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58d0c7a77c
`devel/sdl12', `graphics/blender', and `multimedia/libav' ports they were set incorrectly, which caused build failures of `devel/sdl12' without the OpenGL, for example. Also, while at it, in `multimedia/libmpeg2', fix sed(1) based patching to produce more neat results, and use official spelling of MPEG abbreviation in COMMENT (port description still needs cleaning up). |
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