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freebsd-ports/games/dmjava/Makefile
Mathieu Arnold 60d1a83c2a MASTER_SITES cleanup.
- Replace ${MASTER_SITE_FOO} with FOO.
- Merge MASTER_SITE_SUBDIR into MASTER_SITES when possible. (This means 99.9%
  of the time.)
- Remove occurrences of MASTER_SITE_LOCAL when no subdirectory was present and
  no hint of what it should be was present.
- Fix some logic.
- And generally, make things more simple and easy to understand.

While there, add magic values to the FESTIVAL, GENTOO, GIMP, GNUPG, QT and
SAMBA macros.

Also, replace some EXTRACT_SUFX occurences with USES=tar:*.

Checked by:	make fetch-urlall-list
With hat:	portmgr
Sponsored by:	Absolight
2015-05-14 10:15:04 +00:00

29 lines
673 B
Makefile

# Created by: Oliver Lehmann <lehmann@ans-netz.de>
# $FreeBSD$
PORTNAME= dmjava
PORTVERSION= 1.05
PORTREVISION= 2
CATEGORIES= games
MASTER_SITES= LOCAL/oliver \
http://chaos.zpc.cz/files/
DISTNAME= dmj${PORTVERSION}
MAINTAINER= oliver@FreeBSD.org
COMMENT= Dungeon Master Java is a remake of the classic Dungeon Master by FTL
EXTRACT_AFTER_ARGS= -d ${WRKSRC}
USES= zip
USE_JAVA= yes
JAVA_VERSION= 1.6+
NO_BUILD= yes
do-install:
@${MKDIR} ${STAGEDIR}${PREFIX}/${PORTNAME}
@${CP} -r ${WRKSRC}/* ${STAGEDIR}${PREFIX}/${PORTNAME}
@${ECHO_MSG} ""
@${ECHO_MSG} "To start dmjava, type 'cd ${PREFIX}/${PORTNAME} && javavm dmnew'"
@${ECHO_MSG} ""
.include <bsd.port.mk>