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freebsd/sys/kern/sched_ule.c

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/*-
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
* Copyright (c) 2002-2003, Jeffrey Roberson <jeff@freebsd.org>
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice unmodified, this list of conditions, and the following
* disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
2003-06-11 00:56:59 +00:00
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include <opt_sched.h>
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
#define kse td_sched
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/kdb.h>
#include <sys/kernel.h>
#include <sys/ktr.h>
#include <sys/lock.h>
#include <sys/mutex.h>
#include <sys/proc.h>
#include <sys/resource.h>
#include <sys/resourcevar.h>
#include <sys/sched.h>
#include <sys/smp.h>
#include <sys/sx.h>
#include <sys/sysctl.h>
#include <sys/sysproto.h>
#include <sys/vmmeter.h>
#ifdef KTRACE
#include <sys/uio.h>
#include <sys/ktrace.h>
#endif
#include <machine/cpu.h>
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
#include <machine/smp.h>
#define KTR_ULE KTR_NFS
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
/* decay 95% of `p_pctcpu' in 60 seconds; see CCPU_SHIFT before changing */
/* XXX This is bogus compatability crap for ps */
static fixpt_t ccpu = 0.95122942450071400909 * FSCALE; /* exp(-1/20) */
SYSCTL_INT(_kern, OID_AUTO, ccpu, CTLFLAG_RD, &ccpu, 0, "");
static void sched_setup(void *dummy);
SYSINIT(sched_setup, SI_SUB_RUN_QUEUE, SI_ORDER_FIRST, sched_setup, NULL)
static SYSCTL_NODE(_kern, OID_AUTO, sched, CTLFLAG_RW, 0, "Scheduler");
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
SYSCTL_STRING(_kern_sched, OID_AUTO, name, CTLFLAG_RD, "ule", 0,
"Scheduler name");
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
static int slice_min = 1;
SYSCTL_INT(_kern_sched, OID_AUTO, slice_min, CTLFLAG_RW, &slice_min, 0, "");
static int slice_max = 10;
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
SYSCTL_INT(_kern_sched, OID_AUTO, slice_max, CTLFLAG_RW, &slice_max, 0, "");
int realstathz;
int tickincr = 1;
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
/*
* The schedulable entity that can be given a context to run.
* A process may have several of these. Probably one per processor
* but posibly a few more. In this universe they are grouped
* with a KSEG that contains the priority and niceness
* for the group.
*/
struct kse {
TAILQ_ENTRY(kse) ke_procq; /* (j/z) Run queue. */
int ke_flags; /* (j) KEF_* flags. */
struct thread *ke_thread; /* (*) Active associated thread. */
fixpt_t ke_pctcpu; /* (j) %cpu during p_swtime. */
char ke_rqindex; /* (j) Run queue index. */
enum {
KES_THREAD = 0x0, /* slaved to thread state */
KES_ONRUNQ
} ke_state; /* (j) thread sched specific status. */
int ke_slptime;
int ke_slice;
struct runq *ke_runq;
u_char ke_cpu; /* CPU that we have affinity for. */
/* The following variables are only used for pctcpu calculation */
int ke_ltick; /* Last tick that we were running on */
int ke_ftick; /* First tick that we were running on */
int ke_ticks; /* Tick count */
};
#define td_kse td_sched
#define td_slptime td_kse->ke_slptime
#define ke_proc ke_thread->td_proc
#define ke_ksegrp ke_thread->td_ksegrp
/* flags kept in ke_flags */
#define KEF_SCHED0 0x00001 /* For scheduler-specific use. */
#define KEF_SCHED1 0x00002 /* For scheduler-specific use. */
#define KEF_SCHED2 0x00004 /* For scheduler-specific use. */
#define KEF_SCHED3 0x00008 /* For scheduler-specific use. */
#define KEF_SCHED4 0x00010
#define KEF_SCHED5 0x00020
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
#define KEF_DIDRUN 0x02000 /* Thread actually ran. */
#define KEF_EXIT 0x04000 /* Thread is being killed. */
/*
* These datastructures are allocated within their parent datastructure but
* are scheduler specific.
*/
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
#define ke_assign ke_procq.tqe_next
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
#define KEF_ASSIGNED KEF_SCHED0 /* Thread is being migrated. */
#define KEF_BOUND KEF_SCHED1 /* Thread can not migrate. */
#define KEF_XFERABLE KEF_SCHED2 /* Thread was added as transferable. */
#define KEF_HOLD KEF_SCHED3 /* Thread is temporarily bound. */
#define KEF_REMOVED KEF_SCHED4 /* Thread was removed while ASSIGNED */
#define KEF_PRIOELEV KEF_SCHED5 /* Thread has had its prio elevated. */
struct kg_sched {
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
struct thread *skg_last_assigned; /* (j) Last thread assigned to */
/* the system scheduler */
int skg_slptime; /* Number of ticks we vol. slept */
int skg_runtime; /* Number of ticks we were running */
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
int skg_avail_opennings; /* (j) Num unfilled slots in group.*/
int skg_concurrency; /* (j) Num threads requested in group.*/
};
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
#define kg_last_assigned kg_sched->skg_last_assigned
#define kg_avail_opennings kg_sched->skg_avail_opennings
#define kg_concurrency kg_sched->skg_concurrency
#define kg_runtime kg_sched->skg_runtime
#define kg_slptime kg_sched->skg_slptime
#define SLOT_RELEASE(kg) \
do { \
kg->kg_avail_opennings++; \
CTR3(KTR_RUNQ, "kg %p(%d) Slot released (->%d)", \
kg, \
kg->kg_concurrency, \
kg->kg_avail_opennings); \
/*KASSERT((kg->kg_avail_opennings <= kg->kg_concurrency), \
("slots out of whack")); */ \
} while (0)
#define SLOT_USE(kg) \
do { \
kg->kg_avail_opennings--; \
CTR3(KTR_RUNQ, "kg %p(%d) Slot used (->%d)", \
kg, \
kg->kg_concurrency, \
kg->kg_avail_opennings); \
/*KASSERT((kg->kg_avail_opennings >= 0), \
("slots out of whack"));*/ \
} while (0)
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
static struct kse kse0;
static struct kg_sched kg_sched0;
/*
* The priority is primarily determined by the interactivity score. Thus, we
* give lower(better) priorities to kse groups that use less CPU. The nice
* value is then directly added to this to allow nice to have some effect
* on latency.
*
* PRI_RANGE: Total priority range for timeshare threads.
* PRI_NRESV: Number of nice values.
* PRI_BASE: The start of the dynamic range.
*/
#define SCHED_PRI_RANGE (PRI_MAX_TIMESHARE - PRI_MIN_TIMESHARE + 1)
#define SCHED_PRI_NRESV ((PRIO_MAX - PRIO_MIN) + 1)
#define SCHED_PRI_NHALF (SCHED_PRI_NRESV / 2)
#define SCHED_PRI_BASE (PRI_MIN_TIMESHARE)
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
#define SCHED_PRI_INTERACT(score) \
((score) * SCHED_PRI_RANGE / SCHED_INTERACT_MAX)
/*
* These determine the interactivity of a process.
*
* SLP_RUN_MAX: Maximum amount of sleep time + run time we'll accumulate
* before throttling back.
* SLP_RUN_FORK: Maximum slp+run time to inherit at fork time.
* INTERACT_MAX: Maximum interactivity value. Smaller is better.
* INTERACT_THRESH: Threshhold for placement on the current runq.
*/
#define SCHED_SLP_RUN_MAX ((hz * 5) << 10)
#define SCHED_SLP_RUN_FORK ((hz / 2) << 10)
#define SCHED_INTERACT_MAX (100)
#define SCHED_INTERACT_HALF (SCHED_INTERACT_MAX / 2)
#define SCHED_INTERACT_THRESH (30)
/*
* These parameters and macros determine the size of the time slice that is
* granted to each thread.
*
* SLICE_MIN: Minimum time slice granted, in units of ticks.
* SLICE_MAX: Maximum time slice granted.
* SLICE_RANGE: Range of available time slices scaled by hz.
* SLICE_SCALE: The number slices granted per val in the range of [0, max].
* SLICE_NICE: Determine the amount of slice granted to a scaled nice.
* SLICE_NTHRESH: The nice cutoff point for slice assignment.
*/
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
#define SCHED_SLICE_MIN (slice_min)
#define SCHED_SLICE_MAX (slice_max)
#define SCHED_SLICE_INTERACTIVE (slice_max)
#define SCHED_SLICE_NTHRESH (SCHED_PRI_NHALF - 1)
#define SCHED_SLICE_RANGE (SCHED_SLICE_MAX - SCHED_SLICE_MIN + 1)
#define SCHED_SLICE_SCALE(val, max) (((val) * SCHED_SLICE_RANGE) / (max))
#define SCHED_SLICE_NICE(nice) \
(SCHED_SLICE_MAX - SCHED_SLICE_SCALE((nice), SCHED_SLICE_NTHRESH))
/*
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
* This macro determines whether or not the thread belongs on the current or
* next run queue.
*/
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
#define SCHED_INTERACTIVE(kg) \
(sched_interact_score(kg) < SCHED_INTERACT_THRESH)
#define SCHED_CURR(kg, ke) \
((ke->ke_flags & KEF_PRIOELEV) || SCHED_INTERACTIVE(kg))
/*
* Cpu percentage computation macros and defines.
*
* SCHED_CPU_TIME: Number of seconds to average the cpu usage across.
* SCHED_CPU_TICKS: Number of hz ticks to average the cpu usage across.
*/
#define SCHED_CPU_TIME 10
#define SCHED_CPU_TICKS (hz * SCHED_CPU_TIME)
/*
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
* kseq - per processor runqs and statistics.
*/
struct kseq {
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
struct runq ksq_idle; /* Queue of IDLE threads. */
struct runq ksq_timeshare[2]; /* Run queues for !IDLE. */
struct runq *ksq_next; /* Next timeshare queue. */
struct runq *ksq_curr; /* Current queue. */
int ksq_load_timeshare; /* Load for timeshare. */
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
int ksq_load; /* Aggregate load. */
short ksq_nice[SCHED_PRI_NRESV]; /* KSEs in each nice bin. */
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
short ksq_nicemin; /* Least nice. */
#ifdef SMP
int ksq_transferable;
LIST_ENTRY(kseq) ksq_siblings; /* Next in kseq group. */
struct kseq_group *ksq_group; /* Our processor group. */
volatile struct kse *ksq_assigned; /* assigned by another CPU. */
#else
int ksq_sysload; /* For loadavg, !ITHD load. */
#endif
};
#ifdef SMP
/*
* kseq groups are groups of processors which can cheaply share threads. When
* one processor in the group goes idle it will check the runqs of the other
* processors in its group prior to halting and waiting for an interrupt.
* These groups are suitable for SMT (Symetric Multi-Threading) and not NUMA.
* In a numa environment we'd want an idle bitmap per group and a two tiered
* load balancer.
*/
struct kseq_group {
int ksg_cpus; /* Count of CPUs in this kseq group. */
cpumask_t ksg_cpumask; /* Mask of cpus in this group. */
cpumask_t ksg_idlemask; /* Idle cpus in this group. */
cpumask_t ksg_mask; /* Bit mask for first cpu. */
int ksg_load; /* Total load of this group. */
int ksg_transferable; /* Transferable load of this group. */
LIST_HEAD(, kseq) ksg_members; /* Linked list of all members. */
};
#endif
/*
* One kse queue per processor.
*/
#ifdef SMP
static cpumask_t kseq_idle;
static int ksg_maxid;
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
static struct kseq kseq_cpu[MAXCPU];
static struct kseq_group kseq_groups[MAXCPU];
static int bal_tick;
static int gbal_tick;
#define KSEQ_SELF() (&kseq_cpu[PCPU_GET(cpuid)])
#define KSEQ_CPU(x) (&kseq_cpu[(x)])
#define KSEQ_ID(x) ((x) - kseq_cpu)
#define KSEQ_GROUP(x) (&kseq_groups[(x)])
#else /* !SMP */
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
static struct kseq kseq_cpu;
#define KSEQ_SELF() (&kseq_cpu)
#define KSEQ_CPU(x) (&kseq_cpu)
#endif
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
static void slot_fill(struct ksegrp *kg);
static struct kse *sched_choose(void); /* XXX Should be thread * */
static void sched_add_internal(struct thread *td, int preemptive);
static void sched_slice(struct kse *ke);
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
static void sched_priority(struct ksegrp *kg);
static int sched_interact_score(struct ksegrp *kg);
static void sched_interact_update(struct ksegrp *kg);
static void sched_interact_fork(struct ksegrp *kg);
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
static void sched_pctcpu_update(struct kse *ke);
/* Operations on per processor queues */
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
static struct kse * kseq_choose(struct kseq *kseq);
static void kseq_setup(struct kseq *kseq);
static void kseq_load_add(struct kseq *kseq, struct kse *ke);
static void kseq_load_rem(struct kseq *kseq, struct kse *ke);
static __inline void kseq_runq_add(struct kseq *kseq, struct kse *ke);
static __inline void kseq_runq_rem(struct kseq *kseq, struct kse *ke);
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
static void kseq_nice_add(struct kseq *kseq, int nice);
static void kseq_nice_rem(struct kseq *kseq, int nice);
void kseq_print(int cpu);
#ifdef SMP
static int kseq_transfer(struct kseq *ksq, struct kse *ke, int class);
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
static struct kse *runq_steal(struct runq *rq);
static void sched_balance(void);
static void sched_balance_groups(void);
static void sched_balance_group(struct kseq_group *ksg);
static void sched_balance_pair(struct kseq *high, struct kseq *low);
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
static void kseq_move(struct kseq *from, int cpu);
static int kseq_idled(struct kseq *kseq);
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
static void kseq_notify(struct kse *ke, int cpu);
static void kseq_assign(struct kseq *);
static struct kse *kseq_steal(struct kseq *kseq, int stealidle);
/*
* On P4 Xeons the round-robin interrupt delivery is broken. As a result of
* this, we can't pin interrupts to the cpu that they were delivered to,
* otherwise all ithreads only run on CPU 0.
*/
#ifdef __i386__
#define KSE_CAN_MIGRATE(ke, class) \
((ke)->ke_thread->td_pinned == 0 && ((ke)->ke_flags & KEF_BOUND) == 0)
#else /* !__i386__ */
#define KSE_CAN_MIGRATE(ke, class) \
((class) != PRI_ITHD && (ke)->ke_thread->td_pinned == 0 && \
((ke)->ke_flags & KEF_BOUND) == 0)
#endif /* !__i386__ */
#endif
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
void
kseq_print(int cpu)
{
struct kseq *kseq;
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
int i;
kseq = KSEQ_CPU(cpu);
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
printf("kseq:\n");
printf("\tload: %d\n", kseq->ksq_load);
printf("\tload TIMESHARE: %d\n", kseq->ksq_load_timeshare);
#ifdef SMP
printf("\tload transferable: %d\n", kseq->ksq_transferable);
#endif
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
printf("\tnicemin:\t%d\n", kseq->ksq_nicemin);
printf("\tnice counts:\n");
for (i = 0; i < SCHED_PRI_NRESV; i++)
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
if (kseq->ksq_nice[i])
printf("\t\t%d = %d\n",
i - SCHED_PRI_NHALF, kseq->ksq_nice[i]);
}
static __inline void
kseq_runq_add(struct kseq *kseq, struct kse *ke)
{
#ifdef SMP
if (KSE_CAN_MIGRATE(ke, PRI_BASE(ke->ke_ksegrp->kg_pri_class))) {
kseq->ksq_transferable++;
kseq->ksq_group->ksg_transferable++;
ke->ke_flags |= KEF_XFERABLE;
}
#endif
runq_add(ke->ke_runq, ke, 0);
}
static __inline void
kseq_runq_rem(struct kseq *kseq, struct kse *ke)
{
#ifdef SMP
if (ke->ke_flags & KEF_XFERABLE) {
kseq->ksq_transferable--;
kseq->ksq_group->ksg_transferable--;
ke->ke_flags &= ~KEF_XFERABLE;
}
#endif
runq_remove(ke->ke_runq, ke);
}
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
static void
kseq_load_add(struct kseq *kseq, struct kse *ke)
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
{
int class;
mtx_assert(&sched_lock, MA_OWNED);
class = PRI_BASE(ke->ke_ksegrp->kg_pri_class);
if (class == PRI_TIMESHARE)
kseq->ksq_load_timeshare++;
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
kseq->ksq_load++;
if (class != PRI_ITHD && (ke->ke_proc->p_flag & P_NOLOAD) == 0)
#ifdef SMP
kseq->ksq_group->ksg_load++;
#else
kseq->ksq_sysload++;
#endif
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
if (ke->ke_ksegrp->kg_pri_class == PRI_TIMESHARE)
CTR6(KTR_ULE,
"Add kse %p to %p (slice: %d, pri: %d, nice: %d(%d))",
ke, ke->ke_runq, ke->ke_slice, ke->ke_thread->td_priority,
ke->ke_proc->p_nice, kseq->ksq_nicemin);
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
if (ke->ke_ksegrp->kg_pri_class == PRI_TIMESHARE)
kseq_nice_add(kseq, ke->ke_proc->p_nice);
}
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
static void
kseq_load_rem(struct kseq *kseq, struct kse *ke)
{
int class;
mtx_assert(&sched_lock, MA_OWNED);
class = PRI_BASE(ke->ke_ksegrp->kg_pri_class);
if (class == PRI_TIMESHARE)
kseq->ksq_load_timeshare--;
if (class != PRI_ITHD && (ke->ke_proc->p_flag & P_NOLOAD) == 0)
#ifdef SMP
kseq->ksq_group->ksg_load--;
#else
kseq->ksq_sysload--;
#endif
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
kseq->ksq_load--;
ke->ke_runq = NULL;
if (ke->ke_ksegrp->kg_pri_class == PRI_TIMESHARE)
kseq_nice_rem(kseq, ke->ke_proc->p_nice);
}
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
static void
kseq_nice_add(struct kseq *kseq, int nice)
{
mtx_assert(&sched_lock, MA_OWNED);
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
/* Normalize to zero. */
kseq->ksq_nice[nice + SCHED_PRI_NHALF]++;
if (nice < kseq->ksq_nicemin || kseq->ksq_load_timeshare == 1)
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
kseq->ksq_nicemin = nice;
}
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
static void
kseq_nice_rem(struct kseq *kseq, int nice)
{
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
int n;
mtx_assert(&sched_lock, MA_OWNED);
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
/* Normalize to zero. */
n = nice + SCHED_PRI_NHALF;
kseq->ksq_nice[n]--;
KASSERT(kseq->ksq_nice[n] >= 0, ("Negative nice count."));
/*
* If this wasn't the smallest nice value or there are more in
* this bucket we can just return. Otherwise we have to recalculate
* the smallest nice.
*/
if (nice != kseq->ksq_nicemin ||
kseq->ksq_nice[n] != 0 ||
kseq->ksq_load_timeshare == 0)
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
return;
for (; n < SCHED_PRI_NRESV; n++)
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
if (kseq->ksq_nice[n]) {
kseq->ksq_nicemin = n - SCHED_PRI_NHALF;
return;
}
}
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
#ifdef SMP
/*
* sched_balance is a simple CPU load balancing algorithm. It operates by
* finding the least loaded and most loaded cpu and equalizing their load
* by migrating some processes.
*
* Dealing only with two CPUs at a time has two advantages. Firstly, most
* installations will only have 2 cpus. Secondly, load balancing too much at
* once can have an unpleasant effect on the system. The scheduler rarely has
* enough information to make perfect decisions. So this algorithm chooses
* algorithm simplicity and more gradual effects on load in larger systems.
*
* It could be improved by considering the priorities and slices assigned to
* each task prior to balancing them. There are many pathological cases with
* any approach and so the semi random algorithm below may work as well as any.
*
*/
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
static void
sched_balance(void)
{
struct kseq_group *high;
struct kseq_group *low;
struct kseq_group *ksg;
int cnt;
int i;
if (smp_started == 0)
goto out;
low = high = NULL;
i = random() % (ksg_maxid + 1);
for (cnt = 0; cnt <= ksg_maxid; cnt++) {
ksg = KSEQ_GROUP(i);
/*
* Find the CPU with the highest load that has some
* threads to transfer.
*/
if ((high == NULL || ksg->ksg_load > high->ksg_load)
&& ksg->ksg_transferable)
high = ksg;
if (low == NULL || ksg->ksg_load < low->ksg_load)
low = ksg;
if (++i > ksg_maxid)
i = 0;
}
if (low != NULL && high != NULL && high != low)
sched_balance_pair(LIST_FIRST(&high->ksg_members),
LIST_FIRST(&low->ksg_members));
out:
bal_tick = ticks + (random() % (hz * 2));
}
static void
sched_balance_groups(void)
{
int i;
mtx_assert(&sched_lock, MA_OWNED);
if (smp_started)
for (i = 0; i <= ksg_maxid; i++)
sched_balance_group(KSEQ_GROUP(i));
gbal_tick = ticks + (random() % (hz * 2));
}
static void
sched_balance_group(struct kseq_group *ksg)
{
struct kseq *kseq;
struct kseq *high;
struct kseq *low;
int load;
if (ksg->ksg_transferable == 0)
return;
low = NULL;
high = NULL;
LIST_FOREACH(kseq, &ksg->ksg_members, ksq_siblings) {
load = kseq->ksq_load;
if (high == NULL || load > high->ksq_load)
high = kseq;
if (low == NULL || load < low->ksq_load)
low = kseq;
}
if (high != NULL && low != NULL && high != low)
sched_balance_pair(high, low);
}
static void
sched_balance_pair(struct kseq *high, struct kseq *low)
{
int transferable;
int high_load;
int low_load;
int move;
int diff;
int i;
/*
* If we're transfering within a group we have to use this specific
* kseq's transferable count, otherwise we can steal from other members
* of the group.
*/
if (high->ksq_group == low->ksq_group) {
transferable = high->ksq_transferable;
high_load = high->ksq_load;
low_load = low->ksq_load;
} else {
transferable = high->ksq_group->ksg_transferable;
high_load = high->ksq_group->ksg_load;
low_load = low->ksq_group->ksg_load;
}
if (transferable == 0)
return;
/*
* Determine what the imbalance is and then adjust that to how many
* kses we actually have to give up (transferable).
*/
diff = high_load - low_load;
move = diff / 2;
if (diff & 0x1)
move++;
move = min(move, transferable);
for (i = 0; i < move; i++)
kseq_move(high, KSEQ_ID(low));
return;
}
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
static void
kseq_move(struct kseq *from, int cpu)
{
struct kseq *kseq;
struct kseq *to;
struct kse *ke;
kseq = from;
to = KSEQ_CPU(cpu);
ke = kseq_steal(kseq, 1);
if (ke == NULL) {
struct kseq_group *ksg;
ksg = kseq->ksq_group;
LIST_FOREACH(kseq, &ksg->ksg_members, ksq_siblings) {
if (kseq == from || kseq->ksq_transferable == 0)
continue;
ke = kseq_steal(kseq, 1);
break;
}
if (ke == NULL)
panic("kseq_move: No KSEs available with a "
"transferable count of %d\n",
ksg->ksg_transferable);
}
if (kseq == to)
return;
ke->ke_state = KES_THREAD;
kseq_runq_rem(kseq, ke);
kseq_load_rem(kseq, ke);
kseq_notify(ke, cpu);
}
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
static int
kseq_idled(struct kseq *kseq)
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
{
struct kseq_group *ksg;
struct kseq *steal;
struct kse *ke;
ksg = kseq->ksq_group;
/*
* If we're in a cpu group, try and steal kses from another cpu in
* the group before idling.
*/
if (ksg->ksg_cpus > 1 && ksg->ksg_transferable) {
LIST_FOREACH(steal, &ksg->ksg_members, ksq_siblings) {
if (steal == kseq || steal->ksq_transferable == 0)
continue;
ke = kseq_steal(steal, 0);
if (ke == NULL)
continue;
ke->ke_state = KES_THREAD;
kseq_runq_rem(steal, ke);
kseq_load_rem(steal, ke);
ke->ke_cpu = PCPU_GET(cpuid);
sched_add_internal(ke->ke_thread, 0);
return (0);
}
}
/*
* We only set the idled bit when all of the cpus in the group are
* idle. Otherwise we could get into a situation where a KSE bounces
* back and forth between two idle cores on seperate physical CPUs.
*/
ksg->ksg_idlemask |= PCPU_GET(cpumask);
if (ksg->ksg_idlemask != ksg->ksg_cpumask)
return (1);
atomic_set_int(&kseq_idle, ksg->ksg_mask);
return (1);
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
}
static void
kseq_assign(struct kseq *kseq)
{
struct kse *nke;
struct kse *ke;
do {
2004-07-28 06:42:41 +00:00
*(volatile struct kse **)&ke = kseq->ksq_assigned;
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
} while(!atomic_cmpset_ptr(&kseq->ksq_assigned, ke, NULL));
for (; ke != NULL; ke = nke) {
nke = ke->ke_assign;
ke->ke_flags &= ~KEF_ASSIGNED;
SLOT_RELEASE(ke->ke_thread->td_ksegrp);
sched_add_internal(ke->ke_thread, 0);
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
}
}
static void
kseq_notify(struct kse *ke, int cpu)
{
struct kseq *kseq;
struct thread *td;
struct pcpu *pcpu;
int prio;
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
ke->ke_cpu = cpu;
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
ke->ke_flags |= KEF_ASSIGNED;
SLOT_USE(ke->ke_thread->td_ksegrp);
prio = ke->ke_thread->td_priority;
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
kseq = KSEQ_CPU(cpu);
/*
* Place a KSE on another cpu's queue and force a resched.
*/
do {
2004-07-28 06:42:41 +00:00
*(volatile struct kse **)&ke->ke_assign = kseq->ksq_assigned;
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
} while(!atomic_cmpset_ptr(&kseq->ksq_assigned, ke->ke_assign, ke));
/*
* Without sched_lock we could lose a race where we set NEEDRESCHED
* on a thread that is switched out before the IPI is delivered. This
* would lead us to miss the resched. This will be a problem once
* sched_lock is pushed down.
*/
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
pcpu = pcpu_find(cpu);
td = pcpu->pc_curthread;
if (ke->ke_thread->td_priority < td->td_priority ||
td == pcpu->pc_idlethread) {
td->td_flags |= TDF_NEEDRESCHED;
ipi_selected(1 << cpu, IPI_AST);
}
}
static struct kse *
runq_steal(struct runq *rq)
{
struct rqhead *rqh;
struct rqbits *rqb;
struct kse *ke;
int word;
int bit;
mtx_assert(&sched_lock, MA_OWNED);
rqb = &rq->rq_status;
for (word = 0; word < RQB_LEN; word++) {
if (rqb->rqb_bits[word] == 0)
continue;
for (bit = 0; bit < RQB_BPW; bit++) {
if ((rqb->rqb_bits[word] & (1ul << bit)) == 0)
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
continue;
rqh = &rq->rq_queues[bit + (word << RQB_L2BPW)];
TAILQ_FOREACH(ke, rqh, ke_procq) {
if (KSE_CAN_MIGRATE(ke,
PRI_BASE(ke->ke_ksegrp->kg_pri_class)))
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
return (ke);
}
}
}
return (NULL);
}
static struct kse *
kseq_steal(struct kseq *kseq, int stealidle)
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
{
struct kse *ke;
/*
* Steal from next first to try to get a non-interactive task that
* may not have run for a while.
*/
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
if ((ke = runq_steal(kseq->ksq_next)) != NULL)
return (ke);
if ((ke = runq_steal(kseq->ksq_curr)) != NULL)
return (ke);
if (stealidle)
return (runq_steal(&kseq->ksq_idle));
return (NULL);
}
int
kseq_transfer(struct kseq *kseq, struct kse *ke, int class)
{
struct kseq_group *ksg;
int cpu;
if (smp_started == 0)
return (0);
cpu = 0;
/*
* If our load exceeds a certain threshold we should attempt to
* reassign this thread. The first candidate is the cpu that
* originally ran the thread. If it is idle, assign it there,
* otherwise, pick an idle cpu.
*
* The threshold at which we start to reassign kses has a large impact
* on the overall performance of the system. Tuned too high and
* some CPUs may idle. Too low and there will be excess migration
* and context switches.
*/
ksg = kseq->ksq_group;
if (ksg->ksg_load > ksg->ksg_cpus && kseq_idle) {
ksg = KSEQ_CPU(ke->ke_cpu)->ksq_group;
if (kseq_idle & ksg->ksg_mask) {
cpu = ffs(ksg->ksg_idlemask);
if (cpu)
goto migrate;
}
/*
* Multiple cpus could find this bit simultaneously
* but the race shouldn't be terrible.
*/
cpu = ffs(kseq_idle);
if (cpu)
goto migrate;
}
/*
* If another cpu in this group has idled, assign a thread over
* to them after checking to see if there are idled groups.
*/
ksg = kseq->ksq_group;
if (ksg->ksg_idlemask) {
cpu = ffs(ksg->ksg_idlemask);
if (cpu)
goto migrate;
}
/*
* No new CPU was found.
*/
return (0);
migrate:
/*
* Now that we've found an idle CPU, migrate the thread.
*/
cpu--;
ke->ke_runq = NULL;
kseq_notify(ke, cpu);
return (1);
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
}
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
#endif /* SMP */
/*
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
* Pick the highest priority task we have and return it.
*/
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
static struct kse *
kseq_choose(struct kseq *kseq)
{
struct runq *swap;
struct kse *ke;
int nice;
mtx_assert(&sched_lock, MA_OWNED);
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
swap = NULL;
for (;;) {
ke = runq_choose(kseq->ksq_curr);
if (ke == NULL) {
/*
* We already swapped once and didn't get anywhere.
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
*/
if (swap)
break;
swap = kseq->ksq_curr;
kseq->ksq_curr = kseq->ksq_next;
kseq->ksq_next = swap;
continue;
}
/*
* If we encounter a slice of 0 the kse is in a
* TIMESHARE kse group and its nice was too far out
* of the range that receives slices.
*/
nice = ke->ke_proc->p_nice + (0 - kseq->ksq_nicemin);
if (ke->ke_slice == 0 || (nice > SCHED_SLICE_NTHRESH &&
ke->ke_proc->p_nice != 0)) {
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
runq_remove(ke->ke_runq, ke);
sched_slice(ke);
ke->ke_runq = kseq->ksq_next;
runq_add(ke->ke_runq, ke, 0);
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
continue;
}
return (ke);
}
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
return (runq_choose(&kseq->ksq_idle));
}
static void
kseq_setup(struct kseq *kseq)
{
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
runq_init(&kseq->ksq_timeshare[0]);
runq_init(&kseq->ksq_timeshare[1]);
runq_init(&kseq->ksq_idle);
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
kseq->ksq_curr = &kseq->ksq_timeshare[0];
kseq->ksq_next = &kseq->ksq_timeshare[1];
kseq->ksq_load = 0;
kseq->ksq_load_timeshare = 0;
}
static void
sched_setup(void *dummy)
{
#ifdef SMP
int balance_groups;
int i;
#endif
slice_min = (hz/100); /* 10ms */
slice_max = (hz/7); /* ~140ms */
#ifdef SMP
balance_groups = 0;
/*
* Initialize the kseqs.
*/
for (i = 0; i < MAXCPU; i++) {
struct kseq *ksq;
ksq = &kseq_cpu[i];
ksq->ksq_assigned = NULL;
kseq_setup(&kseq_cpu[i]);
}
if (smp_topology == NULL) {
struct kseq_group *ksg;
struct kseq *ksq;
for (i = 0; i < MAXCPU; i++) {
ksq = &kseq_cpu[i];
ksg = &kseq_groups[i];
/*
* Setup a kseq group with one member.
*/
ksq->ksq_transferable = 0;
ksq->ksq_group = ksg;
ksg->ksg_cpus = 1;
ksg->ksg_idlemask = 0;
ksg->ksg_cpumask = ksg->ksg_mask = 1 << i;
ksg->ksg_load = 0;
ksg->ksg_transferable = 0;
LIST_INIT(&ksg->ksg_members);
LIST_INSERT_HEAD(&ksg->ksg_members, ksq, ksq_siblings);
}
} else {
struct kseq_group *ksg;
struct cpu_group *cg;
int j;
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
for (i = 0; i < smp_topology->ct_count; i++) {
cg = &smp_topology->ct_group[i];
ksg = &kseq_groups[i];
/*
* Initialize the group.
*/
ksg->ksg_idlemask = 0;
ksg->ksg_load = 0;
ksg->ksg_transferable = 0;
ksg->ksg_cpus = cg->cg_count;
ksg->ksg_cpumask = cg->cg_mask;
LIST_INIT(&ksg->ksg_members);
/*
* Find all of the group members and add them.
*/
for (j = 0; j < MAXCPU; j++) {
if ((cg->cg_mask & (1 << j)) != 0) {
if (ksg->ksg_mask == 0)
ksg->ksg_mask = 1 << j;
kseq_cpu[j].ksq_transferable = 0;
kseq_cpu[j].ksq_group = ksg;
LIST_INSERT_HEAD(&ksg->ksg_members,
&kseq_cpu[j], ksq_siblings);
}
}
if (ksg->ksg_cpus > 1)
balance_groups = 1;
}
ksg_maxid = smp_topology->ct_count - 1;
}
/*
* Stagger the group and global load balancer so they do not
* interfere with each other.
*/
bal_tick = ticks + hz;
if (balance_groups)
gbal_tick = ticks + (hz / 2);
#else
kseq_setup(KSEQ_SELF());
#endif
mtx_lock_spin(&sched_lock);
kseq_load_add(KSEQ_SELF(), &kse0);
mtx_unlock_spin(&sched_lock);
}
/*
* Scale the scheduling priority according to the "interactivity" of this
* process.
*/
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
static void
sched_priority(struct ksegrp *kg)
{
int pri;
if (kg->kg_pri_class != PRI_TIMESHARE)
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
return;
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
pri = SCHED_PRI_INTERACT(sched_interact_score(kg));
pri += SCHED_PRI_BASE;
pri += kg->kg_proc->p_nice;
if (pri > PRI_MAX_TIMESHARE)
pri = PRI_MAX_TIMESHARE;
else if (pri < PRI_MIN_TIMESHARE)
pri = PRI_MIN_TIMESHARE;
kg->kg_user_pri = pri;
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
return;
}
/*
* Calculate a time slice based on the properties of the kseg and the runq
* that we're on. This is only for PRI_TIMESHARE ksegrps.
*/
static void
sched_slice(struct kse *ke)
{
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
struct kseq *kseq;
struct ksegrp *kg;
kg = ke->ke_ksegrp;
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
kseq = KSEQ_CPU(ke->ke_cpu);
if (ke->ke_flags & KEF_PRIOELEV) {
ke->ke_slice = SCHED_SLICE_MIN;
return;
}
/*
* Rationale:
* KSEs in interactive ksegs get a minimal slice so that we
* quickly notice if it abuses its advantage.
*
* KSEs in non-interactive ksegs are assigned a slice that is
* based on the ksegs nice value relative to the least nice kseg
* on the run queue for this cpu.
*
* If the KSE is less nice than all others it gets the maximum
* slice and other KSEs will adjust their slice relative to
* this when they first expire.
*
* There is 20 point window that starts relative to the least
* nice kse on the run queue. Slice size is determined by
* the kse distance from the last nice ksegrp.
*
* If the kse is outside of the window it will get no slice
* and will be reevaluated each time it is selected on the
* run queue. The exception to this is nice 0 ksegs when
* a nice -20 is running. They are always granted a minimum
* slice.
*/
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
if (!SCHED_INTERACTIVE(kg)) {
int nice;
nice = kg->kg_proc->p_nice + (0 - kseq->ksq_nicemin);
if (kseq->ksq_load_timeshare == 0 ||
kg->kg_proc->p_nice < kseq->ksq_nicemin)
ke->ke_slice = SCHED_SLICE_MAX;
else if (nice <= SCHED_SLICE_NTHRESH)
ke->ke_slice = SCHED_SLICE_NICE(nice);
else if (kg->kg_proc->p_nice == 0)
ke->ke_slice = SCHED_SLICE_MIN;
else
ke->ke_slice = 0;
} else
ke->ke_slice = SCHED_SLICE_INTERACTIVE;
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
CTR6(KTR_ULE,
"Sliced %p(%d) (nice: %d, nicemin: %d, load: %d, interactive: %d)",
ke, ke->ke_slice, kg->kg_proc->p_nice, kseq->ksq_nicemin,
kseq->ksq_load_timeshare, SCHED_INTERACTIVE(kg));
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
return;
}
/*
* This routine enforces a maximum limit on the amount of scheduling history
* kept. It is called after either the slptime or runtime is adjusted.
* This routine will not operate correctly when slp or run times have been
* adjusted to more than double their maximum.
*/
static void
sched_interact_update(struct ksegrp *kg)
{
int sum;
sum = kg->kg_runtime + kg->kg_slptime;
if (sum < SCHED_SLP_RUN_MAX)
return;
/*
* If we have exceeded by more than 1/5th then the algorithm below
* will not bring us back into range. Dividing by two here forces
* us into the range of [4/5 * SCHED_INTERACT_MAX, SCHED_INTERACT_MAX]
*/
if (sum > (SCHED_SLP_RUN_MAX / 5) * 6) {
kg->kg_runtime /= 2;
kg->kg_slptime /= 2;
return;
}
kg->kg_runtime = (kg->kg_runtime / 5) * 4;
kg->kg_slptime = (kg->kg_slptime / 5) * 4;
}
static void
sched_interact_fork(struct ksegrp *kg)
{
int ratio;
int sum;
sum = kg->kg_runtime + kg->kg_slptime;
if (sum > SCHED_SLP_RUN_FORK) {
ratio = sum / SCHED_SLP_RUN_FORK;
kg->kg_runtime /= ratio;
kg->kg_slptime /= ratio;
}
}
static int
sched_interact_score(struct ksegrp *kg)
{
int div;
if (kg->kg_runtime > kg->kg_slptime) {
div = max(1, kg->kg_runtime / SCHED_INTERACT_HALF);
return (SCHED_INTERACT_HALF +
(SCHED_INTERACT_HALF - (kg->kg_slptime / div)));
} if (kg->kg_slptime > kg->kg_runtime) {
div = max(1, kg->kg_slptime / SCHED_INTERACT_HALF);
return (kg->kg_runtime / div);
}
/*
* This can happen if slptime and runtime are 0.
*/
return (0);
}
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
/*
* Very early in the boot some setup of scheduler-specific
* parts of proc0 and of soem scheduler resources needs to be done.
* Called from:
* proc0_init()
*/
void
schedinit(void)
{
/*
* Set up the scheduler specific parts of proc0.
*/
proc0.p_sched = NULL; /* XXX */
ksegrp0.kg_sched = &kg_sched0;
thread0.td_sched = &kse0;
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
kse0.ke_thread = &thread0;
kse0.ke_state = KES_THREAD;
kg_sched0.skg_concurrency = 1;
kg_sched0.skg_avail_opennings = 0; /* we are already running */
}
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
/*
* This is only somewhat accurate since given many processes of the same
* priority they will switch when their slices run out, which will be
* at most SCHED_SLICE_MAX.
*/
int
sched_rr_interval(void)
{
return (SCHED_SLICE_MAX);
}
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
static void
sched_pctcpu_update(struct kse *ke)
{
/*
* Adjust counters and watermark for pctcpu calc.
*/
if (ke->ke_ltick > ticks - SCHED_CPU_TICKS) {
/*
* Shift the tick count out so that the divide doesn't
* round away our results.
*/
ke->ke_ticks <<= 10;
ke->ke_ticks = (ke->ke_ticks / (ticks - ke->ke_ftick)) *
SCHED_CPU_TICKS;
ke->ke_ticks >>= 10;
} else
ke->ke_ticks = 0;
ke->ke_ltick = ticks;
ke->ke_ftick = ke->ke_ltick - SCHED_CPU_TICKS;
}
void
sched_prio(struct thread *td, u_char prio)
{
struct kse *ke;
ke = td->td_kse;
mtx_assert(&sched_lock, MA_OWNED);
if (TD_ON_RUNQ(td)) {
/*
* If the priority has been elevated due to priority
* propagation, we may have to move ourselves to a new
* queue. We still call adjustrunqueue below in case kse
* needs to fix things up.
*/
if (prio < td->td_priority && ke->ke_runq != NULL &&
(ke->ke_flags & KEF_ASSIGNED) == 0 &&
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
ke->ke_runq != KSEQ_CPU(ke->ke_cpu)->ksq_curr) {
runq_remove(ke->ke_runq, ke);
ke->ke_runq = KSEQ_CPU(ke->ke_cpu)->ksq_curr;
runq_add(ke->ke_runq, ke, 0);
}
if (prio < td->td_priority)
ke->ke_flags |= KEF_PRIOELEV;
/*
* Hold this kse on this cpu so that sched_prio() doesn't
* cause excessive migration. We only want migration to
* happen as the result of a wakeup.
*/
ke->ke_flags |= KEF_HOLD;
adjustrunqueue(td, prio);
} else
td->td_priority = prio;
}
void
sched_switch(struct thread *td, struct thread *newtd, int flags)
{
struct kse *ke;
mtx_assert(&sched_lock, MA_OWNED);
ke = td->td_kse;
td->td_lastcpu = td->td_oncpu;
td->td_oncpu = NOCPU;
td->td_flags &= ~TDF_NEEDRESCHED;
td->td_pflags &= ~TDP_OWEPREEMPT;
/*
* If the KSE has been assigned it may be in the process of switching
* to the new cpu. This is the case in sched_bind().
*/
if ((ke->ke_flags & KEF_ASSIGNED) == 0) {
if (td == PCPU_GET(idlethread)) {
TD_SET_CAN_RUN(td);
} else {
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
/* We are ending our run so make our slot available again */
SLOT_RELEASE(td->td_ksegrp);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
if (TD_IS_RUNNING(td)) {
kseq_load_rem(KSEQ_CPU(ke->ke_cpu), ke);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
/*
* Don't allow the thread to migrate
* from a preemption.
*/
ke->ke_flags |= KEF_HOLD;
setrunqueue(td, SRQ_OURSELF|SRQ_YIELDING);
} else {
if (ke->ke_runq) {
kseq_load_rem(KSEQ_CPU(ke->ke_cpu), ke);
} else if ((td->td_flags & TDF_IDLETD) == 0)
kdb_backtrace();
/*
* We will not be on the run queue.
* So we must be sleeping or similar.
* Don't use the slot if we will need it
* for newtd.
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
*/
if ((td->td_proc->p_flag & P_HADTHREADS) &&
(newtd == NULL ||
newtd->td_ksegrp != td->td_ksegrp))
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
slot_fill(td->td_ksegrp);
}
}
}
if (newtd != NULL) {
/*
* If we bring in a thread,
* then account for it as if it had been added to the
* run queue and then chosen.
*/
newtd->td_kse->ke_flags |= KEF_DIDRUN;
SLOT_USE(newtd->td_ksegrp);
TD_SET_RUNNING(newtd);
kseq_load_add(KSEQ_SELF(), newtd->td_kse);
} else
newtd = choosethread();
if (td != newtd)
cpu_switch(td, newtd);
sched_lock.mtx_lock = (uintptr_t)td;
td->td_oncpu = PCPU_GET(cpuid);
}
void
sched_nice(struct proc *p, int nice)
{
struct ksegrp *kg;
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
struct kse *ke;
struct thread *td;
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
struct kseq *kseq;
PROC_LOCK_ASSERT(p, MA_OWNED);
mtx_assert(&sched_lock, MA_OWNED);
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
/*
* We need to adjust the nice counts for running KSEs.
*/
FOREACH_KSEGRP_IN_PROC(p, kg) {
if (kg->kg_pri_class == PRI_TIMESHARE) {
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
FOREACH_THREAD_IN_GROUP(kg, td) {
ke = td->td_kse;
if (ke->ke_runq == NULL)
continue;
kseq = KSEQ_CPU(ke->ke_cpu);
kseq_nice_rem(kseq, p->p_nice);
kseq_nice_add(kseq, nice);
}
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
}
}
p->p_nice = nice;
FOREACH_KSEGRP_IN_PROC(p, kg) {
sched_priority(kg);
FOREACH_THREAD_IN_GROUP(kg, td)
td->td_flags |= TDF_NEEDRESCHED;
}
}
void
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
2004-02-27 18:52:44 +00:00
sched_sleep(struct thread *td)
{
mtx_assert(&sched_lock, MA_OWNED);
td->td_slptime = ticks;
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
2004-02-27 18:52:44 +00:00
td->td_base_pri = td->td_priority;
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
CTR2(KTR_ULE, "sleep thread %p (tick: %d)",
td, td->td_slptime);
}
void
sched_wakeup(struct thread *td)
{
mtx_assert(&sched_lock, MA_OWNED);
/*
* Let the kseg know how long we slept for. This is because process
* interactivity behavior is modeled in the kseg.
*/
if (td->td_slptime) {
struct ksegrp *kg;
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
int hzticks;
kg = td->td_ksegrp;
hzticks = (ticks - td->td_slptime) << 10;
if (hzticks >= SCHED_SLP_RUN_MAX) {
kg->kg_slptime = SCHED_SLP_RUN_MAX;
kg->kg_runtime = 1;
} else {
kg->kg_slptime += hzticks;
sched_interact_update(kg);
}
sched_priority(kg);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
sched_slice(td->td_kse);
CTR2(KTR_ULE, "wakeup thread %p (%d ticks)", td, hzticks);
td->td_slptime = 0;
}
setrunqueue(td, SRQ_BORING);
}
/*
* Penalize the parent for creating a new child and initialize the child's
* priority.
*/
void
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
sched_fork(struct thread *td, struct thread *childtd)
{
mtx_assert(&sched_lock, MA_OWNED);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
sched_fork_ksegrp(td, childtd->td_ksegrp);
sched_fork_thread(td, childtd);
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
}
void
sched_fork_ksegrp(struct thread *td, struct ksegrp *child)
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
{
struct ksegrp *kg = td->td_ksegrp;
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
mtx_assert(&sched_lock, MA_OWNED);
child->kg_slptime = kg->kg_slptime;
child->kg_runtime = kg->kg_runtime;
child->kg_user_pri = kg->kg_user_pri;
sched_interact_fork(child);
kg->kg_runtime += tickincr << 10;
sched_interact_update(kg);
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
CTR6(KTR_ULE, "sched_fork_ksegrp: %d(%d, %d) - %d(%d, %d)",
kg->kg_proc->p_pid, kg->kg_slptime, kg->kg_runtime,
child->kg_proc->p_pid, child->kg_slptime, child->kg_runtime);
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
}
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
void
sched_fork_thread(struct thread *td, struct thread *child)
{
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
struct kse *ke;
struct kse *ke2;
sched_newthread(child);
ke = td->td_kse;
ke2 = child->td_kse;
ke2->ke_slice = 1; /* Attempt to quickly learn interactivity. */
ke2->ke_cpu = ke->ke_cpu;
ke2->ke_runq = NULL;
/* Grab our parents cpu estimation information. */
ke2->ke_ticks = ke->ke_ticks;
ke2->ke_ltick = ke->ke_ltick;
ke2->ke_ftick = ke->ke_ftick;
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
}
void
sched_class(struct ksegrp *kg, int class)
{
struct kseq *kseq;
struct kse *ke;
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
struct thread *td;
int nclass;
int oclass;
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
mtx_assert(&sched_lock, MA_OWNED);
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
if (kg->kg_pri_class == class)
return;
nclass = PRI_BASE(class);
oclass = PRI_BASE(kg->kg_pri_class);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
FOREACH_THREAD_IN_GROUP(kg, td) {
ke = td->td_kse;
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
if (ke->ke_state != KES_ONRUNQ &&
ke->ke_state != KES_THREAD)
continue;
kseq = KSEQ_CPU(ke->ke_cpu);
#ifdef SMP
/*
* On SMP if we're on the RUNQ we must adjust the transferable
* count because could be changing to or from an interrupt
* class.
*/
if (ke->ke_state == KES_ONRUNQ) {
if (KSE_CAN_MIGRATE(ke, oclass)) {
kseq->ksq_transferable--;
kseq->ksq_group->ksg_transferable--;
}
if (KSE_CAN_MIGRATE(ke, nclass)) {
kseq->ksq_transferable++;
kseq->ksq_group->ksg_transferable++;
}
}
#endif
if (oclass == PRI_TIMESHARE) {
kseq->ksq_load_timeshare--;
kseq_nice_rem(kseq, kg->kg_proc->p_nice);
}
if (nclass == PRI_TIMESHARE) {
kseq->ksq_load_timeshare++;
kseq_nice_add(kseq, kg->kg_proc->p_nice);
}
}
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
kg->kg_pri_class = class;
}
/*
* Return some of the child's priority and interactivity to the parent.
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
* Avoid using sched_exit_thread to avoid having to decide which
* thread in the parent gets the honour since it isn't used.
*/
void
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
sched_exit(struct proc *p, struct thread *childtd)
{
mtx_assert(&sched_lock, MA_OWNED);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
sched_exit_ksegrp(FIRST_KSEGRP_IN_PROC(p), childtd);
kseq_load_rem(KSEQ_CPU(childtd->td_kse->ke_cpu), childtd->td_kse);
}
void
sched_exit_ksegrp(struct ksegrp *kg, struct thread *td)
{
/* kg->kg_slptime += td->td_ksegrp->kg_slptime; */
kg->kg_runtime += td->td_ksegrp->kg_runtime;
sched_interact_update(kg);
}
void
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
sched_exit_thread(struct thread *td, struct thread *childtd)
{
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
kseq_load_rem(KSEQ_CPU(childtd->td_kse->ke_cpu), childtd->td_kse);
}
void
sched_clock(struct thread *td)
{
struct kseq *kseq;
struct ksegrp *kg;
struct kse *ke;
mtx_assert(&sched_lock, MA_OWNED);
kseq = KSEQ_SELF();
#ifdef SMP
if (ticks == bal_tick)
sched_balance();
if (ticks == gbal_tick)
sched_balance_groups();
/*
* We could have been assigned a non real-time thread without an
* IPI.
*/
if (kseq->ksq_assigned)
kseq_assign(kseq); /* Potentially sets NEEDRESCHED */
#endif
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
/*
* sched_setup() apparently happens prior to stathz being set. We
* need to resolve the timers earlier in the boot so we can avoid
* calculating this here.
*/
if (realstathz == 0) {
realstathz = stathz ? stathz : hz;
tickincr = hz / realstathz;
/*
* XXX This does not work for values of stathz that are much
* larger than hz.
*/
if (tickincr == 0)
tickincr = 1;
}
ke = td->td_kse;
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
kg = ke->ke_ksegrp;
/* Adjust ticks for pctcpu */
ke->ke_ticks++;
ke->ke_ltick = ticks;
/* Go up to one second beyond our max and then trim back down */
if (ke->ke_ftick + SCHED_CPU_TICKS + hz < ke->ke_ltick)
sched_pctcpu_update(ke);
2003-05-02 06:18:55 +00:00
if (td->td_flags & TDF_IDLETD)
return;
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
CTR4(KTR_ULE, "Tick thread %p (slice: %d, slptime: %d, runtime: %d)",
td, ke->ke_slice, kg->kg_slptime >> 10, kg->kg_runtime >> 10);
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
/*
* We only do slicing code for TIMESHARE ksegrps.
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
*/
if (kg->kg_pri_class != PRI_TIMESHARE)
return;
/*
* We used a tick charge it to the ksegrp so that we can compute our
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
* interactivity.
*/
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
kg->kg_runtime += tickincr << 10;
sched_interact_update(kg);
/*
* We used up one time slice.
*/
if (--ke->ke_slice > 0)
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
return;
/*
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
* We're out of time, recompute priorities and requeue.
*/
kseq_load_rem(kseq, ke);
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
sched_priority(kg);
sched_slice(ke);
if (SCHED_CURR(kg, ke))
ke->ke_runq = kseq->ksq_curr;
else
ke->ke_runq = kseq->ksq_next;
kseq_load_add(kseq, ke);
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
td->td_flags |= TDF_NEEDRESCHED;
}
int
sched_runnable(void)
{
struct kseq *kseq;
int load;
load = 1;
kseq = KSEQ_SELF();
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
#ifdef SMP
if (kseq->ksq_assigned) {
mtx_lock_spin(&sched_lock);
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
kseq_assign(kseq);
mtx_unlock_spin(&sched_lock);
}
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
#endif
if ((curthread->td_flags & TDF_IDLETD) != 0) {
if (kseq->ksq_load > 0)
goto out;
} else
if (kseq->ksq_load - 1 > 0)
goto out;
load = 0;
out:
return (load);
}
void
sched_userret(struct thread *td)
{
struct ksegrp *kg;
struct kse *ke;
kg = td->td_ksegrp;
ke = td->td_kse;
if (td->td_priority != kg->kg_user_pri ||
ke->ke_flags & KEF_PRIOELEV) {
mtx_lock_spin(&sched_lock);
td->td_priority = kg->kg_user_pri;
if (ke->ke_flags & KEF_PRIOELEV) {
ke->ke_flags &= ~KEF_PRIOELEV;
sched_slice(ke);
if (ke->ke_slice == 0)
mi_switch(SW_INVOL, NULL);
}
mtx_unlock_spin(&sched_lock);
}
}
struct kse *
sched_choose(void)
{
struct kseq *kseq;
struct kse *ke;
mtx_assert(&sched_lock, MA_OWNED);
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
kseq = KSEQ_SELF();
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
#ifdef SMP
restart:
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
if (kseq->ksq_assigned)
kseq_assign(kseq);
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
#endif
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
ke = kseq_choose(kseq);
if (ke) {
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
#ifdef SMP
if (ke->ke_ksegrp->kg_pri_class == PRI_IDLE)
if (kseq_idled(kseq) == 0)
goto restart;
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
#endif
kseq_runq_rem(kseq, ke);
ke->ke_state = KES_THREAD;
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
if (ke->ke_ksegrp->kg_pri_class == PRI_TIMESHARE) {
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
CTR4(KTR_ULE, "Run thread %p from %p (slice: %d, pri: %d)",
ke->ke_thread, ke->ke_runq, ke->ke_slice,
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
ke->ke_thread->td_priority);
}
return (ke);
}
#ifdef SMP
if (kseq_idled(kseq) == 0)
goto restart;
#endif
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
return (NULL);
}
void
sched_add(struct thread *td, int flags)
{
/* let jeff work out how to map the flags better */
/* I'm open to suggestions */
if (flags & SRQ_YIELDING)
/*
* Preempting during switching can be bad JUJU
* especially for KSE processes
*/
sched_add_internal(td, 0);
else
sched_add_internal(td, 1);
}
static void
sched_add_internal(struct thread *td, int preemptive)
{
struct kseq *kseq;
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
struct ksegrp *kg;
struct kse *ke;
#ifdef SMP
int canmigrate;
#endif
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
int class;
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
mtx_assert(&sched_lock, MA_OWNED);
ke = td->td_kse;
kg = td->td_ksegrp;
if (ke->ke_flags & KEF_ASSIGNED) {
if (ke->ke_flags & KEF_REMOVED) {
SLOT_USE(ke->ke_ksegrp);
ke->ke_flags &= ~KEF_REMOVED;
}
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
return;
}
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
kseq = KSEQ_SELF();
KASSERT(ke->ke_state != KES_ONRUNQ,
("sched_add: kse %p (%s) already in run queue", ke,
ke->ke_proc->p_comm));
KASSERT(ke->ke_proc->p_sflag & PS_INMEM,
("sched_add: process swapped out"));
KASSERT(ke->ke_runq == NULL,
("sched_add: KSE %p is still assigned to a run queue", ke));
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
class = PRI_BASE(kg->kg_pri_class);
switch (class) {
case PRI_ITHD:
case PRI_REALTIME:
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
ke->ke_runq = kseq->ksq_curr;
ke->ke_slice = SCHED_SLICE_MAX;
ke->ke_cpu = PCPU_GET(cpuid);
break;
case PRI_TIMESHARE:
if (SCHED_CURR(kg, ke))
ke->ke_runq = kseq->ksq_curr;
else
ke->ke_runq = kseq->ksq_next;
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
break;
case PRI_IDLE:
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
/*
* This is for priority prop.
*/
if (ke->ke_thread->td_priority < PRI_MIN_IDLE)
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
ke->ke_runq = kseq->ksq_curr;
else
ke->ke_runq = &kseq->ksq_idle;
ke->ke_slice = SCHED_SLICE_MIN;
break;
default:
panic("Unknown pri class.");
break;
}
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
#ifdef SMP
/*
* Don't migrate running threads here. Force the long term balancer
* to do it.
*/
canmigrate = KSE_CAN_MIGRATE(ke, class);
if (ke->ke_flags & KEF_HOLD) {
ke->ke_flags &= ~KEF_HOLD;
canmigrate = 0;
}
/*
* If this thread is pinned or bound, notify the target cpu.
*/
if (!canmigrate && ke->ke_cpu != PCPU_GET(cpuid) ) {
ke->ke_runq = NULL;
kseq_notify(ke, ke->ke_cpu);
return;
}
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
/*
* If we had been idle, clear our bit in the group and potentially
* the global bitmap. If not, see if we should transfer this thread.
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
*/
if ((class == PRI_TIMESHARE || class == PRI_REALTIME) &&
(kseq->ksq_group->ksg_idlemask & PCPU_GET(cpumask)) != 0) {
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
/*
* Check to see if our group is unidling, and if so, remove it
* from the global idle mask.
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
*/
if (kseq->ksq_group->ksg_idlemask ==
kseq->ksq_group->ksg_cpumask)
atomic_clear_int(&kseq_idle, kseq->ksq_group->ksg_mask);
/*
* Now remove ourselves from the group specific idle mask.
*/
kseq->ksq_group->ksg_idlemask &= ~PCPU_GET(cpumask);
} else if (kseq->ksq_load > 1 && canmigrate)
if (kseq_transfer(kseq, ke, class))
return;
ke->ke_cpu = PCPU_GET(cpuid);
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
#endif
Implement preemption of kernel threads natively in the scheduler rather than as one-off hacks in various other parts of the kernel: - Add a function maybe_preempt() that is called from sched_add() to determine if a thread about to be added to a run queue should be preempted to directly. If it is not safe to preempt or if the new thread does not have a high enough priority, then the function returns false and sched_add() adds the thread to the run queue. If the thread should be preempted to but the current thread is in a nested critical section, then the flag TDF_OWEPREEMPT is set and the thread is added to the run queue. Otherwise, mi_switch() is called immediately and the thread is never added to the run queue since it is switch to directly. When exiting an outermost critical section, if TDF_OWEPREEMPT is set, then clear it and call mi_switch() to perform the deferred preemption. - Remove explicit preemption from ithread_schedule() as calling setrunqueue() now does all the correct work. This also removes the do_switch argument from ithread_schedule(). - Do not use the manual preemption code in mtx_unlock if the architecture supports native preemption. - Don't call mi_switch() in a loop during shutdown to give ithreads a chance to run if the architecture supports native preemption since the ithreads will just preempt DELAY(). - Don't call mi_switch() from the page zeroing idle thread for architectures that support native preemption as it is unnecessary. - Native preemption is enabled on the same archs that supported ithread preemption, namely alpha, i386, and amd64. This change should largely be a NOP for the default case as committed except that we will do fewer context switches in a few cases and will avoid the run queues completely when preempting. Approved by: scottl (with his re@ hat)
2004-07-02 20:21:44 +00:00
/*
* XXX With preemption this is not necessary.
Implement preemption of kernel threads natively in the scheduler rather than as one-off hacks in various other parts of the kernel: - Add a function maybe_preempt() that is called from sched_add() to determine if a thread about to be added to a run queue should be preempted to directly. If it is not safe to preempt or if the new thread does not have a high enough priority, then the function returns false and sched_add() adds the thread to the run queue. If the thread should be preempted to but the current thread is in a nested critical section, then the flag TDF_OWEPREEMPT is set and the thread is added to the run queue. Otherwise, mi_switch() is called immediately and the thread is never added to the run queue since it is switch to directly. When exiting an outermost critical section, if TDF_OWEPREEMPT is set, then clear it and call mi_switch() to perform the deferred preemption. - Remove explicit preemption from ithread_schedule() as calling setrunqueue() now does all the correct work. This also removes the do_switch argument from ithread_schedule(). - Do not use the manual preemption code in mtx_unlock if the architecture supports native preemption. - Don't call mi_switch() in a loop during shutdown to give ithreads a chance to run if the architecture supports native preemption since the ithreads will just preempt DELAY(). - Don't call mi_switch() from the page zeroing idle thread for architectures that support native preemption as it is unnecessary. - Native preemption is enabled on the same archs that supported ithread preemption, namely alpha, i386, and amd64. This change should largely be a NOP for the default case as committed except that we will do fewer context switches in a few cases and will avoid the run queues completely when preempting. Approved by: scottl (with his re@ hat)
2004-07-02 20:21:44 +00:00
*/
if (td->td_priority < curthread->td_priority &&
ke->ke_runq == kseq->ksq_curr)
curthread->td_flags |= TDF_NEEDRESCHED;
if (preemptive && maybe_preempt(td))
Implement preemption of kernel threads natively in the scheduler rather than as one-off hacks in various other parts of the kernel: - Add a function maybe_preempt() that is called from sched_add() to determine if a thread about to be added to a run queue should be preempted to directly. If it is not safe to preempt or if the new thread does not have a high enough priority, then the function returns false and sched_add() adds the thread to the run queue. If the thread should be preempted to but the current thread is in a nested critical section, then the flag TDF_OWEPREEMPT is set and the thread is added to the run queue. Otherwise, mi_switch() is called immediately and the thread is never added to the run queue since it is switch to directly. When exiting an outermost critical section, if TDF_OWEPREEMPT is set, then clear it and call mi_switch() to perform the deferred preemption. - Remove explicit preemption from ithread_schedule() as calling setrunqueue() now does all the correct work. This also removes the do_switch argument from ithread_schedule(). - Do not use the manual preemption code in mtx_unlock if the architecture supports native preemption. - Don't call mi_switch() in a loop during shutdown to give ithreads a chance to run if the architecture supports native preemption since the ithreads will just preempt DELAY(). - Don't call mi_switch() from the page zeroing idle thread for architectures that support native preemption as it is unnecessary. - Native preemption is enabled on the same archs that supported ithread preemption, namely alpha, i386, and amd64. This change should largely be a NOP for the default case as committed except that we will do fewer context switches in a few cases and will avoid the run queues completely when preempting. Approved by: scottl (with his re@ hat)
2004-07-02 20:21:44 +00:00
return;
SLOT_USE(td->td_ksegrp);
ke->ke_state = KES_ONRUNQ;
kseq_runq_add(kseq, ke);
kseq_load_add(kseq, ke);
}
void
sched_rem(struct thread *td)
{
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
struct kseq *kseq;
struct kse *ke;
mtx_assert(&sched_lock, MA_OWNED);
ke = td->td_kse;
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
/*
* It is safe to just return here because sched_rem() is only ever
* used in places where we're immediately going to add the
* kse back on again. In that case it'll be added with the correct
* thread and priority when the caller drops the sched_lock.
*/
if (ke->ke_flags & KEF_ASSIGNED) {
SLOT_RELEASE(td->td_ksegrp);
ke->ke_flags |= KEF_REMOVED;
- Add static to local functions and data where it was missing. - Add an IPI based mechanism for migrating kses. This mechanism is broken down into several components. This is intended to reduce cache thrashing by eliminating most cases where one cpu touches another's run queues. - kseq_notify() appends a kse to a lockless singly linked list and conditionally sends an IPI to the target processor. Right now this is protected by sched_lock but at some point I'd like to get rid of the global lock. This is why I used something more complicated than a standard queue. - kseq_assign() processes our list of kses that have been assigned to us by other processors. This simply calls sched_add() for each item on the list after clearing the new KEF_ASSIGNED flag. This flag is used to indicate that we have been appeneded to the assigned queue but not added to the run queue yet. - In sched_add(), instead of adding a KSE to another processor's queue we use kse_notify() so that we don't touch their queue. Also in sched_add(), if KEF_ASSIGNED is already set return immediately. This can happen if a thread is removed and readded so that the priority is recorded properly. - In sched_rem() return immediately if KEF_ASSIGNED is set. All callers immediately readd simply to adjust priorites etc. - In sched_choose(), if we're running an IDLE task or the per cpu idle thread set our cpumask bit in 'kseq_idle' so that other processors may know that we are idle. Before this, make a single pass through the run queues of other processors so that we may find work more immediately if it is available. - In sched_runnable(), don't scan each processor's run queue, they will IPI us if they have work for us to do. - In sched_add(), if we're adding a thread that can be migrated and we have plenty of work to do, try to migrate the thread to an idle kseq. - Simplify the logic in sched_prio() and take the KEF_ASSIGNED flag into consideration. - No longer use kseq_choose() to steal threads, it can lose it's last argument. - Create a new function runq_steal() which operates like runq_choose() but skips threads based on some criteria. Currently it will not steal PRI_ITHD threads. In the future this will be used for CPU binding. - Create a kseq_steal() that checks each run queue with runq_steal(), use kseq_steal() in the places where we used kseq_choose() to steal with before.
2003-10-31 11:16:04 +00:00
return;
}
2004-01-25 08:57:38 +00:00
KASSERT((ke->ke_state == KES_ONRUNQ),
("sched_rem: KSE not on run queue"));
SLOT_RELEASE(td->td_ksegrp);
ke->ke_state = KES_THREAD;
- Add a SYSCTL node for the ule scheduler. - Allow user adjustable min and max time slices (suggested by hiten). - Change the SLP_RUN_MAX to 100ms from 2 seconds so that we learn whether a process is interactive or not much more quickly. - Place a process on the current run queue if it is interactive or if it is running at an interrupt thread priority due to priority prop. - Use the 'current' timeshare queue for interrupt threads, realtime threads, and idle threads that are running at higher priority due to priority prop. This fixes problems where priorities would have been elevated but we would not check the timeshare run queue until other lower priority tasks were no longer runnable. - Keep an array of loads indexed by the priority class as well as a global load. - Keep an bucket of nice values with a count of the number of kses currently runnable with that nice value. - Keep track of the minimum nice value of any running thread. - Remove the unused short term sleep accounting. I was attempting to use this for load balancing but it didn't work out. - Define a kseq_print() for use with debugging. - Add KTR debugging at useful places so we can easily debug slice and priority assignment. - Decouple the runq assignment from the kseq assignment. kseq_add now keeps track of statistics. This is done so that the nice and load is still tracked for the currently running process. Previously if a niced process was added while a non nice process was running the niced process would still get a slice since it was not aware of the unnice process. - Make adjustments for the sched api changes.
2003-04-11 03:47:14 +00:00
kseq = KSEQ_CPU(ke->ke_cpu);
kseq_runq_rem(kseq, ke);
kseq_load_rem(kseq, ke);
}
fixpt_t
sched_pctcpu(struct thread *td)
{
fixpt_t pctcpu;
struct kse *ke;
pctcpu = 0;
ke = td->td_kse;
if (ke == NULL)
return (0);
mtx_lock_spin(&sched_lock);
if (ke->ke_ticks) {
int rtick;
/*
* Don't update more frequently than twice a second. Allowing
* this causes the cpu usage to decay away too quickly due to
* rounding errors.
*/
if (ke->ke_ftick + SCHED_CPU_TICKS < ke->ke_ltick ||
ke->ke_ltick < (ticks - (hz / 2)))
sched_pctcpu_update(ke);
/* How many rtick per second ? */
rtick = min(ke->ke_ticks / SCHED_CPU_TIME, SCHED_CPU_TICKS);
pctcpu = (FSCALE * ((FSCALE * rtick)/realstathz)) >> FSHIFT;
}
ke->ke_proc->p_swtime = ke->ke_ltick - ke->ke_ftick;
2003-04-22 19:48:25 +00:00
mtx_unlock_spin(&sched_lock);
return (pctcpu);
}
void
sched_bind(struct thread *td, int cpu)
{
struct kse *ke;
mtx_assert(&sched_lock, MA_OWNED);
ke = td->td_kse;
ke->ke_flags |= KEF_BOUND;
#ifdef SMP
if (PCPU_GET(cpuid) == cpu)
return;
/* sched_rem without the runq_remove */
ke->ke_state = KES_THREAD;
kseq_load_rem(KSEQ_CPU(ke->ke_cpu), ke);
kseq_notify(ke, cpu);
/* When we return from mi_switch we'll be on the correct cpu. */
mi_switch(SW_VOL, NULL);
#endif
}
void
sched_unbind(struct thread *td)
{
mtx_assert(&sched_lock, MA_OWNED);
td->td_kse->ke_flags &= ~KEF_BOUND;
}
int
sched_load(void)
{
#ifdef SMP
int total;
int i;
total = 0;
for (i = 0; i <= ksg_maxid; i++)
total += KSEQ_GROUP(i)->ksg_load;
return (total);
#else
return (KSEQ_SELF()->ksq_sysload);
#endif
}
int
sched_sizeof_ksegrp(void)
{
return (sizeof(struct ksegrp) + sizeof(struct kg_sched));
}
int
sched_sizeof_proc(void)
{
return (sizeof(struct proc));
}
int
sched_sizeof_thread(void)
{
return (sizeof(struct thread) + sizeof(struct td_sched));
}
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
#define KERN_SWITCH_INCLUDE 1
#include "kern/kern_switch.c"