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freebsd-ports/games/cleanq3/files/patch-code-renderer-tr_bsp.c
Alejandro Pulver 4c345ed272 - Bump PORTREVISION.
- Use Makefile for building instead of scons, and remove Perl dependency.
- Use pkg-plist.
- Add OPTIONS. Allow to build without X11, threaded version, etc.
- Fix building on non-i386 and FreeBSD 4.X.
- Respect CFLAGS when optimizations are enabled.
- Add patch to fix 2 security vulnerabilities [1].

PR:		ports/98295
Submitted by:	alepulver (myself)
Approved by:	maintainer (timeout)
Obtained from:	q3icculus (http://icculus.org/quake3/) [1]
Security:	CVE-2006-2082 [1]
2006-07-23 18:56:26 +00:00

12 lines
533 B
C

--- ./code/renderer/tr_bsp.c.orig Wed May 31 20:52:07 2006
+++ ./code/renderer/tr_bsp.c Wed May 31 20:55:47 2006
@@ -1820,7 +1820,7 @@
Q_strncpyz( s_worldData.name, name, sizeof( s_worldData.name ) );
Q_strncpyz( s_worldData.baseName, COM_SkipPath( s_worldData.name ), sizeof( s_worldData.name ) );
- COM_StripExtension( s_worldData.baseName, s_worldData.baseName );
+ COM_StripExtension( s_worldData.baseName, s_worldData.baseName, sizeof(s_worldData.baseName) );
startMarker = ri.Hunk_Alloc(0, h_low);
c_gridVerts = 0;