mirror of
https://git.FreeBSD.org/ports.git
synced 2024-12-24 04:33:24 +00:00
d1f32a3e5d
Most contributors copy an existing port when writing their own so reduce the number of bad examples in the tree.
11 lines
511 B
Plaintext
11 lines
511 B
Plaintext
glBSP is a node builder specially designed to be used with OpenGL
|
|
ports of the DOOM game engine. It adheres to the "GL-Friendly Nodes"
|
|
specification, which means it adds some new special nodes to a WAD
|
|
file that makes it very easy (and fast !) for an OpenGL DOOM engine to
|
|
compute the polygons needed for drawing the levels.
|
|
There are many DOOM ports that understand the GL Nodes which glBSP
|
|
creates, including: EDGE, the Doomsday engine (JDOOM), Doom3D, PrBoom,
|
|
and Vavoom.
|
|
|
|
WWW: http://glbsp.sourceforge.net/
|