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cd5ac27b08
this involves is this: Cull GL from Qt by default, but still provide a Qt+GL library that may or may not have threads. Then also provide a Qt library that has threads but not GL. This allows us to make KDE2 depend on a library that will *not* have threads, ever. Threads will be revisited at a later date. Ports that require GL support need to be updated to use the hacked library, libqtgl.so.4. The net result is that we bloat our qt2 package by 1.5-2.5MB for compatability. Also, static qt will not have GL support. Introduce bsd.kde.mk, which will be tested on bento before becoming fully activated. Replace qt22-static with qt2-static, since it's just a proxy. Update qt-designer to depend on qt23. Also make the old hack to package the correct lib obsolete by using PLIST_SUB instead. Miscellaneous changes: remove LIBQTFILE from CONFIGURE_ENV, it's not used anymore. Solve namespace pollution problems with the devel/pth and devel/libgnugetopt ports. Hopefully. Suggested by: ade, asami, sobomax (bsd.kde.mk) Repocopied by: asami (qt22-static --> qt2-static)
32 lines
823 B
Makefile
32 lines
823 B
Makefile
# New ports collection makefile for: kdegames2
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# Date created: Sun 14 May 2000 02:47:57
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# Whom: Will Andrews <will@FreeBSD.org>
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#
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# $FreeBSD$
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#
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PORTNAME= kdegames
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PORTVERSION= 2.1
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CATEGORIES= games kde
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MASTER_SITES= ${MASTER_SITE_KDE}
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MASTER_SITE_SUBDIR= stable/${PORTVERSION}/distribution/tar/generic/src
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MAINTAINER= will@FreeBSD.org
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LIB_DEPENDS= kdecore.4:${PORTSDIR}/x11/kdelibs2
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USE_QT2= yes
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MOC?= ${X11BASE}/bin/moc2
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USE_BZIP2= yes
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USE_NEWGCC= yes
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USE_AUTOCONF= yes
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CONFIGURE_ARGS+=--with-qt-includes=${X11BASE}/include/qt2 \
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--with-qt-libraries=${X11BASE}/lib \
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--with-extra-libs=${LOCALBASE}/lib
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CONFIGURE_ENV+= MOC="${MOC}" LIBQT="-lqt2" \
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LIBS="-Wl,-export-dynamic -L${LOCALBASE}/lib -ljpeg -lgcc -lstdc++" \
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CPPFLAGS="-I${LOCALBASE}/include -D_GETOPT_H"
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USE_GMAKE= yes
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.include <bsd.port.mk>
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