1
0
mirror of https://git.FreeBSD.org/ports.git synced 2024-12-22 04:17:44 +00:00
freebsd-ports/games/rtcw-paks/Makefile
Ade Lovett 7e52725f2a Clear moonlight beckons.
Requiem mors pacem pkg-comment,
And be calm ports tree.

E Nomini Patri, E Fili, E Spiritu Sancti.
2003-03-07 06:14:21 +00:00

51 lines
1.3 KiB
Makefile

# New ports collection makefile for: Return to Castle Wolfenstein paks
# Date created: Sat Jul 15 14:27:16 SAST 2000
# Whom: nik@FreeBSD.org
#
# $FreeBSD$
#
PORTNAME= rtcw-paks
PORTVERSION= 1.0
CATEGORIES= games linux
MASTER_SITES= #
DISTFILES= mp_pak0.pk3 mp_pak1.pk3 mp_pak2.pk3 \
pak0.pk3 \
sp_pak1.pk3 sp_pak2.pk3
DIST_SUBDIR= rtcw-paks
IGNOREFILES= ${ALLFILES}
MAINTAINER= nik@FreeBSD.org
COMMENT= Return to Castle Wolfenstein for Linux .pk3 files
# Make this a BUILD_ rather than a RUN_DEPEND so that it can create the
# directory hierarchy for us.
BUILD_DEPENDS= ${PREFIX}/usr/games/rtcw/wolf.x86:${PORTSDIR}/games/rtcw
ONLY_FOR_ARCHS= i386
USE_LINUX_PREFIX= yes
EXTRACT_ONLY= # Don't extract anything
STRIP=
GAMEDIR= ${PREFIX}/usr/games/rtcw/
.include <bsd.port.pre.mk>
.for file in ${DISTFILES}
.if !exists(${DISTDIR}/rtcw-paks/${file})
IGNORE=You must manually copy all the .pk3 files from the main/ directory of an installed version of the game to the ${DISTDIR}/rtcw-paks directory and then run make again.
.endif
.endfor
# Do nothing for the build. Don't set NO_BUILD because of the earlier
# BUILD_DEPENDS
do-build:
do-install:
${MKDIR} -p ${GAMEDIR}/main
.for file in ${DISTFILES}
${INSTALL_DATA} ${DISTDIR}/rtcw-paks/${file} ${GAMEDIR}/main
.endfor
.include <bsd.port.post.mk>