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freebsd-ports/games/quake2-lights/Makefile
Mathieu Arnold 21a283f3be Remove UNIQUENAME and LATEST_LINK.
UNIQUENAME was never unique, it was only used by USE_LDCONFIG and now,
we won't have conflicts there.

Use PKGBASE instead of LATEST_LINK in PKGLATESTFILE, the *only* consumer
is pkg-devel, and it works just fine without LATEST_LINK as pkg-devel
has the correct PKGNAME anyway.

Now that UNIQUENAME is gone, OPTIONSFILE is too. (it's been called
OPTIONS_FILE now.)

Reviewed by:	antoine, bapt
Exp-run by:	antoine
Sponsored by:	Absolight
Differential Revision:	https://reviews.freebsd.org/D3336
2015-08-17 14:20:40 +00:00

45 lines
1.3 KiB
Makefile

# Created by: Alejandro Pulver <alepulver@FreeBSD.org>
# $FreeBSD$
PORTNAME= lights
PORTVERSION= 1
CATEGORIES= games
MASTER_SITES= http://bfeared.com/library/quake/archive/quakedev/qudos/quake2/mods/:data \
LOCAL/alepulver/:src
PKGNAMEPREFIX= ${Q2PKGNAMEPREFIX}
DISTNAME= Lights.v${PORTVERSION}.Linux
DISTFILES= ${DISTNAME}${EXTRACT_SUFX}:data,src \
Lights-Bots${EXTRACT_SUFX}:src
MAINTAINER= danfe@FreeBSD.org
COMMENT= Lights and weapon effects modification for Quake II
USES= gmake tar:bzip2
NO_WRKSUBDIR= yes
BUILD_WRKSRC= ${WRKSRC}/${PORTNAME}/src
ALL_TARGET= release
DOCSDIR= ${PREFIX}/share/doc/${PKGBASE}
OPTIONS_DEFINE= DOCS
post-patch:
@${REINPLACE_CMD} -e 's/__linux__/__unix__/' ${BUILD_WRKSRC}/q_shared.c
@${REINPLACE_CMD} -e 's/<malloc\.h>/<stdlib.h>/' \
${BUILD_WRKSRC}/ace/acebot_compress.c
do-install:
@${MKDIR} ${STAGEDIR}${Q2DIR}/${PORTNAME}
${INSTALL_PROGRAM} ${BUILD_WRKSRC}/release/lights/game.so \
${STAGEDIR}${Q2DIR}/${PORTNAME}
${INSTALL_DATA} ${WRKSRC}/lights/pak99.pak \
${STAGEDIR}${Q2DIR}/${PORTNAME}
cd ${WRKSRC}/quake2/lights && ${CP} -a autoexec.cfg demos pics \
sprites ${STAGEDIR}${Q2DIR}/${PORTNAME}
@${MKDIR} ${STAGEDIR}${DOCSDIR}
${INSTALL_DATA} ${WRKSRC}/quake2/lights/Readme. \
${STAGEDIR}${DOCSDIR}/readme.txt
.include "${.CURDIR}/../quake2-data/Makefile.include"
.include <bsd.port.mk>