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freebsd-ports/games/wmquake/Makefile
Ulrich Spörlein 3372a74691 Use MASTER_SITE_SUBDIR instead of rolling my own.
Clue provided by:	pav
2010-11-26 08:01:49 +00:00

41 lines
874 B
Makefile

# New ports collection makefile for: games/wmquake
# Date created: 17.01.2005
# Whom: Ulrich Spoerlein <uspoerlein@gmail.com>
#
# $FreeBSD$
#
PORTNAME= wmquake
PORTVERSION= 1.1
PORTREVISION= 3
CATEGORIES= games
MASTER_SITES= http://www.ne.jp/asahi/linux/timecop/software/ \
${MASTER_SITE_LOCAL}
MASTER_SITE_SUBDIR= uqs
MAINTAINER= uqs@FreeBSD.org
COMMENT= Id Software\'s Quake I in a 64x64 WM dockapp window
USE_BZIP2= yes
USE_GMAKE= yes
USE_GNOME= gtk12
PLIST_FILES= bin/wmquake
.if defined(WITH_OPTIMIZED_CFLAGS)
CFLAGS+= -O3 -fomit-frame-pointer -funroll-loops -fno-strength-reduce
.endif
pre-everything::
.if !defined(WITH_OPTIMIZED_CFLAGS)
@${ECHO_MSG} "Define WITH_OPTIMIZED_CFLAGS to enable aggressive optimizations"
.endif
do-install:
${INSTALL_PROGRAM} ${WRKSRC}/wmquake ${PREFIX}/bin
post-install:
@${CAT} ${PKGMESSAGE}
.include <bsd.port.mk>