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freebsd/usr.sbin/ppp/bundle.h

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/*-
* Copyright (c) 1998 Brian Somers <brian@Awfulhak.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
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* $FreeBSD$
*/
#define PHASE_DEAD 0 /* Link is dead */
#define PHASE_ESTABLISH 1 /* Establishing link */
#define PHASE_AUTHENTICATE 2 /* Being authenticated */
#define PHASE_NETWORK 3 /* We're alive ! */
#define PHASE_TERMINATE 4 /* Terminating link */
/* cfg.opt bit settings */
#define OPT_FILTERDECAP 0x0001
#define OPT_IDCHECK 0x0002
#define OPT_IFACEALIAS 0x0004
#define OPT_KEEPSESSION 0x0008
#define OPT_LOOPBACK 0x0010
#define OPT_PASSWDAUTH 0x0020
#define OPT_PROXY 0x0040
#define OPT_PROXYALL 0x0080
#define OPT_SROUTES 0x0100
#define OPT_TCPMSSFIXUP 0x0200
#define OPT_THROUGHPUT 0x0400
#define OPT_UTMP 0x0800
#define MAX_ENDDISC_CLASS 5
#define Enabled(b, o) ((b)->cfg.opt & (o))
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/* AutoAdjust() values */
#define AUTO_UP 1
#define AUTO_DOWN 2
struct sockaddr_un;
struct datalink;
struct physical;
struct link;
struct server;
struct prompt;
struct iface;
struct bundle {
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struct fdescriptor desc; /* really all our datalinks */
int unit; /* The device/interface unit number */
struct {
char Name[20]; /* The /dev/XXXX name */
int fd; /* The /dev/XXXX descriptor */
unsigned header : 1; /* Family header sent & received ? */
} dev;
u_long bandwidth; /* struct tuninfo speed */
int mtu; /* struct tuninfo MTU */
struct iface *iface; /* Interface information */
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int routing_seq; /* The current routing sequence number */
u_int phase; /* Curent phase */
struct {
int all; /* Union of all physical::type's */
int open; /* Union of all open physical::type's */
} phys_type;
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unsigned CleaningUp : 1; /* Going to exit.... */
unsigned NatEnabled : 1; /* Are we using libalias ? */
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struct fsm_parent fsm; /* Our callback functions */
struct datalink *links; /* Our data links */
time_t upat; /* When the link came up */
struct {
struct {
int timeout; /* NCP Idle timeout value */
int min_timeout; /* Don't idle out before this */
} idle;
struct {
char name[AUTHLEN]; /* PAP/CHAP system name */
char key[AUTHLEN]; /* PAP/CHAP key */
} auth;
unsigned opt; /* Uses OPT_ bits from above */
char label[50]; /* last thing `load'ed */
u_short mtu; /* Required interface MTU */
u_short ifqueue; /* Interface queue size */
struct {
int timeout; /* How long to leave the output queue choked */
} choked;
} cfg;
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struct {
struct ipcp ipcp; /* Our IPCP FSM */
o Move struct lcp and struct ccp into struct link. o Remove bundle2lcp(), bundle2ccp() and bundle2link(). They're too resource-hungry and we have `owner pointers' to do their job. o Make our FSM understand LCPs that are always ST_OPENED (with a minimum code that != 1). o Send FSM code rejects for invalid codes. o Make our bundle fsm_parent deal with multiple links. o Make timer diagnostics pretty and allow access via ~t in `term' mode (not just when logging debug) and `show timers'. Only show timers every second in debug mode, otherwise we get too many diagnostics to be useful (we probably still do). Also, don't restrict ~m in term mode to depend on debug logging. o Rationalise our bundles' phases. o Create struct mp (multilink protocol). This is both an NCP and a type of struct link. It feeds off other NCPs for output, passing fragmented packets into the queues of available datalinks. It also gets PROTO_MP input, reassembles the fragments into ppp frames, and passes them back to the HDLC layer that the fragments were passed from. ** It's not yet possible to enter multilink mode :-( ** o Add `set weight' (requires context) for deciding on a links weighting in multilink mode. Weighting is simplistic (and probably badly implemented) for now. o Remove the function pointers in struct link. They ended up only applying to physical links. o Configure our tun device with an MTU equal to the MRU from struct mp's LCP and a speed equal to the sum of our link speeds. o `show {lcp,ccp,proto}' and `set deflate' now have optional context and use ChooseLink() to decide on which `struct link' to use. This allows behaviour as before when in non-multilink mode, and allows access to the MP logical link in multilink mode. o Ignore reconnect and redial values when in -direct mode and when cleaning up. Always redial when in -ddial or -dedicated mode (unless cleaning up). o Tell our links to `staydown' when we close them due to a signal. o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without alarms). o Don't bother strdup()ing our physical link name. o Various other cosmetic changes.
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struct mp mp; /* Our MP */
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} ncp;
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struct {
struct filter in; /* incoming packet filter */
struct filter out; /* outgoing packet filter */
struct filter dial; /* dial-out packet filter */
struct filter alive; /* keep-alive packet filter */
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} filter;
struct {
struct pppTimer timer; /* timeout after cfg.idle_timeout */
time_t done;
} idle;
struct {
int fd; /* write status here */
} notify;
struct {
struct pppTimer timer; /* choked output queue timer */
} choked;
#ifndef NORADIUS
struct radius radius; /* Info retrieved from radius server */
struct radacct radacct;
#endif
};
#define descriptor2bundle(d) \
((d)->type == BUNDLE_DESCRIPTOR ? (struct bundle *)(d) : NULL)
extern struct bundle *bundle_Create(const char *, int, int);
extern void bundle_Destroy(struct bundle *);
extern const char *bundle_PhaseName(struct bundle *);
#define bundle_Phase(b) ((b)->phase)
extern void bundle_NewPhase(struct bundle *, u_int);
extern void bundle_LinksRemoved(struct bundle *);
extern int bundle_LinkIsUp(const struct bundle *);
extern void bundle_Close(struct bundle *, const char *, int);
extern void bundle_Down(struct bundle *, int);
extern void bundle_Open(struct bundle *, const char *, int, int);
extern void bundle_LinkClosed(struct bundle *, struct datalink *);
extern int bundle_ShowLinks(struct cmdargs const *);
extern int bundle_ShowStatus(struct cmdargs const *);
extern void bundle_StartIdleTimer(struct bundle *, unsigned secs);
extern void bundle_SetIdleTimer(struct bundle *, int, int);
extern void bundle_StopIdleTimer(struct bundle *);
o Move struct lcp and struct ccp into struct link. o Remove bundle2lcp(), bundle2ccp() and bundle2link(). They're too resource-hungry and we have `owner pointers' to do their job. o Make our FSM understand LCPs that are always ST_OPENED (with a minimum code that != 1). o Send FSM code rejects for invalid codes. o Make our bundle fsm_parent deal with multiple links. o Make timer diagnostics pretty and allow access via ~t in `term' mode (not just when logging debug) and `show timers'. Only show timers every second in debug mode, otherwise we get too many diagnostics to be useful (we probably still do). Also, don't restrict ~m in term mode to depend on debug logging. o Rationalise our bundles' phases. o Create struct mp (multilink protocol). This is both an NCP and a type of struct link. It feeds off other NCPs for output, passing fragmented packets into the queues of available datalinks. It also gets PROTO_MP input, reassembles the fragments into ppp frames, and passes them back to the HDLC layer that the fragments were passed from. ** It's not yet possible to enter multilink mode :-( ** o Add `set weight' (requires context) for deciding on a links weighting in multilink mode. Weighting is simplistic (and probably badly implemented) for now. o Remove the function pointers in struct link. They ended up only applying to physical links. o Configure our tun device with an MTU equal to the MRU from struct mp's LCP and a speed equal to the sum of our link speeds. o `show {lcp,ccp,proto}' and `set deflate' now have optional context and use ChooseLink() to decide on which `struct link' to use. This allows behaviour as before when in non-multilink mode, and allows access to the MP logical link in multilink mode. o Ignore reconnect and redial values when in -direct mode and when cleaning up. Always redial when in -ddial or -dedicated mode (unless cleaning up). o Tell our links to `staydown' when we close them due to a signal. o Remove remaining `#ifdef SIGALRM's (ppp doesn't function without alarms). o Don't bother strdup()ing our physical link name. o Various other cosmetic changes.
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extern int bundle_IsDead(struct bundle *);
extern struct datalink *bundle2datalink(struct bundle *, const char *);
extern void bundle_RegisterDescriptor(struct bundle *, struct fdescriptor *);
extern void bundle_UnRegisterDescriptor(struct bundle *, struct fdescriptor *);
extern void bundle_SetTtyCommandMode(struct bundle *, struct datalink *);
extern int bundle_DatalinkClone(struct bundle *, struct datalink *,
const char *);
extern void bundle_DatalinkRemove(struct bundle *, struct datalink *);
extern void bundle_CleanDatalinks(struct bundle *);
extern void bundle_SetLabel(struct bundle *, const char *);
extern const char *bundle_GetLabel(struct bundle *);
extern void bundle_SendDatalink(struct datalink *, int, struct sockaddr_un *);
Rewrite the link descriptor transfer code in MP mode. Previously, ppp attempted to bind() to a local domain tcp socket based on the peer authname & enddisc. If it succeeded, it listen()ed and became MP server. If it failed, it connect()ed and became MP client. The server then select()ed on the descriptor, accept()ed it and wrote its pid to it then read the link data & link file descriptor, and finally sent an ack (``!''). The client would read() the server pid, transfer the link lock to that pid, send the link data & descriptor and read the ack. It would then close the descriptor and clean up. There was a race between the bind() and listen() where someone could attempt to connect() and fail. This change removes the race. Now ppp makes the RCVBUF big enough on a socket descriptor and attempts to bind() to a local domain *udp* socket (same name as before). If it succeeds, it becomes MP server. If it fails, it sets the SNDBUF and connect()s, becoming MP client. The server select()s on the descriptor and recvmsg()s the message, insisting on at least two descriptors (plus the link data). It uses the second descriptor to write() its pid then read()s an ack (``!''). The client creates a socketpair() and sendmsg()s the link data, link descriptor and one of the socketpair descriptors. It then read()s the server pid from the other socketpair descriptor, transfers any locks and write()s an ack. Now, there can be no race, and a connect() failure indicates a stale socket file. This also fixes MP ppp over ethernet, where the struct msghdr was being misconstructed when transferring the control socket descriptor. Also, if we fail to send the link, don't hang around in a ``session owner'' state, just do the setsid() and fork() if it's required to disown a tty. UDP idea suggested by: Chris Bennet from Mindspring at FreeBSDCon
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extern int bundle_LinkSize(void);
extern void bundle_ReceiveDatalink(struct bundle *, int);
extern int bundle_SetMode(struct bundle *, struct datalink *, int);
extern int bundle_RenameDatalink(struct bundle *, struct datalink *,
const char *);
extern void bundle_setsid(struct bundle *, int);
extern void bundle_LockTun(struct bundle *);
extern int bundle_HighestState(struct bundle *);
extern int bundle_Exception(struct bundle *, int);
extern void bundle_AdjustFilters(struct bundle *, struct in_addr *,
struct in_addr *);
extern void bundle_AdjustDNS(struct bundle *, struct in_addr [2]);
extern void bundle_CalculateBandwidth(struct bundle *);
extern void bundle_AutoAdjust(struct bundle *, int, int);
extern int bundle_WantAutoloadTimer(struct bundle *);
extern void bundle_ChangedPID(struct bundle *);
extern void bundle_Notify(struct bundle *, char);