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MFamd64
Simplify the sf_buf implementation. In short, make it a veneer over the direct virtual-to-physical mapping.
This commit is contained in:
parent
00dcaee469
commit
c9b7c6e802
Notes:
svn2git
2020-12-20 02:59:44 +00:00
svn path=/head/; revision=128388
@ -101,20 +101,6 @@ __FBSDID("$FreeBSD$");
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#include <sys/user.h>
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static void sf_buf_init(void *arg);
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SYSINIT(sock_sf, SI_SUB_MBUF, SI_ORDER_ANY, sf_buf_init, NULL)
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/*
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* Expanded sf_freelist head. Really an SLIST_HEAD() in disguise, with the
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* sf_freelist head with the sf_lock mutex.
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*/
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static struct {
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SLIST_HEAD(, sf_buf) sf_head;
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struct mtx sf_lock;
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} sf_freelist;
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static u_int sf_buf_alloc_want;
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/*
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* Finish a fork operation, with process p2 nearly set up.
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* Copy and update the pcb, set up the stack so that the child
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@ -384,69 +370,24 @@ cpu_reset()
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}
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/*
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* Allocate a pool of sf_bufs (sendfile(2) or "super-fast" if you prefer. :-))
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*/
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static void
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sf_buf_init(void *arg)
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{
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struct sf_buf *sf_bufs;
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int i;
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mtx_init(&sf_freelist.sf_lock, "sf_bufs list lock", NULL, MTX_DEF);
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SLIST_INIT(&sf_freelist.sf_head);
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sf_bufs = malloc(nsfbufs * sizeof(struct sf_buf), M_TEMP,
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M_NOWAIT | M_ZERO);
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for (i = 0; i < nsfbufs; i++)
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SLIST_INSERT_HEAD(&sf_freelist.sf_head, &sf_bufs[i], free_list);
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sf_buf_alloc_want = 0;
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}
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/*
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* Get an sf_buf from the freelist. Will block if none are available.
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* Allocate an sf_buf for the given vm_page. On this machine, however, there
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* is no sf_buf object. Instead, an opaque pointer to the given vm_page is
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* returned.
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*/
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struct sf_buf *
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sf_buf_alloc(struct vm_page *m, int pri)
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{
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struct sf_buf *sf;
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int error;
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mtx_lock(&sf_freelist.sf_lock);
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while ((sf = SLIST_FIRST(&sf_freelist.sf_head)) == NULL) {
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sf_buf_alloc_want++;
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mbstat.sf_allocwait++;
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error = msleep(&sf_freelist, &sf_freelist.sf_lock, PVM | pri,
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"sfbufa", 0);
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sf_buf_alloc_want--;
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/*
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* If we got a signal, don't risk going back to sleep.
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*/
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if (error)
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break;
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}
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if (sf != NULL) {
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SLIST_REMOVE_HEAD(&sf_freelist.sf_head, free_list);
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sf->m = m;
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nsfbufsused++;
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nsfbufspeak = imax(nsfbufspeak, nsfbufsused);
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}
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mtx_unlock(&sf_freelist.sf_lock);
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return (sf);
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return ((struct sf_buf *)m);
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}
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/*
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* Release resources back to the system.
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* Free the sf_buf. In fact, do nothing because there are no resources
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* associated with the sf_buf.
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*/
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void
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sf_buf_free(struct sf_buf *sf)
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{
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mtx_lock(&sf_freelist.sf_lock);
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SLIST_INSERT_HEAD(&sf_freelist.sf_head, sf, free_list);
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nsfbufsused--;
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if (sf_buf_alloc_want > 0)
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wakeup_one(&sf_freelist);
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mtx_unlock(&sf_freelist.sf_lock);
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}
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/*
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@ -29,29 +29,30 @@
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#ifndef _MACHINE_SF_BUF_H_
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#define _MACHINE_SF_BUF_H_
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#include <sys/queue.h>
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#include <vm/vm.h>
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#include <vm/vm_param.h>
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#include <vm/vm_page.h>
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struct sf_buf {
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SLIST_ENTRY(sf_buf) free_list; /* list of free buffer slots */
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vm_page_t m; /* currently mapped page */
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};
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/*
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* On this machine, the only purpose for which sf_buf is used is to implement
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* an opaque pointer required by the machine-independent parts of the kernel.
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* That pointer references the vm_page that is "mapped" by the sf_buf. The
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* actual mapping is provided by the direct virtual-to-physical mapping.
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*/
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struct sf_buf;
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static __inline vm_offset_t
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sf_buf_kva(struct sf_buf *sf)
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{
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return (ALPHA_PHYS_TO_K0SEG(sf->m->phys_addr));
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return (ALPHA_PHYS_TO_K0SEG(VM_PAGE_TO_PHYS((vm_page_t)sf)));
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}
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static __inline vm_page_t
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sf_buf_page(struct sf_buf *sf)
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{
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return (sf->m);
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return ((vm_page_t)sf);
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}
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#endif /* !_MACHINE_SF_BUF_H_ */
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