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1634 lines
37 KiB
C
1634 lines
37 KiB
C
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/*
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* ng_base.c
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*
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* Copyright (c) 1996-1999 Whistle Communications, Inc.
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* All rights reserved.
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*
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* Subject to the following obligations and disclaimer of warranty, use and
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* redistribution of this software, in source or object code forms, with or
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* without modifications are expressly permitted by Whistle Communications;
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* provided, however, that:
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* 1. Any and all reproductions of the source or object code must include the
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* copyright notice above and the following disclaimer of warranties; and
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* 2. No rights are granted, in any manner or form, to use Whistle
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* Communications, Inc. trademarks, including the mark "WHISTLE
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* COMMUNICATIONS" on advertising, endorsements, or otherwise except as
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* such appears in the above copyright notice or in the software.
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*
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* THIS SOFTWARE IS BEING PROVIDED BY WHISTLE COMMUNICATIONS "AS IS", AND
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* TO THE MAXIMUM EXTENT PERMITTED BY LAW, WHISTLE COMMUNICATIONS MAKES NO
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* REPRESENTATIONS OR WARRANTIES, EXPRESS OR IMPLIED, REGARDING THIS SOFTWARE,
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* INCLUDING WITHOUT LIMITATION, ANY AND ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR NON-INFRINGEMENT.
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* WHISTLE COMMUNICATIONS DOES NOT WARRANT, GUARANTEE, OR MAKE ANY
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* REPRESENTATIONS REGARDING THE USE OF, OR THE RESULTS OF THE USE OF THIS
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* SOFTWARE IN TERMS OF ITS CORRECTNESS, ACCURACY, RELIABILITY OR OTHERWISE.
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* IN NO EVENT SHALL WHISTLE COMMUNICATIONS BE LIABLE FOR ANY DAMAGES
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* RESULTING FROM OR ARISING OUT OF ANY USE OF THIS SOFTWARE, INCLUDING
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* WITHOUT LIMITATION, ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
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* PUNITIVE, OR CONSEQUENTIAL DAMAGES, PROCUREMENT OF SUBSTITUTE GOODS OR
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* SERVICES, LOSS OF USE, DATA OR PROFITS, HOWEVER CAUSED AND UNDER ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
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* THIS SOFTWARE, EVEN IF WHISTLE COMMUNICATIONS IS ADVISED OF THE POSSIBILITY
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* OF SUCH DAMAGE.
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*
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* Authors: Julian Elischer <julian@whistle.com>
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* Archie Cobbs <archie@whistle.com>
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*
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* $FreeBSD$
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* $Whistle: ng_base.c,v 1.39 1999/01/28 23:54:53 julian Exp $
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*/
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/*
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* This file implements the base netgraph code.
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*/
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#include <sys/param.h>
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#include <sys/systm.h>
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#include <sys/errno.h>
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#include <sys/kernel.h>
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#include <sys/malloc.h>
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#include <sys/syslog.h>
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#include <sys/linker.h>
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#include <sys/queue.h>
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#include <sys/mbuf.h>
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#include <sys/socketvar.h>
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#include <net/netisr.h>
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#include <netgraph/ng_message.h>
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#include <netgraph/netgraph.h>
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/* List of all nodes */
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static LIST_HEAD(, ng_node) nodelist;
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/* List of installed types */
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static LIST_HEAD(, ng_type) typelist;
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/* Internal functions */
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static int ng_add_hook(node_p node, const char *name, hook_p * hookp);
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static int ng_connect(hook_p hook1, hook_p hook2);
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static void ng_disconnect_hook(hook_p hook);
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static int ng_generic_msg(node_p here, struct ng_mesg *msg,
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const char *retaddr, struct ng_mesg ** resp);
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static node_p ng_decodeidname(const char *name);
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static int ngb_mod_event(module_t mod, int event, void *data);
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static void ngintr(void);
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/* Our own netgraph malloc type */
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MALLOC_DEFINE(M_NETGRAPH, "netgraph", "netgraph structures and ctrl messages");
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/* Set this to Debugger("X") to catch all errors as they occur */
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#ifndef TRAP_ERROR
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#define TRAP_ERROR
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#endif
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/************************************************************************
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Node routines
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************************************************************************/
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/*
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* Instantiate a node of the requested type
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*/
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int
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ng_make_node(const char *typename, node_p *nodepp)
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{
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struct ng_type *type;
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/* Check that the type makes sense */
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if (typename == NULL) {
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TRAP_ERROR;
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return (EINVAL);
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}
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/* Locate the node type */
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if ((type = ng_findtype(typename)) == NULL) {
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char *path, filename[NG_TYPELEN + 4];
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linker_file_t lf;
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int error;
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/* Not found, try to load it as a loadable module */
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snprintf(filename, sizeof(filename), "ng_%s.ko", typename);
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if ((path = linker_search_path(filename)) == NULL)
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return (ENXIO);
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error = linker_load_file(path, &lf);
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FREE(path, M_LINKER);
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if (error != 0)
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return (error);
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lf->userrefs++; /* pretend loaded by the syscall */
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/* Try again, as now the type should have linked itself in */
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if ((type = ng_findtype(typename)) == NULL)
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return (ENXIO);
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}
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/* Call the constructor */
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if (type->constructor != NULL)
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return ((*type->constructor)(nodepp));
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else
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return (ng_make_node_common(type, nodepp));
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}
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/*
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* Generic node creation. Called by node constructors.
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* The returned node has a reference count of 1.
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*/
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int
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ng_make_node_common(struct ng_type *type, node_p *nodepp)
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{
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node_p node;
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/* Require the node type to have been already installed */
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if (ng_findtype(type->name) == NULL) {
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TRAP_ERROR;
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return (EINVAL);
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}
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/* Make a node and try attach it to the type */
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MALLOC(node, node_p, sizeof(*node), M_NETGRAPH, M_WAITOK);
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if (node == NULL) {
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TRAP_ERROR;
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return (ENOMEM);
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}
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bzero(node, sizeof(*node));
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node->type = type;
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node->refs++; /* note reference */
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type->refs++;
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/* Link us into the node linked list */
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LIST_INSERT_HEAD(&nodelist, node, nodes);
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/* Initialize hook list for new node */
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LIST_INIT(&node->hooks);
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/* Done */
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*nodepp = node;
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return (0);
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}
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/*
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* Forceably start the shutdown process on a node. Either call
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* it's shutdown method, or do the default shutdown if there is
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* no type-specific method.
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*
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* Persistent nodes must have a type-specific method which
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* resets the NG_INVALID flag.
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*/
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void
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ng_rmnode(node_p node)
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{
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/* Check if it's already shutting down */
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if ((node->flags & NG_INVALID) != 0)
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return;
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/* Add an extra reference so it doesn't go away during this */
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node->refs++;
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/* Mark it invalid so any newcomers know not to try use it */
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node->flags |= NG_INVALID;
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/* Ask the type if it has anything to do in this case */
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if (node->type && node->type->shutdown)
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(*node->type->shutdown)(node);
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else { /* do the default thing */
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ng_unname(node);
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ng_cutlinks(node);
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ng_unref(node);
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}
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/* Remove extra reference, possibly the last */
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ng_unref(node);
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}
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/*
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* Called by the destructor to remove any STANDARD external references
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*/
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void
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ng_cutlinks(node_p node)
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{
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hook_p hook;
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/* Make sure that this is set to stop infinite loops */
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node->flags |= NG_INVALID;
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/* If we have sleepers, wake them up; they'll see NG_INVALID */
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if (node->sleepers)
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wakeup(node);
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/* Notify all remaining connected nodes to disconnect */
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while ((hook = LIST_FIRST(&node->hooks)) != NULL)
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ng_destroy_hook(hook);
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}
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/*
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* Remove a reference to the node, possibly the last
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*/
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void
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ng_unref(node_p node)
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{
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if (--node->refs <= 0) {
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node->type->refs--;
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LIST_REMOVE(node, nodes);
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FREE(node, M_NETGRAPH);
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}
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}
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/*
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* Wait for a node to come ready. Returns a node with a reference count;
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* don't forget to drop it when we are done with it using ng_release_node().
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*/
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int
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ng_wait_node(node_p node, char *msg)
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{
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int s, error = 0;
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if (msg == NULL)
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msg = "netgraph";
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s = splnet();
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node->sleepers++;
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node->refs++; /* the sleeping process counts as a reference */
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while ((node->flags & (NG_BUSY | NG_INVALID)) == NG_BUSY)
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error = tsleep(node, (PZERO + 1) | PCATCH, msg, 0);
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node->sleepers--;
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if (node->flags & NG_INVALID) {
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TRAP_ERROR;
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error = ENXIO;
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} else {
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#ifdef DIAGNOSTIC
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if (node->refs == 1) {
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panic(__FUNCTION__);
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error = ENXIO;
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}
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#endif
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node->flags |= NG_BUSY;
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}
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splx(s);
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/* Release the reference we had on it */
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if (error != 0)
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ng_unref(node);
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return error;
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}
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/*
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* Release a node acquired via ng_wait_node()
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*/
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void
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ng_release_node(node_p node)
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{
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/* Declare that we don't want it */
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node->flags &= ~NG_BUSY;
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/* If we have sleepers, then wake them up */
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if (node->sleepers)
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wakeup(node);
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/* We also have a reference.. drop it too */
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ng_unref(node);
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}
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/************************************************************************
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Node name handling
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************************************************************************/
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/*
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* Assign a node a name. Once assigned, the name cannot be changed.
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*/
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int
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ng_name_node(node_p node, const char *name)
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{
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int i;
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/* Check the name is valid */
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for (i = 0; i < NG_NODELEN + 1; i++) {
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if (name[i] == '\0' || name[i] == '.' || name[i] == ':')
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break;
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}
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if (i == 0 || name[i] != '\0') {
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TRAP_ERROR;
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return (EINVAL);
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}
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if (ng_decodeidname(name) != NULL) {
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TRAP_ERROR;
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return (EINVAL);
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}
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/* Check the node isn't already named */
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if (node->name != NULL) {
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TRAP_ERROR;
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return (EISCONN);
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}
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/* Check the name isn't already being used */
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if (ng_findname(node, name) != NULL) {
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TRAP_ERROR;
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return (EADDRINUSE);
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}
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/* Allocate space and copy it */
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MALLOC(node->name, char *, strlen(name) + 1, M_NETGRAPH, M_WAITOK);
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if (node->name == NULL) {
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TRAP_ERROR;
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return (ENOMEM);
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}
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strcpy(node->name, name);
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/* The name counts as a reference */
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node->refs++;
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return (0);
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}
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/*
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* Find a node by absolute name. The name should NOT end with ':'
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* The name "." means "this node" and "[xxx]" means "the node
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* with ID (ie, at address) xxx".
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*
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* Returns the node if found, else NULL.
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*/
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node_p
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ng_findname(node_p this, const char *name)
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{
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node_p node, temp;
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/* "." means "this node" */
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if (strcmp(name, ".") == 0)
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return(this);
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/* Check for name-by-ID */
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if ((temp = ng_decodeidname(name)) != NULL) {
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/* Make sure the ID really points to a node */
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LIST_FOREACH(node, &nodelist, nodes) {
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if (node == temp)
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break;
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}
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return (node);
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}
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/* Find node by name */
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LIST_FOREACH(node, &nodelist, nodes) {
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if (node->name != NULL && strcmp(node->name, name) == 0)
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break;
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}
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return (node);
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}
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|
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/*
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* Decode a ID name, eg. "[f03034de]". Returns NULL if the
|
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* string is not valid, otherwise returns the ID cast to a
|
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* node pointer.
|
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*
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* NOTE: the returned pointer is not necessarily valid!
|
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*/
|
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static node_p
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ng_decodeidname(const char *name)
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{
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u_int32_t val;
|
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int k, len;
|
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|
||
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/* Basic checks */
|
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for (len = 0; name[len] != '\0'; len++) {
|
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const char ch = name[len];
|
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|
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if (len == 0) {
|
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if (ch != '[')
|
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return (NULL);
|
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} else if (name[len + 1] == '\0') {
|
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if (ch != ']')
|
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return (NULL);
|
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} else if (!((ch >= '0' && ch <= '9')
|
||
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|| (ch >= 'a' && ch <= 'f')
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|| (ch >= 'A' && ch <= 'F')))
|
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return (NULL);
|
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}
|
||
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if (len < 3 || len > (sizeof(val) * 2) + 2 || name[1] == '0')
|
||
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return (NULL);
|
||
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|
||
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/* Convert number to binary */
|
||
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for (val = 0, k = 1; k < len - 1; k++) {
|
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const char ch = name[k];
|
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|
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if (ch <= '9')
|
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val = (val << 4) | ((ch - '0') & 0xf);
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else
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val = (val << 4) | (((ch & 0xdf) - 'A' + 10) & 0xf);
|
||
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}
|
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return ((node_p) val);
|
||
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}
|
||
|
|
||
|
/*
|
||
|
* Remove a name from a node. This should only be called
|
||
|
* when shutting down and removing the node.
|
||
|
*/
|
||
|
void
|
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ng_unname(node_p node)
|
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{
|
||
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if (node->name) {
|
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FREE(node->name, M_NETGRAPH);
|
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node->name = NULL;
|
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ng_unref(node);
|
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}
|
||
|
}
|
||
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|
||
|
/************************************************************************
|
||
|
Hook routines
|
||
|
|
||
|
Names are not optional. Hooks are always connected, except for a
|
||
|
brief moment within these routines.
|
||
|
|
||
|
************************************************************************/
|
||
|
|
||
|
/*
|
||
|
* Remove a hook reference
|
||
|
*/
|
||
|
static void
|
||
|
ng_unref_hook(hook_p hook)
|
||
|
{
|
||
|
if (--hook->refs == 0)
|
||
|
FREE(hook, M_NETGRAPH);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Add an unconnected hook to a node. Only used internally.
|
||
|
*/
|
||
|
static int
|
||
|
ng_add_hook(node_p node, const char *name, hook_p *hookp)
|
||
|
{
|
||
|
hook_p hook;
|
||
|
int error = 0;
|
||
|
|
||
|
/* Check that the given name is good */
|
||
|
if (name == NULL) {
|
||
|
TRAP_ERROR;
|
||
|
return (EINVAL);
|
||
|
}
|
||
|
LIST_FOREACH(hook, &node->hooks, hooks) {
|
||
|
if (strcmp(hook->name, name) == 0) {
|
||
|
TRAP_ERROR;
|
||
|
return (EEXIST);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Allocate the hook and link it up */
|
||
|
MALLOC(hook, hook_p, sizeof(*hook), M_NETGRAPH, M_WAITOK);
|
||
|
if (hook == NULL) {
|
||
|
TRAP_ERROR;
|
||
|
return (ENOMEM);
|
||
|
}
|
||
|
bzero(hook, sizeof(*hook));
|
||
|
hook->refs = 1;
|
||
|
hook->flags = HK_INVALID;
|
||
|
hook->node = node;
|
||
|
node->refs++; /* each hook counts as a reference */
|
||
|
|
||
|
/* Check if the node type code has something to say about it */
|
||
|
if (node->type->newhook != NULL)
|
||
|
if ((error = (*node->type->newhook)(node, hook, name)) != 0)
|
||
|
goto fail;
|
||
|
|
||
|
/*
|
||
|
* The 'type' agrees so far, so go ahead and link it in.
|
||
|
* We'll ask again later when we actually connect the hooks.
|
||
|
*/
|
||
|
LIST_INSERT_HEAD(&node->hooks, hook, hooks);
|
||
|
node->numhooks++;
|
||
|
|
||
|
/* Set hook name */
|
||
|
MALLOC(hook->name, char *, strlen(name) + 1, M_NETGRAPH, M_WAITOK);
|
||
|
if (hook->name == NULL) {
|
||
|
error = ENOMEM;
|
||
|
LIST_REMOVE(hook, hooks);
|
||
|
node->numhooks--;
|
||
|
fail:
|
||
|
hook->node = NULL;
|
||
|
ng_unref(node);
|
||
|
ng_unref_hook(hook); /* this frees the hook */
|
||
|
return (error);
|
||
|
}
|
||
|
strcpy(hook->name, name);
|
||
|
if (hookp)
|
||
|
*hookp = hook;
|
||
|
return (error);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Connect a pair of hooks. Only used internally.
|
||
|
*/
|
||
|
static int
|
||
|
ng_connect(hook_p hook1, hook_p hook2)
|
||
|
{
|
||
|
int error;
|
||
|
|
||
|
hook1->peer = hook2;
|
||
|
hook2->peer = hook1;
|
||
|
|
||
|
/* Give each node the opportunity to veto the impending connection */
|
||
|
if (hook1->node->type->connect) {
|
||
|
if ((error = (*hook1->node->type->connect) (hook1))) {
|
||
|
ng_destroy_hook(hook1); /* also zaps hook2 */
|
||
|
return (error);
|
||
|
}
|
||
|
}
|
||
|
if (hook2->node->type->connect) {
|
||
|
if ((error = (*hook2->node->type->connect) (hook2))) {
|
||
|
ng_destroy_hook(hook2); /* also zaps hook1 */
|
||
|
return (error);
|
||
|
}
|
||
|
}
|
||
|
hook1->flags &= ~HK_INVALID;
|
||
|
hook2->flags &= ~HK_INVALID;
|
||
|
return (0);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Destroy a hook
|
||
|
*
|
||
|
* As hooks are always attached, this really destroys two hooks.
|
||
|
* The one given, and the one attached to it. Disconnect the hooks
|
||
|
* from each other first.
|
||
|
*/
|
||
|
void
|
||
|
ng_destroy_hook(hook_p hook)
|
||
|
{
|
||
|
hook_p peer = hook->peer;
|
||
|
|
||
|
hook->flags |= HK_INVALID; /* as soon as possible */
|
||
|
if (peer) {
|
||
|
peer->flags |= HK_INVALID; /* as soon as possible */
|
||
|
hook->peer = NULL;
|
||
|
peer->peer = NULL;
|
||
|
ng_disconnect_hook(peer);
|
||
|
}
|
||
|
ng_disconnect_hook(hook);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Notify the node of the hook's demise. This may result in more actions
|
||
|
* (e.g. shutdown) but we don't do that ourselves and don't know what
|
||
|
* happens there. If there is no appropriate handler, then just remove it
|
||
|
* (and decrement the reference count of it's node which in turn might
|
||
|
* make something happen).
|
||
|
*/
|
||
|
static void
|
||
|
ng_disconnect_hook(hook_p hook)
|
||
|
{
|
||
|
node_p node = hook->node;
|
||
|
|
||
|
/*
|
||
|
* Remove the hook from the node's list to avoid possible recursion
|
||
|
* in case the disconnection results in node shutdown.
|
||
|
*/
|
||
|
LIST_REMOVE(hook, hooks);
|
||
|
node->numhooks--;
|
||
|
if (node->type->disconnect) {
|
||
|
/*
|
||
|
* The type handler may elect to destroy the peer so don't
|
||
|
* trust its existance after this point.
|
||
|
*/
|
||
|
(*node->type->disconnect) (hook);
|
||
|
}
|
||
|
ng_unref(node); /* might be the last reference */
|
||
|
if (hook->name)
|
||
|
FREE(hook->name, M_NETGRAPH);
|
||
|
hook->node = NULL; /* may still be referenced elsewhere */
|
||
|
ng_unref_hook(hook);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Take two hooks on a node and merge the connection so that the given node
|
||
|
* is effectively bypassed.
|
||
|
*/
|
||
|
int
|
||
|
ng_bypass(hook_p hook1, hook_p hook2)
|
||
|
{
|
||
|
if (hook1->node != hook2->node)
|
||
|
return (EINVAL);
|
||
|
hook1->peer->peer = hook2->peer;
|
||
|
hook2->peer->peer = hook1->peer;
|
||
|
|
||
|
/* XXX If we ever cache methods on hooks update them as well */
|
||
|
hook1->peer = NULL;
|
||
|
hook2->peer = NULL;
|
||
|
ng_destroy_hook(hook1);
|
||
|
ng_destroy_hook(hook2);
|
||
|
return (0);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Install a new netgraph type
|
||
|
*/
|
||
|
int
|
||
|
ng_newtype(struct ng_type *tp)
|
||
|
{
|
||
|
const size_t namelen = strlen(tp->name);
|
||
|
|
||
|
/* Check version and type name fields */
|
||
|
if (tp->version != NG_VERSION || namelen == 0 || namelen > NG_TYPELEN) {
|
||
|
TRAP_ERROR;
|
||
|
return (EINVAL);
|
||
|
}
|
||
|
|
||
|
/* Check for name collision */
|
||
|
if (ng_findtype(tp->name) != NULL) {
|
||
|
TRAP_ERROR;
|
||
|
return (EEXIST);
|
||
|
}
|
||
|
|
||
|
/* Link in new type */
|
||
|
LIST_INSERT_HEAD(&typelist, tp, types);
|
||
|
tp->refs = 0;
|
||
|
return (0);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Look for a type of the name given
|
||
|
*/
|
||
|
struct ng_type *
|
||
|
ng_findtype(const char *typename)
|
||
|
{
|
||
|
struct ng_type *type;
|
||
|
|
||
|
LIST_FOREACH(type, &typelist, types) {
|
||
|
if (strcmp(type->name, typename) == 0)
|
||
|
break;
|
||
|
}
|
||
|
return (type);
|
||
|
}
|
||
|
|
||
|
|
||
|
/************************************************************************
|
||
|
Composite routines
|
||
|
************************************************************************/
|
||
|
|
||
|
/*
|
||
|
* Make a peer and connect. The order is arranged to minimise
|
||
|
* the work needed to back out in case of error.
|
||
|
*/
|
||
|
int
|
||
|
ng_mkpeer(node_p node, const char *name, const char *name2, char *type)
|
||
|
{
|
||
|
node_p node2;
|
||
|
hook_p hook;
|
||
|
hook_p hook2;
|
||
|
int error;
|
||
|
|
||
|
if ((error = ng_add_hook(node, name, &hook)))
|
||
|
return (error);
|
||
|
if ((error = ng_make_node(type, &node2))) {
|
||
|
ng_destroy_hook(hook);
|
||
|
return (error);
|
||
|
}
|
||
|
if ((error = ng_add_hook(node2, name2, &hook2))) {
|
||
|
ng_rmnode(node2);
|
||
|
ng_destroy_hook(hook);
|
||
|
return (error);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Actually link the two hooks together.. on failure they are
|
||
|
* destroyed so we don't have to do that here.
|
||
|
*/
|
||
|
if ((error = ng_connect(hook, hook2)))
|
||
|
ng_rmnode(node2);
|
||
|
return (error);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Connect two nodes using the specified hooks
|
||
|
*/
|
||
|
int
|
||
|
ng_con_nodes(node_p node, const char *name, node_p node2, const char *name2)
|
||
|
{
|
||
|
int error;
|
||
|
hook_p hook;
|
||
|
hook_p hook2;
|
||
|
|
||
|
if ((error = ng_add_hook(node, name, &hook)))
|
||
|
return (error);
|
||
|
if ((error = ng_add_hook(node2, name2, &hook2))) {
|
||
|
ng_destroy_hook(hook);
|
||
|
return (error);
|
||
|
}
|
||
|
return (ng_connect(hook, hook2));
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Parse and verify a string of the form: <NODE:><PATH>
|
||
|
*
|
||
|
* Such a string can refer to a specific node or a specific hook
|
||
|
* on a specific node, depending on how you look at it. In the
|
||
|
* latter case, the PATH component must not end in a dot.
|
||
|
*
|
||
|
* Both <NODE:> and <PATH> are optional. The <PATH> is a string
|
||
|
* of hook names separated by dots. This breaks out the original
|
||
|
* string, setting *nodep to "NODE" (or NULL if none) and *pathp
|
||
|
* to "PATH" (or NULL if degenerate). Also, *hookp will point to
|
||
|
* the final hook component of <PATH>, if any, otherwise NULL.
|
||
|
*
|
||
|
* This returns -1 if the path is malformed. The char ** are optional.
|
||
|
*/
|
||
|
|
||
|
int
|
||
|
ng_path_parse(char *addr, char **nodep, char **pathp, char **hookp)
|
||
|
{
|
||
|
char *node, *path, *hook;
|
||
|
int k;
|
||
|
|
||
|
/*
|
||
|
* Extract absolute NODE, if any
|
||
|
*/
|
||
|
for (path = addr; *path && *path != ':'; path++);
|
||
|
if (*path) {
|
||
|
node = addr; /* Here's the NODE */
|
||
|
*path++ = '\0'; /* Here's the PATH */
|
||
|
|
||
|
/* Node name must not be empty */
|
||
|
if (!*node)
|
||
|
return -1;
|
||
|
|
||
|
/* A name of "." is OK; otherwise '.' not allowed */
|
||
|
if (strcmp(node, ".") != 0) {
|
||
|
for (k = 0; node[k]; k++)
|
||
|
if (node[k] == '.')
|
||
|
return -1;
|
||
|
}
|
||
|
} else {
|
||
|
node = NULL; /* No absolute NODE */
|
||
|
path = addr; /* Here's the PATH */
|
||
|
}
|
||
|
|
||
|
/* Snoop for illegal characters in PATH */
|
||
|
for (k = 0; path[k]; k++)
|
||
|
if (path[k] == ':')
|
||
|
return -1;
|
||
|
|
||
|
/* Check for no repeated dots in PATH */
|
||
|
for (k = 0; path[k]; k++)
|
||
|
if (path[k] == '.' && path[k + 1] == '.')
|
||
|
return -1;
|
||
|
|
||
|
/* Remove extra (degenerate) dots from beginning or end of PATH */
|
||
|
if (path[0] == '.')
|
||
|
path++;
|
||
|
if (*path && path[strlen(path) - 1] == '.')
|
||
|
path[strlen(path) - 1] = 0;
|
||
|
|
||
|
/* If PATH has a dot, then we're not talking about a hook */
|
||
|
if (*path) {
|
||
|
for (hook = path, k = 0; path[k]; k++)
|
||
|
if (path[k] == '.') {
|
||
|
hook = NULL;
|
||
|
break;
|
||
|
}
|
||
|
} else
|
||
|
path = hook = NULL;
|
||
|
|
||
|
/* Done */
|
||
|
if (nodep)
|
||
|
*nodep = node;
|
||
|
if (pathp)
|
||
|
*pathp = path;
|
||
|
if (hookp)
|
||
|
*hookp = hook;
|
||
|
return (0);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Given a path, which may be absolute or relative, and a starting node,
|
||
|
* return the destination node. Compute the "return address" if desired.
|
||
|
*/
|
||
|
int
|
||
|
ng_path2node(node_p here, const char *address, node_p *destp, char **rtnp)
|
||
|
{
|
||
|
const node_p start = here;
|
||
|
char fullpath[NG_PATHLEN + 1];
|
||
|
char *nodename, *path, pbuf[2];
|
||
|
node_p node;
|
||
|
char *cp;
|
||
|
|
||
|
/* Initialize */
|
||
|
if (rtnp)
|
||
|
*rtnp = NULL;
|
||
|
if (destp == NULL)
|
||
|
return EINVAL;
|
||
|
*destp = NULL;
|
||
|
|
||
|
/* Make a writable copy of address for ng_path_parse() */
|
||
|
strncpy(fullpath, address, sizeof(fullpath) - 1);
|
||
|
fullpath[sizeof(fullpath) - 1] = '\0';
|
||
|
|
||
|
/* Parse out node and sequence of hooks */
|
||
|
if (ng_path_parse(fullpath, &nodename, &path, NULL) < 0) {
|
||
|
TRAP_ERROR;
|
||
|
return EINVAL;
|
||
|
}
|
||
|
if (path == NULL) {
|
||
|
pbuf[0] = '.'; /* Needs to be writable */
|
||
|
pbuf[1] = '\0';
|
||
|
path = pbuf;
|
||
|
}
|
||
|
|
||
|
/* For an absolute address, jump to the starting node */
|
||
|
if (nodename) {
|
||
|
node = ng_findname(here, nodename);
|
||
|
if (node == NULL) {
|
||
|
TRAP_ERROR;
|
||
|
return (ENOENT);
|
||
|
}
|
||
|
} else
|
||
|
node = here;
|
||
|
|
||
|
/* Now follow the sequence of hooks */
|
||
|
for (cp = path; node != NULL && *cp != '\0'; ) {
|
||
|
hook_p hook;
|
||
|
char *segment;
|
||
|
|
||
|
/*
|
||
|
* Break out the next path segment. Replace the dot we just
|
||
|
* found with a NUL; "cp" points to the next segment (or the
|
||
|
* NUL at the end).
|
||
|
*/
|
||
|
for (segment = cp; *cp != '\0'; cp++) {
|
||
|
if (*cp == '.') {
|
||
|
*cp++ = '\0';
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/* Empty segment */
|
||
|
if (*segment == '\0')
|
||
|
continue;
|
||
|
|
||
|
/* We have a segment, so look for a hook by that name */
|
||
|
LIST_FOREACH(hook, &node->hooks, hooks) {
|
||
|
if (hook->name && strcmp(hook->name, segment) == 0)
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
/* Can't get there from here... */
|
||
|
if (hook == NULL
|
||
|
|| hook->peer == NULL
|
||
|
|| (hook->flags & HK_INVALID) != 0) {
|
||
|
TRAP_ERROR;
|
||
|
return (ENOENT);
|
||
|
}
|
||
|
|
||
|
/* Hop on over to the next node */
|
||
|
node = hook->peer->node;
|
||
|
}
|
||
|
|
||
|
/* If node somehow missing, fail here (probably this is not needed) */
|
||
|
if (node == NULL) {
|
||
|
TRAP_ERROR;
|
||
|
return (ENXIO);
|
||
|
}
|
||
|
|
||
|
/* Now compute return address, i.e., the path to the sender */
|
||
|
if (rtnp != NULL) {
|
||
|
MALLOC(*rtnp, char *, NG_NODELEN + 2, M_NETGRAPH, M_WAITOK);
|
||
|
if (*rtnp == NULL) {
|
||
|
TRAP_ERROR;
|
||
|
return (ENOMEM);
|
||
|
}
|
||
|
if (start->name != NULL)
|
||
|
sprintf(*rtnp, "%s:", start->name);
|
||
|
else
|
||
|
sprintf(*rtnp, "[%lx]:", (u_long) start);
|
||
|
}
|
||
|
|
||
|
/* Done */
|
||
|
*destp = node;
|
||
|
return (0);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Call the appropriate message handler for the object.
|
||
|
* It is up to the message handler to free the message.
|
||
|
* If it's a generic message, handle it generically, otherwise
|
||
|
* call the type's message handler (if it exists)
|
||
|
*/
|
||
|
|
||
|
#define CALL_MSG_HANDLER(error, node, msg, retaddr, resp) \
|
||
|
do { \
|
||
|
if((msg)->header.typecookie == NGM_GENERIC_COOKIE) { \
|
||
|
(error) = ng_generic_msg((node), (msg), \
|
||
|
(retaddr), (resp)); \
|
||
|
} else { \
|
||
|
if ((node)->type->rcvmsg != NULL) { \
|
||
|
(error) = (*(node)->type->rcvmsg)((node), \
|
||
|
(msg), (retaddr), (resp)); \
|
||
|
} else { \
|
||
|
TRAP_ERROR; \
|
||
|
FREE((msg), M_NETGRAPH); \
|
||
|
(error) = EINVAL; \
|
||
|
} \
|
||
|
} \
|
||
|
} while (0)
|
||
|
|
||
|
|
||
|
/*
|
||
|
* Send a control message to a node
|
||
|
*/
|
||
|
int
|
||
|
ng_send_msg(node_p here, struct ng_mesg *msg, const char *address,
|
||
|
struct ng_mesg **rptr)
|
||
|
{
|
||
|
node_p dest = NULL;
|
||
|
char *retaddr = NULL;
|
||
|
int error;
|
||
|
|
||
|
/* Find the target node */
|
||
|
error = ng_path2node(here, address, &dest, &retaddr);
|
||
|
if (error) {
|
||
|
FREE(msg, M_NETGRAPH);
|
||
|
return error;
|
||
|
}
|
||
|
|
||
|
/* Make sure the resp field is null before we start */
|
||
|
if (rptr != NULL)
|
||
|
*rptr = NULL;
|
||
|
|
||
|
CALL_MSG_HANDLER(error, dest, msg, retaddr, rptr);
|
||
|
|
||
|
/* Make sure that if there is a response, it has the RESP bit set */
|
||
|
if ((error == 0) && rptr && *rptr)
|
||
|
(*rptr)->header.flags |= NGF_RESP;
|
||
|
|
||
|
/*
|
||
|
* If we had a return address it is up to us to free it. They should
|
||
|
* have taken a copy if they needed to make a delayed response.
|
||
|
*/
|
||
|
if (retaddr)
|
||
|
FREE(retaddr, M_NETGRAPH);
|
||
|
return (error);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Implement the 'generic' control messages
|
||
|
*/
|
||
|
static int
|
||
|
ng_generic_msg(node_p here, struct ng_mesg *msg, const char *retaddr,
|
||
|
struct ng_mesg **resp)
|
||
|
{
|
||
|
int error = 0;
|
||
|
|
||
|
if (msg->header.typecookie != NGM_GENERIC_COOKIE) {
|
||
|
TRAP_ERROR;
|
||
|
FREE(msg, M_NETGRAPH);
|
||
|
return (EINVAL);
|
||
|
}
|
||
|
switch (msg->header.cmd) {
|
||
|
case NGM_SHUTDOWN:
|
||
|
ng_rmnode(here);
|
||
|
break;
|
||
|
case NGM_MKPEER:
|
||
|
{
|
||
|
struct ngm_mkpeer *const mkp = (struct ngm_mkpeer *) msg->data;
|
||
|
|
||
|
if (msg->header.arglen != sizeof(*mkp)) {
|
||
|
TRAP_ERROR;
|
||
|
return (EINVAL);
|
||
|
}
|
||
|
mkp->type[sizeof(mkp->type) - 1] = '\0';
|
||
|
mkp->ourhook[sizeof(mkp->ourhook) - 1] = '\0';
|
||
|
mkp->peerhook[sizeof(mkp->peerhook) - 1] = '\0';
|
||
|
error = ng_mkpeer(here, mkp->ourhook, mkp->peerhook, mkp->type);
|
||
|
break;
|
||
|
}
|
||
|
case NGM_CONNECT:
|
||
|
{
|
||
|
struct ngm_connect *const con =
|
||
|
(struct ngm_connect *) msg->data;
|
||
|
node_p node2;
|
||
|
|
||
|
if (msg->header.arglen != sizeof(*con)) {
|
||
|
TRAP_ERROR;
|
||
|
return (EINVAL);
|
||
|
}
|
||
|
con->path[sizeof(con->path) - 1] = '\0';
|
||
|
con->ourhook[sizeof(con->ourhook) - 1] = '\0';
|
||
|
con->peerhook[sizeof(con->peerhook) - 1] = '\0';
|
||
|
error = ng_path2node(here, con->path, &node2, NULL);
|
||
|
if (error)
|
||
|
break;
|
||
|
error = ng_con_nodes(here, con->ourhook, node2, con->peerhook);
|
||
|
break;
|
||
|
}
|
||
|
case NGM_NAME:
|
||
|
{
|
||
|
struct ngm_name *const nam = (struct ngm_name *) msg->data;
|
||
|
|
||
|
if (msg->header.arglen != sizeof(*nam)) {
|
||
|
TRAP_ERROR;
|
||
|
return (EINVAL);
|
||
|
}
|
||
|
nam->name[sizeof(nam->name) - 1] = '\0';
|
||
|
error = ng_name_node(here, nam->name);
|
||
|
break;
|
||
|
}
|
||
|
case NGM_RMHOOK:
|
||
|
{
|
||
|
struct ngm_rmhook *const rmh = (struct ngm_rmhook *) msg->data;
|
||
|
hook_p hook;
|
||
|
|
||
|
if (msg->header.arglen != sizeof(*rmh)) {
|
||
|
TRAP_ERROR;
|
||
|
return (EINVAL);
|
||
|
}
|
||
|
rmh->ourhook[sizeof(rmh->ourhook) - 1] = '\0';
|
||
|
LIST_FOREACH(hook, &here->hooks, hooks) {
|
||
|
if (hook->name && strcmp(hook->name, rmh->ourhook) == 0)
|
||
|
break;
|
||
|
}
|
||
|
if (hook)
|
||
|
ng_destroy_hook(hook);
|
||
|
break;
|
||
|
}
|
||
|
case NGM_NODEINFO:
|
||
|
{
|
||
|
struct nodeinfo *ni;
|
||
|
struct ng_mesg *rp;
|
||
|
|
||
|
/* Get response struct */
|
||
|
if (resp == NULL) {
|
||
|
error = EINVAL;
|
||
|
break;
|
||
|
}
|
||
|
NG_MKRESPONSE(rp, msg, sizeof(*ni), M_NOWAIT);
|
||
|
if (rp == NULL) {
|
||
|
error = ENOMEM;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
/* Fill in node info */
|
||
|
ni = (struct nodeinfo *) rp->data;
|
||
|
if (here->name != NULL)
|
||
|
strncpy(ni->name, here->name, NG_NODELEN);
|
||
|
strncpy(ni->type, here->type->name, NG_TYPELEN);
|
||
|
ni->id = (u_int32_t) here;
|
||
|
ni->hooks = here->numhooks;
|
||
|
*resp = rp;
|
||
|
break;
|
||
|
}
|
||
|
case NGM_LISTHOOKS:
|
||
|
{
|
||
|
const int nhooks = here->numhooks;
|
||
|
struct hooklist *hl;
|
||
|
struct nodeinfo *ni;
|
||
|
struct ng_mesg *rp;
|
||
|
hook_p hook;
|
||
|
|
||
|
/* Get response struct */
|
||
|
if (resp == NULL) {
|
||
|
error = EINVAL;
|
||
|
break;
|
||
|
}
|
||
|
NG_MKRESPONSE(rp, msg, sizeof(*hl)
|
||
|
+ (nhooks * sizeof(struct linkinfo)), M_NOWAIT);
|
||
|
if (rp == NULL) {
|
||
|
error = ENOMEM;
|
||
|
break;
|
||
|
}
|
||
|
hl = (struct hooklist *) rp->data;
|
||
|
ni = &hl->nodeinfo;
|
||
|
|
||
|
/* Fill in node info */
|
||
|
if (here->name)
|
||
|
strncpy(ni->name, here->name, NG_NODELEN);
|
||
|
strncpy(ni->type, here->type->name, NG_TYPELEN);
|
||
|
ni->id = (u_int32_t) here;
|
||
|
|
||
|
/* Cycle through the linked list of hooks */
|
||
|
ni->hooks = 0;
|
||
|
LIST_FOREACH(hook, &here->hooks, hooks) {
|
||
|
struct linkinfo *const link = &hl->link[ni->hooks];
|
||
|
|
||
|
if (ni->hooks >= nhooks) {
|
||
|
log(LOG_ERR, "%s: number of %s changed\n",
|
||
|
__FUNCTION__, "hooks");
|
||
|
break;
|
||
|
}
|
||
|
if ((hook->flags & HK_INVALID) != 0)
|
||
|
continue;
|
||
|
strncpy(link->ourhook, hook->name, NG_HOOKLEN);
|
||
|
strncpy(link->peerhook, hook->peer->name, NG_HOOKLEN);
|
||
|
if (hook->peer->node->name != NULL)
|
||
|
strncpy(link->nodeinfo.name,
|
||
|
hook->peer->node->name, NG_NODELEN);
|
||
|
strncpy(link->nodeinfo.type,
|
||
|
hook->peer->node->type->name, NG_TYPELEN);
|
||
|
link->nodeinfo.id = (u_int32_t) hook->peer->node;
|
||
|
link->nodeinfo.hooks = hook->peer->node->numhooks;
|
||
|
ni->hooks++;
|
||
|
}
|
||
|
*resp = rp;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case NGM_LISTNAMES:
|
||
|
case NGM_LISTNODES:
|
||
|
{
|
||
|
const int unnamed = (msg->header.cmd == NGM_LISTNODES);
|
||
|
struct namelist *nl;
|
||
|
struct ng_mesg *rp;
|
||
|
node_p node;
|
||
|
int num = 0;
|
||
|
|
||
|
if (resp == NULL) {
|
||
|
error = EINVAL;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
/* Count number of nodes */
|
||
|
LIST_FOREACH(node, &nodelist, nodes) {
|
||
|
if (unnamed || node->name != NULL)
|
||
|
num++;
|
||
|
}
|
||
|
|
||
|
/* Get response struct */
|
||
|
if (resp == NULL) {
|
||
|
error = EINVAL;
|
||
|
break;
|
||
|
}
|
||
|
NG_MKRESPONSE(rp, msg, sizeof(*nl)
|
||
|
+ (num * sizeof(struct nodeinfo)), M_NOWAIT);
|
||
|
if (rp == NULL) {
|
||
|
error = ENOMEM;
|
||
|
break;
|
||
|
}
|
||
|
nl = (struct namelist *) rp->data;
|
||
|
|
||
|
/* Cycle through the linked list of nodes */
|
||
|
nl->numnames = 0;
|
||
|
LIST_FOREACH(node, &nodelist, nodes) {
|
||
|
struct nodeinfo *const np = &nl->nodeinfo[nl->numnames];
|
||
|
|
||
|
if (nl->numnames >= num) {
|
||
|
log(LOG_ERR, "%s: number of %s changed\n",
|
||
|
__FUNCTION__, "nodes");
|
||
|
break;
|
||
|
}
|
||
|
if ((node->flags & NG_INVALID) != 0)
|
||
|
continue;
|
||
|
if (!unnamed && node->name == NULL)
|
||
|
continue;
|
||
|
if (node->name != NULL)
|
||
|
strncpy(np->name, node->name, NG_NODELEN);
|
||
|
strncpy(np->type, node->type->name, NG_TYPELEN);
|
||
|
np->id = (u_int32_t) node;
|
||
|
np->hooks = node->numhooks;
|
||
|
nl->numnames++;
|
||
|
}
|
||
|
*resp = rp;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case NGM_LISTTYPES:
|
||
|
{
|
||
|
struct typelist *tl;
|
||
|
struct ng_mesg *rp;
|
||
|
struct ng_type *type;
|
||
|
int num = 0;
|
||
|
|
||
|
if (resp == NULL) {
|
||
|
error = EINVAL;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
/* Count number of types */
|
||
|
LIST_FOREACH(type, &typelist, types)
|
||
|
num++;
|
||
|
|
||
|
/* Get response struct */
|
||
|
if (resp == NULL) {
|
||
|
error = EINVAL;
|
||
|
break;
|
||
|
}
|
||
|
NG_MKRESPONSE(rp, msg, sizeof(*tl)
|
||
|
+ (num * sizeof(struct typeinfo)), M_NOWAIT);
|
||
|
if (rp == NULL) {
|
||
|
error = ENOMEM;
|
||
|
break;
|
||
|
}
|
||
|
tl = (struct typelist *) rp->data;
|
||
|
|
||
|
/* Cycle through the linked list of types */
|
||
|
tl->numtypes = 0;
|
||
|
LIST_FOREACH(type, &typelist, types) {
|
||
|
struct typeinfo *const tp = &tl->typeinfo[tl->numtypes];
|
||
|
|
||
|
if (tl->numtypes >= num) {
|
||
|
log(LOG_ERR, "%s: number of %s changed\n",
|
||
|
__FUNCTION__, "types");
|
||
|
break;
|
||
|
}
|
||
|
strncpy(tp->typename, type->name, NG_TYPELEN);
|
||
|
tp->numnodes = type->refs;
|
||
|
tl->numtypes++;
|
||
|
}
|
||
|
*resp = rp;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
case NGM_TEXT_STATUS:
|
||
|
/*
|
||
|
* This one is tricky as it passes the command down to the
|
||
|
* actual node, even though it is a generic type command.
|
||
|
* This means we must assume that the msg is already freed
|
||
|
* when control passes back to us.
|
||
|
*/
|
||
|
if (resp == NULL) {
|
||
|
error = EINVAL;
|
||
|
break;
|
||
|
}
|
||
|
if (here->type->rcvmsg != NULL)
|
||
|
return((*here->type->rcvmsg)(here, msg, retaddr, resp));
|
||
|
/* Fall through if rcvmsg not supported */
|
||
|
default:
|
||
|
TRAP_ERROR;
|
||
|
error = EINVAL;
|
||
|
}
|
||
|
FREE(msg, M_NETGRAPH);
|
||
|
return (error);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Send a data packet to a node. If the recipient has no
|
||
|
* 'receive data' method, then silently discard the packet.
|
||
|
*/
|
||
|
int
|
||
|
ng_send_data(hook_p hook, struct mbuf *m, meta_p meta)
|
||
|
{
|
||
|
int (*rcvdata)(hook_p, struct mbuf *, meta_p);
|
||
|
int error;
|
||
|
|
||
|
#ifdef DIAGNOSTIC
|
||
|
if ((m->m_flags & M_PKTHDR) == 0)
|
||
|
panic(__FUNCTION__);
|
||
|
#endif
|
||
|
if (hook && (hook->flags & HK_INVALID) == 0) {
|
||
|
rcvdata = hook->peer->node->type->rcvdata;
|
||
|
if (rcvdata != NULL)
|
||
|
error = (*rcvdata)(hook->peer, m, meta);
|
||
|
else {
|
||
|
error = 0;
|
||
|
NG_FREE_DATA(m, meta);
|
||
|
}
|
||
|
} else {
|
||
|
TRAP_ERROR;
|
||
|
error = ENOTCONN;
|
||
|
NG_FREE_DATA(m, meta);
|
||
|
}
|
||
|
return (error);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Send a queued data packet to a node. If the recipient has no
|
||
|
* 'receive queued data' method, then try the 'receive data' method above.
|
||
|
*/
|
||
|
int
|
||
|
ng_send_dataq(hook_p hook, struct mbuf *m, meta_p meta)
|
||
|
{
|
||
|
int (*rcvdataq)(hook_p, struct mbuf *, meta_p);
|
||
|
int error;
|
||
|
|
||
|
#ifdef DIAGNOSTIC
|
||
|
if ((m->m_flags & M_PKTHDR) == 0)
|
||
|
panic(__FUNCTION__);
|
||
|
#endif
|
||
|
if (hook && (hook->flags & HK_INVALID) == 0) {
|
||
|
rcvdataq = hook->peer->node->type->rcvdataq;
|
||
|
if (rcvdataq != NULL)
|
||
|
error = (*rcvdataq)(hook->peer, m, meta);
|
||
|
else {
|
||
|
error = ng_send_data(hook, m, meta);
|
||
|
}
|
||
|
} else {
|
||
|
TRAP_ERROR;
|
||
|
error = ENOTCONN;
|
||
|
NG_FREE_DATA(m, meta);
|
||
|
}
|
||
|
return (error);
|
||
|
}
|
||
|
|
||
|
/************************************************************************
|
||
|
Module routines
|
||
|
************************************************************************/
|
||
|
|
||
|
/*
|
||
|
* Handle the loading/unloading of a netgraph node type module
|
||
|
*/
|
||
|
int
|
||
|
ng_mod_event(module_t mod, int event, void *data)
|
||
|
{
|
||
|
struct ng_type *const type = data;
|
||
|
int s, error = 0;
|
||
|
|
||
|
switch (event) {
|
||
|
case MOD_LOAD:
|
||
|
|
||
|
/* Register new netgraph node type */
|
||
|
s = splnet();
|
||
|
if ((error = ng_newtype(type)) != 0) {
|
||
|
splx(s);
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
/* Call type specific code */
|
||
|
if (type->mod_event != NULL)
|
||
|
if ((error = (*type->mod_event)(mod, event, data)) != 0)
|
||
|
LIST_REMOVE(type, types);
|
||
|
splx(s);
|
||
|
break;
|
||
|
|
||
|
case MOD_UNLOAD:
|
||
|
s = splnet();
|
||
|
if (type->refs != 0) /* make sure no nodes exist! */
|
||
|
error = EBUSY;
|
||
|
else {
|
||
|
if (type->mod_event != NULL) { /* check with type */
|
||
|
error = (*type->mod_event)(mod, event, data);
|
||
|
if (error != 0) { /* type refuses.. */
|
||
|
splx(s);
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
LIST_REMOVE(type, types);
|
||
|
}
|
||
|
splx(s);
|
||
|
break;
|
||
|
|
||
|
default:
|
||
|
if (type->mod_event != NULL)
|
||
|
error = (*type->mod_event)(mod, event, data);
|
||
|
else
|
||
|
error = 0; /* XXX ? */
|
||
|
break;
|
||
|
}
|
||
|
return (error);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Handle loading and unloading for this code.
|
||
|
* The only thing we need to link into is the NETISR strucure.
|
||
|
*/
|
||
|
static int
|
||
|
ngb_mod_event(module_t mod, int event, void *data)
|
||
|
{
|
||
|
int s, error = 0;
|
||
|
|
||
|
switch (event) {
|
||
|
case MOD_LOAD:
|
||
|
/* Register line discipline */
|
||
|
s = splimp();
|
||
|
error = register_netisr(NETISR_NETGRAPH, ngintr);
|
||
|
splx(s);
|
||
|
break;
|
||
|
case MOD_UNLOAD:
|
||
|
/* You cant unload it because an interface may be using it. */
|
||
|
error = EBUSY;
|
||
|
break;
|
||
|
default:
|
||
|
error = EOPNOTSUPP;
|
||
|
break;
|
||
|
}
|
||
|
return (error);
|
||
|
}
|
||
|
|
||
|
static moduledata_t netgraph_mod = {
|
||
|
"netgraph",
|
||
|
ngb_mod_event,
|
||
|
(NULL)
|
||
|
};
|
||
|
DECLARE_MODULE(netgraph, netgraph_mod, SI_SUB_DRIVERS, SI_ORDER_MIDDLE);
|
||
|
|
||
|
/************************************************************************
|
||
|
Queueing routines
|
||
|
************************************************************************/
|
||
|
|
||
|
/* The structure for queueing across ISR switches */
|
||
|
struct ng_queue_entry {
|
||
|
u_long flags;
|
||
|
struct ng_queue_entry *next;
|
||
|
union {
|
||
|
struct {
|
||
|
hook_p da_hook; /* target hook */
|
||
|
struct mbuf *da_m;
|
||
|
meta_p da_meta;
|
||
|
} data;
|
||
|
struct {
|
||
|
struct ng_mesg *msg_msg;
|
||
|
node_p msg_node;
|
||
|
void *msg_retaddr;
|
||
|
} msg;
|
||
|
} body;
|
||
|
};
|
||
|
#define NGQF_DATA 0x01 /* the queue element is data */
|
||
|
#define NGQF_MESG 0x02 /* the queue element is a message */
|
||
|
|
||
|
static struct ng_queue_entry *ngqbase; /* items to be unqueued */
|
||
|
static struct ng_queue_entry *ngqlast; /* last item queued */
|
||
|
static const int ngqroom = 64; /* max items to queue */
|
||
|
static int ngqsize; /* number of items in queue */
|
||
|
|
||
|
static struct ng_queue_entry *ngqfree; /* free ones */
|
||
|
static const int ngqfreemax = 16;/* cache at most this many */
|
||
|
static int ngqfreesize; /* number of cached entries */
|
||
|
|
||
|
/*
|
||
|
* Get a queue entry
|
||
|
*/
|
||
|
static struct ng_queue_entry *
|
||
|
ng_getqblk(void)
|
||
|
{
|
||
|
register struct ng_queue_entry *q;
|
||
|
int s;
|
||
|
|
||
|
/* Could be guarding against tty ints or whatever */
|
||
|
s = splhigh();
|
||
|
|
||
|
/* Try get a cached queue block, or else allocate a new one */
|
||
|
if ((q = ngqfree) == NULL) {
|
||
|
splx(s);
|
||
|
if (ngqsize < ngqroom) { /* don't worry about races */
|
||
|
MALLOC(q, struct ng_queue_entry *,
|
||
|
sizeof(*q), M_NETGRAPH, M_NOWAIT);
|
||
|
}
|
||
|
} else {
|
||
|
ngqfree = q->next;
|
||
|
ngqfreesize--;
|
||
|
splx(s);
|
||
|
}
|
||
|
return (q);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Release a queue entry
|
||
|
*/
|
||
|
#define RETURN_QBLK(q) \
|
||
|
do { \
|
||
|
int s; \
|
||
|
if (ngqfreesize < ngqfreemax) { /* don't worry about races */ \
|
||
|
s = splhigh(); \
|
||
|
(q)->next = ngqfree; \
|
||
|
ngqfree = (q); \
|
||
|
ngqfreesize++; \
|
||
|
splx(s); \
|
||
|
} else { \
|
||
|
FREE((q), M_NETGRAPH); \
|
||
|
} \
|
||
|
} while (0)
|
||
|
|
||
|
/*
|
||
|
* Running at a raised (but we don't know which) processor priority level,
|
||
|
* put the data onto a queue to be picked up by another PPL (probably splnet)
|
||
|
*/
|
||
|
int
|
||
|
ng_queue_data(hook_p hook, struct mbuf *m, meta_p meta)
|
||
|
{
|
||
|
struct ng_queue_entry *q;
|
||
|
int s;
|
||
|
|
||
|
if (hook == NULL) {
|
||
|
NG_FREE_DATA(m, meta);
|
||
|
return (0);
|
||
|
}
|
||
|
if ((q = ng_getqblk()) == NULL) {
|
||
|
NG_FREE_DATA(m, meta);
|
||
|
return (ENOBUFS);
|
||
|
}
|
||
|
|
||
|
/* Fill out the contents */
|
||
|
q->flags = NGQF_DATA;
|
||
|
q->next = NULL;
|
||
|
q->body.data.da_hook = hook;
|
||
|
q->body.data.da_m = m;
|
||
|
q->body.data.da_meta = meta;
|
||
|
hook->refs++; /* don't let it go away while on the queue */
|
||
|
|
||
|
/* Put it on the queue */
|
||
|
s = splhigh();
|
||
|
if (ngqbase) {
|
||
|
ngqlast->next = q;
|
||
|
} else {
|
||
|
ngqbase = q;
|
||
|
}
|
||
|
ngqlast = q;
|
||
|
ngqsize++;
|
||
|
splx(s);
|
||
|
|
||
|
/* Schedule software interrupt to handle it later */
|
||
|
schednetisr(NETISR_NETGRAPH);
|
||
|
return (0);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Running at a raised (but we don't know which) processor priority level,
|
||
|
* put the msg onto a queue to be picked up by another PPL (probably splnet)
|
||
|
*/
|
||
|
int
|
||
|
ng_queue_msg(node_p here, struct ng_mesg * msg, int len, const char *address)
|
||
|
{
|
||
|
register struct ng_queue_entry *q;
|
||
|
int s;
|
||
|
node_p dest = NULL;
|
||
|
char *retaddr = NULL;
|
||
|
int error;
|
||
|
|
||
|
/* Find the target node. Note that this trashes address */
|
||
|
error = ng_path2node(here, address, &dest, &retaddr);
|
||
|
if (error) {
|
||
|
FREE(msg, M_NETGRAPH);
|
||
|
return (error);
|
||
|
}
|
||
|
if ((q = ng_getqblk()) == NULL) {
|
||
|
FREE(msg, M_NETGRAPH);
|
||
|
if (retaddr)
|
||
|
FREE(retaddr, M_NETGRAPH);
|
||
|
return (ENOBUFS);
|
||
|
}
|
||
|
|
||
|
/* Fill out the contents */
|
||
|
q->flags = NGQF_MESG;
|
||
|
q->next = NULL;
|
||
|
q->body.msg.msg_node = dest;
|
||
|
q->body.msg.msg_msg = msg;
|
||
|
q->body.msg.msg_retaddr = retaddr;
|
||
|
dest->refs++; /* don't let it go away while on the queue */
|
||
|
|
||
|
/* Put it on the queue */
|
||
|
s = splhigh();
|
||
|
if (ngqbase) {
|
||
|
ngqlast->next = q;
|
||
|
} else {
|
||
|
ngqbase = q;
|
||
|
}
|
||
|
ngqlast = q;
|
||
|
ngqsize++;
|
||
|
splx(s);
|
||
|
|
||
|
/* Schedule software interrupt to handle it later */
|
||
|
schednetisr(NETISR_NETGRAPH);
|
||
|
return (0);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
* Pick an item off the queue, process it, and dispose of the queue entry.
|
||
|
* Should be running at splnet.
|
||
|
*/
|
||
|
static void
|
||
|
ngintr(void)
|
||
|
{
|
||
|
hook_p hook;
|
||
|
struct ng_queue_entry *ngq;
|
||
|
struct mbuf *m;
|
||
|
meta_p meta;
|
||
|
void *retaddr;
|
||
|
struct ng_mesg *msg;
|
||
|
node_p node;
|
||
|
int error = 0;
|
||
|
int s;
|
||
|
|
||
|
while (1) {
|
||
|
s = splhigh();
|
||
|
if ((ngq = ngqbase)) {
|
||
|
ngqbase = ngq->next;
|
||
|
ngqsize--;
|
||
|
}
|
||
|
splx(s);
|
||
|
if (ngq == NULL)
|
||
|
return;
|
||
|
switch (ngq->flags) {
|
||
|
case NGQF_DATA:
|
||
|
hook = ngq->body.data.da_hook;
|
||
|
m = ngq->body.data.da_m;
|
||
|
meta = ngq->body.data.da_meta;
|
||
|
RETURN_QBLK(ngq);
|
||
|
NG_SEND_DATAQ(error, hook, m, meta);
|
||
|
ng_unref_hook(hook);
|
||
|
break;
|
||
|
case NGQF_MESG:
|
||
|
node = ngq->body.msg.msg_node;
|
||
|
msg = ngq->body.msg.msg_msg;
|
||
|
retaddr = ngq->body.msg.msg_retaddr;
|
||
|
RETURN_QBLK(ngq);
|
||
|
if (node->flags & NG_INVALID) {
|
||
|
FREE(msg, M_NETGRAPH);
|
||
|
} else {
|
||
|
CALL_MSG_HANDLER(error, node, msg,
|
||
|
retaddr, NULL);
|
||
|
}
|
||
|
ng_unref(node);
|
||
|
if (retaddr)
|
||
|
FREE(retaddr, M_NETGRAPH);
|
||
|
break;
|
||
|
default:
|
||
|
RETURN_QBLK(ngq);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|