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state-of-art algorithms, LuxRender simulates the flow of light according to physical equations, thus producing realistic images of photographic quality. LuxRender is free software -- both for personal and commercial use -- and is licensed under the GPL. Fully functional exporters are available for Blender and Maya, while exporters for a growing number of 3D applications are under development. WWW: http://www.luxrender.net/
26 lines
1.3 KiB
Plaintext
26 lines
1.3 KiB
Plaintext
LuxRender is a physically based and unbiased rendering engine. Based on
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state of the art algorithms, LuxRender simulates the flow of light according
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to physical equations, thus producing realistic images of photographic
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quality. Some of the main features of LuxRender are:
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* biased and unbiased rendering: Users can choose between physical
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accuracy (unbiased) and speed (biased);
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* full spectral rendering: Instead of the RGB colour spectrum, full
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spectra are used for internal calculations;
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* hierarchical procedural and image based texture system: Procedural and
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image based textures can be mixed in various ways, making it possible to
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create complex materials;
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* displacement mapping and subdivision: Based on procedural or image
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textures, object surfaces can be transformed;
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* network and co-operative rendering: Rendering time can be reduced by
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combining the processing power of multiple computers;
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* perspective (including shift lens), orthographic, and environment
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cameras;
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* HDR output: Render output can be saved in various file formats,
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including .png, .tga, and .exr.
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Fully functional exporters are available for Blender and Maya, while
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exporters for a growing number of 3D applications are under development.
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WWW: http://www.luxrender.net/
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