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133 lines
3.0 KiB
Makefile
133 lines
3.0 KiB
Makefile
# New ports collection makefile for: q2pro
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# Date created: 2006-12-25
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# Whom: Alejandro Pulver <alepulver@FreeBSD.org>
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#
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# $FreeBSD$
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#
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PORTNAME= q2pro
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PORTVERSION= ${SVN_REV}
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PORTREVISION= 7
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CATEGORIES= games
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MASTER_SITES= ${MASTER_SITE_LOCAL}
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MASTER_SITE_SUBDIR= alepulver
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MAINTAINER= danfe@FreeBSD.org
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COMMENT= Quake II engine modification compatible with R1Q2
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USE_BZIP2= yes
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USE_DOS2UNIX= yes
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USE_GMAKE= yes
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WRKSRC= ${WRKDIR}/${PORTNAME}
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ALL_TARGET= #
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OPTIONS= CLIENT "Build client" on \
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DEDICATED "Build dedicated server" on \
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GAME "Build a main game .so file" off \
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GL "Build OpenGL render" on \
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SOFT "Build software render" on \
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UI "Build user interface (for CLIENT menus)" on \
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X86_ASM "Enable use of optimized x86 assembly code" on
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MAKE_ENV= LIBDIR="${LIBDIR}"
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PLIST_SUB= LIBDIR="${LIBDIR:S/${PREFIX}\///}"
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SVN_REV= 142
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LIBDIR= ${PREFIX}/lib/${PORTNAME}
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.include "${.CURDIR}/../quake2-data/Makefile.include"
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.include <bsd.port.pre.mk>
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.if defined(WITHOUT_CLIENT) && defined(WITHOUT_DEDICATED)
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IGNORE= needs at least one executable (CLIENT and DEDICATED)
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.endif
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.if !defined(WITHOUT_CLIENT)
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USE_SDL+= sdl
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ALL_TARGET+= client
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PLIST_SUB+= CLIENT=""
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.else
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PLIST_SUB+= CLIENT="@comment "
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.endif
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.if !defined(WITHOUT_DEDICATED)
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ALL_TARGET+= server
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PLIST_SUB+= DEDICATED=""
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.else
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PLIST_SUB+= DEDICATED="@comment "
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.endif
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.if defined(WITH_GAME)
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ALL_TARGET+= game
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PLIST_SUB+= GAME=""
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.else
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PLIST_SUB+= GAME="@comment "
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.endif
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.if !defined(WITHOUT_GL)
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USE_GL= yes
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LIB_DEPENDS+= jpeg.11:${PORTSDIR}/graphics/jpeg \
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png15:${PORTSDIR}/graphics/png
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ALL_TARGET+= ref_newgl
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PLIST_SUB+= GL=""
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.else
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PLIST_SUB+= GL="@comment "
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.endif
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.if !defined(WITHOUT_SOFT)
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ALL_TARGET+= ref_soft
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PLIST_SUB+= SOFT=""
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.else
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PLIST_SUB+= SOFT="@comment "
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.endif
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.if !defined(WITHOUT_UI)
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ALL_TARGET+= ui
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PLIST_SUB+= UI=""
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.else
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PLIST_SUB+= UI="@comment "
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.endif
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.if !defined(WITHOUT_X86_ASM) && ${ARCH} == "i386"
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MAKE_ENV+= USE_X86_ASM=yes
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.endif
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post-patch:
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# Resolve name collision with jpeg-8
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${REINPLACE_CMD} -e 's|jpeg_mem_src|local_jpeg_mem_src|' \
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${WRKSRC}/ref_shared/r_images.c
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do-install:
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${MKDIR} ${LIBDIR}/baseq2
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.if !defined(WITHOUT_CLIENT)
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${INSTALL_PROGRAM} ${WRKSRC}/build/release/q2pro ${PREFIX}/bin
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.endif
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.if !defined(WITHOUT_DEDICATED)
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${INSTALL_PROGRAM} ${WRKSRC}/build/release/q2proded ${PREFIX}/bin
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.endif
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.if defined(WITH_GAME)
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${INSTALL_PROGRAM} ${WRKSRC}/build/release/game.so ${LIBDIR}/baseq2
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.endif
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.if !defined(WITHOUT_GL)
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${INSTALL_PROGRAM} ${WRKSRC}/build/release/ref_newgl.so ${LIBDIR}
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.endif
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.if !defined(WITHOUT_SOFT)
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${INSTALL_PROGRAM} ${WRKSRC}/build/release/ref_soft.so ${LIBDIR}
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.endif
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.if !defined(WITHOUT_UI)
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${INSTALL_PROGRAM} ${WRKSRC}/build/release/ui.so ${LIBDIR}
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.endif
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maint-gen-distfile:
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@if [ -f ${DISTDIR}/${DISTNAME}${EXTRACT_SUFX} ]; then \
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${ECHO_CMD} "ERROR: the distfile already exists."; \
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${FALSE}; \
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fi
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svn export -r${SVN_REV} \
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https://svn.sourceforge.net/svnroot/q2pro/q2pro q2pro
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${TAR} jcf ${DISTDIR}/${DISTNAME}${EXTRACT_SUFX} q2pro
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${RM} -rf q2pro
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.include <bsd.port.post.mk>
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