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freebsd-ports/games/smashbattle/Makefile
Tijl Coosemans 60945f0277 Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it.  Bump PORTREVISION on their dependent
ports except the ones that depend on these:

audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt

In these cases the same trick as in the recent gettext update is used.
The ports install a symlink with the old library version.  When enough
of their dependent ports have had regular updates the remaining ones can
get a PORTREVISION bump and the links can be removed.

Also remove the devel/pcre dependency from USE_GNOME=glib20.  It causes
over 2200 packages to depend on devel/pcre while less than 200 actually
link with it.  The glib20 package still depends on devel/pcre so this
should not make a difference for ports with USE_GNOME=glib20.  Also,
libdata/pkgconfig/glib-2.0.pc lists pcre as a private library so
USE_GNOME=glib20 should not propagate it.

PR:		195724
Exp-run by:	antoine
Approved by:	portmgr (antoine)
2014-12-08 16:48:38 +00:00

47 lines
1.4 KiB
Makefile

# Created by: Rusmir Dusko <nemysis@FreeBSD.org>
# $FreeBSD$
PORTNAME= smashbattle
PORTVERSION= 110224
PORTREVISION= 3
CATEGORIES= games
MASTER_SITES= SF/${PORTNAME}/${PORTNAME}/beta-${PORTVERSION}
DISTNAME= ${PORTNAME}-${DISTVERSION}-src
MAINTAINER= ports@FreeBSD.org
COMMENT= 8-bit style platform battle game
WRKSRC= ${WRKDIR}/${DISTNAME}/battle/Battle
EXTRACT_AFTER_ARGS= -d ${WRKDIR}/${DISTNAME}
USES= dos2unix gmake zip
DOS2UNIX_FILES= *.cpp *.h Makefile
USE_SDL= sdl image mixer
ALL_TARGET= battle
pre-extract:
@${MKDIR} ${WRKDIR}/${DISTNAME}
SUB_FILES= ${PORTNAME}
post-patch:
@${REINPLACE_CMD} -e 's|CC=|CC?=|; \
s|CFLAGS=-c -Wall|CFLAGS += $$(shell sdl-config --cflags) -c -Wall|; \
s|LDFLAGS=-lSDL -lSDL_mixer -lz -lstdc++|LDFLAGS += $$(shell $${SDL_CONFIG} --libs) -lSDL -lSDL_mixer -lz -lstdc++ -lm|' \
${WRKSRC}/Makefile
@${REINPLACE_CMD} -e 's|/usr/share/games/smashbattle/gfx/SB.png|${PORTNAME}|; \
s|/usr/local/bin/smashbattle|${PORTNAME}|' \
${WRKSRC}/linux/*.desktop
do-install:
${INSTALL_SCRIPT} ${WRKDIR}/${PORTNAME} ${STAGEDIR}${PREFIX}/bin/
.for d in gfx music sfx stage
@(cd ${WRKSRC} && ${COPYTREE_SHARE} ${d} ${STAGEDIR}${DATADIR})
.endfor
${INSTALL_PROGRAM} ${WRKSRC}/battle ${STAGEDIR}${DATADIR}/${PORTNAME}
${LN} -sf ${DATADIR}/gfx/SB.png \
${STAGEDIR}${PREFIX}/share/pixmaps/${PORTNAME}.png
${INSTALL_DATA} ${WRKSRC}/linux/*.desktop ${STAGEDIR}${DESKTOPDIR}
.include <bsd.port.mk>