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freebsd/games/hack/Makequest

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# Hack or Quest Makefile.
# on some systems the termcap library is in -ltermcap
TERMLIB = -ltermlib
# make hack
GAME = quest
GAMEDIR = /usr/games/lib/questdir
CFLAGS = -g -DQUEST
HACKCSRC = hack.Decl.c\
hack.apply.c hack.bones.c hack.c hack.cmd.c hack.do.c\
hack.do_name.c hack.do_wear.c hack.dog.c hack.eat.c hack.end.c\
hack.engrave.c hack.fight.c hack.invent.c hack.ioctl.c\
hack.lev.c hack.main.c hack.makemon.c hack.mhitu.c\
hack.mklev.c hack.mkmaze.c hack.mkobj.c hack.mkshop.c\
hack.mon.c hack.monst.c hack.o_init.c hack.objnam.c\
hack.options.c hack.pager.c hack.potion.c hack.pri.c\
hack.read.c hack.rip.c hack.rumors.c hack.save.c\
hack.search.c hack.shk.c hack.shknam.c hack.steal.c\
hack.termcap.c hack.timeout.c hack.topl.c\
hack.track.c hack.trap.c hack.tty.c hack.unix.c\
hack.u_init.c hack.vault.c\
hack.wield.c hack.wizard.c hack.worm.c hack.worn.c hack.zap.c\
hack.version.c rnd.c alloc.c
CSOURCES = $(HACKCSRC) makedefs.c
HSOURCES = hack.h hack.mfndpos.h config.h\
def.edog.h def.eshk.h def.flag.h def.func_tab.h def.gold.h\
def.mkroom.h\
def.monst.h def.obj.h def.objclass.h def.objects.h\
def.permonst.h def.rm.h def.trap.h def.wseg.h
SOURCES = $(CSOURCES) $(HSOURCES)
AUX = data help hh rumors hack.6 hack.sh
DISTR = $(SOURCES) $(AUX) READ_ME Makefile date.h hack.onames.h
HOBJ = hack.Decl.o hack.apply.o hack.bones.o hack.o hack.cmd.o hack.do.o\
hack.do_name.o hack.do_wear.o hack.dog.o hack.eat.o hack.end.o\
hack.engrave.o hack.fight.o hack.invent.o hack.ioctl.o\
hack.lev.o hack.main.o hack.makemon.o hack.mhitu.o hack.mklev.o\
hack.mkmaze.o hack.mkobj.o hack.mkshop.o hack.mon.o\
hack.monst.o hack.o_init.o hack.objnam.o hack.options.o\
hack.pager.o hack.potion.o hack.pri.o\
hack.read.o hack.rip.o hack.rumors.o hack.save.o\
hack.search.o hack.shk.o hack.shknam.o hack.steal.o\
hack.termcap.o hack.timeout.o hack.topl.o\
hack.track.o hack.trap.o\
hack.tty.o hack.unix.o hack.u_init.o hack.vault.o hack.wield.o\
hack.wizard.o hack.worm.o hack.worn.o hack.zap.o\
hack.version.o rnd.o alloc.o
$(GAME): $(HOBJ) Makefile
@echo "Loading ..."
@ld -X -o $(GAME) /lib/crt0.o $(HOBJ) $(TERMLIB) -lc
all: $(GAME) lint
@echo "Done."
makedefs: makedefs.c
cc -o makedefs makedefs.c
hack.onames.h: makedefs def.objects.h
makedefs > hack.onames.h
lint:
# lint cannot have -p here because (i) capitals are meaningful:
# [Ww]izard, (ii) identifiers may coincide in the first six places:
# doweararm() versus dowearring().
# _flsbuf comes from <stdio.h>, a bug in the system libraries.
@echo lint -axbh -DLINT ...
@lint -axbh -DLINT $(HACKCSRC) | sed '/_flsbuf/d'
diff:
@- for i in $(SOURCES) $(AUX) ; do \
cmp -s $$i $D/$$i || \
( echo diff $D/$$i $$i ; diff $D/$$i $$i ; echo ) ; done
distribution: Makefile
@- for i in READ_ME $(SOURCES) $(AUX) Makefile date.h hack.onames.h\
; do \
cmp -s $$i $D/$$i || \
( echo cp $$i $D ; cp $$i $D ) ; done
# the distribution directory also contains the empty files perm and record.
install:
rm -f $(GAMEDIR)/$(GAME)
cp $(GAME) $(GAMEDIR)/$(GAME)
chmod 04511 $(GAMEDIR)/$(GAME)
rm -f $(GAMEDIR)/bones*
# cp hack.6 /usr/man/man6
clean:
rm -f *.o
depend:
# For the moment we are lazy and disregard /usr/include files because
# the sources contain them conditionally. Perhaps we should use cpp.
# ( /bin/grep '^#[ ]*include' $$i | sed -n \
# -e 's,<\(.*\)>,"/usr/include/\1",' \
#
for i in ${CSOURCES}; do \
( /bin/grep '^#[ ]*include[ ]*"' $$i | sed -n \
-e 's/[^"]*"\([^"]*\)".*/\1/' \
-e H -e '$$g' -e '$$s/\n/ /g' \
-e '$$s/.*/'$$i': &/' -e '$$s/\.c:/.o:/p' \
>> makedep); done
for i in ${HSOURCES}; do \
( /bin/grep '^#[ ]*include[ ]*"' $$i | sed -n \
-e 's/[^"]*"\([^"]*\)".*/\1/' \
-e H -e '$$g' -e '$$s/\n/ /g' \
-e '$$s/.*/'$$i': &\
touch '$$i/p \
>> makedep); done
@echo '/^# DO NOT DELETE THIS LINE/+2,$$d' >eddep
@echo '$$r makedep' >>eddep
@echo 'w' >>eddep
@cp Makefile Makefile.bak
ed - Makefile < eddep
@rm -f eddep makedep
@echo '# DEPENDENCIES MUST END AT END OF FILE' >> Makefile
@echo '# IF YOU PUT STUFF HERE IT WILL GO AWAY' >> Makefile
@echo '# see make depend above' >> Makefile
- diff Makefile Makefile.bak
@rm -f Makefile.bak
# DO NOT DELETE THIS LINE
hack.Decl.o: hack.h def.mkroom.h
hack.apply.o: hack.h def.edog.h def.mkroom.h
hack.bones.o: hack.h
hack.o: hack.h
hack.cmd.o: hack.h def.func_tab.h
hack.do.o: hack.h
hack.do_name.o: hack.h
hack.do_wear.o: hack.h
hack.dog.o: hack.h hack.mfndpos.h def.edog.h def.mkroom.h
hack.eat.o: hack.h
hack.end.o: hack.h
hack.engrave.o: hack.h
hack.fight.o: hack.h
hack.invent.o: hack.h def.wseg.h
hack.ioctl.o: config.h
hack.lev.o: hack.h def.mkroom.h def.wseg.h
hack.main.o: hack.h
hack.makemon.o: hack.h
hack.mhitu.o: hack.h
hack.mklev.o: hack.h def.mkroom.h
hack.mkmaze.o: hack.h def.mkroom.h
hack.mkobj.o: hack.h
hack.mkshop.o: hack.h def.mkroom.h def.eshk.h
hack.mon.o: hack.h hack.mfndpos.h
hack.monst.o: hack.h def.eshk.h
hack.o_init.o: config.h def.objects.h hack.onames.h
hack.objnam.o: hack.h
hack.options.o: config.h hack.h
hack.pager.o: hack.h
hack.potion.o: hack.h
hack.pri.o: hack.h def.wseg.h
hack.read.o: hack.h
hack.rip.o: hack.h
hack.rumors.o: hack.h
hack.save.o: hack.h
hack.search.o: hack.h
hack.shk.o: hack.h hack.mfndpos.h def.mkroom.h def.eshk.h
hack.shknam.o: hack.h
hack.steal.o: hack.h
hack.termcap.o: config.h def.flag.h
hack.timeout.o: hack.h
hack.topl.o: hack.h
hack.track.o: hack.h
hack.trap.o: hack.h def.mkroom.h
hack.tty.o: hack.h
hack.unix.o: hack.h def.mkroom.h
hack.u_init.o: hack.h
hack.vault.o: hack.h def.mkroom.h
hack.wield.o: hack.h
hack.wizard.o: hack.h
hack.worm.o: hack.h def.wseg.h
hack.worn.o: hack.h
hack.zap.o: hack.h
hack.version.o: date.h
hack.h: config.h def.objclass.h def.monst.h def.gold.h def.trap.h def.obj.h def.flag.h def.rm.h def.permonst.h hack.onames.h
touch hack.h
def.objects.h: config.h def.objclass.h
touch def.objects.h
# DEPENDENCIES MUST END AT END OF FILE
# IF YOU PUT STUFF HERE IT WILL GO AWAY
# see make depend above