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pf: Always initialise pf_fragment.fr_flags

When we allocate the struct pf_fragment in pf_fillup_fragment() we forgot to
initialise the fr_flags field. As a result we sometimes mistakenly thought the
fragment to not be a buffered fragment. This resulted in panics because we'd end
up freeing the pf_fragment but not removing it from V_pf_fragqueue (believing it
to be part of V_pf_cachequeue).
The next time we iterated V_pf_fragqueue we'd use a freed object and panic.

While here also fix a pf_fragment use after free in pf_normalize_ip().
pf_reassemble() frees the pf_fragment, so we can't use it any more.

PR:		201879, 201932
MFC after:	5 days
This commit is contained in:
Kristof Provost 2015-07-29 06:35:36 +00:00
parent 3720b82fa8
commit 48c29b118e
Notes: svn2git 2020-12-20 02:59:44 +00:00
svn path=/head/; revision=285999

View File

@ -431,6 +431,7 @@ pf_fillup_fragment(struct pf_fragment_cmp *key, struct pf_frent *frent,
}
*(struct pf_fragment_cmp *)frag = *key;
frag->fr_flags = 0;
frag->fr_timeout = time_second;
frag->fr_maxlen = frent->fe_len;
TAILQ_INIT(&frag->fr_queue);
@ -1284,9 +1285,6 @@ pf_normalize_ip(struct mbuf **m0, int dir, struct pfi_kif *kif, u_short *reason,
if (m == NULL)
return (PF_DROP);
if (frag != NULL && (frag->fr_flags & PFFRAG_DROP))
goto drop;
h = mtod(m, struct ip *);
} else {
/* non-buffering fragment cache (drops or masks overlaps) */