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freebsd-ports/games/empire/files/patch-aa
John-Mark Gurney 84b4e15e25 import of VMS Empire, a good old strategy game.
Submitted by: Andrey Zakhvatov <andy@icc.surw.chel.su>
1997-06-27 09:59:32 +00:00

57 lines
1.2 KiB
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*** ../empire-1.1.orig/Makefile Fri Jun 28 06:27:39 1996
--- Makefile Fri Jun 27 02:31:13 1997
***************
*** 14,25 ****
# Change the line below for your system. If you are on a Sun or Vax,
# you may want BSD.
! #SYS = BSD
! SYS = SYSV
# Use -g to compile the program for debugging.
! DEBUG = -g -DDEBUG
#DEBUG = -O
# Use -p to profile the program.
--- 14,25 ----
# Change the line below for your system. If you are on a Sun or Vax,
# you may want BSD.
! SYS = BSD
! #SYS = SYSV
# Use -g to compile the program for debugging.
! #DEBUG = -g -DDEBUG
#DEBUG = -O
# Use -p to profile the program.
***************
*** 28,39 ****
# Define all necessary libraries. 'curses' is necessary. 'termcap'
# is needed on BSD systems.
! LIBS = -lncurses
! #LIBS = -lcurses -ltermcap
# You shouldn't have to modify anything below this line.
! CFLAGS = $(DEBUG) $(PROFILE) -D$(SYS)
FILES = \
attack.c \
--- 28,39 ----
# Define all necessary libraries. 'curses' is necessary. 'termcap'
# is needed on BSD systems.
! #LIBS = -lncurses
! LIBS = -lcurses
# You shouldn't have to modify anything below this line.
! CFLAGS+= $(DEBUG) $(PROFILE) -D$(SYS)
FILES = \
attack.c \