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freebsd-ports/games/q3cellshading/files/patch-code-qcommon-files.c
Alejandro Pulver ac2c14f932 - Update to version 1.32c (security patch, see below).
- Make portlint happy.
- Allow building the VM on PowerPC.
- Fix a typo in option detection code (&& -> ||).
- Fix 2 security vulnerabilities [1].

PR:		ports/98296
Submitted by:	alepulver (myself)
Approved by:	Linas Valiukas <shirshegsm@gmail.com> (maintainer)
Obtained from:	q3icculus (http://icculus.org/quake3/) [1]
Security:	CVE-2006-2082
2006-06-03 14:51:46 +00:00

27 lines
1.1 KiB
C

--- ./code/qcommon/files.c.orig Wed May 31 18:55:11 2006
+++ ./code/qcommon/files.c Wed May 31 18:55:13 2006
@@ -2763,6 +2763,7 @@
if (fs_basepath->string[0]) {
FS_AddGameDirectory( fs_basepath->string, gameName );
}
+ FS_AddGameDirectory( LIBDIR, gameName );
// fs_homepath is somewhat particular to *nix systems, only add if relevant
// NOTE: same filtering below for mods and basegame
if (fs_basepath->string[0] && Q_stricmp(fs_homepath->string,fs_basepath->string)) {
@@ -2777,6 +2778,7 @@
if (fs_basepath->string[0]) {
FS_AddGameDirectory(fs_basepath->string, fs_basegame->string);
}
+ FS_AddGameDirectory(LIBDIR, fs_basegame->string);
if (fs_homepath->string[0] && Q_stricmp(fs_homepath->string,fs_basepath->string)) {
FS_AddGameDirectory(fs_homepath->string, fs_basegame->string);
}
@@ -2790,6 +2792,7 @@
if (fs_basepath->string[0]) {
FS_AddGameDirectory(fs_basepath->string, fs_gamedirvar->string);
}
+ FS_AddGameDirectory(LIBDIR, fs_gamedirvar->string);
if (fs_homepath->string[0] && Q_stricmp(fs_homepath->string,fs_basepath->string)) {
FS_AddGameDirectory(fs_homepath->string, fs_gamedirvar->string);
}