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- Requires id Software's Quake II: Patched to v3.20. - OpenGL Only: No software mode; No 3dfx. - 32-bit color skin/texture support: .jpg; .tga; .png. - Texture Compression: For large textures/skins. - Particle Engine: Fast intuitive system; dynamically lit; custom special effects. - RScript Shaders: Spheremapping; detail textures; animated skins; vertex deformation, other custom functions. - Enhanced Menus: Mouse support in menus; menus scaled to fixed resolution; reorganized menus. - Client side 3-D Chase Camera: Accurate aiming system; adjustable viewing distance; adjustable viewing angle. - Miscellaneous Special Effects: Improved model lighting system; improved dynamic shadows system; overbright maps, entities and particles; transparent surface vertex lighting. - Miscellaneous Game play Enhancements: Decals for blood, bullet marks, and impact explosions; mouse FOV autosensitivity; "*.pak" pak loading; CVARlist filter parameter. - Backwards Compatible: With old mods. WWW: http://www.quake2max.net/
7 lines
417 B
Plaintext
7 lines
417 B
Plaintext
MD5 (Quake2maX_0.44-src_unix.tar.bz2) = 862d114541a49df2ef78f2700fde636b
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SHA256 (Quake2maX_0.44-src_unix.tar.bz2) = 579aa80b1f26ebb5e7cd4dff4096504c378c7b225dd6c05fd5f076e3a4b5c8b7
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SIZE (Quake2maX_0.44-src_unix.tar.bz2) = 535440
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MD5 (quake2max.044.rar) = 8a18fa4a431acbe1891a9666abb210e7
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SHA256 (quake2max.044.rar) = a8fd147c747e283438780bc8a4700df9c6173f4417e7ace0c67975036a08bce1
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SIZE (quake2max.044.rar) = 2071329
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