set things
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-do_menu MENU main config.state
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-echo "Configuration complete."
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-
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-# Set INSTALL_LIBDIR, INSTALL_BINDIR, and INSTALL_SHAREDIR to the specified
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-# values, replacing '$prefix' to the prefix set.
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-prefix="$INPUT_install_prefix_VALUE" \
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- eval INSTALL_BINDIR="${INPUT_install_bindir_VALUE%/}/"
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-prefix="$INPUT_install_prefix_VALUE" \
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- eval INSTALL_LIBDIR="${INPUT_install_libdir_VALUE%/}/"
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-prefix="$INPUT_install_prefix_VALUE" \
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- eval INSTALL_SHAREDIR="${INPUT_install_sharedir_VALUE%/}/"
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+CFLAGS="$CFLAGS -O3"
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+DEBUG=0
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+CFLAGS="$CFLAGS -DGFXMODULE_SDL -DHAVE_OPENGL"
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+HAVE_OPENGL=1
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+use_library opengl
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+CFLAGS="$CFLAGS -DSOUNDMODULE_SDL"
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+SOUNDMODULE=mixsdl
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+use_library vorbisfile
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+CFLAGS="$CFLAGS -DHAVE_ZIP=1"
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+USE_ZIP_IO=1
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+use_library zlib
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+
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+INSTALL_BINDIR=${PREFIX}/bin/
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+INSTALL_LIBDIR=${PREFIX}/lib/
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+INSTALL_SHAREDIR=${PREFIX}/share/
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# Set the content dir
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CONTENTDIR="${INSTALL_SHAREDIR}uqm/content"
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-
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# Export the HAVE_ symbols to config.h, using config.h.in as template
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SUBSTITUTE_VARS="$HAVE_SYMBOLS CONTENTDIR"
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