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61eae3efd2
export restrictions, and fix a few whitespace nits. PR: 13661 Submitted by: KATO Tsugur <tkato@prontomail.ne.jp>
173 lines
5.1 KiB
Plaintext
173 lines
5.1 KiB
Plaintext
*** gcc-head.mak.orig Thu Dec 17 19:56:19 1998
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--- gcc-head.mak Fri Dec 25 19:23:30 1998
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***************
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*** 41,50 ****
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# If your system has installbsd, change install to installbsd in the next line.
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INSTALL = install -c
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! INSTALL_PROGRAM = $(INSTALL) -m 755
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! INSTALL_DATA = $(INSTALL) -m 644
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! prefix = /usr/local
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exec_prefix = $(prefix)
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bindir = $(exec_prefix)/bin
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scriptdir = $(bindir)
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--- 41,50 ----
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# If your system has installbsd, change install to installbsd in the next line.
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INSTALL = install -c
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! INSTALL_PROGRAM = $(BSD_INSTALL_SCRIPT)
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! INSTALL_DATA = $(BSD_INSTALL_DATA)
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! prefix ?= /usr/local
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exec_prefix = $(prefix)
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bindir = $(exec_prefix)/bin
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scriptdir = $(bindir)
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***************
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*** 101,107 ****
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# You may need to change this if the IJG library version changes.
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# See jpeg.mak for more information.
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! JSRCDIR=jpeg-6a
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JVERSION=6
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# Define the directory where the PNG library sources are stored,
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--- 101,107 ----
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# You may need to change this if the IJG library version changes.
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# See jpeg.mak for more information.
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! JSRCDIR=jpeg
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JVERSION=6
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# Define the directory where the PNG library sources are stored,
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***************
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*** 116,122 ****
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# what its name is.
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# See gs.mak and make.txt for more information.
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! SHARE_LIBPNG=0
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LIBPNG_NAME=png
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# Define the directory where the zlib sources are stored.
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--- 116,122 ----
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# what its name is.
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# See gs.mak and make.txt for more information.
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! SHARE_LIBPNG=1
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LIBPNG_NAME=png
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# Define the directory where the zlib sources are stored.
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***************
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*** 128,134 ****
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# what its name is (usually libz, but sometimes libgz).
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# See gs.mak and make.txt for more information.
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! SHARE_ZLIB=0
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#ZLIB_NAME=gz
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ZLIB_NAME=z
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--- 128,134 ----
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# what its name is (usually libz, but sometimes libgz).
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# See gs.mak and make.txt for more information.
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! SHARE_ZLIB=1
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#ZLIB_NAME=gz
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ZLIB_NAME=z
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***************
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*** 172,185 ****
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# We don't include -ansi, because this gets in the way of the platform-
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# specific stuff that <math.h> typically needs; nevertheless, we expect
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# gcc to accept ANSI-style function prototypes and function definitions.
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! XCFLAGS=
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! CFLAGS=-O $(GCFLAGS) $(XCFLAGS)
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# Define platform flags for ld.
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# SunOS 4.n may need -Bstatic.
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# XLDFLAGS can be set from the command line.
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! XLDFLAGS=
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LDFLAGS=$(XLDFLAGS)
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--- 172,185 ----
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# We don't include -ansi, because this gets in the way of the platform-
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# specific stuff that <math.h> typically needs; nevertheless, we expect
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# gcc to accept ANSI-style function prototypes and function definitions.
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! XCFLAGS=-I$(PREFIX)/include
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! CFLAGS+=-O $(GCFLAGS) $(XCFLAGS)
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# Define platform flags for ld.
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# SunOS 4.n may need -Bstatic.
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# XLDFLAGS can be set from the command line.
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! XLDFLAGS=-L$(prefix)/lib
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LDFLAGS=$(XLDFLAGS)
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***************
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*** 199,205 ****
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# Note that x_.h expects to find the header files in $(XINCLUDE)/X11,
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# not in $(XINCLUDE).
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! XINCLUDE=-I/usr/local/X/include
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# Define the directory/ies and library names for the X11 library files.
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# XLIBDIRS is for ld and should include -L; XLIBDIR is for LD_RUN_PATH
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--- 199,205 ----
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# Note that x_.h expects to find the header files in $(XINCLUDE)/X11,
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# not in $(XINCLUDE).
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! XINCLUDE=-I${X11BASE}/include
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# Define the directory/ies and library names for the X11 library files.
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# XLIBDIRS is for ld and should include -L; XLIBDIR is for LD_RUN_PATH
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***************
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*** 211,222 ****
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#XLIBDIRS=-L/usr/openwin/lib
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#XLIBDIR=/usr/openwin/lib
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# X11R6 (on any platform) may need
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! #XLIBS=Xt SM ICE Xext X11
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#XLIBDIRS=-L/usr/local/X/lib
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! XLIBDIRS=-L/usr/X11/lib
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XLIBDIR=
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! XLIBS=Xt Xext X11
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# Define whether this platform has floating point hardware:
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# FPU_TYPE=2 means floating point is faster than fixed point.
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--- 211,222 ----
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#XLIBDIRS=-L/usr/openwin/lib
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#XLIBDIR=/usr/openwin/lib
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# X11R6 (on any platform) may need
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! XLIBS=Xt SM ICE Xext X11
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#XLIBDIRS=-L/usr/local/X/lib
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! XLIBDIRS=-L${X11BASE}/lib
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XLIBDIR=
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! #XLIBS=Xt Xext X11
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# Define whether this platform has floating point hardware:
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# FPU_TYPE=2 means floating point is faster than fixed point.
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***************
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*** 260,268 ****
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DEVICE_DEVS=x11.dev x11alpha.dev x11cmyk.dev x11gray2.dev x11mono.dev
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DEVICE_DEVS1=
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! DEVICE_DEVS2=
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DEVICE_DEVS3=deskjet.dev djet500.dev laserjet.dev ljetplus.dev ljet2p.dev ljet3.dev ljet4.dev
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! DEVICE_DEVS4=cdeskjet.dev cdjcolor.dev cdjmono.dev cdj550.dev pj.dev pjxl.dev pjxl300.dev
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DEVICE_DEVS5=uniprint.dev
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DEVICE_DEVS6=bj10e.dev bj200.dev bjc600.dev bjc800.dev
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DEVICE_DEVS7=faxg3.dev faxg32d.dev faxg4.dev
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--- 260,268 ----
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DEVICE_DEVS=x11.dev x11alpha.dev x11cmyk.dev x11gray2.dev x11mono.dev
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DEVICE_DEVS1=
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! DEVICE_DEVS2=epson.dev eps9high.dev epsonc.dev ibmpro.dev
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DEVICE_DEVS3=deskjet.dev djet500.dev laserjet.dev ljetplus.dev ljet2p.dev ljet3.dev ljet4.dev
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! DEVICE_DEVS4=cdeskjet.dev cdjcolor.dev cdjmono.dev cdj550.dev pj.dev pjxl.dev hpdj.dev
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DEVICE_DEVS5=uniprint.dev
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DEVICE_DEVS6=bj10e.dev bj200.dev bjc600.dev bjc800.dev
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DEVICE_DEVS7=faxg3.dev faxg32d.dev faxg4.dev
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