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Engine Design: A Practical Approach to Real-Time Computer Graphics". Much of the source code is for 3D real-time graphics, but you will find quite a bit for other purposes. <http://www.geometrictools.com/>
8 lines
289 B
Plaintext
8 lines
289 B
Plaintext
The Wild Magic Real-Time 3D Graphics Engine is described in the book "3D Game
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Engine Design: A Practical Approach to Real-Time Computer Graphics".
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Much of the source code is for 3D real-time graphics, but you will find quite a
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bit for other purposes.
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WWW: http://www.geometrictools.com/
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