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freebsd-ports/games/linux-nwnclient/pkg-message
Sean Farley b4508067f1 Update client to v1.69 which is the final release from BioWare.
Remove ARCH requirement for i386; let the install of the Linux base
determine if the port is allowed or not.

Detect if the original or Diamond game files were installed in
games/nwndata to install the appropriate client.

Add an option to install the NWMovies/BinkPlayer patch to play in-game
movies for the Diamond client.  This includes a rewritten script (from
Perl to shell) to remove the need for Linux Perl to run it.  The script
includes a method to skip movies, especially the intro movies, as noted in
pkg-message.  Default to off.

In the nwn script, remove dead links in and rebuild ${HOME}/.nwn.  This
allows moving between the original and Diamond editions without confusing
(resulting in segmentation faults) the client.

Set SDL_AUDIODRIVER to dsp by default to remove warnings from SDL
concerning audio setup.

Disallow core files as these are commonly seen when the game exits.
Fortunately, the segmentation fault does not affect play nor the
configuration files.

Approved by:	wxs
2010-09-27 18:32:05 +00:00

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If the game is installed with movie support (NWMovies), there is a way
to skip various movies, especially the five introduction movies at the
start of the game: create a skip file ($HOME/.nwn/nwmovies.skip) and
list the movies (case-insensitive) you wish to skip. The following
are the introduction movies, at least in the Diamond edition:
AtariLogo
BiowareLogo
WotcLogo
fge_logo_black
NWNIntro
There is a known issue due to the use of NWMovies. As written in
the NWMovies README file:
The main menu music does not work after starting NWN w/ NWMovies.
Entering the game, and backing out to the main menu, the music
works. Known issue, no known cause, nor resolution.
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