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Commit Graph

20253 Commits

Author SHA1 Message Date
Mark Johnston
adbb25df4b Extend the libcap_sysctl tests.
- Add some coverage for cap_sysctl(3).
- Add a test for the case where the caller wishes to find the sysctl
  output length without specifying an output buffer.

Reviewed by:	oshogbo
Sponsored by:	The FreeBSD Foundation
Differential Revision:	https://reviews.freebsd.org/D17856
2019-05-13 17:53:03 +00:00
Mark Johnston
3c766430f7 Convert the libcap_sysctl test cases to ATF.
Reviewed by:	oshogbo
Sponsored by:	The FreeBSD Foundation
Differential Revision:	https://reviews.freebsd.org/D17855
2019-05-13 17:51:03 +00:00
Mark Johnston
1608c46ea4 Add cap_sysctl(3) and cap_sysctlnametomib(3).
These complement cap_sysctlbyname(3) to provide a drop-in
replacement for the corresponding libc functions.

Also revise the libcap_sysctl limit interface to provide access
to sysctls by MIB, and to avoid direct manipulation of nvlists
by the caller.

Reviewed by:	oshogbo
Sponsored by:	The FreeBSD Foundation
Differential Revision:	https://reviews.freebsd.org/D17854
2019-05-13 17:49:54 +00:00
Mark Johnston
54a3a11421 Provide separate accounting for user-wired pages.
Historically we have not distinguished between kernel wirings and user
wirings for accounting purposes.  User wirings (via mlock(2)) were
subject to a global limit on the number of wired pages, so if large
swaths of physical memory were wired by the kernel, as happens with
the ZFS ARC among other things, the limit could be exceeded, causing
user wirings to fail.

The change adds a new counter, v_user_wire_count, which counts the
number of virtual pages wired by user processes via mlock(2) and
mlockall(2).  Only user-wired pages are subject to the system-wide
limit which helps provide some safety against deadlocks.  In
particular, while sources of kernel wirings typically support some
backpressure mechanism, there is no way to reclaim user-wired pages
shorting of killing the wiring process.  The limit is exported as
vm.max_user_wired, renamed from vm.max_wired, and changed from u_int
to u_long.

The choice to count virtual user-wired pages rather than physical
pages was done for simplicity.  There are mechanisms that can cause
user-wired mappings to be destroyed while maintaining a wiring of
the backing physical page; these make it difficult to accurately
track user wirings at the physical page layer.

The change also closes some holes which allowed user wirings to succeed
even when they would cause the system limit to be exceeded.  For
instance, mmap() may now fail with ENOMEM in a process that has called
mlockall(MCL_FUTURE) if the new mapping would cause the user wiring
limit to be exceeded.

Note that bhyve -S is subject to the user wiring limit, which defaults
to 1/3 of physical RAM.  Users that wish to exceed the limit must tune
vm.max_user_wired.

Reviewed by:	kib, ngie (mlock() test changes)
Tested by:	pho (earlier version)
MFC after:	45 days
Sponsored by:	Netflix
Differential Revision:	https://reviews.freebsd.org/D19908
2019-05-13 16:38:48 +00:00
Justin Hibbits
2f420a7c7f revert r346588 for now
The rewrite of strcmp in assembly uses an instruction added in PowerISA
2.05, making it SIGILL on CPUs older than the POWER6, such as the PPC970 in
the PowerMac G5.  Revert this until we get clang+lld, or retire the in-tree
binutils in favor of newer binutils with IFUNC support, whichever comes
first.
2019-05-11 15:17:42 +00:00
Mark Johnston
7f75bbd066 Atomically update the global gMsgId in libnetgraph.
Otherwise concurrently running threads may inadvertently use the same
token for different messages.

Preserve the behaviour of disallowing negative message tokens, but allow
a message token value of zero since this simplifies the code a bit and
tokens are documented to be non-negative.

PR:		234442
Reported and tested by:	eugen
MFC after:	1 month
Sponsored by:	The FreeBSD Foundation
2019-05-10 16:43:47 +00:00
Simon J. Gerraty
9bee6a6083 libsecureboot: make it easier to customize trust anchors
Avoid making hash self-tests depend on X.509 certs.
Include OpenPGP keys in trust store count.

Reviewed by:	stevek
MFC after:	1 week
Sponsored by:	Juniper Networks
Differential Revision:	https://reviews.freebsd.org/D20208
2019-05-09 22:25:12 +00:00
Xin LI
c9083b850a Move contrib/zlib to sys/contrib/zlib so that we can use it in kernel.
This is a prerequisite of unifying kernel zlib instances.

Submitted by:	Yoshihiro Ota <ota at j.email.ne.jp>
MFC after:	2 weeks
Differential Revision:	https://reviews.freebsd.org/D20191
2019-05-08 08:43:15 +00:00
Conrad Meyer
451cddebfa Fix libsbuf sbuf_printf_drain symbol version
(Introduced incorrectly in r347229 earlier today.)

As pointed out by kevans, 1.6 should be used for FreeBSD 13, like r340383.

Submitted by:	kevans
Reported by:	kib
Reviewed by:	jilles
X-MFC-with:	 r347229
Differential Revision:	https://reviews.freebsd.org/D20187
2019-05-07 21:15:11 +00:00
Cy Schubert
08f5bd9d06 Improve the legibility of the login.access.5 man page by separating
each argument into its own paragraph.

MFC after:	3 days
2019-05-07 20:39:39 +00:00
Conrad Meyer
7d7db5298d device_printf: Use sbuf for more coherent prints on SMP
device_printf does multiple calls to printf allowing other console messages to
be inserted between the device name, and the rest of the message.  This change
uses sbuf to compose to two into a single buffer, and prints it all at once.

It exposes an sbuf drain function (drain-to-printf) for common use.

Update documentation to match; some unit tests included.

Submitted by:	jmg
Sponsored by:	Dell EMC Isilon
Differential Revision:	https://reviews.freebsd.org/D16690
2019-05-07 17:47:20 +00:00
Phil Shafer
5e203a9ddb Import libxo-1.0.4:
- Avoid NULL deref in xo_xml_leader_len (replacing local fix in rS345967)
- update copyright dates
- update test cases
- fix uncommitted version change

Submitted by:	phil
MFC after:	2 weeks
2019-05-06 20:20:21 +00:00
Bruce Evans
2f5cff3750 Fix copying planar bitmaps when the horizontal start and end are both not
multiples of 8.  Then the misaligned pixels at the end were not copied.

Clean up variable misuse related to this bug.  The width in bytes was
first calculated correctly and used to do complicated reblocking
correctly, but it was stored in an unrelated scratch variable and later
recalculated with an off-by-1-error, so the last byte (times 4 planes)
in the intermediate copy was not copied.

This doubly-misaligned case is especially slow.  Misalignment complicates
the reblocking, and each misaligment requires a read before write, and this
read is still not done from the shadow buffer.
2019-05-03 13:06:46 +00:00
Adrian Chadd
819082e103 [libfetch] Fix compilation with WITHOUT_CRYPT. 2019-05-03 06:06:39 +00:00
Alan Somers
05a179e83e directory.3: add a STANDARDS section
Reviewed by:	jilles, ngie
MFC after:	2 weeks
Sponsored by:	The FreeBSD Foundation
Differential Revision:	https://reviews.freebsd.org/D20111
2019-05-02 19:59:37 +00:00
Kyle Evans
ac34fe239d libbe: set mountpoint=none in be_import
If we're going to set a mountpoint at all, mountpoint=none makes more sense
than mountpoint=/.

MFC after:	 3 days
2019-05-02 17:50:56 +00:00
Kyle Evans
011fdcbf1c libbe(3): Properly mount BEs with mountpoint=none
Instead of pretending to successfully mount them while not actually
mounting anything, we'll now actually mount them *and* claim we mounted them
successfully.

Reported by:	ler
MFC after:	3 days
2019-05-02 17:44:46 +00:00
Edward Tomasz Napierala
7a42decccd Add MLINKS to atf-c.3.
Reviewed by:	ngie
MFC after:	2 weeks
Sponsored by:	Klara Inc.
Differential Revision:	https://reviews.freebsd.org/D20125
2019-05-01 18:54:27 +00:00
Bruce Evans
34f210d861 Support all reasonable cursor sizes. Reduce the size of the standard
cursor from 16x16 (with 6 columns unused) to 10x16 and rename it to
the "small" cursor.  Add a "large" 19x32 cursor and use it for screen
widths larger than 800 pixels.  Use libvgl's too-small indentation for
the large data declarations.

MOUSE_IMG_SIZE = 16 is still part of the API.  If an application supplies
invalid bitmaps for the cursor, then the results may be different from
before.
2019-04-29 16:26:29 +00:00
Bruce Evans
77073527cb Oops, r346889 broke showing of the mouse cursor after clearing, by
forgetting to tell the bitmap-copying clearing method to preserve the
cursor.
2019-04-29 15:58:05 +00:00
Bruce Evans
c0ce6f7d91 Refactor and simplify hiding the mouse cursor and fix bugs caused by
complications in the previous methods.

r346761 broke showing the mouse cursor after changing its state from
off to on (including initially), since showing the cursor uses the
state to decide whether to actually show and the state variable was
not changed until after null showing.  Moving the mouse or copying
under the cursor fixed the problem.  Fix this and similar problems for
the on to off transition by changing the state variable before drawing
the cursor.

r346641 failed to turn off the mouse cursor on exit from vgl.  It hid
the cursor only temporarily for clearing.  This doesn't change the state
variable, so unhiding the cursor after clearing restored the cursor if its
state was on.  Fix this by changing its state to VGL_MOUSEHIDE using the
application API for changing the state.

Remove the VGLMouseVisible state variable and the extra states given by it.
This was an optimization that was just an obfuscation in at least the
previous version.

Staticize VGLMouseAction().  Remove VGLMousePointerShow/Hide() except as
internals in __VGLMouseMode().  __VGLMouseMouseMode() is the same as the
application API VGLMouseMouseMode() except it returns the previous mode
which callers need to know to restore it after hiding the cursor.

Use the refactoring to make minor improvements in a simpler way than was
possible:
- in VGLMouseAction(), only hide and and unhide the mouse cursor if the
  mouse moved
- in VGLClear(), only hide and and unhide the mouse cursor if the clearing
  method would otherwise clear the cursor.
2019-04-29 14:13:53 +00:00
Bruce Evans
3b30feba45 Use __VGLBitmapCopy() directly to show the mouse cursor. The mouse
cursor must be merged with the shadow buffer on the way to the screen,
and __VGLBitmapCopy() now has an option to do exactly that.  This is
insignificantly less efficient.
2019-04-26 18:28:54 +00:00
Bruce Evans
d6003dd3d8 Merge __VGLGetXY() back into VGLGetXY(). They were split to simplify
the organization of fixes for the mouse cursor, but after optimizations
VGLGetXY() automatically avoids the mouse cursor.
2019-04-26 16:38:23 +00:00
Bruce Evans
5800d10f6a In VGLClear(), check for the overlap of the mouse cursor in the whole
display, not just in the unpanned top left corner.  This currently
makes no difference since the kernel erroneously doesn't allow moving
the cursor completely outside of the unpanned corner.
2019-04-26 16:14:23 +00:00
Ian Lepore
7d6386daa0 Add a manpage for elf_aux_info(3)
Differential Revision:	https://reviews.freebsd.org/D20063
2019-04-26 15:43:14 +00:00
Bruce Evans
d05368940d Remove save/restore of the crtc and gdc registers when showing and
hiding the mouse cursor.  The showing and hiding is often done
asynchronously in a not very safe signal handler, but the state of
these registers and much more is protected from the signal handler
in a better way by deferring mouse signals while the state is in use.
2019-04-26 14:44:20 +00:00
Bruce Evans
ea0a990509 Fix the only known remaining (libvgl) bug for 24-bit modes, and enable
support for 24-bit modes.

The non-segmented case has worked for a long time, but the segmented
case could never have worked since 24-bit accesses may cross a window
boundary but the window was not changed in the middle of the specialized
24-bit accesses for writing a single pixel.
2019-04-26 13:49:06 +00:00
Bruce Evans
a73b15498c Restore the line width in VGLEnd(). The line width may be changed by
VGLSetVScreenSize(), but is not restored by mode switches to at least
standard text mode, so must be restored explicitly.  Standard text mode
displayed blanks when the line width was doubled.
2019-04-26 13:22:54 +00:00
Bruce Evans
7181920238 Fix an off-by-1 error for copying overlapping bitmaps in r346416. For
nonzero height, the first line in the original order was not copied, and
for zero height, garbage lines before the first were copied until a crash
occurred.
2019-04-26 13:04:10 +00:00
Kyle Evans
f0baac9e32 libbe(3): Fix libcompat build
SHLIBDIR should still be optionally set, just before src.opts.mk is included
so that libcompat can properly override it. This fixes lib32 failures
reported by both Jenkins and Michael Butler.

Reported by:	Michael Butler <imb@protected-networks.net>
MFC after:	3 days
X-MFC-With:	r346546
2019-04-25 20:48:25 +00:00
Kyle Evans
0b24d24d80 libbe(3): Fix mis-application of patch (SHLIBDIR)
Rob's patch in D18564 cemented the SHLIBDIR because bsd.own.mk (included by
src.opts.mk) sets it to /usr/lib. r346546 did somehow not apply this part of
the patch, leaving it to get installed to the wrong place and subsequently
removed via ObsoleteFiles.

Reported by:	jkim
MFC after:	3 days
X-MFC-With:	r346546
2019-04-25 20:02:11 +00:00
Kyle Evans
be13d48c66 libbe(3): Copy received properties as well
This was inherently broken on send|recv datasets.

Reported and tested by:	Wes Maag <jwmaag gmail com>
MFC after:	3 days
2019-04-25 15:51:09 +00:00
Bruce Evans
73416eeccd Restore doing nothing for calls to VGLEnd() after the first. I broke this
in r346631.  VGLEnd() clears some state variables as it restores state,
but not all of them, so it still needs to clear a single state variable
to indicate that it has completed.  Put this clearing back where it was
(at the start instead of the end) to avoid moving bugs in the signal
handling.
2019-04-25 15:48:23 +00:00
Bruce Evans
a07067ea3f Avoid hiding and unhiding the mouse cursor when copying bitmaps to the
screen.  Instead, copy a merged bitmap 1 line at a time.

This fixes flashing of the cursor and is faster in all modes (especially
in planar modes).
2019-04-24 16:03:35 +00:00
Bruce Evans
c7432537b1 Refactor mouse freezing and fix some minor bugs.
VGLMouseFreeze() now only defers mouse signals and leaves it to higher
levels to hide and unhide the mouse cursor if necessary.  (It is never
necessary, but is done to simplify the implementation.  It is slow and
flashes the cursor.  It is still done for copying bitmaps and clearing.)

VGLMouseUnFreeze() now only undoes 1 level of freezing.  Its old
optimization to reduce mouse redrawing is too hard to do with unhiding
in higher levels, and its undoing of multiple levels was a historical
mistake.

VGLMouseOverlap() determines if a region overlaps the (full) mouse region.

VGLMouseFreezeXY() is the freezing and a precise overlap check combined
for the special case of writing a single pixel.  This is the single-pixel
case of the old VGLMouseFreeze() with cleanups.

Fixes:
- check in more cases that the application didn't pass an invalid VIDBUF
- check for errors from copying a bitmap to the shadow buffer
- freeze the mouse before writing to the shadow buffer in all cases.  This
  was not done for the case of writing a single pixel (there was a race)
- don't spell the #defined values for VGLMouseShown as 0, 1 or boolean.
2019-04-24 15:35:29 +00:00
Bruce Evans
53384ed5ee Fix some races and screeen clearing in VGLEnd().
The mouse signal SIGUSR2 was not turned off for normal termination and
in some other cases.  Thus mouse signals arriving after the frame
buffer was unmapped always caused fatal traps.  The fatal traps occurred
about 1 time in 5 if the mouse was wiggled while vgl is ending.

The screen switch signal SIGUSR1 was turned off after clearing the
flag that it sets.  Unlike the mouse signal, this signal is handled
synchronously, but VGLEnd() does screen clearing which does the
synchronous handling.  This race is harder to lose.  I think it can
get vgl into deadlocked state (waiting in the screen switch handler
with SIGUSR1 to leave that state already turned off).

Turn off the mouse cursor before clearing the screen in VGLEnd().
Otherwise, clearing is careful to not clear the mouse cursor.  Undrawing
an active mouse cursor uses a lot of state, so is dangerous for abnormal
termination, but so is clearing.  Clearing is slow and is usually not
needed, since the kernel also does it (not quite right).
2019-04-24 13:15:56 +00:00
Simon J. Gerraty
64ca9a7ff6 Allow no_hash to appear in manifest.
sbin/veriexec will ignore entries that have no hash anyway,
but loader needs to be explicitly told that such files are
ok to ignore (not verify).

We will report as Unverified depending on verbose level,
but with no reason - because we are not rejecting the file.

Reviewed by: imp, mindal_semihalf
Sponsored by:   Juniper Networks
MFC After: 1 week
Differential Revision: https://reviews.freebsd.org//D20018
2019-04-23 20:25:25 +00:00
Justin Hibbits
89a0487c97 powerpc64: Rewrite strcmp in asm to take advantage of word size
Summary:
Optimize strcmp for powerpc64.
Data is loaded by double words and cmpb intruction is used to find '\0'.

Some performance gain rates between the current and the optimized solution:

String size (bytes)		Gain rate
	<=8			0.59%
	<=16			1.92%
	32			3.02%
	64			5.60%
	128			10.16%
	256			18.05%
	512			30.18%
	1024			42.82%

Submitted by:	alexandre.yamashita_eldorado.org.br,
		leonardo.bianconi_eldorado.org.br
Differential Revision: https://reviews.freebsd.org/D15220
2019-04-23 02:53:53 +00:00
Bruce Evans
a93ca07acd Fix mouse cursor coloring in depths > 8 (previously, a hack that only
worked right for white interiors and black borders was used).  Advertise
this by changing the default colors to a red interior and a white
border (the same as the kernel default).  Add undocumented env variables
for changing these colors.  Also change to the larger and better-shaped
16x10 cursor sometimes used in the kernel.  The kernel choice is
fancier, but libvgl is closer to supporting the larger cursors needed
in newer modes.

The (n)and-or logic for the cursor doesn't work right for more than 2
colors.  The (n)and part only masks out all color bits for the pixel
under the cursor when all bits are set in the And mask.  With more
complicated logic, the non-masked bits could be used to implement
translucent cursors, but they actually just gave strange colors
(especially in packed and planar modes where the bits are indirect
through 1 or 2 palettes so it is hard to predict the final color).
They also gave a bug for writing pixels under the cursor.  The
non-masked bits under the cursor were not combined in this case.

Drop support for combining with bits under the cursor by making any nonzero
value in the And mask mean all bits set.

Convert the Or mask (which is represented as a half-initialized 256-color
bitmap) to a fully initialized bitmap with the correct number of colors.
The 256-color representation must be as in 3:3:2 direct mode iff the final
bitmap has more than 256 colors.  The conversion of colors is not very
efficient, so convert at initialization time.
2019-04-22 19:31:16 +00:00
Enji Cooper
613d28127b Build libclang_rt/profile on all clang-supported architectures
There's no reason why a special case needs to be added specifically for amd64,
arm, and i386, as the code is written in machine architecture agnostic C/C++.

This will make it possible for all supporting clang architectures to produce
runtime coverage with `--coverage`.

MFC after:	2 weeks
Reviewed by:	dim
Differential Revision: https://reviews.freebsd.org/D20003
2019-04-22 19:21:35 +00:00
Enji Cooper
1109b77451 Rework CXXSTD setting via r345708
This change allows the user to once again override the C++ standard, restoring
high-level pre-r345708 behavior.

This also unbreaks building lib/ofed/libibnetdisc/Makefile with a non-C++11
capable compiler, e.g., g++ 4.2.1, as the library supported being built with
older C++ standards.

MFC after:	2 weeks
MFC with:	r345708
Reviewed by:	emaste
Reported by:	jbeich
Differential Revision: https://reviews.freebsd.org/D19895 (as part of a larger change)
2019-04-22 18:38:54 +00:00
Enji Cooper
148a8da8d9 Update the spelling of my name (continuation of r346571)
Previous spellings of my name (NGie, Ngie) weren't my legal spelling. Use Enji
instead for clarity.

While here, remove "All Rights Reserved" from copyrights I "own".

MFC after:	1 week
2019-04-22 18:05:33 +00:00
Conrad Meyer
680defa7ce random.3: Remove obsolete BUGS section
Relative performance to rand(3) is sort of irrelevant; they do different things
and a user with sensitivity to RNG performance won't use libc random(3) anyway.

The historical note about bad seeding is long obsolete, referring to a 1996 or
earlier version of FreeBSD.

Sponsored by:	Dell EMC Isilon
2019-04-22 16:29:34 +00:00
Conrad Meyer
0ab49eea7f rand.3: Match better recommendation language from random.3
Sponsored by:	Dell EMC Isilon
2019-04-22 16:26:39 +00:00
Kyle Evans
cddbc3b408 libbe(3): Add a test for be creation
Submitted by:	Rob Fairbanks <rob.fx907 gmail com>
MFC after:	1 week
Differential Revision:	https://reviews.freebsd.org/D18564
2019-04-22 13:45:08 +00:00
Kyle Evans
fa30d9ed75 libbe(3): allow creation of arbitrary depth boot environments
libbe currently only provides an API to create a recursive boot environment,
without any formal support for intentionally limiting the depth. This
changeset adds an API, be_create_depth, that may be used to arbitrarily
restrict the depth of the new BE.

Submitted by:	Rob Fairbanks <rob.fx907 gmail com>
MFC after:	1 week
Differential Revision:	https://reviews.freebsd.org/D18564
2019-04-22 13:43:38 +00:00
Enji Cooper
47c347cb58 Fix get_int_via_sysctlbyname(..) on Jenkins
Initialize `oldlen` to the size of the value, instead of leaving the value
unitialized. Leaving it unitialized seems to work by accident on amd64 when
running 64-bit programs, but not on i386.

This matches patterns in use in other programs.

PR:		237458
Approved by:	emaste (mentor; implicit)
MFC after:	1 week
Tested on:	^/head (amd64), ^/stable/11 (i386)
2019-04-22 11:09:24 +00:00
Bruce Evans
1fa5142093 Use a shadow buffer and never read from the frame buffer. Remove large slow
code for reading from the frame buffer.

Reading from the frame buffer is usually much slower than writing to
the frame buffer.  Typically 10 to 100 times slower.  It old modes,
it takes many more PIOs, and in newer modes with no PIOs writes are
often write-combined while reads remain uncached.

Reading from the frame buffer is not very common, so this change doesn't
give speedups of 10 to 100 times.  My main test case is a floodfill()
function that reads about as many pixels as it writes.  The speedups
are typically a factor of 2 to 4.

Duplicating writes to the shadow buffer is slower when no reads from the
frame buffer are done, but reads are often done for the pixels under the
mouse cursor, and doing these reads from the shadow buffer more than
compensates for the overhead of writing the shadow buffer in at least the
slower modes.  Management of the mouse cursor also becomes simpler.

The shadow buffer doesn't take any extra memory, except twice as much
in old 4-plane modes.  A buffer for holding a copy of the frame buffer
was allocated up front for use in the screen switching signal handler.
This wasn't changed when the handler was made async-signal safe.  Use
the same buffer the shadow (but make it twice as large in the 4-plane
modes), and remove large special code for writing it as well as large
special code for reading ut.  It used to have a rawer format in the
4-plane modes.  Now it has a bitmap format which takes twice as much
memory but can be written almost as fast without special code.

VIDBUFs that are not the whole frame buffer were never supported, and the
change depends on this.  Check for invalid VIDBUFs in some places and do
nothing.  The removed code did something not so good.
2019-04-21 16:17:35 +00:00
Bruce Evans
e848f3d19c Fix missing restoring of the mouse cursor position, the border color and the
blank state after a screen switch.
2019-04-21 10:33:09 +00:00
Bruce Evans
80b4b86eb3 Make libvgl mostly work without superuser privilege in direct modes by
not doing any unnecessary PIO instructions or refusing to start when the
i/o privilege needed for these instructions cannot be acquired.

This turns off useless palette management in direct modes.  Palette
management had no useful effect since the hardware palette is not used
in these modes.

This transiently acquires i/o privilege if possible as needed to give
VGLSetBorder() and VGLBlankDisplay() a chance of working.  Neither has
much chance of working.  I was going to drop support for them in direct
modes, but found that VGLBlankDisplay() still works with an old graphics
card on a not so old LCD monitor.

This has some good side effects: reduce glitches for managing the palette
for screen switches, and speed up and reduce async-signal-unsafeness in
mouse cursor drawing.
2019-04-20 20:29:03 +00:00