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mirror of https://git.FreeBSD.org/ports.git synced 2024-12-03 01:23:49 +00:00
freebsd-ports/games/quake-data/Makefile
Danilo Egea Gondolfo 940b23f994 - Add stage support
2013-11-24 01:29:02 +00:00

87 lines
2.5 KiB
Makefile

# Created by: Alejandro Pulver <alejandro@varnet.biz>
# $FreeBSD$
PORTNAME= data
PORTVERSION= 1.0.6
PORTREVISION= 1
CATEGORIES= games
MASTER_SITES= http://www.libsdl.org/projects/quake/data/:qs
PKGNAMEPREFIX= ${Q1PKGNAMEPREFIX}
DISTNAME= quakesw-${PORTVERSION}
DISTFILES= ${DISTNAME}${EXTRACT_SUFX}:qs
DIST_SUBDIR= ${PKGNAMEPREFIX}${PORTNAME}
EXTRACT_ONLY= ${DISTNAME}${EXTRACT_SUFX}
MAINTAINER= ports@FreeBSD.org
COMMENT= Quake data files
BUILD_DEPENDS= ${UNZIP_CMD}:${PORTSDIR}/archivers/unzip
DATADIR= ${Q1DIR}
NO_BUILD= yes
NO_WRKSUBDIR= yes
PROGFILE= qwsv-2.30-glibc-i386-unknown-linux2.0.tar.gz
SKINFILES= skinbase.zip qw_skins.zip
OPTIONS_DEFINE= FULLGAME QW_DATA QW_SKINS
OPTIONS_DEFAULT= QW_DATA QW_SKINS
FULLGAME_DESC= Install full game version
QW_DATA_DESC= Install QuakeWorld data
QW_SKINS_DESC= Install QuakeWorld skins
.include "Makefile.include" # must be included before bsd.port.options.mk
.include <bsd.port.options.mk>
.if ${PORT_OPTIONS:MFULLGAME}
DISTFILES+= pak1.pak
PLIST_FILES+= %%DATADIR%%/id1/pak1.pak
.endif
.if ${PORT_OPTIONS:MQW_DATA}
MASTER_SITES+= ${MASTER_SITE_IDSOFTWARE:S|$|quakeworld/unix/:qw|}
DISTFILES+= ${PROGFILE}:qw
EXTRACT_ONLY+= ${PROGFILE}
PLIST_SUB+= QUAKEWORLD=""
. if ${PORT_OPTIONS:MQW_SKINS}
MASTER_SITES+= ${MASTER_SITE_IDSOFTWARE:S|$|quakeworld/skins/:skins|}
DISTFILES+= ${SKINFILES:S/$/:skins/}
EXTRACT_DEPENDS+= unzip:${PORTSDIR}/archivers/unzip
PLIST_SUB+= QUAKEWORLD_SKINS=""
. else
PLIST_SUB+= QUAKEWORLD_SKINS="@comment "
. endif
.else
PLIST_SUB+= QUAKEWORLD="@comment "
.endif
pre-fetch:
.if ${PORT_OPTIONS:MFULLGAME} && !exists(${_DISTDIR}/pak1.pak)
@${ECHO_CMD}
@${ECHO_CMD} You need to copy the file pak1.pak from the original Quake CDROM to ${_DISTDIR} in order to install this port. | ${FMT}
@${ECHO_CMD}
@${FALSE}
.endif
do-install:
@${MKDIR} ${STAGEDIR}${DATADIR}/id1
${INSTALL_DATA} ${WRKSRC}/id1/pak0.pak ${STAGEDIR}${DATADIR}/id1
.if ${PORT_OPTIONS:MFULLGAME}
${INSTALL_DATA} ${_DISTDIR}/pak1.pak ${STAGEDIR}${DATADIR}/id1
.endif
.if ${PORT_OPTIONS:MQW_DATA}
@${MKDIR} ${STAGEDIR}${DATADIR}/qw
${INSTALL_DATA} ${WRKSRC}/qw/qwprogs.dat ${STAGEDIR}${DATADIR}/qw
@${MKDIR} ${STAGEDIR}${DATADIR}/qw/skins
${INSTALL_SCRIPT} ${WRKSRC}/qw/skins/fixskins.sh ${STAGEDIR}${DATADIR}/qw/skins
. if ${PORT_OPTIONS:MQW_SKINS}
. for f in ${SKINFILES}
@${UNZIP_CMD} -nq ${_DISTDIR}/${f} -d ${STAGEDIR}${DATADIR}/qw/skins
. endfor
@(cd ${STAGEDIR}${DATADIR}/qw/skins && LANG=C ./fixskins.sh *)
. endif
.endif
.include <bsd.port.mk>