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Most contributors copy an existing port when writing their own so reduce the number of bad examples in the tree.
21 lines
877 B
Plaintext
21 lines
877 B
Plaintext
OpenRM Scene Graph is set of tools and utilities that implement a
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high performance, flexible and extendible scene graph API. Underneath
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OpenRM, OpenGL(tm) is used as the graphics platform for rendering,
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so OpenRM is highly portable and can deliver blazing rendering speeds.
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OpenRM can be used on any platform that has OpenGL, and has been
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built and tested on:
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x86 Linux (s/w via Mesa, h/w using vendor drivers, e.g., nVidia)
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Irix
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Solaris
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FreeBSD
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Win32 (95/98/NT/2K/ME).
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OpenRM is a derivative work of RM Scene Graph (tm), a commercial
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scene graph product from R3vis Corporation. Late in 1999, R3vis announced
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the release of OpenRM into the Open Source community, with the
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OpenRM debut occuring on 1 March 2000. R3vis continues to maintain
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and develop RM Scene Graph, which contains additional features not
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present in OpenRM.
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WWW: http://openrm.sourceforge.net
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