1
0
mirror of https://git.FreeBSD.org/ports.git synced 2024-12-05 01:55:52 +00:00
freebsd-ports/games/zhlt/pkg-descr
Alexey Dokuchaev 7f023fbfdc Add a port of Zoner's Half-Life compile tools, which offer many improvements
over the original map compiling tools for Half-Life.

WWW: http://zhlt.info/
2016-03-30 06:41:55 +00:00

12 lines
553 B
Plaintext

Zoner's Half-Life compile tools offer many improvements over the original
map compiling tools for Half-Life, such as better lighting quality, faster
vis times, switchable texture based lighting, support for brush entities
casting shadows, removal of "sticky" edges, support for 64-bit processors,
and much more.
Please note that these tools are for use with the Half-Life 1 engine (also
known as GoldSrc or GoldSource), not for the Source Engine used in Half-
Life 2. For the Source Engine, refer to Custom Source Tools (CST).
WWW: http://zhlt.info/