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Add an incremental checksum update routine. Perhaps some i386 assembly
guru out there can find a way to take advantage of little-endianness to make this computation more efficient. (I am certain that it can be done, but haven't managed to make it work myself.)
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svn2git
2020-12-20 02:59:44 +00:00
svn path=/head/; revision=15884
@ -33,7 +33,7 @@
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* from tahoe: in_cksum.c 1.2 86/01/05
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* from: @(#)in_cksum.c 1.3 (Berkeley) 1/19/91
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* from: Id: in_cksum.c,v 1.8 1995/12/03 18:35:19 bde Exp
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* $Id$
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* $Id: in_cksum.h,v 1.1 1996/04/18 15:39:27 wollman Exp $
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*/
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#ifndef _MACHINE_IN_CKSUM_H_
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@ -69,8 +69,24 @@ in_cksum_hdr(const struct ip *ip)
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return ~sum & 0xffff;
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}
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static __inline void
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in_cksum_update(struct ip *ip)
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{
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int __tmpsum;
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__tmpsum = (int)ntohs(ip->ip_sum) + 256;
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ip->ip_sum = htons(__tmpsum + (__tmpsum >> 16));
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}
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#else
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u_int in_cksum_hdr __P((const struct ip *));
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#define in_cksum_update(ip) \
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do { \
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int __tmpsum; \
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__tmpsum = (int)ntohs(ip->ip_sum) + 256; \
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ip->ip_sum = htons(__tmpsum + (__tmpsum >> 16)); \
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} while(0)
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#endif
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#endif /* _MACHINE_IN_CKSUM_H_ */
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