mirror of
https://git.FreeBSD.org/src.git
synced 2025-01-20 15:43:16 +00:00
Nuke some stray files that stopped getting imported ages ago.
This commit is contained in:
parent
17fca17112
commit
7676d5c902
Notes:
svn2git
2020-12-20 02:59:44 +00:00
svn path=/vendor/cvs/dist/; revision=81426
@ -1,97 +0,0 @@
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#!/usr/bin/perl
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# The version of the remote shell program on some Linuxes, at least,
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# misuses GNU getopt in such a way that it plucks arguments to rsh
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# that look like command-line switches from anywhere in rsh's
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# arguments. This is the Wrong Thing to do, and causes older versions
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# of CCVS to break.
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# In addition, if we live behind a firewall and have to construct a
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# "pipeline" of rshes through different machines in order to get to
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# the outside world, each rshd along the way undoes the hard work CCVS
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# does to put the command to be executed at the far end into a single
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# argument. Sigh.
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# This script is a very minimal wrapper to rsh which makes sure that
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# the commands to be executed remotely are packed into a single
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# argument before we call exec(). It works on the idea of a "proxy
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# chain", which is a set of machines you go through to get to the CCVS
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# server machine.
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# Each host you go through before you reach the CCVS server machine
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# should have a copy of this script somewhere (preferably accessible
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# directly from your PATH envariable). In addition, each host you go
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# through before you reach the firewall should have the CVS_PROXY_HOST
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# envariable set to the next machine in the chain, and CVS_PROXY_USER
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# set if necessary.
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# This really isn't as complex as it sounds. Honest.
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# Bryan O'Sullivan <bos@serpentine.com> April 1995
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$usage = "usage: ccvs-rsh hostname [-l username] command [...]\n";
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if ($#ARGV < 1) {
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print STDERR $usage;
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exit 1;
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}
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# Try to pick a sane version of the remote shell command to run. This
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# only understands BSD and Linux machines; if your remote shell is
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# called "remsh" under some System V (e.g. HP-SUX), you should edit
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# the line manually to suit yourself.
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$rsh = (-x "/usr/ucb/rsh") ? "/usr/ucb/rsh" : "/usr/bin/rsh";
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# If you are not rshing directly to the CCVS server machine, make the
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# following variable point at ccvs-rsh on the next machine in the
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# proxy chain. If it's accessible through the PATH envariable, you
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# can just set this to "ccvs-rsh".
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$ccvs_rsh = "ccvs-rsh";
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# There shouldn't be any user-serviceable parts beyond this point.
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$host = $ARGV[0];
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if ($ARGV[1] eq "-l") {
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if ($#ARGV < 3) {
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print STDERR $usage;
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exit 1;
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}
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$user = $ARGV[2];
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$cbase = 3;
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} else {
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$cbase = 1;
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}
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# You might think you shoul be able to do something like
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# $command = join(' ', $ARGV[$cbase..$#ARGV]);
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# to achieve the effect of the following block of code, but it doesn't
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# work under Perl 4 on Linux, at least. Sigh.
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$command = $ARGV[$cbase];
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for ($cbase++; $cbase <= $#ARGV; $cbase++) {
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$command .= " " . $ARGV[$cbase];
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}
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if (defined $ENV{"CVS_PROXY_HOST"}) {
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$command = (defined $user)
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? "$ccvs_rsh $host -l $user $command"
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: "$ccvs_rsh $host $command";
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if (defined $ENV{"CVS_PROXY_USER"}) {
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exec ($rsh, $ENV{"CVS_PROXY_HOST"}, "-l", $ENV{"CVS_PROXY_USER"},
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$command);
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} else {
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exec ($rsh, $ENV{"CVS_PROXY_HOST"}, $command);
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}
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} elsif (defined $user) {
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exec ($rsh, $host, "-l", $user, $command);
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} else {
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if (defined $ENV{"CVS_PROXY_USER"}) {
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exec ($rsh, $host, "-l", $ENV{"CVS_PROXY_USER"}, $command);
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} else {
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exec ($rsh, $host, $command);
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}
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}
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@ -1,107 +0,0 @@
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/* This will develop into the inted-like program which
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we may want to use for a server on Win95/NT. Right now
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it is just a test program ("telnet foo 2401" and you'll
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get a message). */
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#include <winsock.h>
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#include <stdio.h>
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#include <io.h>
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#include <process.h>
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int
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main ()
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{
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struct sockaddr_in sa;
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SOCKET t;
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SOCKET s;
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WSADATA data;
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if (WSAStartup (MAKEWORD (1, 1), &data))
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{
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fprintf (stderr, "cvs: unable to initialize winsock\n");
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exit (1);
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}
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t = socket (PF_INET, SOCK_STREAM, 0);
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if (t == INVALID_SOCKET)
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{
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printf ("Error in socket(): %d\n", WSAGetLastError ());
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exit (1);
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}
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sa.sin_family = AF_INET;
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sa.sin_addr.s_addr = INADDR_ANY;
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sa.sin_port = htons (2401);
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if (bind (t, (struct sockaddr *) &sa, sizeof (sa)) != 0)
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{
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printf ("Cannot bind(): %d\n", WSAGetLastError ());
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exit (1);
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}
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if (listen (t, 1) != 0)
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{
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printf ("Cannot listen(): %d\n", WSAGetLastError ());
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exit (1);
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}
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while (1)
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{
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int sasize = sizeof (sa);
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#if 0
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int save_stdin, save_stdout;
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#endif
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s = accept (t, (struct sockaddr *) &sa, &sasize);
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if (s == INVALID_SOCKET)
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{
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printf ("Cannot accept(): %d\n", WSAGetLastError ());
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exit (1);
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}
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#if 0
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/* This, of course, does not work because sockets are
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not file descriptors and file descriptors are not
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sockets. Duh! */
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save_stdin = _dup (0);
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if (save_stdin < 0)
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{
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printf ("Cannot save stdin: %s\n", strerror (errno));
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exit (1);
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}
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save_stdout = _dup (1);
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if (save_stdout < 0)
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{
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printf ("Cannot save stdout: %s\n", strerror (errno));
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exit (1);
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}
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if (_dup2 (s, 0) < 0)
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{
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printf ("Cannot dup stdin: %s\n", strerror (errno));
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exit (1);
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}
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if (_dup2 (s, 1) < 0)
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{
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printf ("Cannot dup stdout: %s\n", strerror (errno));
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exit (1);
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}
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/* Of course this will be "cvs" eventually, but "netstat"
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is for testing. */
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if (_spawnl (_P_DETACH, "netstat", "netstat", NULL) < 0)
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{
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printf ("Cannot spawn subprocess: %s\n", strerror (errno));
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exit (1);
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}
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#else
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if (send (s, "hello, world\n", 13, 0) == SOCKET_ERROR)
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{
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/* Note that we do not detect the case in which we sent
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less than the requested number of bytes. */
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printf ("Cannot send(): %d\n", WSAGetLastError ());
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exit (1);
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}
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#endif
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if (closesocket (s) != 0)
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{
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printf ("Cannot closesocket(): %d\n", WSAGetLastError ());
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exit (1);
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}
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}
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return 0;
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}
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@ -1,188 +0,0 @@
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# Microsoft Developer Studio Generated NMAKE File, Format Version 40001
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Console Application" 0x0103
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!IF "$(CFG)" == ""
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CFG=listen2 - Win32 Debug
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!MESSAGE No configuration specified. Defaulting to listen2 - Win32 Debug.
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!ENDIF
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!IF "$(CFG)" != "listen2 - Win32 Release" && "$(CFG)" !=\
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"listen2 - Win32 Debug"
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!MESSAGE Invalid configuration "$(CFG)" specified.
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!MESSAGE You can specify a configuration when running NMAKE on this makefile
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "listen2.mak" CFG="listen2 - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "listen2 - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "listen2 - Win32 Debug" (based on "Win32 (x86) Console Application")
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!MESSAGE
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!ERROR An invalid configuration is specified.
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!ENDIF
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!IF "$(OS)" == "Windows_NT"
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NULL=
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!ELSE
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NULL=nul
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!ENDIF
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################################################################################
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# Begin Project
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RSC=rc.exe
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CPP=cl.exe
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!IF "$(CFG)" == "listen2 - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Release"
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# PROP BASE Intermediate_Dir "Release"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Target_Dir ""
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OUTDIR=.\Release
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INTDIR=.\Release
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ALL : "$(OUTDIR)\listen2.exe"
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CLEAN :
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-@erase ".\Release\listen2.exe"
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-@erase ".\Release\listen2.obj"
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"$(OUTDIR)" :
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if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
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# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
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CPP_PROJ=/nologo /ML /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE"\
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/Fp"$(INTDIR)/listen2.pch" /YX /Fo"$(INTDIR)/" /c
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CPP_OBJS=.\Release/
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CPP_SBRS=
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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BSC32_FLAGS=/nologo /o"$(OUTDIR)/listen2.bsc"
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BSC32_SBRS=
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib wsock32.lib /nologo /subsystem:console /machine:I386
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LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
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advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib wsock32.lib /nologo\
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/subsystem:console /incremental:no /pdb:"$(OUTDIR)/listen2.pdb" /machine:I386\
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/out:"$(OUTDIR)/listen2.exe"
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LINK32_OBJS= \
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"$(INTDIR)/listen2.obj"
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"$(OUTDIR)\listen2.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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$(LINK32) @<<
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$(LINK32_FLAGS) $(LINK32_OBJS)
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<<
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!ELSEIF "$(CFG)" == "listen2 - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "Debug"
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# PROP Intermediate_Dir "Debug"
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# PROP Target_Dir ""
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OUTDIR=.\Debug
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INTDIR=.\Debug
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ALL : "$(OUTDIR)\listen2.exe"
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CLEAN :
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-@erase ".\Debug\listen2.exe"
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-@erase ".\Debug\listen2.obj"
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-@erase ".\Debug\listen2.ilk"
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-@erase ".\Debug\listen2.pdb"
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-@erase ".\Debug\vc40.pdb"
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-@erase ".\Debug\vc40.idb"
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"$(OUTDIR)" :
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if not exist "$(OUTDIR)/$(NULL)" mkdir "$(OUTDIR)"
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# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
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# ADD CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /YX /c
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CPP_PROJ=/nologo /MLd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE"\
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/Fp"$(INTDIR)/listen2.pch" /YX /Fo"$(INTDIR)/" /Fd"$(INTDIR)/" /c
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CPP_OBJS=.\Debug/
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CPP_SBRS=
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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BSC32_FLAGS=/nologo /o"$(OUTDIR)/listen2.bsc"
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BSC32_SBRS=
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /subsystem:console /debug /machine:I386
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# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib wsock32.lib /nologo /subsystem:console /debug /machine:I386
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LINK32_FLAGS=kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib\
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advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib wsock32.lib /nologo\
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/subsystem:console /incremental:yes /pdb:"$(OUTDIR)/listen2.pdb" /debug\
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/machine:I386 /out:"$(OUTDIR)/listen2.exe"
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LINK32_OBJS= \
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"$(INTDIR)/listen2.obj"
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"$(OUTDIR)\listen2.exe" : "$(OUTDIR)" $(DEF_FILE) $(LINK32_OBJS)
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$(LINK32) @<<
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$(LINK32_FLAGS) $(LINK32_OBJS)
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<<
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!ENDIF
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.c{$(CPP_OBJS)}.obj:
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$(CPP) $(CPP_PROJ) $<
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.cpp{$(CPP_OBJS)}.obj:
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$(CPP) $(CPP_PROJ) $<
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.cxx{$(CPP_OBJS)}.obj:
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$(CPP) $(CPP_PROJ) $<
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.c{$(CPP_SBRS)}.sbr:
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$(CPP) $(CPP_PROJ) $<
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.cpp{$(CPP_SBRS)}.sbr:
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$(CPP) $(CPP_PROJ) $<
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.cxx{$(CPP_SBRS)}.sbr:
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$(CPP) $(CPP_PROJ) $<
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################################################################################
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# Begin Target
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||||
|
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# Name "listen2 - Win32 Release"
|
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# Name "listen2 - Win32 Debug"
|
||||
|
||||
!IF "$(CFG)" == "listen2 - Win32 Release"
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|
||||
!ELSEIF "$(CFG)" == "listen2 - Win32 Debug"
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||||
!ENDIF
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################################################################################
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# Begin Source File
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SOURCE=.\listen2.c
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"$(INTDIR)\listen2.obj" : $(SOURCE) "$(INTDIR)"
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||||
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|
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# End Source File
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# End Target
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# End Project
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################################################################################
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Block a user