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be6c15b5c6
Add USES=xorg and USES=gl to ports in categories starting with 'g'. While here, try to sprinkle other USES (mostly gnome and sdl) as needed.
81 lines
1.8 KiB
Makefile
81 lines
1.8 KiB
Makefile
# Created by: Alejandro Pulver <alepulver@FreeBSD.org>
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# $FreeBSD$
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PORTNAME= egl
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PORTVERSION= 0.3.1
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PORTREVISION= 8
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CATEGORIES= games
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MASTER_SITES= http://freebsd.nsu.ru/distfiles/
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DISTNAME= ${PORTNAME}-v${PORTVERSION}-stable-src
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DISTFILES= ${DISTNAME}${EXTRACT_SUFX} egl.pkz
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EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX}
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MAINTAINER= danfe@FreeBSD.org
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COMMENT= Enhanced OpenGL-only Quake II engine
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LICENSE= GPLv2
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USES= dos2unix gmake zip
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MAKEFILE= makefile
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NO_WRKSUBDIR= yes
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MAKE_ENV= LIBDIR="${LIBDIR}"
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PLIST_SUB= LIBDIR="${LIBDIR:S,${PREFIX}/,,}"
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LIBDIR= ${PREFIX}/lib/${PORTNAME}
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OPTIONS_DEFINE= CLIENT DEDICATED GAME OPTIMIZED_CFLAGS
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OPTIONS_DEFAULT= CLIENT DEDICATED GAME OPTIMIZED_CFLAGS
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CLIENT_DESC= Build client
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DEDICATED_DESC= Build dedicated server
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GAME_DESC= Build main game (default mod)
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.include <bsd.port.options.mk>
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.if ${PORT_OPTIONS:MCLIENT}
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LIB_DEPENDS= libpng.so:graphics/png
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USES+= gl jpeg
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USE_GL= gl
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PLIST_SUB+= CLIENT=""
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EGL_BIN+= egl
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.else
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MAKE_ENV+= BUILD_CLIENT=NO \
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BUILD_CGAME=NO
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PLIST_SUB+= CLIENT="@comment "
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.endif
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.if ${PORT_OPTIONS:MDEDICATED}
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PLIST_SUB+= DEDICATED=""
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EGL_BIN+= eglded
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.else
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MAKE_ENV+= BUILD_DEDICATED=NO
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PLIST_SUB+= DEDICATED="@comment "
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.endif
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.if ${PORT_OPTIONS:MGAME}
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PLIST_SUB+= GAME=""
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.else
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MAKE_ENV+= BUILD_GAME=NO
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PLIST_SUB+= GAME="@comment "
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.endif
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.if ! ${PORT_OPTIONS:MOPTIMIZED_CFLAGS}
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MAKE_ENV+= WITH_OPT_CFLAGS=NO
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.endif
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# Fix the build against Clang
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post-patch:
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@${REINPLACE_CMD} -e '145s/return qFalse/return/' \
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${WRKSRC}/unix/unix_snd_main.c
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do-install:
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${INSTALL_PROGRAM} ${EGL_BIN:S,^,${WRKSRC}/release/,} \
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${STAGEDIR}${PREFIX}/bin
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@${MKDIR} ${STAGEDIR}${LIBDIR}/baseq2
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${INSTALL_PROGRAM} ${WRKSRC}/release/baseq2/*.so \
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${STAGEDIR}${LIBDIR}/baseq2
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${INSTALL_DATA} ${DISTDIR}/egl.pkz ${STAGEDIR}${LIBDIR}/baseq2
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.include "${.CURDIR}/../quake2-data/Makefile.include"
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.include <bsd.port.mk>
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