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Commit Graph

13 Commits

Author SHA1 Message Date
Dag-Erling Smørgrav
601752d5a7 Centralize and reorganize a few macros. 1999-04-12 13:34:58 +00:00
Kazutaka YOKOTA
ccd4815963 Make the splash screen alternate "fade out" and "fade in" action at
regular intervals, when the module is used as a screen saver.

Submitted by: asami
1999-03-29 15:13:53 +00:00
Kazutaka YOKOTA
11b5621ee0 Don't free() a NULL pointer! 1999-03-09 14:23:14 +00:00
Kazutaka YOKOTA
1c27745f73 - Don't assume the line length in the video memory is always the same as
the screen width.
- Store the current video mode information in the `video_adapter' struct.
- The size of the `v_offscreensize' field in the VESA mode information
  block is u_int16, not u_int8.
1999-02-05 11:52:13 +00:00
Kazutaka YOKOTA
6dab3d1e54 Oops, one line was accidentally commented out in the previous commit. 1999-01-26 10:00:02 +00:00
Kazutaka YOKOTA
325fca905e Add VESA mode support. If the VESA support is compiled into the kernel
or the VESA KLD is preloaded by the boot loader, you can load a 256 color
BMP file larger than 320x200.
1999-01-21 18:29:33 +00:00
Kazutaka YOKOTA
f359876ff1 syscons
- Bring down the splash screen when a vty is opened for the first
  time.
- Make sure the splash screen/screen saver is stopped before
  switching vtys.
- Read and save initial values in the BIOS data area early.
  VESA BIOS may change BIOS data values when switching modes.
- Fix missing '&' operator.
- Move ISA specific part of driver initialization to syscons_isa.c.

atkbd
- kbdtables.h is now in /sys/dev/kbd.

all
- Adjust for forthcoming alpha port.  Submitted by: dfr
1999-01-19 11:31:22 +00:00
Kazutaka YOKOTA
15401862e4 Calculate the number of bitmap colors in the correct way.
The bug found by: Kevin Street <street@iname.com>
1999-01-13 09:59:30 +00:00
Kazutaka YOKOTA
90500a9d1a Clean up warnings: get conditional compilation right so that a local
function won't be defined unless it is actually used.
Requested by: eivind
1999-01-12 10:35:58 +00:00
Kazutaka YOKOTA
61329bcee4 Update the pointer into the bitmap correctly. The previous code
had the pointer off by 4 bytes if the width of the bitmap is
a multiple of four.
1999-01-11 17:32:22 +00:00
Kazutaka YOKOTA
1243dad08d Add splash screen module. This version has rather limited
capabilities, but should be a good start... Well, sort of.

It can handle W*ndows 256 color BMP file.  (Other color depth probably
won't work.) The size of the image must be 320x200 or less.  *sigh*
1999-01-11 03:34:56 +00:00
Kazutaka YOKOTA
559e7c1b0c Oops, I committed wrong version of these files in the last commit!
Here are the correct, and up-top-date ones.
1999-01-11 03:06:28 +00:00
Kazutaka YOKOTA
617b908036 Add the new keyboard driver and video card driver. They will be
used by console drivers.

(They are not yet activated yet.  Wait for announcement later.)
1999-01-09 02:44:50 +00:00