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freebsd/sys/kern/sched_4bsd.c

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/*-
* Copyright (c) 1982, 1986, 1990, 1991, 1993
* The Regents of the University of California. All rights reserved.
* (c) UNIX System Laboratories, Inc.
* All or some portions of this file are derived from material licensed
* to the University of California by American Telephone and Telegraph
* Co. or Unix System Laboratories, Inc. and are reproduced herein with
* the permission of UNIX System Laboratories, Inc.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 4. Neither the name of the University nor the names of its contributors
* may be used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
* OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
* HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
* OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*/
2003-06-11 00:56:59 +00:00
#include <sys/cdefs.h>
__FBSDID("$FreeBSD$");
#include "opt_hwpmc_hooks.h"
#include <sys/param.h>
#include <sys/systm.h>
#include <sys/kernel.h>
#include <sys/ktr.h>
#include <sys/lock.h>
#include <sys/kthread.h>
#include <sys/mutex.h>
#include <sys/proc.h>
#include <sys/resourcevar.h>
#include <sys/sched.h>
#include <sys/smp.h>
#include <sys/sysctl.h>
#include <sys/sx.h>
Rework the interface between priority propagation (lending) and the schedulers a bit to ensure more correct handling of priorities and fewer priority inversions: - Add two functions to the sched(9) API to handle priority lending: sched_lend_prio() and sched_unlend_prio(). The turnstile code uses these functions to ask the scheduler to lend a thread a set priority and to tell the scheduler when it thinks it is ok for a thread to stop borrowing priority. The unlend case is slightly complex in that the turnstile code tells the scheduler what the minimum priority of the thread needs to be to satisfy the requirements of any other threads blocked on locks owned by the thread in question. The scheduler then decides where the thread can go back to normal mode (if it's normal priority is high enough to satisfy the pending lock requests) or it it should continue to use the priority specified to the sched_unlend_prio() call. This involves adding a new per-thread flag TDF_BORROWING that replaces the ULE-only kse flag for priority elevation. - Schedulers now refuse to lower the priority of a thread that is currently borrowing another therad's priority. - If a scheduler changes the priority of a thread that is currently sitting on a turnstile, it will call a new function turnstile_adjust() to inform the turnstile code of the change. This function resorts the thread on the priority list of the turnstile if needed, and if the thread ends up at the head of the list (due to having the highest priority) and its priority was raised, then it will propagate that new priority to the owner of the lock it is blocked on. Some additional fixes specific to the 4BSD scheduler include: - Common code for updating the priority of a thread when the user priority of its associated kse group has been consolidated in a new static function resetpriority_thread(). One change to this function is that it will now only adjust the priority of a thread if it already has a time sharing priority, thus preserving any boosts from a tsleep() until the thread returns to userland. Also, resetpriority() no longer calls maybe_resched() on each thread in the group. Instead, the code calling resetpriority() is responsible for calling resetpriority_thread() on any threads that need to be updated. - schedcpu() now uses resetpriority_thread() instead of just calling sched_prio() directly after it updates a kse group's user priority. - sched_clock() now uses resetpriority_thread() rather than writing directly to td_priority. - sched_nice() now updates all the priorities of the threads after the group priority has been adjusted. Discussed with: bde Reviewed by: ups, jeffr Tested on: 4bsd, ule Tested on: i386, alpha, sparc64
2004-12-30 20:52:44 +00:00
#include <sys/turnstile.h>
#include <sys/umtx.h>
#include <machine/pcb.h>
#include <machine/smp.h>
#ifdef HWPMC_HOOKS
#include <sys/pmckern.h>
#endif
/*
* INVERSE_ESTCPU_WEIGHT is only suitable for statclock() frequencies in
* the range 100-256 Hz (approximately).
*/
#define ESTCPULIM(e) \
min((e), INVERSE_ESTCPU_WEIGHT * (NICE_WEIGHT * (PRIO_MAX - PRIO_MIN) - \
RQ_PPQ) + INVERSE_ESTCPU_WEIGHT - 1)
Quick fix for scaling of statclock ticks in the SMP case. As explained in the log message for kern_sched.c 1.83 (which should have been repo-copied to preserve history for this file), the (4BSD) scheduler algorithm only works right if stathz is nearly 128 Hz. The old commit lock said 64 Hz; the scheduler actually wants nearly 16 Hz but there was a scale factor of 4 to give the requirement of 64 Hz, and rev.1.83 changed the scale factor so that the requirement became 128 Hz. The change of the scale factor was incomplete in the SMP case. Then scheduling ticks are provided by smp_ncpu CPUs, and the scheduler cannot tell the difference between this and 1 CPU providing scheduling ticks smp_ncpu times faster, so we need another scale factor of smp_ncp or an algorithm change. This quick fix uses the scale factor without even trying to optimize the runtime divisions required for this as is done for the other scale factor. The main algorithmic problem is the clamp on the scheduling tick counts. This was 295; it is now approximately 295 * smp_ncpu. When the limit is reached, threads get free timeslices and scheduling becomes very unfair to the threads that don't hit the limit. The limit can be reached and maintained in the worst case if the load average is larger than (limit / effective_stathz - 1) / 2 = 0.65 now (was just 0.08 with 2 CPUs before this change), so there are algorithmic problems even for a load average of 1. Fortunately, the worst case isn't common enough for the problem to be very noticeable (it is mainly for niced CPU hogs competing with less nice CPU hogs).
2003-11-09 13:45:54 +00:00
#ifdef SMP
#define INVERSE_ESTCPU_WEIGHT (8 * smp_cpus)
#else
#define INVERSE_ESTCPU_WEIGHT 8 /* 1 / (priorities per estcpu level). */
Quick fix for scaling of statclock ticks in the SMP case. As explained in the log message for kern_sched.c 1.83 (which should have been repo-copied to preserve history for this file), the (4BSD) scheduler algorithm only works right if stathz is nearly 128 Hz. The old commit lock said 64 Hz; the scheduler actually wants nearly 16 Hz but there was a scale factor of 4 to give the requirement of 64 Hz, and rev.1.83 changed the scale factor so that the requirement became 128 Hz. The change of the scale factor was incomplete in the SMP case. Then scheduling ticks are provided by smp_ncpu CPUs, and the scheduler cannot tell the difference between this and 1 CPU providing scheduling ticks smp_ncpu times faster, so we need another scale factor of smp_ncp or an algorithm change. This quick fix uses the scale factor without even trying to optimize the runtime divisions required for this as is done for the other scale factor. The main algorithmic problem is the clamp on the scheduling tick counts. This was 295; it is now approximately 295 * smp_ncpu. When the limit is reached, threads get free timeslices and scheduling becomes very unfair to the threads that don't hit the limit. The limit can be reached and maintained in the worst case if the load average is larger than (limit / effective_stathz - 1) / 2 = 0.65 now (was just 0.08 with 2 CPUs before this change), so there are algorithmic problems even for a load average of 1. Fortunately, the worst case isn't common enough for the problem to be very noticeable (it is mainly for niced CPU hogs competing with less nice CPU hogs).
2003-11-09 13:45:54 +00:00
#endif
#define NICE_WEIGHT 1 /* Priorities per nice level. */
/*
* The schedulable entity that runs a context.
* This is an extension to the thread structure and is tailored to
* the requirements of this scheduler
*/
struct td_sched {
TAILQ_ENTRY(td_sched) ts_procq; /* (j/z) Run queue. */
struct thread *ts_thread; /* (*) Active associated thread. */
fixpt_t ts_pctcpu; /* (j) %cpu during p_swtime. */
u_char ts_rqindex; /* (j) Run queue index. */
int ts_cpticks; /* (j) Ticks of cpu time. */
int ts_slptime; /* (j) Seconds !RUNNING. */
struct runq *ts_runq; /* runq the thread is currently on */
};
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
/* flags kept in td_flags */
#define TDF_DIDRUN TDF_SCHED0 /* thread actually ran. */
#define TDF_EXIT TDF_SCHED1 /* thread is being killed. */
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
#define TDF_BOUND TDF_SCHED2
#define ts_flags ts_thread->td_flags
#define TSF_DIDRUN TDF_DIDRUN /* thread actually ran. */
#define TSF_EXIT TDF_EXIT /* thread is being killed. */
#define TSF_BOUND TDF_BOUND /* stuck to one CPU */
#define SKE_RUNQ_PCPU(ts) \
((ts)->ts_runq != 0 && (ts)->ts_runq != &runq)
static struct td_sched td_sched0;
struct mtx sched_lock;
static int sched_tdcnt; /* Total runnable threads in the system. */
static int sched_quantum; /* Roundrobin scheduling quantum in ticks. */
#define SCHED_QUANTUM (hz / 10) /* Default sched quantum */
static struct callout roundrobin_callout;
static void setup_runqs(void);
static void roundrobin(void *arg);
static void schedcpu(void);
static void schedcpu_thread(void);
Rework the interface between priority propagation (lending) and the schedulers a bit to ensure more correct handling of priorities and fewer priority inversions: - Add two functions to the sched(9) API to handle priority lending: sched_lend_prio() and sched_unlend_prio(). The turnstile code uses these functions to ask the scheduler to lend a thread a set priority and to tell the scheduler when it thinks it is ok for a thread to stop borrowing priority. The unlend case is slightly complex in that the turnstile code tells the scheduler what the minimum priority of the thread needs to be to satisfy the requirements of any other threads blocked on locks owned by the thread in question. The scheduler then decides where the thread can go back to normal mode (if it's normal priority is high enough to satisfy the pending lock requests) or it it should continue to use the priority specified to the sched_unlend_prio() call. This involves adding a new per-thread flag TDF_BORROWING that replaces the ULE-only kse flag for priority elevation. - Schedulers now refuse to lower the priority of a thread that is currently borrowing another therad's priority. - If a scheduler changes the priority of a thread that is currently sitting on a turnstile, it will call a new function turnstile_adjust() to inform the turnstile code of the change. This function resorts the thread on the priority list of the turnstile if needed, and if the thread ends up at the head of the list (due to having the highest priority) and its priority was raised, then it will propagate that new priority to the owner of the lock it is blocked on. Some additional fixes specific to the 4BSD scheduler include: - Common code for updating the priority of a thread when the user priority of its associated kse group has been consolidated in a new static function resetpriority_thread(). One change to this function is that it will now only adjust the priority of a thread if it already has a time sharing priority, thus preserving any boosts from a tsleep() until the thread returns to userland. Also, resetpriority() no longer calls maybe_resched() on each thread in the group. Instead, the code calling resetpriority() is responsible for calling resetpriority_thread() on any threads that need to be updated. - schedcpu() now uses resetpriority_thread() instead of just calling sched_prio() directly after it updates a kse group's user priority. - sched_clock() now uses resetpriority_thread() rather than writing directly to td_priority. - sched_nice() now updates all the priorities of the threads after the group priority has been adjusted. Discussed with: bde Reviewed by: ups, jeffr Tested on: 4bsd, ule Tested on: i386, alpha, sparc64
2004-12-30 20:52:44 +00:00
static void sched_priority(struct thread *td, u_char prio);
static void sched_setup(void *dummy);
static void maybe_resched(struct thread *td);
static void updatepri(struct thread *td);
static void resetpriority(struct thread *td);
static void resetpriority_thread(struct thread *td);
#ifdef SMP
static int forward_wakeup(int cpunum);
#endif
static struct kproc_desc sched_kp = {
"schedcpu",
schedcpu_thread,
NULL
};
SYSINIT(schedcpu, SI_SUB_RUN_SCHEDULER, SI_ORDER_FIRST, kproc_start, &sched_kp)
SYSINIT(sched_setup, SI_SUB_RUN_QUEUE, SI_ORDER_FIRST, sched_setup, NULL)
/*
* Global run queue.
*/
static struct runq runq;
#ifdef SMP
/*
* Per-CPU run queues
*/
static struct runq runq_pcpu[MAXCPU];
#endif
static void
setup_runqs(void)
{
#ifdef SMP
int i;
for (i = 0; i < MAXCPU; ++i)
runq_init(&runq_pcpu[i]);
#endif
runq_init(&runq);
}
static int
sysctl_kern_quantum(SYSCTL_HANDLER_ARGS)
{
int error, new_val;
new_val = sched_quantum * tick;
error = sysctl_handle_int(oidp, &new_val, 0, req);
if (error != 0 || req->newptr == NULL)
return (error);
if (new_val < tick)
return (EINVAL);
sched_quantum = new_val / tick;
hogticks = 2 * sched_quantum;
return (0);
}
SYSCTL_NODE(_kern, OID_AUTO, sched, CTLFLAG_RD, 0, "Scheduler");
SYSCTL_STRING(_kern_sched, OID_AUTO, name, CTLFLAG_RD, "4BSD", 0,
"Scheduler name");
SYSCTL_PROC(_kern_sched, OID_AUTO, quantum, CTLTYPE_INT | CTLFLAG_RW,
0, sizeof sched_quantum, sysctl_kern_quantum, "I",
"Roundrobin scheduling quantum in microseconds");
2004-09-03 09:15:10 +00:00
#ifdef SMP
/* Enable forwarding of wakeups to all other cpus */
SYSCTL_NODE(_kern_sched, OID_AUTO, ipiwakeup, CTLFLAG_RD, NULL, "Kernel SMP");
static int forward_wakeup_enabled = 1;
SYSCTL_INT(_kern_sched_ipiwakeup, OID_AUTO, enabled, CTLFLAG_RW,
&forward_wakeup_enabled, 0,
"Forwarding of wakeup to idle CPUs");
static int forward_wakeups_requested = 0;
SYSCTL_INT(_kern_sched_ipiwakeup, OID_AUTO, requested, CTLFLAG_RD,
&forward_wakeups_requested, 0,
"Requests for Forwarding of wakeup to idle CPUs");
static int forward_wakeups_delivered = 0;
SYSCTL_INT(_kern_sched_ipiwakeup, OID_AUTO, delivered, CTLFLAG_RD,
&forward_wakeups_delivered, 0,
"Completed Forwarding of wakeup to idle CPUs");
static int forward_wakeup_use_mask = 1;
SYSCTL_INT(_kern_sched_ipiwakeup, OID_AUTO, usemask, CTLFLAG_RW,
&forward_wakeup_use_mask, 0,
"Use the mask of idle cpus");
static int forward_wakeup_use_loop = 0;
SYSCTL_INT(_kern_sched_ipiwakeup, OID_AUTO, useloop, CTLFLAG_RW,
&forward_wakeup_use_loop, 0,
"Use a loop to find idle cpus");
static int forward_wakeup_use_single = 0;
SYSCTL_INT(_kern_sched_ipiwakeup, OID_AUTO, onecpu, CTLFLAG_RW,
&forward_wakeup_use_single, 0,
"Only signal one idle cpu");
static int forward_wakeup_use_htt = 0;
SYSCTL_INT(_kern_sched_ipiwakeup, OID_AUTO, htt2, CTLFLAG_RW,
&forward_wakeup_use_htt, 0,
"account for htt");
2004-09-03 09:15:10 +00:00
#endif
#if 0
static int sched_followon = 0;
SYSCTL_INT(_kern_sched, OID_AUTO, followon, CTLFLAG_RW,
&sched_followon, 0,
"allow threads to share a quantum");
#endif
static __inline void
sched_load_add(void)
{
sched_tdcnt++;
CTR1(KTR_SCHED, "global load: %d", sched_tdcnt);
}
static __inline void
sched_load_rem(void)
{
sched_tdcnt--;
CTR1(KTR_SCHED, "global load: %d", sched_tdcnt);
}
/*
* Arrange to reschedule if necessary, taking the priorities and
* schedulers into account.
*/
static void
maybe_resched(struct thread *td)
{
THREAD_LOCK_ASSERT(td, MA_OWNED);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
if (td->td_priority < curthread->td_priority)
curthread->td_flags |= TDF_NEEDRESCHED;
}
/*
* Force switch among equal priority processes every 100ms.
* We don't actually need to force a context switch of the current process.
* The act of firing the event triggers a context switch to softclock() and
* then switching back out again which is equivalent to a preemption, thus
* no further work is needed on the local CPU.
*/
/* ARGSUSED */
static void
roundrobin(void *arg)
{
#ifdef SMP
mtx_lock_spin(&sched_lock);
forward_roundrobin();
mtx_unlock_spin(&sched_lock);
#endif
callout_reset(&roundrobin_callout, sched_quantum, roundrobin, NULL);
}
/*
* Constants for digital decay and forget:
* 90% of (td_estcpu) usage in 5 * loadav time
* 95% of (ts_pctcpu) usage in 60 seconds (load insensitive)
* Note that, as ps(1) mentions, this can let percentages
* total over 100% (I've seen 137.9% for 3 processes).
*
* Note that schedclock() updates td_estcpu and p_cpticks asynchronously.
*
* We wish to decay away 90% of td_estcpu in (5 * loadavg) seconds.
* That is, the system wants to compute a value of decay such
* that the following for loop:
* for (i = 0; i < (5 * loadavg); i++)
* td_estcpu *= decay;
* will compute
* td_estcpu *= 0.1;
* for all values of loadavg:
*
* Mathematically this loop can be expressed by saying:
* decay ** (5 * loadavg) ~= .1
*
* The system computes decay as:
* decay = (2 * loadavg) / (2 * loadavg + 1)
*
* We wish to prove that the system's computation of decay
* will always fulfill the equation:
* decay ** (5 * loadavg) ~= .1
*
* If we compute b as:
* b = 2 * loadavg
* then
* decay = b / (b + 1)
*
* We now need to prove two things:
* 1) Given factor ** (5 * loadavg) ~= .1, prove factor == b/(b+1)
* 2) Given b/(b+1) ** power ~= .1, prove power == (5 * loadavg)
*
* Facts:
* For x close to zero, exp(x) =~ 1 + x, since
* exp(x) = 0! + x**1/1! + x**2/2! + ... .
* therefore exp(-1/b) =~ 1 - (1/b) = (b-1)/b.
* For x close to zero, ln(1+x) =~ x, since
* ln(1+x) = x - x**2/2 + x**3/3 - ... -1 < x < 1
* therefore ln(b/(b+1)) = ln(1 - 1/(b+1)) =~ -1/(b+1).
* ln(.1) =~ -2.30
*
* Proof of (1):
* Solve (factor)**(power) =~ .1 given power (5*loadav):
* solving for factor,
* ln(factor) =~ (-2.30/5*loadav), or
* factor =~ exp(-1/((5/2.30)*loadav)) =~ exp(-1/(2*loadav)) =
* exp(-1/b) =~ (b-1)/b =~ b/(b+1). QED
*
* Proof of (2):
* Solve (factor)**(power) =~ .1 given factor == (b/(b+1)):
* solving for power,
* power*ln(b/(b+1)) =~ -2.30, or
* power =~ 2.3 * (b + 1) = 4.6*loadav + 2.3 =~ 5*loadav. QED
*
* Actual power values for the implemented algorithm are as follows:
* loadav: 1 2 3 4
* power: 5.68 10.32 14.94 19.55
*/
/* calculations for digital decay to forget 90% of usage in 5*loadav sec */
#define loadfactor(loadav) (2 * (loadav))
#define decay_cpu(loadfac, cpu) (((loadfac) * (cpu)) / ((loadfac) + FSCALE))
/* decay 95% of `ts_pctcpu' in 60 seconds; see CCPU_SHIFT before changing */
static fixpt_t ccpu = 0.95122942450071400909 * FSCALE; /* exp(-1/20) */
SYSCTL_INT(_kern, OID_AUTO, ccpu, CTLFLAG_RD, &ccpu, 0, "");
/*
* If `ccpu' is not equal to `exp(-1/20)' and you still want to use the
* faster/more-accurate formula, you'll have to estimate CCPU_SHIFT below
* and possibly adjust FSHIFT in "param.h" so that (FSHIFT >= CCPU_SHIFT).
*
* To estimate CCPU_SHIFT for exp(-1/20), the following formula was used:
* 1 - exp(-1/20) ~= 0.0487 ~= 0.0488 == 1 (fixed pt, *11* bits).
*
* If you don't want to bother with the faster/more-accurate formula, you
* can set CCPU_SHIFT to (FSHIFT + 1) which will use a slower/less-accurate
* (more general) method of calculating the %age of CPU used by a process.
*/
#define CCPU_SHIFT 11
/*
* Recompute process priorities, every hz ticks.
* MP-safe, called without the Giant mutex.
*/
/* ARGSUSED */
static void
schedcpu(void)
{
register fixpt_t loadfac = loadfactor(averunnable.ldavg[0]);
struct thread *td;
struct proc *p;
struct td_sched *ts;
int awake, realstathz;
realstathz = stathz ? stathz : hz;
sx_slock(&allproc_lock);
FOREACH_PROC_IN_SYSTEM(p) {
PROC_SLOCK(p);
FOREACH_THREAD_IN_PROC(p, td) {
awake = 0;
thread_lock(td);
ts = td->td_sched;
/*
* Increment sleep time (if sleeping). We
* ignore overflow, as above.
*/
/*
* The td_sched slptimes are not touched in wakeup
* because the thread may not HAVE everything in
* memory? XXX I think this is out of date.
*/
if (TD_ON_RUNQ(td)) {
awake = 1;
ts->ts_flags &= ~TSF_DIDRUN;
} else if (TD_IS_RUNNING(td)) {
awake = 1;
/* Do not clear TSF_DIDRUN */
} else if (ts->ts_flags & TSF_DIDRUN) {
awake = 1;
ts->ts_flags &= ~TSF_DIDRUN;
}
/*
* ts_pctcpu is only for ps and ttyinfo().
* Do it per td_sched, and add them up at the end?
* XXXKSE
*/
ts->ts_pctcpu = (ts->ts_pctcpu * ccpu) >> FSHIFT;
/*
* If the td_sched has been idle the entire second,
* stop recalculating its priority until
* it wakes up.
*/
if (ts->ts_cpticks != 0) {
#if (FSHIFT >= CCPU_SHIFT)
ts->ts_pctcpu += (realstathz == 100)
? ((fixpt_t) ts->ts_cpticks) <<
(FSHIFT - CCPU_SHIFT) :
100 * (((fixpt_t) ts->ts_cpticks)
<< (FSHIFT - CCPU_SHIFT)) / realstathz;
#else
ts->ts_pctcpu += ((FSCALE - ccpu) *
(ts->ts_cpticks *
FSCALE / realstathz)) >> FSHIFT;
#endif
ts->ts_cpticks = 0;
2006-11-14 05:48:27 +00:00
}
/*
* If there are ANY running threads in this process,
* then don't count it as sleeping.
XXX this is broken
*/
if (awake) {
if (ts->ts_slptime > 1) {
/*
* In an ideal world, this should not
* happen, because whoever woke us
* up from the long sleep should have
* unwound the slptime and reset our
* priority before we run at the stale
* priority. Should KASSERT at some
* point when all the cases are fixed.
*/
updatepri(td);
}
ts->ts_slptime = 0;
} else
ts->ts_slptime++;
if (ts->ts_slptime > 1) {
thread_unlock(td);
continue;
}
td->td_estcpu = decay_cpu(loadfac, td->td_estcpu);
resetpriority(td);
resetpriority_thread(td);
thread_unlock(td);
} /* end of thread loop */
PROC_SUNLOCK(p);
} /* end of process loop */
sx_sunlock(&allproc_lock);
}
/*
* Main loop for a kthread that executes schedcpu once a second.
*/
static void
schedcpu_thread(void)
{
for (;;) {
schedcpu();
pause("-", hz);
}
}
/*
* Recalculate the priority of a process after it has slept for a while.
* For all load averages >= 1 and max td_estcpu of 255, sleeping for at
* least six times the loadfactor will decay td_estcpu to zero.
*/
static void
updatepri(struct thread *td)
{
struct td_sched *ts;
fixpt_t loadfac;
unsigned int newcpu;
ts = td->td_sched;
loadfac = loadfactor(averunnable.ldavg[0]);
if (ts->ts_slptime > 5 * loadfac)
td->td_estcpu = 0;
else {
newcpu = td->td_estcpu;
ts->ts_slptime--; /* was incremented in schedcpu() */
while (newcpu && --ts->ts_slptime)
newcpu = decay_cpu(loadfac, newcpu);
td->td_estcpu = newcpu;
}
}
/*
* Compute the priority of a process when running in user mode.
* Arrange to reschedule if the resulting priority is better
* than that of the current process.
*/
static void
resetpriority(struct thread *td)
{
register unsigned int newpriority;
if (td->td_pri_class == PRI_TIMESHARE) {
newpriority = PUSER + td->td_estcpu / INVERSE_ESTCPU_WEIGHT +
NICE_WEIGHT * (td->td_proc->p_nice - PRIO_MIN);
newpriority = min(max(newpriority, PRI_MIN_TIMESHARE),
PRI_MAX_TIMESHARE);
sched_user_prio(td, newpriority);
}
Rework the interface between priority propagation (lending) and the schedulers a bit to ensure more correct handling of priorities and fewer priority inversions: - Add two functions to the sched(9) API to handle priority lending: sched_lend_prio() and sched_unlend_prio(). The turnstile code uses these functions to ask the scheduler to lend a thread a set priority and to tell the scheduler when it thinks it is ok for a thread to stop borrowing priority. The unlend case is slightly complex in that the turnstile code tells the scheduler what the minimum priority of the thread needs to be to satisfy the requirements of any other threads blocked on locks owned by the thread in question. The scheduler then decides where the thread can go back to normal mode (if it's normal priority is high enough to satisfy the pending lock requests) or it it should continue to use the priority specified to the sched_unlend_prio() call. This involves adding a new per-thread flag TDF_BORROWING that replaces the ULE-only kse flag for priority elevation. - Schedulers now refuse to lower the priority of a thread that is currently borrowing another therad's priority. - If a scheduler changes the priority of a thread that is currently sitting on a turnstile, it will call a new function turnstile_adjust() to inform the turnstile code of the change. This function resorts the thread on the priority list of the turnstile if needed, and if the thread ends up at the head of the list (due to having the highest priority) and its priority was raised, then it will propagate that new priority to the owner of the lock it is blocked on. Some additional fixes specific to the 4BSD scheduler include: - Common code for updating the priority of a thread when the user priority of its associated kse group has been consolidated in a new static function resetpriority_thread(). One change to this function is that it will now only adjust the priority of a thread if it already has a time sharing priority, thus preserving any boosts from a tsleep() until the thread returns to userland. Also, resetpriority() no longer calls maybe_resched() on each thread in the group. Instead, the code calling resetpriority() is responsible for calling resetpriority_thread() on any threads that need to be updated. - schedcpu() now uses resetpriority_thread() instead of just calling sched_prio() directly after it updates a kse group's user priority. - sched_clock() now uses resetpriority_thread() rather than writing directly to td_priority. - sched_nice() now updates all the priorities of the threads after the group priority has been adjusted. Discussed with: bde Reviewed by: ups, jeffr Tested on: 4bsd, ule Tested on: i386, alpha, sparc64
2004-12-30 20:52:44 +00:00
}
/*
* Update the thread's priority when the associated process's user
Rework the interface between priority propagation (lending) and the schedulers a bit to ensure more correct handling of priorities and fewer priority inversions: - Add two functions to the sched(9) API to handle priority lending: sched_lend_prio() and sched_unlend_prio(). The turnstile code uses these functions to ask the scheduler to lend a thread a set priority and to tell the scheduler when it thinks it is ok for a thread to stop borrowing priority. The unlend case is slightly complex in that the turnstile code tells the scheduler what the minimum priority of the thread needs to be to satisfy the requirements of any other threads blocked on locks owned by the thread in question. The scheduler then decides where the thread can go back to normal mode (if it's normal priority is high enough to satisfy the pending lock requests) or it it should continue to use the priority specified to the sched_unlend_prio() call. This involves adding a new per-thread flag TDF_BORROWING that replaces the ULE-only kse flag for priority elevation. - Schedulers now refuse to lower the priority of a thread that is currently borrowing another therad's priority. - If a scheduler changes the priority of a thread that is currently sitting on a turnstile, it will call a new function turnstile_adjust() to inform the turnstile code of the change. This function resorts the thread on the priority list of the turnstile if needed, and if the thread ends up at the head of the list (due to having the highest priority) and its priority was raised, then it will propagate that new priority to the owner of the lock it is blocked on. Some additional fixes specific to the 4BSD scheduler include: - Common code for updating the priority of a thread when the user priority of its associated kse group has been consolidated in a new static function resetpriority_thread(). One change to this function is that it will now only adjust the priority of a thread if it already has a time sharing priority, thus preserving any boosts from a tsleep() until the thread returns to userland. Also, resetpriority() no longer calls maybe_resched() on each thread in the group. Instead, the code calling resetpriority() is responsible for calling resetpriority_thread() on any threads that need to be updated. - schedcpu() now uses resetpriority_thread() instead of just calling sched_prio() directly after it updates a kse group's user priority. - sched_clock() now uses resetpriority_thread() rather than writing directly to td_priority. - sched_nice() now updates all the priorities of the threads after the group priority has been adjusted. Discussed with: bde Reviewed by: ups, jeffr Tested on: 4bsd, ule Tested on: i386, alpha, sparc64
2004-12-30 20:52:44 +00:00
* priority changes.
*/
static void
resetpriority_thread(struct thread *td)
Rework the interface between priority propagation (lending) and the schedulers a bit to ensure more correct handling of priorities and fewer priority inversions: - Add two functions to the sched(9) API to handle priority lending: sched_lend_prio() and sched_unlend_prio(). The turnstile code uses these functions to ask the scheduler to lend a thread a set priority and to tell the scheduler when it thinks it is ok for a thread to stop borrowing priority. The unlend case is slightly complex in that the turnstile code tells the scheduler what the minimum priority of the thread needs to be to satisfy the requirements of any other threads blocked on locks owned by the thread in question. The scheduler then decides where the thread can go back to normal mode (if it's normal priority is high enough to satisfy the pending lock requests) or it it should continue to use the priority specified to the sched_unlend_prio() call. This involves adding a new per-thread flag TDF_BORROWING that replaces the ULE-only kse flag for priority elevation. - Schedulers now refuse to lower the priority of a thread that is currently borrowing another therad's priority. - If a scheduler changes the priority of a thread that is currently sitting on a turnstile, it will call a new function turnstile_adjust() to inform the turnstile code of the change. This function resorts the thread on the priority list of the turnstile if needed, and if the thread ends up at the head of the list (due to having the highest priority) and its priority was raised, then it will propagate that new priority to the owner of the lock it is blocked on. Some additional fixes specific to the 4BSD scheduler include: - Common code for updating the priority of a thread when the user priority of its associated kse group has been consolidated in a new static function resetpriority_thread(). One change to this function is that it will now only adjust the priority of a thread if it already has a time sharing priority, thus preserving any boosts from a tsleep() until the thread returns to userland. Also, resetpriority() no longer calls maybe_resched() on each thread in the group. Instead, the code calling resetpriority() is responsible for calling resetpriority_thread() on any threads that need to be updated. - schedcpu() now uses resetpriority_thread() instead of just calling sched_prio() directly after it updates a kse group's user priority. - sched_clock() now uses resetpriority_thread() rather than writing directly to td_priority. - sched_nice() now updates all the priorities of the threads after the group priority has been adjusted. Discussed with: bde Reviewed by: ups, jeffr Tested on: 4bsd, ule Tested on: i386, alpha, sparc64
2004-12-30 20:52:44 +00:00
{
/* Only change threads with a time sharing user priority. */
if (td->td_priority < PRI_MIN_TIMESHARE ||
td->td_priority > PRI_MAX_TIMESHARE)
return;
/* XXX the whole needresched thing is broken, but not silly. */
maybe_resched(td);
sched_prio(td, td->td_user_pri);
}
/* ARGSUSED */
static void
sched_setup(void *dummy)
{
setup_runqs();
if (sched_quantum == 0)
sched_quantum = SCHED_QUANTUM;
hogticks = 2 * sched_quantum;
callout_init(&roundrobin_callout, CALLOUT_MPSAFE);
/* Kick off timeout driven events by calling first time. */
roundrobin(NULL);
/* Account for thread0. */
sched_load_add();
}
/* External interfaces start here */
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
/*
* Very early in the boot some setup of scheduler-specific
* parts of proc0 and of some scheduler resources needs to be done.
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
* Called from:
* proc0_init()
*/
void
schedinit(void)
{
/*
* Set up the scheduler specific parts of proc0.
*/
proc0.p_sched = NULL; /* XXX */
thread0.td_sched = &td_sched0;
thread0.td_lock = &sched_lock;
td_sched0.ts_thread = &thread0;
mtx_init(&sched_lock, "sched lock", NULL, MTX_SPIN | MTX_RECURSE);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
}
int
sched_runnable(void)
{
#ifdef SMP
return runq_check(&runq) + runq_check(&runq_pcpu[PCPU_GET(cpuid)]);
#else
return runq_check(&runq);
#endif
}
int
sched_rr_interval(void)
{
if (sched_quantum == 0)
sched_quantum = SCHED_QUANTUM;
return (sched_quantum);
}
/*
* We adjust the priority of the current process. The priority of
* a process gets worse as it accumulates CPU time. The cpu usage
* estimator (td_estcpu) is increased here. resetpriority() will
* compute a different priority each time td_estcpu increases by
* INVERSE_ESTCPU_WEIGHT
* (until MAXPRI is reached). The cpu usage estimator ramps up
* quite quickly when the process is running (linearly), and decays
* away exponentially, at a rate which is proportionally slower when
* the system is busy. The basic principle is that the system will
* 90% forget that the process used a lot of CPU time in 5 * loadav
* seconds. This causes the system to favor processes which haven't
* run much recently, and to round-robin among other processes.
*/
void
sched_clock(struct thread *td)
{
struct td_sched *ts;
2003-04-11 03:39:48 +00:00
THREAD_LOCK_ASSERT(td, MA_OWNED);
ts = td->td_sched;
ts->ts_cpticks++;
td->td_estcpu = ESTCPULIM(td->td_estcpu + 1);
if ((td->td_estcpu % INVERSE_ESTCPU_WEIGHT) == 0) {
resetpriority(td);
resetpriority_thread(td);
}
}
/*
* charge childs scheduling cpu usage to parent.
*/
void
sched_exit(struct proc *p, struct thread *td)
2003-04-11 03:39:48 +00:00
{
CTR3(KTR_SCHED, "sched_exit: %p(%s) prio %d",
td, td->td_proc->p_comm, td->td_priority);
PROC_SLOCK_ASSERT(p, MA_OWNED);
sched_exit_thread(FIRST_THREAD_IN_PROC(p), td);
}
void
2003-04-11 03:39:48 +00:00
sched_exit_thread(struct thread *td, struct thread *child)
{
CTR3(KTR_SCHED, "sched_exit_thread: %p(%s) prio %d",
child, child->td_proc->p_comm, child->td_priority);
thread_lock(td);
td->td_estcpu = ESTCPULIM(td->td_estcpu + child->td_estcpu);
thread_unlock(td);
mtx_lock_spin(&sched_lock);
if ((child->td_proc->p_flag & P_NOLOAD) == 0)
sched_load_rem();
mtx_unlock_spin(&sched_lock);
2003-04-11 03:39:48 +00:00
}
2003-04-11 03:39:48 +00:00
void
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
sched_fork(struct thread *td, struct thread *childtd)
2003-04-11 03:39:48 +00:00
{
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
sched_fork_thread(td, childtd);
2003-04-11 03:39:48 +00:00
}
2003-04-11 03:39:48 +00:00
void
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
sched_fork_thread(struct thread *td, struct thread *childtd)
2003-04-11 03:39:48 +00:00
{
childtd->td_estcpu = td->td_estcpu;
childtd->td_lock = &sched_lock;
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
sched_newthread(childtd);
}
void
sched_nice(struct proc *p, int nice)
{
Rework the interface between priority propagation (lending) and the schedulers a bit to ensure more correct handling of priorities and fewer priority inversions: - Add two functions to the sched(9) API to handle priority lending: sched_lend_prio() and sched_unlend_prio(). The turnstile code uses these functions to ask the scheduler to lend a thread a set priority and to tell the scheduler when it thinks it is ok for a thread to stop borrowing priority. The unlend case is slightly complex in that the turnstile code tells the scheduler what the minimum priority of the thread needs to be to satisfy the requirements of any other threads blocked on locks owned by the thread in question. The scheduler then decides where the thread can go back to normal mode (if it's normal priority is high enough to satisfy the pending lock requests) or it it should continue to use the priority specified to the sched_unlend_prio() call. This involves adding a new per-thread flag TDF_BORROWING that replaces the ULE-only kse flag for priority elevation. - Schedulers now refuse to lower the priority of a thread that is currently borrowing another therad's priority. - If a scheduler changes the priority of a thread that is currently sitting on a turnstile, it will call a new function turnstile_adjust() to inform the turnstile code of the change. This function resorts the thread on the priority list of the turnstile if needed, and if the thread ends up at the head of the list (due to having the highest priority) and its priority was raised, then it will propagate that new priority to the owner of the lock it is blocked on. Some additional fixes specific to the 4BSD scheduler include: - Common code for updating the priority of a thread when the user priority of its associated kse group has been consolidated in a new static function resetpriority_thread(). One change to this function is that it will now only adjust the priority of a thread if it already has a time sharing priority, thus preserving any boosts from a tsleep() until the thread returns to userland. Also, resetpriority() no longer calls maybe_resched() on each thread in the group. Instead, the code calling resetpriority() is responsible for calling resetpriority_thread() on any threads that need to be updated. - schedcpu() now uses resetpriority_thread() instead of just calling sched_prio() directly after it updates a kse group's user priority. - sched_clock() now uses resetpriority_thread() rather than writing directly to td_priority. - sched_nice() now updates all the priorities of the threads after the group priority has been adjusted. Discussed with: bde Reviewed by: ups, jeffr Tested on: 4bsd, ule Tested on: i386, alpha, sparc64
2004-12-30 20:52:44 +00:00
struct thread *td;
PROC_LOCK_ASSERT(p, MA_OWNED);
PROC_SLOCK_ASSERT(p, MA_OWNED);
p->p_nice = nice;
FOREACH_THREAD_IN_PROC(p, td) {
thread_lock(td);
resetpriority(td);
resetpriority_thread(td);
thread_unlock(td);
}
}
2003-04-11 03:39:48 +00:00
void
sched_class(struct thread *td, int class)
2003-04-11 03:39:48 +00:00
{
THREAD_LOCK_ASSERT(td, MA_OWNED);
td->td_pri_class = class;
2003-04-11 03:39:48 +00:00
}
/*
* Adjust the priority of a thread.
*/
Rework the interface between priority propagation (lending) and the schedulers a bit to ensure more correct handling of priorities and fewer priority inversions: - Add two functions to the sched(9) API to handle priority lending: sched_lend_prio() and sched_unlend_prio(). The turnstile code uses these functions to ask the scheduler to lend a thread a set priority and to tell the scheduler when it thinks it is ok for a thread to stop borrowing priority. The unlend case is slightly complex in that the turnstile code tells the scheduler what the minimum priority of the thread needs to be to satisfy the requirements of any other threads blocked on locks owned by the thread in question. The scheduler then decides where the thread can go back to normal mode (if it's normal priority is high enough to satisfy the pending lock requests) or it it should continue to use the priority specified to the sched_unlend_prio() call. This involves adding a new per-thread flag TDF_BORROWING that replaces the ULE-only kse flag for priority elevation. - Schedulers now refuse to lower the priority of a thread that is currently borrowing another therad's priority. - If a scheduler changes the priority of a thread that is currently sitting on a turnstile, it will call a new function turnstile_adjust() to inform the turnstile code of the change. This function resorts the thread on the priority list of the turnstile if needed, and if the thread ends up at the head of the list (due to having the highest priority) and its priority was raised, then it will propagate that new priority to the owner of the lock it is blocked on. Some additional fixes specific to the 4BSD scheduler include: - Common code for updating the priority of a thread when the user priority of its associated kse group has been consolidated in a new static function resetpriority_thread(). One change to this function is that it will now only adjust the priority of a thread if it already has a time sharing priority, thus preserving any boosts from a tsleep() until the thread returns to userland. Also, resetpriority() no longer calls maybe_resched() on each thread in the group. Instead, the code calling resetpriority() is responsible for calling resetpriority_thread() on any threads that need to be updated. - schedcpu() now uses resetpriority_thread() instead of just calling sched_prio() directly after it updates a kse group's user priority. - sched_clock() now uses resetpriority_thread() rather than writing directly to td_priority. - sched_nice() now updates all the priorities of the threads after the group priority has been adjusted. Discussed with: bde Reviewed by: ups, jeffr Tested on: 4bsd, ule Tested on: i386, alpha, sparc64
2004-12-30 20:52:44 +00:00
static void
sched_priority(struct thread *td, u_char prio)
{
CTR6(KTR_SCHED, "sched_prio: %p(%s) prio %d newprio %d by %p(%s)",
td, td->td_proc->p_comm, td->td_priority, prio, curthread,
curthread->td_proc->p_comm);
THREAD_LOCK_ASSERT(td, MA_OWNED);
Rework the interface between priority propagation (lending) and the schedulers a bit to ensure more correct handling of priorities and fewer priority inversions: - Add two functions to the sched(9) API to handle priority lending: sched_lend_prio() and sched_unlend_prio(). The turnstile code uses these functions to ask the scheduler to lend a thread a set priority and to tell the scheduler when it thinks it is ok for a thread to stop borrowing priority. The unlend case is slightly complex in that the turnstile code tells the scheduler what the minimum priority of the thread needs to be to satisfy the requirements of any other threads blocked on locks owned by the thread in question. The scheduler then decides where the thread can go back to normal mode (if it's normal priority is high enough to satisfy the pending lock requests) or it it should continue to use the priority specified to the sched_unlend_prio() call. This involves adding a new per-thread flag TDF_BORROWING that replaces the ULE-only kse flag for priority elevation. - Schedulers now refuse to lower the priority of a thread that is currently borrowing another therad's priority. - If a scheduler changes the priority of a thread that is currently sitting on a turnstile, it will call a new function turnstile_adjust() to inform the turnstile code of the change. This function resorts the thread on the priority list of the turnstile if needed, and if the thread ends up at the head of the list (due to having the highest priority) and its priority was raised, then it will propagate that new priority to the owner of the lock it is blocked on. Some additional fixes specific to the 4BSD scheduler include: - Common code for updating the priority of a thread when the user priority of its associated kse group has been consolidated in a new static function resetpriority_thread(). One change to this function is that it will now only adjust the priority of a thread if it already has a time sharing priority, thus preserving any boosts from a tsleep() until the thread returns to userland. Also, resetpriority() no longer calls maybe_resched() on each thread in the group. Instead, the code calling resetpriority() is responsible for calling resetpriority_thread() on any threads that need to be updated. - schedcpu() now uses resetpriority_thread() instead of just calling sched_prio() directly after it updates a kse group's user priority. - sched_clock() now uses resetpriority_thread() rather than writing directly to td_priority. - sched_nice() now updates all the priorities of the threads after the group priority has been adjusted. Discussed with: bde Reviewed by: ups, jeffr Tested on: 4bsd, ule Tested on: i386, alpha, sparc64
2004-12-30 20:52:44 +00:00
if (td->td_priority == prio)
return;
td->td_priority = prio;
if (TD_ON_RUNQ(td) &&
td->td_sched->ts_rqindex != (prio / RQ_PPQ)) {
sched_rem(td);
sched_add(td, SRQ_BORING);
}
}
Rework the interface between priority propagation (lending) and the schedulers a bit to ensure more correct handling of priorities and fewer priority inversions: - Add two functions to the sched(9) API to handle priority lending: sched_lend_prio() and sched_unlend_prio(). The turnstile code uses these functions to ask the scheduler to lend a thread a set priority and to tell the scheduler when it thinks it is ok for a thread to stop borrowing priority. The unlend case is slightly complex in that the turnstile code tells the scheduler what the minimum priority of the thread needs to be to satisfy the requirements of any other threads blocked on locks owned by the thread in question. The scheduler then decides where the thread can go back to normal mode (if it's normal priority is high enough to satisfy the pending lock requests) or it it should continue to use the priority specified to the sched_unlend_prio() call. This involves adding a new per-thread flag TDF_BORROWING that replaces the ULE-only kse flag for priority elevation. - Schedulers now refuse to lower the priority of a thread that is currently borrowing another therad's priority. - If a scheduler changes the priority of a thread that is currently sitting on a turnstile, it will call a new function turnstile_adjust() to inform the turnstile code of the change. This function resorts the thread on the priority list of the turnstile if needed, and if the thread ends up at the head of the list (due to having the highest priority) and its priority was raised, then it will propagate that new priority to the owner of the lock it is blocked on. Some additional fixes specific to the 4BSD scheduler include: - Common code for updating the priority of a thread when the user priority of its associated kse group has been consolidated in a new static function resetpriority_thread(). One change to this function is that it will now only adjust the priority of a thread if it already has a time sharing priority, thus preserving any boosts from a tsleep() until the thread returns to userland. Also, resetpriority() no longer calls maybe_resched() on each thread in the group. Instead, the code calling resetpriority() is responsible for calling resetpriority_thread() on any threads that need to be updated. - schedcpu() now uses resetpriority_thread() instead of just calling sched_prio() directly after it updates a kse group's user priority. - sched_clock() now uses resetpriority_thread() rather than writing directly to td_priority. - sched_nice() now updates all the priorities of the threads after the group priority has been adjusted. Discussed with: bde Reviewed by: ups, jeffr Tested on: 4bsd, ule Tested on: i386, alpha, sparc64
2004-12-30 20:52:44 +00:00
/*
* Update a thread's priority when it is lent another thread's
* priority.
*/
void
sched_lend_prio(struct thread *td, u_char prio)
{
td->td_flags |= TDF_BORROWING;
sched_priority(td, prio);
}
/*
* Restore a thread's priority when priority propagation is
* over. The prio argument is the minimum priority the thread
* needs to have to satisfy other possible priority lending
* requests. If the thread's regulary priority is less
* important than prio the thread will keep a priority boost
* of prio.
*/
void
sched_unlend_prio(struct thread *td, u_char prio)
{
u_char base_pri;
if (td->td_base_pri >= PRI_MIN_TIMESHARE &&
td->td_base_pri <= PRI_MAX_TIMESHARE)
base_pri = td->td_user_pri;
Rework the interface between priority propagation (lending) and the schedulers a bit to ensure more correct handling of priorities and fewer priority inversions: - Add two functions to the sched(9) API to handle priority lending: sched_lend_prio() and sched_unlend_prio(). The turnstile code uses these functions to ask the scheduler to lend a thread a set priority and to tell the scheduler when it thinks it is ok for a thread to stop borrowing priority. The unlend case is slightly complex in that the turnstile code tells the scheduler what the minimum priority of the thread needs to be to satisfy the requirements of any other threads blocked on locks owned by the thread in question. The scheduler then decides where the thread can go back to normal mode (if it's normal priority is high enough to satisfy the pending lock requests) or it it should continue to use the priority specified to the sched_unlend_prio() call. This involves adding a new per-thread flag TDF_BORROWING that replaces the ULE-only kse flag for priority elevation. - Schedulers now refuse to lower the priority of a thread that is currently borrowing another therad's priority. - If a scheduler changes the priority of a thread that is currently sitting on a turnstile, it will call a new function turnstile_adjust() to inform the turnstile code of the change. This function resorts the thread on the priority list of the turnstile if needed, and if the thread ends up at the head of the list (due to having the highest priority) and its priority was raised, then it will propagate that new priority to the owner of the lock it is blocked on. Some additional fixes specific to the 4BSD scheduler include: - Common code for updating the priority of a thread when the user priority of its associated kse group has been consolidated in a new static function resetpriority_thread(). One change to this function is that it will now only adjust the priority of a thread if it already has a time sharing priority, thus preserving any boosts from a tsleep() until the thread returns to userland. Also, resetpriority() no longer calls maybe_resched() on each thread in the group. Instead, the code calling resetpriority() is responsible for calling resetpriority_thread() on any threads that need to be updated. - schedcpu() now uses resetpriority_thread() instead of just calling sched_prio() directly after it updates a kse group's user priority. - sched_clock() now uses resetpriority_thread() rather than writing directly to td_priority. - sched_nice() now updates all the priorities of the threads after the group priority has been adjusted. Discussed with: bde Reviewed by: ups, jeffr Tested on: 4bsd, ule Tested on: i386, alpha, sparc64
2004-12-30 20:52:44 +00:00
else
base_pri = td->td_base_pri;
if (prio >= base_pri) {
td->td_flags &= ~TDF_BORROWING;
sched_prio(td, base_pri);
} else
sched_lend_prio(td, prio);
}
void
sched_prio(struct thread *td, u_char prio)
{
u_char oldprio;
/* First, update the base priority. */
td->td_base_pri = prio;
/*
* If the thread is borrowing another thread's priority, don't ever
* lower the priority.
*/
if (td->td_flags & TDF_BORROWING && td->td_priority < prio)
return;
/* Change the real priority. */
oldprio = td->td_priority;
sched_priority(td, prio);
/*
* If the thread is on a turnstile, then let the turnstile update
* its state.
*/
if (TD_ON_LOCK(td) && oldprio != prio)
turnstile_adjust(td, oldprio);
}
void
sched_user_prio(struct thread *td, u_char prio)
{
u_char oldprio;
td->td_base_user_pri = prio;
if (td->td_flags & TDF_UBORROWING && td->td_user_pri <= prio)
return;
oldprio = td->td_user_pri;
td->td_user_pri = prio;
if (TD_ON_UPILOCK(td) && oldprio != prio)
umtx_pi_adjust(td, oldprio);
}
void
sched_lend_user_prio(struct thread *td, u_char prio)
{
u_char oldprio;
td->td_flags |= TDF_UBORROWING;
oldprio = td->td_user_pri;
td->td_user_pri = prio;
if (TD_ON_UPILOCK(td) && oldprio != prio)
umtx_pi_adjust(td, oldprio);
}
void
sched_unlend_user_prio(struct thread *td, u_char prio)
{
u_char base_pri;
base_pri = td->td_base_user_pri;
if (prio >= base_pri) {
td->td_flags &= ~TDF_UBORROWING;
sched_user_prio(td, base_pri);
} else
sched_lend_user_prio(td, prio);
}
void
Switch the sleep/wakeup and condition variable implementations to use the sleep queue interface: - Sleep queues attempt to merge some of the benefits of both sleep queues and condition variables. Having sleep qeueus in a hash table avoids having to allocate a queue head for each wait channel. Thus, struct cv has shrunk down to just a single char * pointer now. However, the hash table does not hold threads directly, but queue heads. This means that once you have located a queue in the hash bucket, you no longer have to walk the rest of the hash chain looking for threads. Instead, you have a list of all the threads sleeping on that wait channel. - Outside of the sleepq code and the sleep/cv code the kernel no longer differentiates between cv's and sleep/wakeup. For example, calls to abortsleep() and cv_abort() are replaced with a call to sleepq_abort(). Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and cv_waitq_remove() have been replaced with calls to sleepq_remove(). - The sched_sleep() function no longer accepts a priority argument as sleep's no longer inherently bump the priority. Instead, this is soley a propery of msleep() which explicitly calls sched_prio() before blocking. - The TDF_ONSLEEPQ flag has been dropped as it was never used. The associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been dropped and replaced with a single explicit clearing of td_wchan. TD_SET_ONSLEEPQ() would really have only made sense if it had taken the wait channel and message as arguments anyway. Now that that only happens in one place, a macro would be overkill.
2004-02-27 18:52:44 +00:00
sched_sleep(struct thread *td)
{
THREAD_LOCK_ASSERT(td, MA_OWNED);
td->td_slptick = ticks;
td->td_sched->ts_slptime = 0;
}
void
sched_switch(struct thread *td, struct thread *newtd, int flags)
{
struct td_sched *ts;
struct proc *p;
ts = td->td_sched;
p = td->td_proc;
THREAD_LOCK_ASSERT(td, MA_OWNED);
/*
* Switch to the sched lock to fix things up and pick
* a new thread.
*/
if (td->td_lock != &sched_lock) {
mtx_lock_spin(&sched_lock);
thread_unlock(td);
}
if ((p->p_flag & P_NOLOAD) == 0)
sched_load_rem();
if (newtd)
newtd->td_flags |= (td->td_flags & TDF_NEEDRESCHED);
td->td_lastcpu = td->td_oncpu;
td->td_flags &= ~TDF_NEEDRESCHED;
td->td_owepreempt = 0;
td->td_oncpu = NOCPU;
/*
* At the last moment, if this thread is still marked RUNNING,
* then put it back on the run queue as it has not been suspended
* or stopped or any thing else similar. We never put the idle
* threads on the run queue, however.
*/
if (td->td_flags & TDF_IDLETD) {
TD_SET_CAN_RUN(td);
#ifdef SMP
idle_cpus_mask &= ~PCPU_GET(cpumask);
#endif
} else {
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
if (TD_IS_RUNNING(td)) {
/* Put us back on the run queue. */
sched_add(td, (flags & SW_PREEMPT) ?
SRQ_OURSELF|SRQ_YIELDING|SRQ_PREEMPTED :
SRQ_OURSELF|SRQ_YIELDING);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
}
}
if (newtd) {
/*
* The thread we are about to run needs to be counted
* as if it had been added to the run queue and selected.
* It came from:
* * A preemption
* * An upcall
* * A followon
*/
KASSERT((newtd->td_inhibitors == 0),
("trying to run inhibited thread"));
newtd->td_sched->ts_flags |= TSF_DIDRUN;
TD_SET_RUNNING(newtd);
if ((newtd->td_proc->p_flag & P_NOLOAD) == 0)
sched_load_add();
} else {
newtd = choosethread();
}
MPASS(newtd->td_lock == &sched_lock);
if (td != newtd) {
#ifdef HWPMC_HOOKS
if (PMC_PROC_IS_USING_PMCS(td->td_proc))
PMC_SWITCH_CONTEXT(td, PMC_FN_CSW_OUT);
#endif
/* I feel sleepy */
cpu_switch(td, newtd, td->td_lock);
/*
* Where am I? What year is it?
* We are in the same thread that went to sleep above,
* but any amount of time may have passed. All out context
* will still be available as will local variables.
* PCPU values however may have changed as we may have
* changed CPU so don't trust cached values of them.
* New threads will go to fork_exit() instead of here
* so if you change things here you may need to change
* things there too.
* If the thread above was exiting it will never wake
* up again here, so either it has saved everything it
* needed to, or the thread_wait() or wait() will
* need to reap it.
*/
#ifdef HWPMC_HOOKS
if (PMC_PROC_IS_USING_PMCS(td->td_proc))
PMC_SWITCH_CONTEXT(td, PMC_FN_CSW_IN);
#endif
}
#ifdef SMP
if (td->td_flags & TDF_IDLETD)
idle_cpus_mask |= PCPU_GET(cpumask);
#endif
sched_lock.mtx_lock = (uintptr_t)td;
td->td_oncpu = PCPU_GET(cpuid);
MPASS(td->td_lock == &sched_lock);
}
void
sched_wakeup(struct thread *td)
{
struct td_sched *ts;
THREAD_LOCK_ASSERT(td, MA_OWNED);
ts = td->td_sched;
if (ts->ts_slptime > 1) {
updatepri(td);
resetpriority(td);
}
td->td_slptick = ticks;
ts->ts_slptime = 0;
sched_add(td, SRQ_BORING);
}
2004-09-03 09:15:10 +00:00
#ifdef SMP
/* enable HTT_2 if you have a 2-way HTT cpu.*/
static int
forward_wakeup(int cpunum)
{
cpumask_t map, me, dontuse;
cpumask_t map2;
struct pcpu *pc;
cpumask_t id, map3;
mtx_assert(&sched_lock, MA_OWNED);
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
CTR0(KTR_RUNQ, "forward_wakeup()");
if ((!forward_wakeup_enabled) ||
(forward_wakeup_use_mask == 0 && forward_wakeup_use_loop == 0))
return (0);
if (!smp_started || cold || panicstr)
return (0);
forward_wakeups_requested++;
/*
* check the idle mask we received against what we calculated before
* in the old version.
*/
me = PCPU_GET(cpumask);
/*
* don't bother if we should be doing it ourself..
*/
if ((me & idle_cpus_mask) && (cpunum == NOCPU || me == (1 << cpunum)))
return (0);
dontuse = me | stopped_cpus | hlt_cpus_mask;
map3 = 0;
if (forward_wakeup_use_loop) {
SLIST_FOREACH(pc, &cpuhead, pc_allcpu) {
id = pc->pc_cpumask;
if ( (id & dontuse) == 0 &&
pc->pc_curthread == pc->pc_idlethread) {
map3 |= id;
}
}
}
if (forward_wakeup_use_mask) {
map = 0;
map = idle_cpus_mask & ~dontuse;
/* If they are both on, compare and use loop if different */
if (forward_wakeup_use_loop) {
if (map != map3) {
printf("map (%02X) != map3 (%02X)\n",
map, map3);
map = map3;
}
}
} else {
map = map3;
}
/* If we only allow a specific CPU, then mask off all the others */
if (cpunum != NOCPU) {
KASSERT((cpunum <= mp_maxcpus),("forward_wakeup: bad cpunum."));
map &= (1 << cpunum);
} else {
/* Try choose an idle die. */
if (forward_wakeup_use_htt) {
map2 = (map & (map >> 1)) & 0x5555;
if (map2) {
map = map2;
}
}
/* set only one bit */
if (forward_wakeup_use_single) {
map = map & ((~map) + 1);
}
}
if (map) {
forward_wakeups_delivered++;
ipi_selected(map, IPI_AST);
return (1);
}
if (cpunum == NOCPU)
printf("forward_wakeup: Idle processor not found\n");
return (0);
}
2004-09-03 09:15:10 +00:00
#endif
#ifdef SMP
static void kick_other_cpu(int pri,int cpuid);
static void
kick_other_cpu(int pri,int cpuid)
{
struct pcpu * pcpu = pcpu_find(cpuid);
int cpri = pcpu->pc_curthread->td_priority;
if (idle_cpus_mask & pcpu->pc_cpumask) {
forward_wakeups_delivered++;
ipi_selected(pcpu->pc_cpumask, IPI_AST);
return;
}
if (pri >= cpri)
return;
#if defined(IPI_PREEMPTION) && defined(PREEMPTION)
#if !defined(FULL_PREEMPTION)
if (pri <= PRI_MAX_ITHD)
#endif /* ! FULL_PREEMPTION */
{
ipi_selected(pcpu->pc_cpumask, IPI_PREEMPT);
return;
}
#endif /* defined(IPI_PREEMPTION) && defined(PREEMPTION) */
pcpu->pc_curthread->td_flags |= TDF_NEEDRESCHED;
ipi_selected( pcpu->pc_cpumask , IPI_AST);
return;
}
#endif /* SMP */
void
sched_add(struct thread *td, int flags)
#ifdef SMP
{
struct td_sched *ts;
int forwarded = 0;
int cpu;
int single_cpu = 0;
ts = td->td_sched;
THREAD_LOCK_ASSERT(td, MA_OWNED);
KASSERT((td->td_inhibitors == 0),
("sched_add: trying to run inhibited thread"));
KASSERT((TD_CAN_RUN(td) || TD_IS_RUNNING(td)),
("sched_add: bad thread state"));
KASSERT(td->td_flags & TDF_INMEM,
("sched_add: thread swapped out"));
CTR5(KTR_SCHED, "sched_add: %p(%s) prio %d by %p(%s)",
td, td->td_proc->p_comm, td->td_priority, curthread,
curthread->td_proc->p_comm);
/*
* Now that the thread is moving to the run-queue, set the lock
* to the scheduler's lock.
*/
if (td->td_lock != &sched_lock) {
mtx_lock_spin(&sched_lock);
thread_lock_set(td, &sched_lock);
}
TD_SET_RUNQ(td);
if (td->td_pinned != 0) {
cpu = td->td_lastcpu;
ts->ts_runq = &runq_pcpu[cpu];
single_cpu = 1;
CTR3(KTR_RUNQ,
"sched_add: Put td_sched:%p(td:%p) on cpu%d runq", ts, td, cpu);
} else if ((ts)->ts_flags & TSF_BOUND) {
/* Find CPU from bound runq */
KASSERT(SKE_RUNQ_PCPU(ts),("sched_add: bound td_sched not on cpu runq"));
cpu = ts->ts_runq - &runq_pcpu[0];
single_cpu = 1;
CTR3(KTR_RUNQ,
"sched_add: Put td_sched:%p(td:%p) on cpu%d runq", ts, td, cpu);
} else {
CTR2(KTR_RUNQ,
"sched_add: adding td_sched:%p (td:%p) to gbl runq", ts, td);
cpu = NOCPU;
ts->ts_runq = &runq;
}
if (single_cpu && (cpu != PCPU_GET(cpuid))) {
kick_other_cpu(td->td_priority,cpu);
} else {
if (!single_cpu) {
cpumask_t me = PCPU_GET(cpumask);
int idle = idle_cpus_mask & me;
if (!idle && ((flags & SRQ_INTR) == 0) &&
(idle_cpus_mask & ~(hlt_cpus_mask | me)))
forwarded = forward_wakeup(cpu);
}
if (!forwarded) {
if ((flags & SRQ_YIELDING) == 0 && maybe_preempt(td))
return;
else
maybe_resched(td);
}
}
if ((td->td_proc->p_flag & P_NOLOAD) == 0)
sched_load_add();
runq_add(ts->ts_runq, ts, flags);
}
#else /* SMP */
{
struct td_sched *ts;
ts = td->td_sched;
THREAD_LOCK_ASSERT(td, MA_OWNED);
KASSERT((td->td_inhibitors == 0),
("sched_add: trying to run inhibited thread"));
KASSERT((TD_CAN_RUN(td) || TD_IS_RUNNING(td)),
("sched_add: bad thread state"));
KASSERT(td->td_flags & TDF_INMEM,
("sched_add: thread swapped out"));
CTR5(KTR_SCHED, "sched_add: %p(%s) prio %d by %p(%s)",
td, td->td_proc->p_comm, td->td_priority, curthread,
curthread->td_proc->p_comm);
/*
* Now that the thread is moving to the run-queue, set the lock
* to the scheduler's lock.
*/
if (td->td_lock != &sched_lock) {
mtx_lock_spin(&sched_lock);
thread_lock_set(td, &sched_lock);
}
TD_SET_RUNQ(td);
CTR2(KTR_RUNQ, "sched_add: adding td_sched:%p (td:%p) to runq", ts, td);
ts->ts_runq = &runq;
/*
* If we are yielding (on the way out anyhow)
* or the thread being saved is US,
* then don't try be smart about preemption
* or kicking off another CPU
* as it won't help and may hinder.
* In the YIEDLING case, we are about to run whoever is
* being put in the queue anyhow, and in the
* OURSELF case, we are puting ourself on the run queue
* which also only happens when we are about to yield.
*/
if((flags & SRQ_YIELDING) == 0) {
if (maybe_preempt(td))
return;
}
if ((td->td_proc->p_flag & P_NOLOAD) == 0)
sched_load_add();
runq_add(ts->ts_runq, ts, flags);
maybe_resched(td);
}
#endif /* SMP */
void
sched_rem(struct thread *td)
{
struct td_sched *ts;
ts = td->td_sched;
KASSERT(td->td_flags & TDF_INMEM,
("sched_rem: thread swapped out"));
KASSERT(TD_ON_RUNQ(td),
("sched_rem: thread not on run queue"));
mtx_assert(&sched_lock, MA_OWNED);
CTR5(KTR_SCHED, "sched_rem: %p(%s) prio %d by %p(%s)",
td, td->td_proc->p_comm, td->td_priority, curthread,
curthread->td_proc->p_comm);
if ((td->td_proc->p_flag & P_NOLOAD) == 0)
sched_load_rem();
runq_remove(ts->ts_runq, ts);
TD_SET_CAN_RUN(td);
}
/*
* Select threads to run.
* Notice that the running threads still consume a slot.
*/
struct thread *
sched_choose(void)
{
struct td_sched *ts;
struct runq *rq;
mtx_assert(&sched_lock, MA_OWNED);
#ifdef SMP
struct td_sched *kecpu;
rq = &runq;
ts = runq_choose(&runq);
kecpu = runq_choose(&runq_pcpu[PCPU_GET(cpuid)]);
if (ts == NULL ||
(kecpu != NULL &&
kecpu->ts_thread->td_priority < ts->ts_thread->td_priority)) {
CTR2(KTR_RUNQ, "choosing td_sched %p from pcpu runq %d", kecpu,
PCPU_GET(cpuid));
ts = kecpu;
rq = &runq_pcpu[PCPU_GET(cpuid)];
} else {
CTR1(KTR_RUNQ, "choosing td_sched %p from main runq", ts);
}
#else
rq = &runq;
ts = runq_choose(&runq);
#endif
if (ts) {
runq_remove(rq, ts);
ts->ts_flags |= TSF_DIDRUN;
KASSERT(ts->ts_thread->td_flags & TDF_INMEM,
("sched_choose: thread swapped out"));
return (ts->ts_thread);
}
return (PCPU_GET(idlethread));
}
void
sched_userret(struct thread *td)
{
/*
* XXX we cheat slightly on the locking here to avoid locking in
* the usual case. Setting td_priority here is essentially an
* incomplete workaround for not setting it properly elsewhere.
* Now that some interrupt handlers are threads, not setting it
* properly elsewhere can clobber it in the window between setting
* it here and returning to user mode, so don't waste time setting
* it perfectly here.
*/
Rework the interface between priority propagation (lending) and the schedulers a bit to ensure more correct handling of priorities and fewer priority inversions: - Add two functions to the sched(9) API to handle priority lending: sched_lend_prio() and sched_unlend_prio(). The turnstile code uses these functions to ask the scheduler to lend a thread a set priority and to tell the scheduler when it thinks it is ok for a thread to stop borrowing priority. The unlend case is slightly complex in that the turnstile code tells the scheduler what the minimum priority of the thread needs to be to satisfy the requirements of any other threads blocked on locks owned by the thread in question. The scheduler then decides where the thread can go back to normal mode (if it's normal priority is high enough to satisfy the pending lock requests) or it it should continue to use the priority specified to the sched_unlend_prio() call. This involves adding a new per-thread flag TDF_BORROWING that replaces the ULE-only kse flag for priority elevation. - Schedulers now refuse to lower the priority of a thread that is currently borrowing another therad's priority. - If a scheduler changes the priority of a thread that is currently sitting on a turnstile, it will call a new function turnstile_adjust() to inform the turnstile code of the change. This function resorts the thread on the priority list of the turnstile if needed, and if the thread ends up at the head of the list (due to having the highest priority) and its priority was raised, then it will propagate that new priority to the owner of the lock it is blocked on. Some additional fixes specific to the 4BSD scheduler include: - Common code for updating the priority of a thread when the user priority of its associated kse group has been consolidated in a new static function resetpriority_thread(). One change to this function is that it will now only adjust the priority of a thread if it already has a time sharing priority, thus preserving any boosts from a tsleep() until the thread returns to userland. Also, resetpriority() no longer calls maybe_resched() on each thread in the group. Instead, the code calling resetpriority() is responsible for calling resetpriority_thread() on any threads that need to be updated. - schedcpu() now uses resetpriority_thread() instead of just calling sched_prio() directly after it updates a kse group's user priority. - sched_clock() now uses resetpriority_thread() rather than writing directly to td_priority. - sched_nice() now updates all the priorities of the threads after the group priority has been adjusted. Discussed with: bde Reviewed by: ups, jeffr Tested on: 4bsd, ule Tested on: i386, alpha, sparc64
2004-12-30 20:52:44 +00:00
KASSERT((td->td_flags & TDF_BORROWING) == 0,
("thread with borrowed priority returning to userland"));
if (td->td_priority != td->td_user_pri) {
thread_lock(td);
td->td_priority = td->td_user_pri;
td->td_base_pri = td->td_user_pri;
thread_unlock(td);
}
}
void
sched_bind(struct thread *td, int cpu)
{
struct td_sched *ts;
THREAD_LOCK_ASSERT(td, MA_OWNED);
KASSERT(TD_IS_RUNNING(td),
("sched_bind: cannot bind non-running thread"));
ts = td->td_sched;
ts->ts_flags |= TSF_BOUND;
#ifdef SMP
ts->ts_runq = &runq_pcpu[cpu];
if (PCPU_GET(cpuid) == cpu)
return;
mi_switch(SW_VOL, NULL);
#endif
}
void
sched_unbind(struct thread* td)
{
THREAD_LOCK_ASSERT(td, MA_OWNED);
td->td_sched->ts_flags &= ~TSF_BOUND;
}
int
sched_is_bound(struct thread *td)
{
THREAD_LOCK_ASSERT(td, MA_OWNED);
return (td->td_sched->ts_flags & TSF_BOUND);
}
void
sched_relinquish(struct thread *td)
{
thread_lock(td);
SCHED_STAT_INC(switch_relinquish);
mi_switch(SW_VOL, NULL);
thread_unlock(td);
}
int
sched_load(void)
{
return (sched_tdcnt);
}
int
sched_sizeof_proc(void)
{
return (sizeof(struct proc));
}
int
sched_sizeof_thread(void)
{
return (sizeof(struct thread) + sizeof(struct td_sched));
}
fixpt_t
sched_pctcpu(struct thread *td)
{
struct td_sched *ts;
ts = td->td_sched;
return (ts->ts_pctcpu);
}
Add scheduler CORE, the work I have done half a year ago, recent, I picked it up again. The scheduler is forked from ULE, but the algorithm to detect an interactive process is almost completely different with ULE, it comes from Linux paper "Understanding the Linux 2.6.8.1 CPU Scheduler", although I still use same word "score" as a priority boost in ULE scheduler. Briefly, the scheduler has following characteristic: 1. Timesharing process's nice value is seriously respected, timeslice and interaction detecting algorithm are based on nice value. 2. per-cpu scheduling queue and load balancing. 3. O(1) scheduling. 4. Some cpu affinity code in wakeup path. 5. Support POSIX SCHED_FIFO and SCHED_RR. Unlike scheduler 4BSD and ULE which using fuzzy RQ_PPQ, the scheduler uses 256 priority queues. Unlike ULE which using pull and push, the scheduelr uses pull method, the main reason is to let relative idle cpu do the work, but current the whole scheduler is protected by the big sched_lock, so the benefit is not visible, it really can be worse than nothing because all other cpu are locked out when we are doing balancing work, which the 4BSD scheduelr does not have this problem. The scheduler does not support hyperthreading very well, in fact, the scheduler does not make the difference between physical CPU and logical CPU, this should be improved in feature. The scheduler has priority inversion problem on MP machine, it is not good for realtime scheduling, it can cause realtime process starving. As a result, it seems the MySQL super-smack runs better on my Pentium-D machine when using libthr, despite on UP or SMP kernel.
2006-06-13 13:12:56 +00:00
void
sched_tick(void)
{
}
/*
* The actual idle process.
*/
void
sched_idletd(void *dummy)
{
struct thread *td;
td = curthread;
for (;;) {
mtx_assert(&Giant, MA_NOTOWNED);
while (sched_runnable() == 0)
cpu_idle();
mtx_lock_spin(&sched_lock);
mi_switch(SW_VOL, NULL);
mtx_unlock_spin(&sched_lock);
}
}
/*
* A CPU is entering for the first time or a thread is exiting.
*/
void
sched_throw(struct thread *td)
{
/*
* Correct spinlock nesting. The idle thread context that we are
* borrowing was created so that it would start out with a single
* spin lock (sched_lock) held in fork_trampoline(). Since we've
* explicitly acquired locks in this function, the nesting count
* is now 2 rather than 1. Since we are nested, calling
* spinlock_exit() will simply adjust the counts without allowing
* spin lock using code to interrupt us.
*/
if (td == NULL) {
mtx_lock_spin(&sched_lock);
spinlock_exit();
} else {
MPASS(td->td_lock == &sched_lock);
}
mtx_assert(&sched_lock, MA_OWNED);
KASSERT(curthread->td_md.md_spinlock_count == 1, ("invalid count"));
PCPU_SET(switchtime, cpu_ticks());
PCPU_SET(switchticks, ticks);
cpu_throw(td, choosethread()); /* doesn't return */
}
void
sched_fork_exit(struct thread *td)
{
/*
* Finish setting up thread glue so that it begins execution in a
* non-nested critical section with sched_lock held but not recursed.
*/
td->td_oncpu = PCPU_GET(cpuid);
sched_lock.mtx_lock = (uintptr_t)td;
THREAD_LOCK_ASSERT(td, MA_OWNED | MA_NOTRECURSED);
}
Refactor a bunch of scheduler code to give basically the same behaviour but with slightly cleaned up interfaces. The KSE structure has become the same as the "per thread scheduler private data" structure. In order to not make the diffs too great one is #defined as the other at this time. The KSE (or td_sched) structure is now allocated per thread and has no allocation code of its own. Concurrency for a KSEGRP is now kept track of via a simple pair of counters rather than using KSE structures as tokens. Since the KSE structure is different in each scheduler, kern_switch.c is now included at the end of each scheduler. Nothing outside the scheduler knows the contents of the KSE (aka td_sched) structure. The fields in the ksegrp structure that are to do with the scheduler's queueing mechanisms are now moved to the kg_sched structure. (per ksegrp scheduler private data structure). In other words how the scheduler queues and keeps track of threads is no-one's business except the scheduler's. This should allow people to write experimental schedulers with completely different internal structuring. A scheduler call sched_set_concurrency(kg, N) has been added that notifies teh scheduler that no more than N threads from that ksegrp should be allowed to be on concurrently scheduled. This is also used to enforce 'fainess' at this time so that a ksegrp with 10000 threads can not swamp a the run queue and force out a process with 1 thread, since the current code will not set the concurrency above NCPU, and both schedulers will not allow more than that many onto the system run queue at a time. Each scheduler should eventualy develop their own methods to do this now that they are effectively separated. Rejig libthr's kernel interface to follow the same code paths as linkse for scope system threads. This has slightly hurt libthr's performance but I will work to recover as much of it as I can. Thread exit code has been cleaned up greatly. exit and exec code now transitions a process back to 'standard non-threaded mode' before taking the next step. Reviewed by: scottl, peter MFC after: 1 week
2004-09-05 02:09:54 +00:00
#define KERN_SWITCH_INCLUDE 1
#include "kern/kern_switch.c"