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freebsd/sys/kern/kern_linker.c

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/*-
* Copyright (c) 1997-2000 Doug Rabson
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
1999-08-28 01:08:13 +00:00
* $FreeBSD$
*/
#include "opt_ddb.h"
#include <sys/param.h>
#include <sys/kernel.h>
#include <sys/systm.h>
#include <sys/malloc.h>
#include <sys/sysproto.h>
#include <sys/sysent.h>
#include <sys/proc.h>
#include <sys/lock.h>
#include <sys/module.h>
#include <sys/linker.h>
#include <sys/fcntl.h>
#include <sys/libkern.h>
#include <sys/namei.h>
#include <sys/vnode.h>
#include <sys/sysctl.h>
#include "linker_if.h"
#ifdef KLD_DEBUG
int kld_debug = 0;
#endif
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
static char *linker_search_path(const char *name);
static const char *linker_basename(const char* path);
MALLOC_DEFINE(M_LINKER, "linker", "kernel linker");
linker_file_t linker_kernel_file;
static struct lock lock; /* lock for the file list */
static linker_class_list_t classes;
static linker_file_list_t linker_files;
static int next_file_id = 1;
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
/* XXX wrong name; we're looking at version provision tags here, not modules */
typedef TAILQ_HEAD(, modlist) modlisthead_t;
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
struct modlist {
TAILQ_ENTRY(modlist) link; /* chain together all modules */
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
linker_file_t container;
const char *name;
};
typedef struct modlist *modlist_t;
static modlisthead_t found_modules;
static char *
linker_strdup(const char *str)
{
char *result;
if ((result = malloc((strlen(str) + 1), M_LINKER, M_WAITOK)) != NULL)
strcpy(result, str);
return(result);
}
static void
linker_init(void* arg)
{
lockinit(&lock, PVM, "klink", 0, 0);
TAILQ_INIT(&classes);
TAILQ_INIT(&linker_files);
}
SYSINIT(linker, SI_SUB_KLD, SI_ORDER_FIRST, linker_init, 0);
int
linker_add_class(linker_class_t lc)
{
kobj_class_compile((kobj_class_t) lc);
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
TAILQ_INSERT_TAIL(&classes, lc, link);
return 0;
}
static void
linker_file_sysinit(linker_file_t lf)
{
struct linker_set* sysinits;
struct sysinit** sipp;
struct sysinit** xipp;
struct sysinit* save;
KLD_DPF(FILE, ("linker_file_sysinit: calling SYSINITs for %s\n",
lf->filename));
sysinits = (struct linker_set*)
linker_file_lookup_symbol(lf, "sysinit_set", 0);
KLD_DPF(FILE, ("linker_file_sysinit: SYSINITs %p\n", sysinits));
if (!sysinits)
return;
/*
* Perform a bubble sort of the system initialization objects by
* their subsystem (primary key) and order (secondary key).
*
* Since some things care about execution order, this is the
* operation which ensures continued function.
*/
for (sipp = (struct sysinit **)sysinits->ls_items; *sipp; sipp++) {
for (xipp = sipp + 1; *xipp; xipp++) {
if ((*sipp)->subsystem < (*xipp)->subsystem ||
((*sipp)->subsystem == (*xipp)->subsystem &&
(*sipp)->order <= (*xipp)->order))
continue; /* skip*/
save = *sipp;
*sipp = *xipp;
*xipp = save;
}
}
/*
* Traverse the (now) ordered list of system initialization tasks.
* Perform each task, and continue on to the next task.
*/
for (sipp = (struct sysinit **)sysinits->ls_items; *sipp; sipp++) {
if ((*sipp)->subsystem == SI_SUB_DUMMY)
continue; /* skip dummy task(s)*/
/* Call function */
(*((*sipp)->func))((*sipp)->udata);
}
}
static void
linker_file_sysuninit(linker_file_t lf)
{
struct linker_set* sysuninits;
struct sysinit** sipp;
struct sysinit** xipp;
struct sysinit* save;
KLD_DPF(FILE, ("linker_file_sysuninit: calling SYSUNINITs for %s\n",
lf->filename));
sysuninits = (struct linker_set*)
linker_file_lookup_symbol(lf, "sysuninit_set", 0);
KLD_DPF(FILE, ("linker_file_sysuninit: SYSUNINITs %p\n", sysuninits));
if (!sysuninits)
return;
/*
* Perform a reverse bubble sort of the system initialization objects
* by their subsystem (primary key) and order (secondary key).
*
* Since some things care about execution order, this is the
* operation which ensures continued function.
*/
for (sipp = (struct sysinit **)sysuninits->ls_items; *sipp; sipp++) {
for (xipp = sipp + 1; *xipp; xipp++) {
if ((*sipp)->subsystem > (*xipp)->subsystem ||
((*sipp)->subsystem == (*xipp)->subsystem &&
(*sipp)->order >= (*xipp)->order))
continue; /* skip*/
save = *sipp;
*sipp = *xipp;
*xipp = save;
}
}
/*
* Traverse the (now) ordered list of system initialization tasks.
* Perform each task, and continue on to the next task.
*/
for (sipp = (struct sysinit **)sysuninits->ls_items; *sipp; sipp++) {
if ((*sipp)->subsystem == SI_SUB_DUMMY)
continue; /* skip dummy task(s)*/
/* Call function */
(*((*sipp)->func))((*sipp)->udata);
}
}
static void
linker_file_register_sysctls(linker_file_t lf)
{
struct linker_set* sysctls;
KLD_DPF(FILE, ("linker_file_register_sysctls: registering SYSCTLs for %s\n",
lf->filename));
sysctls = (struct linker_set*)
linker_file_lookup_symbol(lf, "sysctl_set", 0);
KLD_DPF(FILE, ("linker_file_register_sysctls: SYSCTLs %p\n", sysctls));
if (!sysctls)
return;
sysctl_register_set(sysctls);
}
static void
linker_file_unregister_sysctls(linker_file_t lf)
{
struct linker_set* sysctls;
KLD_DPF(FILE, ("linker_file_unregister_sysctls: registering SYSCTLs for %s\n",
lf->filename));
sysctls = (struct linker_set*)
linker_file_lookup_symbol(lf, "sysctl_set", 0);
KLD_DPF(FILE, ("linker_file_unregister_sysctls: SYSCTLs %p\n", sysctls));
if (!sysctls)
return;
sysctl_unregister_set(sysctls);
}
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
static int
linker_file_register_modules(linker_file_t lf)
{
int error, mcount;
struct linker_set *modules;
struct mod_metadata **mdpp;
const moduledata_t *moddata;
struct sysinit **sipp;
KLD_DPF(FILE, ("linker_file_register_modules: registering modules in %s\n",
lf->filename));
modules = (struct linker_set*)
linker_file_lookup_symbol(lf, "modmetadata_set", 0);
mcount = 0;
if (modules) {
for (mdpp = (struct mod_metadata**)modules->ls_items; *mdpp; mdpp++) {
if ((*mdpp)->md_type != MDT_MODULE)
continue;
mcount++;
moddata = (*mdpp)->md_data;
KLD_DPF(FILE, ("Registering module %s in %s\n",
moddata->name, lf->filename));
error = module_register(moddata, lf);
if (error)
printf("Module %s failed to register: %d\n", moddata->name, error);
}
}
if (mcount)
return mcount; /* Do not mix old and new style */
/* Hack - handle old kld's without metadata */
modules = (struct linker_set*)
linker_file_lookup_symbol(lf, "sysinit_set", 0);
if (modules) {
for (sipp = (struct sysinit **)modules->ls_items; *sipp; sipp++) {
if ((*sipp)->func != module_register_init)
continue;
mcount++;
moddata = (*sipp)->udata;
printf("Old-style KLD file %s found\n", moddata->name);
error = module_register(moddata, lf);
if (error)
printf("Old-style KLD file %s failed to register: %d\n", moddata->name, error);
}
}
return mcount;
}
static void
linker_init_kernel_modules(void)
{
linker_file_register_modules(linker_kernel_file);
}
SYSINIT(linker_kernel, SI_SUB_KLD, SI_ORDER_ANY, linker_init_kernel_modules, 0);
int
linker_load_file(const char* filename, linker_file_t* result)
{
linker_class_t lc;
linker_file_t lf;
int foundfile, error = 0;
/* Refuse to load modules if securelevel raised */
if (securelevel > 0)
return EPERM;
lf = linker_find_file_by_name(filename);
if (lf) {
KLD_DPF(FILE, ("linker_load_file: file %s is already loaded, incrementing refs\n", filename));
*result = lf;
lf->refs++;
goto out;
}
lf = NULL;
foundfile = 0;
for (lc = TAILQ_FIRST(&classes); lc; lc = TAILQ_NEXT(lc, link)) {
KLD_DPF(FILE, ("linker_load_file: trying to load %s as %s\n",
filename, lc->desc));
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
error = LINKER_LOAD_FILE(lc, filename, &lf);
/*
* If we got something other than ENOENT, then it exists but we cannot
* load it for some other reason.
*/
if (error != ENOENT)
foundfile = 1;
if (lf) {
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
linker_file_register_modules(lf);
linker_file_register_sysctls(lf);
linker_file_sysinit(lf);
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
lf->flags |= LINKER_FILE_LINKED;
*result = lf;
error = 0;
goto out;
}
}
/*
* Less than ideal, but tells the user whether it failed to load or
* the module was not found.
*/
if (foundfile)
error = ENOEXEC; /* Format not recognised (or unloadable) */
else
error = ENOENT; /* Nothing found */
out:
return error;
}
linker_file_t
linker_find_file_by_name(const char* filename)
{
linker_file_t lf = 0;
char *koname;
koname = malloc(strlen(filename) + 4, M_LINKER, M_WAITOK);
if (koname == NULL)
goto out;
sprintf(koname, "%s.ko", filename);
lockmgr(&lock, LK_SHARED, 0, curproc);
for (lf = TAILQ_FIRST(&linker_files); lf; lf = TAILQ_NEXT(lf, link)) {
if (!strcmp(lf->filename, koname))
break;
if (!strcmp(lf->filename, filename))
break;
}
lockmgr(&lock, LK_RELEASE, 0, curproc);
out:
if (koname)
free(koname, M_LINKER);
return lf;
}
linker_file_t
linker_find_file_by_id(int fileid)
{
linker_file_t lf = 0;
lockmgr(&lock, LK_SHARED, 0, curproc);
for (lf = TAILQ_FIRST(&linker_files); lf; lf = TAILQ_NEXT(lf, link))
if (lf->id == fileid)
break;
lockmgr(&lock, LK_RELEASE, 0, curproc);
return lf;
}
linker_file_t
linker_make_file(const char* pathname, linker_class_t lc)
{
linker_file_t lf = 0;
const char *filename;
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
filename = linker_basename(pathname);
KLD_DPF(FILE, ("linker_make_file: new file, filename=%s\n", filename));
lockmgr(&lock, LK_EXCLUSIVE, 0, curproc);
lf = (linker_file_t) kobj_create((kobj_class_t) lc, M_LINKER, M_WAITOK);
if (!lf)
goto out;
lf->refs = 1;
lf->userrefs = 0;
lf->flags = 0;
lf->filename = linker_strdup(filename);
lf->id = next_file_id++;
lf->ndeps = 0;
lf->deps = NULL;
STAILQ_INIT(&lf->common);
TAILQ_INIT(&lf->modules);
TAILQ_INSERT_TAIL(&linker_files, lf, link);
out:
lockmgr(&lock, LK_RELEASE, 0, curproc);
return lf;
}
int
linker_file_unload(linker_file_t file)
{
module_t mod, next;
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
modlist_t ml, nextml;
struct common_symbol* cp;
int error = 0;
int i;
/* Refuse to unload modules if securelevel raised */
if (securelevel > 0)
return EPERM;
KLD_DPF(FILE, ("linker_file_unload: lf->refs=%d\n", file->refs));
lockmgr(&lock, LK_EXCLUSIVE, 0, curproc);
if (file->refs == 1) {
KLD_DPF(FILE, ("linker_file_unload: file is unloading, informing modules\n"));
/*
* Inform any modules associated with this file.
*/
for (mod = TAILQ_FIRST(&file->modules); mod; mod = next) {
next = module_getfnext(mod);
/*
* Give the module a chance to veto the unload.
*/
if ((error = module_unload(mod)) != 0) {
KLD_DPF(FILE, ("linker_file_unload: module %x vetoes unload\n",
mod));
lockmgr(&lock, LK_RELEASE, 0, curproc);
goto out;
}
module_release(mod);
}
}
file->refs--;
if (file->refs > 0) {
lockmgr(&lock, LK_RELEASE, 0, curproc);
goto out;
}
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
for (ml = TAILQ_FIRST(&found_modules); ml; ml = nextml) {
nextml = TAILQ_NEXT(ml, link);
if (ml->container == file) {
TAILQ_REMOVE(&found_modules, ml, link);
}
}
/* Don't try to run SYSUNINITs if we are unloaded due to a link error */
if (file->flags & LINKER_FILE_LINKED) {
linker_file_sysuninit(file);
linker_file_unregister_sysctls(file);
}
TAILQ_REMOVE(&linker_files, file, link);
lockmgr(&lock, LK_RELEASE, 0, curproc);
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
if (file->deps) {
for (i = 0; i < file->ndeps; i++)
linker_file_unload(file->deps[i]);
free(file->deps, M_LINKER);
file->deps = NULL;
}
for (cp = STAILQ_FIRST(&file->common); cp;
cp = STAILQ_FIRST(&file->common)) {
STAILQ_REMOVE(&file->common, cp, common_symbol, link);
free(cp, M_LINKER);
}
LINKER_UNLOAD(file);
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
if (file->filename) {
free(file->filename, M_LINKER);
file->filename = NULL;
}
kobj_delete((kobj_t) file, M_LINKER);
out:
return error;
}
int
linker_file_add_dependancy(linker_file_t file, linker_file_t dep)
{
linker_file_t* newdeps;
newdeps = malloc((file->ndeps + 1) * sizeof(linker_file_t*),
M_LINKER, M_WAITOK);
if (newdeps == NULL)
return ENOMEM;
bzero(newdeps, (file->ndeps + 1) * sizeof(linker_file_t*));
if (file->deps) {
bcopy(file->deps, newdeps, file->ndeps * sizeof(linker_file_t*));
free(file->deps, M_LINKER);
}
file->deps = newdeps;
file->deps[file->ndeps] = dep;
file->ndeps++;
return 0;
}
caddr_t
linker_file_lookup_symbol(linker_file_t file, const char* name, int deps)
{
c_linker_sym_t sym;
linker_symval_t symval;
caddr_t address;
size_t common_size = 0;
int i;
KLD_DPF(SYM, ("linker_file_lookup_symbol: file=%x, name=%s, deps=%d\n",
file, name, deps));
if (LINKER_LOOKUP_SYMBOL(file, name, &sym) == 0) {
LINKER_SYMBOL_VALUES(file, sym, &symval);
if (symval.value == 0)
/*
* For commons, first look them up in the dependancies and
* only allocate space if not found there.
*/
common_size = symval.size;
else {
KLD_DPF(SYM, ("linker_file_lookup_symbol: symbol.value=%x\n", symval.value));
return symval.value;
}
}
if (deps) {
for (i = 0; i < file->ndeps; i++) {
address = linker_file_lookup_symbol(file->deps[i], name, 0);
if (address) {
KLD_DPF(SYM, ("linker_file_lookup_symbol: deps value=%x\n", address));
return address;
}
}
}
if (common_size > 0) {
/*
* This is a common symbol which was not found in the
* dependancies. We maintain a simple common symbol table in
* the file object.
*/
struct common_symbol* cp;
for (cp = STAILQ_FIRST(&file->common); cp;
cp = STAILQ_NEXT(cp, link))
if (!strcmp(cp->name, name)) {
KLD_DPF(SYM, ("linker_file_lookup_symbol: old common value=%x\n", cp->address));
return cp->address;
}
/*
* Round the symbol size up to align.
*/
common_size = (common_size + sizeof(int) - 1) & -sizeof(int);
cp = malloc(sizeof(struct common_symbol)
+ common_size
+ strlen(name) + 1,
M_LINKER, M_WAITOK);
if (!cp) {
KLD_DPF(SYM, ("linker_file_lookup_symbol: nomem\n"));
return 0;
}
bzero(cp, sizeof(struct common_symbol) + common_size + strlen(name)+ 1);
cp->address = (caddr_t) (cp + 1);
cp->name = cp->address + common_size;
strcpy(cp->name, name);
bzero(cp->address, common_size);
STAILQ_INSERT_TAIL(&file->common, cp, link);
KLD_DPF(SYM, ("linker_file_lookup_symbol: new common value=%x\n", cp->address));
return cp->address;
}
KLD_DPF(SYM, ("linker_file_lookup_symbol: fail\n"));
return 0;
}
#ifdef DDB
/*
* DDB Helpers. DDB has to look across multiple files with their own
* symbol tables and string tables.
*
* Note that we do not obey list locking protocols here. We really don't
* need DDB to hang because somebody's got the lock held. We'll take the
* chance that the files list is inconsistant instead.
*/
int
linker_ddb_lookup(const char *symstr, c_linker_sym_t *sym)
{
linker_file_t lf;
for (lf = TAILQ_FIRST(&linker_files); lf; lf = TAILQ_NEXT(lf, link)) {
if (LINKER_LOOKUP_SYMBOL(lf, symstr, sym) == 0)
return 0;
}
return ENOENT;
}
int
linker_ddb_search_symbol(caddr_t value, c_linker_sym_t *sym, long *diffp)
{
linker_file_t lf;
u_long off = (uintptr_t)value;
u_long diff, bestdiff;
c_linker_sym_t best;
c_linker_sym_t es;
best = 0;
bestdiff = off;
for (lf = TAILQ_FIRST(&linker_files); lf; lf = TAILQ_NEXT(lf, link)) {
if (LINKER_SEARCH_SYMBOL(lf, value, &es, &diff) != 0)
continue;
if (es != 0 && diff < bestdiff) {
best = es;
bestdiff = diff;
}
if (bestdiff == 0)
break;
}
if (best) {
*sym = best;
*diffp = bestdiff;
return 0;
} else {
*sym = 0;
*diffp = off;
return ENOENT;
}
}
int
linker_ddb_symbol_values(c_linker_sym_t sym, linker_symval_t *symval)
{
linker_file_t lf;
for (lf = TAILQ_FIRST(&linker_files); lf; lf = TAILQ_NEXT(lf, link)) {
if (LINKER_SYMBOL_VALUES(lf, sym, symval) == 0)
return 0;
}
return ENOENT;
}
#endif
/*
* Syscalls.
*/
int
kldload(struct proc* p, struct kldload_args* uap)
{
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
char* pathname, *realpath;
const char *filename;
linker_file_t lf;
int error = 0;
p->p_retval[0] = -1;
if (securelevel > 0) /* redundant, but that's OK */
return EPERM;
if ((error = suser(p)) != 0)
return error;
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
realpath = NULL;
pathname = malloc(MAXPATHLEN, M_TEMP, M_WAITOK);
if ((error = copyinstr(SCARG(uap, file), pathname, MAXPATHLEN, NULL)) != 0)
goto out;
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
realpath = linker_search_path(pathname);
if (realpath == NULL) {
error = ENOENT;
goto out;
}
/* Can't load more than one file with the same name */
filename = linker_basename(realpath);
if (linker_find_file_by_name(filename)) {
error = EEXIST;
goto out;
}
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
if ((error = linker_load_file(realpath, &lf)) != 0)
goto out;
lf->userrefs++;
p->p_retval[0] = lf->id;
out:
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
if (pathname)
free(pathname, M_TEMP);
if (realpath)
free(realpath, M_LINKER);
return error;
}
int
kldunload(struct proc* p, struct kldunload_args* uap)
{
linker_file_t lf;
int error = 0;
if (securelevel > 0) /* redundant, but that's OK */
return EPERM;
if ((error = suser(p)) != 0)
return error;
lf = linker_find_file_by_id(SCARG(uap, fileid));
if (lf) {
KLD_DPF(FILE, ("kldunload: lf->userrefs=%d\n", lf->userrefs));
if (lf->userrefs == 0) {
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
printf("kldunload: attempt to unload file that was loaded by the kernel\n");
error = EBUSY;
goto out;
}
lf->userrefs--;
error = linker_file_unload(lf);
if (error)
lf->userrefs++;
} else
error = ENOENT;
out:
return error;
}
int
kldfind(struct proc* p, struct kldfind_args* uap)
{
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
char* pathname;
const char *filename;
linker_file_t lf;
int error = 0;
p->p_retval[0] = -1;
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
pathname = malloc(MAXPATHLEN, M_TEMP, M_WAITOK);
if ((error = copyinstr(SCARG(uap, file), pathname, MAXPATHLEN, NULL)) != 0)
goto out;
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
filename = linker_basename(pathname);
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
lf = linker_find_file_by_name(filename);
if (lf)
p->p_retval[0] = lf->id;
else
error = ENOENT;
out:
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
if (pathname)
free(pathname, M_TEMP);
return error;
}
int
kldnext(struct proc* p, struct kldnext_args* uap)
{
linker_file_t lf;
int error = 0;
if (SCARG(uap, fileid) == 0) {
if (TAILQ_FIRST(&linker_files))
p->p_retval[0] = TAILQ_FIRST(&linker_files)->id;
else
p->p_retval[0] = 0;
return 0;
}
lf = linker_find_file_by_id(SCARG(uap, fileid));
if (lf) {
if (TAILQ_NEXT(lf, link))
p->p_retval[0] = TAILQ_NEXT(lf, link)->id;
else
p->p_retval[0] = 0;
} else
error = ENOENT;
return error;
}
int
kldstat(struct proc* p, struct kldstat_args* uap)
{
linker_file_t lf;
int error = 0;
int version;
struct kld_file_stat* stat;
int namelen;
lf = linker_find_file_by_id(SCARG(uap, fileid));
if (!lf) {
error = ENOENT;
goto out;
}
stat = SCARG(uap, stat);
/*
* Check the version of the user's structure.
*/
if ((error = copyin(&stat->version, &version, sizeof(version))) != 0)
goto out;
if (version != sizeof(struct kld_file_stat)) {
error = EINVAL;
goto out;
}
namelen = strlen(lf->filename) + 1;
if (namelen > MAXPATHLEN)
namelen = MAXPATHLEN;
if ((error = copyout(lf->filename, &stat->name[0], namelen)) != 0)
goto out;
if ((error = copyout(&lf->refs, &stat->refs, sizeof(int))) != 0)
goto out;
if ((error = copyout(&lf->id, &stat->id, sizeof(int))) != 0)
goto out;
if ((error = copyout(&lf->address, &stat->address, sizeof(caddr_t))) != 0)
goto out;
if ((error = copyout(&lf->size, &stat->size, sizeof(size_t))) != 0)
goto out;
p->p_retval[0] = 0;
out:
return error;
}
int
kldfirstmod(struct proc* p, struct kldfirstmod_args* uap)
{
linker_file_t lf;
int error = 0;
lf = linker_find_file_by_id(SCARG(uap, fileid));
if (lf) {
if (TAILQ_FIRST(&lf->modules))
p->p_retval[0] = module_getid(TAILQ_FIRST(&lf->modules));
else
p->p_retval[0] = 0;
} else
error = ENOENT;
return error;
}
1998-11-11 13:04:40 +00:00
int
kldsym(struct proc *p, struct kldsym_args *uap)
{
char *symstr = NULL;
c_linker_sym_t sym;
1998-11-11 13:04:40 +00:00
linker_symval_t symval;
linker_file_t lf;
struct kld_sym_lookup lookup;
int error = 0;
if ((error = copyin(SCARG(uap, data), &lookup, sizeof(lookup))) != 0)
1998-11-11 13:04:40 +00:00
goto out;
if (lookup.version != sizeof(lookup) || SCARG(uap, cmd) != KLDSYM_LOOKUP) {
error = EINVAL;
goto out;
}
symstr = malloc(MAXPATHLEN, M_TEMP, M_WAITOK);
if ((error = copyinstr(lookup.symname, symstr, MAXPATHLEN, NULL)) != 0)
1998-11-11 13:04:40 +00:00
goto out;
if (SCARG(uap, fileid) != 0) {
lf = linker_find_file_by_id(SCARG(uap, fileid));
if (lf == NULL) {
error = ENOENT;
goto out;
}
if (LINKER_LOOKUP_SYMBOL(lf, symstr, &sym) == 0 &&
LINKER_SYMBOL_VALUES(lf, sym, &symval) == 0) {
lookup.symvalue = (uintptr_t)symval.value;
1998-11-11 13:04:40 +00:00
lookup.symsize = symval.size;
error = copyout(&lookup, SCARG(uap, data), sizeof(lookup));
} else
error = ENOENT;
} else {
for (lf = TAILQ_FIRST(&linker_files); lf; lf = TAILQ_NEXT(lf, link)) {
if (LINKER_LOOKUP_SYMBOL(lf, symstr, &sym) == 0 &&
LINKER_SYMBOL_VALUES(lf, sym, &symval) == 0) {
lookup.symvalue = (uintptr_t)symval.value;
1998-11-11 13:04:40 +00:00
lookup.symsize = symval.size;
error = copyout(&lookup, SCARG(uap, data), sizeof(lookup));
break;
}
}
if (!lf)
error = ENOENT;
}
out:
if (symstr)
free(symstr, M_TEMP);
return error;
}
/*
* Preloaded module support
*/
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
static modlist_t
modlist_lookup(const char *name)
{
modlist_t mod;
for (mod = TAILQ_FIRST(&found_modules); mod; mod = TAILQ_NEXT(mod, link)) {
if (!strcmp(mod->name, name))
return mod;
}
return NULL;
}
/*
* This routine is cheap and nasty but will work for data pointers.
*/
static void *
linker_reloc_ptr(linker_file_t lf, void *offset)
{
return lf->address + (uintptr_t)offset;
}
static void
linker_preload(void* arg)
{
caddr_t modptr;
char *modname, *nmodname;
char *modtype;
linker_file_t lf;
linker_class_t lc;
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
int error, mcount;
struct linker_set *sysinits;
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
linker_file_list_t loaded_files;
linker_file_list_t depended_files;
struct linker_set *deps;
struct mod_metadata *mp, *nmp;
int i, j;
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
int resolves;
modlist_t mod;
TAILQ_INIT(&loaded_files);
TAILQ_INIT(&depended_files);
TAILQ_INIT(&found_modules);
error = 0;
modptr = NULL;
while ((modptr = preload_search_next_name(modptr)) != NULL) {
modname = (char *)preload_search_info(modptr, MODINFO_NAME);
modtype = (char *)preload_search_info(modptr, MODINFO_TYPE);
if (modname == NULL) {
printf("Preloaded module at %p does not have a name!\n", modptr);
continue;
}
if (modtype == NULL) {
printf("Preloaded module at %p does not have a type!\n", modptr);
continue;
}
printf("Preloaded %s \"%s\" at %p.\n", modtype, modname, modptr);
lf = NULL;
for (lc = TAILQ_FIRST(&classes); lc; lc = TAILQ_NEXT(lc, link)) {
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
error = LINKER_LINK_PRELOAD(lc, modname, &lf);
if (error) {
lf = NULL;
break;
}
}
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
if (lf)
TAILQ_INSERT_TAIL(&loaded_files, lf, loaded);
}
/*
* First get a list of stuff in the kernel.
*/
deps = (struct linker_set*)
linker_file_lookup_symbol(linker_kernel_file, MDT_SETNAME, 0);
if (deps) {
for (i = 0; i < deps->ls_length; i++) {
mp = deps->ls_items[i];
if (mp->md_type != MDT_VERSION)
continue;
modname = mp->md_cval;
if (modlist_lookup(modname) != NULL) {
printf("module %s already present!\n", modname);
/* XXX what can we do? this is a build error. :-( */
continue;
}
mod = malloc(sizeof(struct modlist), M_LINKER, M_NOWAIT);
if (mod == NULL)
panic("no memory for module list");
bzero(mod, sizeof(*mod));
mod->container = linker_kernel_file;
mod->name = modname;
TAILQ_INSERT_TAIL(&found_modules, mod, link);
}
}
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
/*
* this is a once-off kinky bubble sort
* resolve relocation dependency requirements
*/
restart:
for (lf = TAILQ_FIRST(&loaded_files); lf; lf = TAILQ_NEXT(lf, loaded)) {
deps = (struct linker_set*)
linker_file_lookup_symbol(lf, MDT_SETNAME, 0);
/*
* First, look to see if we would successfully link with this stuff.
*/
resolves = 1; /* unless we know otherwise */
if (deps) {
for (i = 0; i < deps->ls_length; i++) {
mp = linker_reloc_ptr(lf, deps->ls_items[i]);
if (mp->md_type != MDT_DEPEND)
continue;
modname = linker_reloc_ptr(lf, mp->md_cval);
for (j = 0; j < deps->ls_length; j++) {
nmp = linker_reloc_ptr(lf, deps->ls_items[j]);
if (nmp->md_type != MDT_VERSION)
continue;
nmodname = linker_reloc_ptr(lf, nmp->md_cval);
if (strcmp(modname, nmodname) == 0)
break;
}
if (j < deps->ls_length) /* it's a self reference */
continue;
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
if (modlist_lookup(modname) == NULL) {
/* ok, the module isn't here yet, we are not finished */
resolves = 0;
}
}
}
/*
* OK, if we found our modules, we can link. So, "provide" the
* modules inside and add it to the end of the link order list.
*/
if (resolves) {
if (deps) {
for (i = 0; i < deps->ls_length; i++) {
mp = linker_reloc_ptr(lf, deps->ls_items[i]);
if (mp->md_type != MDT_VERSION)
continue;
modname = linker_reloc_ptr(lf, mp->md_cval);
if (modlist_lookup(modname) != NULL) {
printf("module %s already present!\n", modname);
linker_file_unload(lf);
TAILQ_REMOVE(&loaded_files, lf, loaded);
goto restart; /* we changed the tailq next ptr */
}
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
mod = malloc(sizeof(struct modlist), M_LINKER, M_NOWAIT);
if (mod == NULL)
panic("no memory for module list");
bzero(mod, sizeof(*mod));
mod->container = lf;
mod->name = modname;
TAILQ_INSERT_TAIL(&found_modules, mod, link);
}
}
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
TAILQ_REMOVE(&loaded_files, lf, loaded);
TAILQ_INSERT_TAIL(&depended_files, lf, loaded);
/*
* Since we provided modules, we need to restart the sort so
* that the previous files that depend on us have a chance.
* Also, we've busted the tailq next pointer with the REMOVE.
*/
goto restart;
}
}
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
/*
* At this point, we check to see what could not be resolved..
*/
for (lf = TAILQ_FIRST(&loaded_files); lf; lf = TAILQ_NEXT(lf, loaded)) {
printf("KLD file %s is missing dependencies\n", lf->filename);
linker_file_unload(lf);
TAILQ_REMOVE(&loaded_files, lf, loaded);
}
/*
* We made it. Finish off the linking in the order we determined.
*/
for (lf = TAILQ_FIRST(&depended_files); lf; lf = TAILQ_NEXT(lf, loaded)) {
if (linker_kernel_file) {
linker_kernel_file->refs++;
error = linker_file_add_dependancy(lf, linker_kernel_file);
if (error)
panic("cannot add dependency");
}
lf->userrefs++; /* so we can (try to) kldunload it */
deps = (struct linker_set*)
linker_file_lookup_symbol(lf, MDT_SETNAME, 0);
if (deps) {
for (i = 0; i < deps->ls_length; i++) {
mp = linker_reloc_ptr(lf, deps->ls_items[i]);
if (mp->md_type != MDT_DEPEND)
continue;
modname = linker_reloc_ptr(lf, mp->md_cval);
mod = modlist_lookup(modname);
mod->container->refs++;
error = linker_file_add_dependancy(lf, mod->container);
if (error)
panic("cannot add dependency");
}
}
/* Now do relocation etc using the symbol search paths established by the dependencies */
error = LINKER_LINK_PRELOAD_FINISH(lf);
if (error) {
printf("KLD file %s - could not finalize loading\n", lf->filename);
linker_file_unload(lf);
continue;
}
mcount = linker_file_register_modules(lf);
sysinits = (struct linker_set*)
linker_file_lookup_symbol(lf, "sysinit_set", 0);
if (sysinits)
sysinit_add((struct sysinit **)sysinits->ls_items);
linker_file_register_sysctls(lf);
lf->flags |= LINKER_FILE_LINKED;
}
/* woohoo! we made it! */
}
SYSINIT(preload, SI_SUB_KLD, SI_ORDER_MIDDLE, linker_preload, 0);
/*
* Search for a not-loaded module by name.
*
* Modules may be found in the following locations:
*
* - preloaded (result is just the module name)
* - on disk (result is full path to module)
*
* If the module name is qualified in any way (contains path, etc.)
* the we simply return a copy of it.
*
* The search path can be manipulated via sysctl. Note that we use the ';'
* character as a separator to be consistent with the bootloader.
*/
static char linker_path[MAXPATHLEN] = "/boot/modules/;/modules/;/boot/kernel/";
SYSCTL_STRING(_kern, OID_AUTO, module_path, CTLFLAG_RW, linker_path,
sizeof(linker_path), "module load search path");
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
static char *linker_ext_list[] = {
".ko",
"",
NULL
};
static char *
linker_search_path(const char *name)
{
struct nameidata nd;
struct proc *p = curproc; /* XXX */
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
char *cp, *ep, *result, **cpp;
int error, extlen, len, flags;
enum vtype type;
/* qualified at all? */
if (index(name, '/'))
return(linker_strdup(name));
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
extlen = 0;
for (cpp = linker_ext_list; *cpp; cpp++) {
len = strlen(*cpp);
if (len > extlen)
extlen = len;
}
extlen++; /* trailing '\0' */
/* traverse the linker path */
cp = linker_path;
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
len = strlen(name);
for (;;) {
/* find the end of this component */
for (ep = cp; (*ep != 0) && (*ep != ';'); ep++)
;
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
result = malloc((len + (ep - cp) + extlen), M_LINKER, M_WAITOK);
if (result == NULL) /* actually ENOMEM */
return(NULL);
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
for (cpp = linker_ext_list; *cpp; cpp++) {
strncpy(result, cp, ep - cp);
strcpy(result + (ep - cp), name);
strcat(result, *cpp);
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
/*
* Attempt to open the file, and return the path if we succeed
* and it's a regular file.
*/
NDINIT(&nd, LOOKUP, FOLLOW, UIO_SYSSPACE, result, p);
flags = FREAD;
error = vn_open(&nd, &flags, 0);
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
if (error == 0) {
NDFREE(&nd, NDF_ONLY_PNBUF);
type = nd.ni_vp->v_type;
VOP_UNLOCK(nd.ni_vp, 0, p);
vn_close(nd.ni_vp, FREAD, p->p_ucred, p);
if (type == VREG)
return(result);
}
}
free(result, M_LINKER);
if (*ep == 0)
break;
cp = ep + 1;
}
return(NULL);
}
First round implementation of a fine grain enhanced module to module version dependency system. This isn't quite finished, but it is at a useful stage to do a functional checkpoint. Highlights: - version and dependency metadata is gathered via linker sets, so things are handled the same for static kernels and code built to live in a kld. - The dependencies are at module level (versus at file level). - Dependencies determine kld symbol search order - this means that you cannot link against symbols in another file unless you depend on it. This is so that you cannot accidently unload the target out from underneath the ones referencing it. - It is flexible enough that we can put tags in #include files and macros so that we can get decent hooks for enforcing recompiles on incompatable ABI changes. eg: if we change struct proc, we could force a recompile for all kld's that reference the proc struct. - Tangled dependency references at boot time are sorted. Files are relocated once all their dependencies are already relocated. Caveats: - Loader support is incomplete, but has been worked on seperately. - Actual enforcement of the version number tags is not active yet - just the module dependencies are live. The actual structure of versioning hasn't been agreed on yet. (eg: major.minor, or whatever) - There is some backwards compatability for old modules without metadata but I'm not sure how good it is. This is based on work originally done by Boris Popov (bp@freebsd.org), but I'm not sure he'd recognize much of it now. Don't blame him. :-) Also, ideas have been borrowed from Mike Smith.
2000-04-29 13:19:31 +00:00
static const char *
linker_basename(const char* path)
{
const char *filename;
filename = rindex(path, '/');
if (filename == NULL)
return path;
if (filename[1])
filename++;
return filename;
}
/*
* Find a file which contains given module and load it,
* if "parent" is not NULL, register a reference to it.
*/
static int
linker_load_module(const char *modname, struct linker_file *parent)
{
linker_file_t lfdep;
const char *filename;
char *pathname;
int error;
/*
* There will be a system to look up or guess a file name from
* a module name.
* For now we just try to load a file with the same name.
*/
pathname = linker_search_path(modname);
if (pathname == NULL)
return ENOENT;
/* Can't load more than one file with the same basename */
filename = linker_basename(pathname);
if (linker_find_file_by_name(filename)) {
error = EEXIST;
goto out;
}
do {
error = linker_load_file(pathname, &lfdep);
if (error)
break;
if (parent) {
error = linker_file_add_dependancy(parent, lfdep);
if (error)
break;
}
} while(0);
out:
if (pathname)
free(pathname, M_LINKER);
return error;
}
/*
* This routine is responsible for finding dependencies of userland
* initiated kldload(2)'s of files.
*/
int
linker_load_dependancies(linker_file_t lf)
{
linker_file_t lfdep;
struct linker_set *deps;
struct mod_metadata *mp, *nmp;
modlist_t mod;
char *modname, *nmodname;
int i, j, error = 0;
/*
* All files are dependant on /kernel.
*/
if (linker_kernel_file) {
linker_kernel_file->refs++;
error = linker_file_add_dependancy(lf, linker_kernel_file);
if (error)
return error;
}
deps = (struct linker_set*)
linker_file_lookup_symbol(lf, MDT_SETNAME, 0);
if (deps != NULL) {
for (i = 0; i < deps->ls_length; i++) {
mp = linker_reloc_ptr(lf, deps->ls_items[i]);
if (mp->md_type != MDT_VERSION)
continue;
modname = linker_reloc_ptr(lf, mp->md_cval);
if (modlist_lookup(modname) != NULL) {
printf("module %s already present!\n", modname);
return EEXIST;
}
}
}
if (deps != NULL) {
for (i = 0; i < deps->ls_length; i++) {
mp = linker_reloc_ptr(lf, deps->ls_items[i]);
if (mp->md_type != MDT_DEPEND)
continue;
modname = linker_reloc_ptr(lf, mp->md_cval);
nmodname = NULL;
for (j = 0; j < deps->ls_length; j++) {
nmp = linker_reloc_ptr(lf, deps->ls_items[j]);
if (nmp->md_type != MDT_VERSION)
continue;
nmodname = linker_reloc_ptr(lf, nmp->md_cval);
if (strcmp(modname, nmodname) == 0)
break;
}
if (j < deps->ls_length) /* early exit, it's a self reference */
continue;
mod = modlist_lookup(modname);
if (mod) { /* woohoo, it's loaded already */
lfdep = mod->container;
lfdep->refs++;
error = linker_file_add_dependancy(lf, lfdep);
if (error)
break;
continue;
}
error = linker_load_module(modname, lf);
if (error) {
printf("KLD %s: depends on %s - not available\n",
lf->filename, modname);
break;
}
}
}
if (error == 0 && deps) {
for (i = 0; i < deps->ls_length; i++) {
mp = linker_reloc_ptr(lf, deps->ls_items[i]);
if (mp->md_type != MDT_VERSION)
continue;
modname = linker_reloc_ptr(lf, mp->md_cval);
mod = malloc(sizeof(struct modlist), M_LINKER, M_NOWAIT);
if (mod == NULL)
panic("no memory for module list");
bzero(mod, sizeof(*mod));
mod->container = lf;
mod->name = modname;
TAILQ_INSERT_TAIL(&found_modules, mod, link);
}
}
return error;
}