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Add new async_drain to the callout system. This is so-far not used but
should be used by TCP for sure in its cleanup of the IN-PCB (will be coming shortly). Sponsored by: Netflix Inc. Differential Revision: https://reviews.freebsd.org/D4076
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Notes:
svn2git
2020-12-20 02:59:44 +00:00
svn path=/head/; revision=290664
@ -35,6 +35,7 @@
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.Sh NAME
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.Nm callout_active ,
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.Nm callout_deactivate ,
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.Nm callout_async_drain ,
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.Nm callout_drain ,
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.Nm callout_handle_init ,
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.Nm callout_init ,
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@ -69,6 +70,8 @@ typedef void timeout_t (void *);
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.Ft void
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.Fn callout_deactivate "struct callout *c"
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.Ft int
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.Fn callout_async_drain "struct callout *c" "timeout_t *drain"
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.Ft int
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.Fn callout_drain "struct callout *c"
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.Ft void
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.Fn callout_handle_init "struct callout_handle *handle"
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@ -236,17 +239,42 @@ The function
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cancels a callout
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.Fa c
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if it is currently pending.
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If the callout is pending, then
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If the callout is pending and successfuly stopped, then
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.Fn callout_stop
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returns a non-zero value.
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If the callout is not set,
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has already been serviced,
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or is currently being serviced,
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returns a value of one.
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If the callout is not set, or
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has already been serviced, then
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negative one is returned.
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If the callout is currently being serviced and cannot be stopped,
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then zero will be returned.
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If the callout has an associated lock,
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then that lock must be held when this function is called.
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.Pp
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The function
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.Fn callout_async_drain
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is identical to
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.Fn callout_stop
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with one difference.
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When
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.Fn callout_async_drain
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returns zero it will arrange for the function
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.Fa drain
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to be called using the same argument given to the
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.Fn callout_reset
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function.
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.Fn callout_async_drain
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If the callout has an associated lock,
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then that lock must be held when this function is called.
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Note that when stopping multiple callouts that use the same lock it is possible
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to get multiple return's of zero and multiple calls to the
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.Fa drain
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function, depending upon which CPU's the callouts are running. The
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.Fa drain
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function itself is called from the context of the completing callout
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i.e. softclock or hardclock, just like a callout itself.
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p
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.Pp
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The function
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.Fn callout_drain
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is identical to
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.Fn callout_stop
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@ -136,6 +136,7 @@ u_int callwheelsize, callwheelmask;
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*/
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struct cc_exec {
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struct callout *cc_curr;
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void (*cc_drain)(void *);
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#ifdef SMP
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void (*ce_migration_func)(void *);
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void *ce_migration_arg;
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@ -170,6 +171,7 @@ struct callout_cpu {
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#define callout_migrating(c) ((c)->c_iflags & CALLOUT_DFRMIGRATION)
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#define cc_exec_curr(cc, dir) cc->cc_exec_entity[dir].cc_curr
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#define cc_exec_drain(cc, dir) cc->cc_exec_entity[dir].cc_drain
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#define cc_exec_next(cc) cc->cc_next
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#define cc_exec_cancel(cc, dir) cc->cc_exec_entity[dir].cc_cancel
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#define cc_exec_waiting(cc, dir) cc->cc_exec_entity[dir].cc_waiting
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@ -679,6 +681,7 @@ softclock_call_cc(struct callout *c, struct callout_cpu *cc,
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cc_exec_curr(cc, direct) = c;
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cc_exec_cancel(cc, direct) = false;
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cc_exec_drain(cc, direct) = NULL;
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CC_UNLOCK(cc);
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if (c_lock != NULL) {
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class->lc_lock(c_lock, lock_status);
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@ -744,6 +747,15 @@ softclock_call_cc(struct callout *c, struct callout_cpu *cc,
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CC_LOCK(cc);
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KASSERT(cc_exec_curr(cc, direct) == c, ("mishandled cc_curr"));
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cc_exec_curr(cc, direct) = NULL;
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if (cc_exec_drain(cc, direct)) {
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void (*drain)(void *);
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drain = cc_exec_drain(cc, direct);
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cc_exec_drain(cc, direct) = NULL;
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CC_UNLOCK(cc);
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drain(c_arg);
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CC_LOCK(cc);
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}
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if (cc_exec_waiting(cc, direct)) {
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/*
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* There is someone waiting for the
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@ -1145,7 +1157,7 @@ callout_schedule(struct callout *c, int to_ticks)
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}
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int
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_callout_stop_safe(struct callout *c, int safe)
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_callout_stop_safe(struct callout *c, int safe, void (*drain)(void *))
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{
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struct callout_cpu *cc, *old_cc;
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struct lock_class *class;
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@ -1225,19 +1237,22 @@ _callout_stop_safe(struct callout *c, int safe)
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* stop it by other means however.
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*/
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if (!(c->c_iflags & CALLOUT_PENDING)) {
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c->c_flags &= ~CALLOUT_ACTIVE;
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/*
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* If it wasn't on the queue and it isn't the current
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* callout, then we can't stop it, so just bail.
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* It probably has already been run (if locking
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* is properly done). You could get here if the caller
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* calls stop twice in a row for example. The second
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* call would fall here without CALLOUT_ACTIVE set.
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*/
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c->c_flags &= ~CALLOUT_ACTIVE;
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if (cc_exec_curr(cc, direct) != c) {
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CTR3(KTR_CALLOUT, "failed to stop %p func %p arg %p",
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c, c->c_func, c->c_arg);
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CC_UNLOCK(cc);
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if (sq_locked)
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sleepq_release(&cc_exec_waiting(cc, direct));
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return (0);
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return (-1);
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}
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if (safe) {
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@ -1298,14 +1313,16 @@ _callout_stop_safe(struct callout *c, int safe)
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CC_LOCK(cc);
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}
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} else if (use_lock &&
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!cc_exec_cancel(cc, direct)) {
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!cc_exec_cancel(cc, direct) && (drain == NULL)) {
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/*
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* The current callout is waiting for its
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* lock which we hold. Cancel the callout
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* and return. After our caller drops the
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* lock, the callout will be skipped in
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* softclock().
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* softclock(). This *only* works with a
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* callout_stop() *not* callout_drain() or
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* callout_async_drain().
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*/
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cc_exec_cancel(cc, direct) = true;
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CTR3(KTR_CALLOUT, "cancelled %p func %p arg %p",
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@ -1351,11 +1368,17 @@ _callout_stop_safe(struct callout *c, int safe)
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#endif
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CTR3(KTR_CALLOUT, "postponing stop %p func %p arg %p",
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c, c->c_func, c->c_arg);
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if (drain) {
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cc_exec_drain(cc, direct) = drain;
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}
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CC_UNLOCK(cc);
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return (0);
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}
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CTR3(KTR_CALLOUT, "failed to stop %p func %p arg %p",
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c, c->c_func, c->c_arg);
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if (drain) {
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cc_exec_drain(cc, direct) = drain;
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}
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CC_UNLOCK(cc);
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KASSERT(!sq_locked, ("sleepqueue chain still locked"));
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return (0);
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@ -81,7 +81,7 @@ struct callout_handle {
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*/
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#define callout_active(c) ((c)->c_flags & CALLOUT_ACTIVE)
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#define callout_deactivate(c) ((c)->c_flags &= ~CALLOUT_ACTIVE)
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#define callout_drain(c) _callout_stop_safe(c, 1)
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#define callout_drain(c) _callout_stop_safe(c, 1, NULL)
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void callout_init(struct callout *, int);
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void _callout_init_lock(struct callout *, struct lock_object *, int);
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#define callout_init_mtx(c, mtx, flags) \
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@ -119,10 +119,11 @@ int callout_schedule(struct callout *, int);
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int callout_schedule_on(struct callout *, int, int);
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#define callout_schedule_curcpu(c, on_tick) \
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callout_schedule_on((c), (on_tick), PCPU_GET(cpuid))
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#define callout_stop(c) _callout_stop_safe(c, 0)
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int _callout_stop_safe(struct callout *, int);
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#define callout_stop(c) _callout_stop_safe(c, 0, NULL)
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int _callout_stop_safe(struct callout *, int, void (*)(void *));
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void callout_process(sbintime_t now);
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#define callout_async_drain(c, d) \
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_callout_stop_safe(c, 0, d)
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#endif
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#endif /* _SYS_CALLOUT_H_ */
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