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freebsd-ports/games/aestats/Makefile

54 lines
1.8 KiB
Makefile

# New ports collection makefile for: AEstats
# Date created: 27 Jan 2006
# Whom: Alexey Dokuchaev <danfe@FreeBSD.org>
#
# $FreeBSD$
#
PORTNAME= aestats
PORTVERSION= 5.39
CATEGORIES= games
MASTER_SITES= ftp://download:download@download.hugelaser.com/aeons.poweredbylasers.com/${PORTNAME}/ \
http://freebsd.nsu.ru/distfiles/ ${MASTER_SITE_LOCAL}
MASTER_SITE_SUBDIR= danfe
DISTNAME= ${PORTNAME}-v${PORTVERSION}
MAINTAINER= danfe@FreeBSD.org
COMMENT= An advanced HTML statistics generator for various games
ONLY_FOR_ARCHS= i386
USE_ZIP= yes
WRKSRC= ${WRKDIR}/${DISTNAME}/Linux-o
LINUXBINDIR= ${WRKSRC}/../Linux-Bin
MAKEFILE= makefile
MAKE_ARGS= cc=${CC}
post-extract: .SILENT
${CP} ${FILESDIR}/fbsd_stub.c ${WRKSRC}
${REINPLACE_CMD} -e 's,aes\.o,& fbsd_stub.o,' ${WRKSRC}/${MAKEFILE}
${ECHO_CMD} >> ${LINUXBINDIR}/alias-example.txt
${MV} ${WRKSRC}/../unsupported/system/Unreal-225 ${WRKSRC}/../unrealmod
# This port is special. Author does not distribute source code, but gives
# us Linux .o files instead. With some hacking, we can build native FreeBSD
# executables from those .o files. Pretty neat, huh? :-)
#
pre-build:
cd ${WRKSRC} && ${CC} ${CFLAGS} -c fbsd_stub.c
${OBJCOPY} --redefine-sym stdout=__stdoutp ${WRKSRC}/aespages.o
${OBJCOPY} --redefine-sym stdout=__stdoutp ${WRKSRC}/paessubs.o
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/AEstats ${WRKSRC}/preAEs ${PREFIX}/bin
@${MKDIR} ${DATADIR}
${INSTALL_DATA} ${LINUXBINDIR}/AEsscore.cfg \
${LINUXBINDIR}/AEstats.cfg ${LINUXBINDIR}/banlist.txt ${DATADIR}
${INSTALL_DATA} ${LINUXBINDIR}/alias-example.txt ${DATADIR}/alias.txt
${INSTALL_DATA} ${WRKSRC}/../AEstats.txt ${DATADIR}
cd ${WRKSRC}/.. && ${FIND} logs stats unrealmod | \
${CPIO} -pdu -R ${SHAREOWN}:${SHAREGRP} ${DATADIR}
.include <bsd.port.mk>