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Port to SDL2 ( thanks to https://github.com/PIlin/NXEngine-iOS ) More resolutions and widescreen support up to FullHD (thanks to https://github.com/EXL/NXEngine ) Fullscreen for any resolution Gamepad with force-feedback support. Localization support. Mimiga mask ending pictures (re-drawn by me) Modern main menu Support for "New" and "Remastered" tracks from CS+ Header-dependency hell cleaned up. No more autogenerated headers Cleaned up nx.h Lists/maps from haiku replaced with std::vector/map smalfont -> smallfont removed built-in data extractor removed replays, as they were buggy/not implemented anyway fixed tons of warnings and undefined behaviour PR: 227084 Submitted by: Piotr Kubaj
6 lines
247 B
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6 lines
247 B
Plaintext
NXEngine is a complete open-source clone/rewrite of the masterpiece
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jump-and-run platformer Doukutsu Monogatari (also known as Cave Story).
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This is a somewhat upgraded/refactored version of nxengine.
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WWW: https://github.com/nxengine/nxengine-evo
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