event. Locking primitives that support this (mtx, rw, and sx) now each
include their own foo_sleep() routine.
- Rename msleep() to _sleep() and change it's 'struct mtx' object to a
'struct lock_object' pointer. _sleep() uses the recently added
lc_unlock() and lc_lock() function pointers for the lock class of the
specified lock to release the lock while the thread is suspended.
- Add wrappers around _sleep() for mutexes (mtx_sleep()), rw locks
(rw_sleep()), and sx locks (sx_sleep()). msleep() still exists and
is now identical to mtx_sleep(), but it is deprecated.
- Rename SLEEPQ_MSLEEP to SLEEPQ_SLEEP.
- Rewrite much of sleep.9 to not be msleep(9) centric.
- Flesh out the 'RETURN VALUES' section in sleep.9 and add an 'ERRORS'
section.
- Add __nonnull(1) to _sleep() and msleep_spin() so that the compiler will
warn if you try to pass a NULL wait channel. The functions already have
a KASSERT to that effect.
a thread is an idle thread, just see if it has the IDLETD
flag set. That flag will probably move to the pflags word
as it's permenent and never chenges for the life of the
system so it doesn't need locking.
- Remove also "MP SAFE" after prior "MPSAFE" pass. (suggested by bde)
- Remove extra blank lines in some cases.
- Add extra blank lines in some cases.
- Remove no-op comments consisting solely of the function name, the word
"syscall", or the system call name.
- Add punctuation.
- Re-wrap some comments.
want an equivalent of DELAY(9) that sleeps instead of spins. It accepts
a wmesg and a timeout and is not interrupted by signals. It uses a private
wait channel that should never be woken up by wakeup(9) or wakeup_one(9).
Glanced at by: phk
which allows to use it with different kinds of locks. For example it allows
to implement Solaris conditions variables which will be used in ZFS port on
top of sx(9) locks.
Reviewed by: jhb
channel for tsleep():
- Allow tsleep() on &lbolt without Giant with a timeout 0 since &lbolt has
an implied timeout.
- If &lbolt is used with msleep() pass NULL to sleepq_add() for the lock
object. Unlike other sleepq channels, &lbolt doesn't have an associated
owning lock.
if the specified priority is zero. This avoids a race where the calling
thread could read a snapshot of it's current priority, then a different
thread could change the first thread's priority, then the original thread
would call sched_prio() inside msleep() undoing the change made by the
second thread. I used a priority of zero as no thread that calls msleep()
or tsleep() should be specifying a priority of zero anyway.
The various places that passed 'curthread->td_priority' or some variant
as the priority now pass 0.
suspension code. When a thread A is going to sleep, it calls
sleepq_catch_signals() to detect any pending signals or thread
suspension request, if nothing happens, it returns without
holding process lock or scheduler lock, this opens a race
window which allows thread B to come in and do process
suspension work, however since A is still at running state,
thread B can do nothing to A, thread A continues, and puts
itself into actually sleeping state, but B has never seen it,
and it sits there forever until B is woken up by other threads
sometimes later(this can be very long delay or never
happen). Fix this bug by forcing sleepq_catch_signals to
return with scheduler lock held.
Fix sleepq_abort() by passing it an interrupted code, previously,
it worked as wakeup_one(), and the interruption can not be
identified correctly by sleep queue code when the sleeping
thread is resumed.
Let thread_suspend_check() returns EINTR or ERESTART, so sleep
queue no longer has to use SIGSTOP as a hack to build a return
value.
Reviewed by: jhb
MFC after: 1 week
Keep accounting time (in per-cpu) cputicks and the statistics counts
in the thread and summarize into struct proc when at context switch.
Don't reach across CPUs in calcru().
Add code to calibrate the top speed of cpu_tickrate() for variable
cpu_tick hardware (like TSC on power managed machines).
Don't enforce monotonicity (at least for now) in calcru. While the
calibrated cpu_tickrate ramps up it may not be true.
Use 27MHz counter on i386/Geode.
Use TSC on amd64 & i386 if present.
Use tick counter on sparc64
Keep track of time spent by the cpu in various contexts in units of
"cputicks" and scale to real-world microsec^H^H^H^H^H^H^H^Hclock_t
only when somebody wants to inspect the numbers.
For now "cputicks" are still derived from the current timecounter
and therefore things should by definition remain sensible also on
SMP machines. (The main reason for this first milestone commit is
to verify that hypothesis.)
On slower machines, the avoided multiplications to normalize timestams
at every context switch, comes out as a 5-7% better score on the
unixbench/context1 microbenchmark. On more modern hardware no change
in performance is seen.
of msleep(). msleep_spin() doesn't support changing the priority of the
thread while it is asleep nor does it support interruptible sleeps (PCATCH)
or the PDROP flag. It does support timeouts however. It differs from
msleep() in that the passed in mutex is a spin mutex. This means one can
use msleep_spin() and wakeup() with a spin mutex similar to msleep() and
wakeup() with a regular mutex. Note that the spin mutex in question needs
to come before sched_lock and the sleepq locks in lock order.
process as over the limit when its time is >= to the limit rather than >
the limit. Technically, if p->p_rux.rux_runtime.sec == p->p_pcpulimit
and p->p_rux.rux_runtime.frac == 0, the process hasn't exceeded the limit
yet. However, having the fraction exactly equal to 0 is rather rare, and
it is not worth the overhead to handle that edge case. With just the >
comparison, the process would have to exceed its limit by almost a second
before it was killed.
PR: kern/83192
Submitted by: Maciej Zawadzinski mzawadzinski at gmail dot com
Reviewed by: bde
MFC after: 1 week
critical_exit as the process is getting scheduled to run. This is subotimal
but for now avoid the LOR between the scheduler and the sleepq systems.
This is a 5.3 candidate.
Submitted by: davidxu
MFC After: 3 days
- Add a new _lock() call to each API that locks the associated chain lock
for a lock_object pointer or wait channel. The _lookup() functions now
require that the chain lock be locked via _lock() when they are called.
- Change sleepq_add(), turnstile_wait() and turnstile_claim() to lookup
the associated queue structure internally via _lookup() rather than
accepting a pointer from the caller. For turnstiles, this means that
the actual lookup of the turnstile in the hash table is only done when
the thread actually blocks rather than being done on each loop iteration
in _mtx_lock_sleep(). For sleep queues, this means that sleepq_lookup()
is no longer used outside of the sleep queue code except to implement an
assertion in cv_destroy().
- Change sleepq_broadcast() and sleepq_signal() to require that the chain
lock is already required. For condition variables, this lets the
cv_broadcast() and cv_signal() functions lock the sleep queue chain lock
while testing the waiters count. This means that the waiters count
internal to condition variables is no longer protected by the interlock
mutex and cv_broadcast() and cv_signal() now no longer require that the
interlock be held when they are called. This lets consumers of condition
variables drop the lock before waking other threads which can result in
fewer context switches.
MFC after: 1 month
the raw values including for child process statistics and only compute the
system and user timevals on demand.
- Fix the various kern_wait() syscall wrappers to only pass in a rusage
pointer if they are going to use the result.
- Add a kern_getrusage() function for the ABI syscalls to use so that they
don't have to play stackgap games to call getrusage().
- Fix the svr4_sys_times() syscall to just call calcru() to calculate the
times it needs rather than calling getrusage() twice with associated
stackgap, etc.
- Add a new rusage_ext structure to store raw time stats such as tick counts
for user, system, and interrupt time as well as a bintime of the total
runtime. A new p_rux field in struct proc replaces the same inline fields
from struct proc (i.e. p_[isu]ticks, p_[isu]u, and p_runtime). A new p_crux
field in struct proc contains the "raw" child time usage statistics.
ruadd() has been changed to handle adding the associated rusage_ext
structures as well as the values in rusage. Effectively, the values in
rusage_ext replace the ru_utime and ru_stime values in struct rusage. These
two fields in struct rusage are no longer used in the kernel.
- calcru() has been split into a static worker function calcru1() that
calculates appropriate timevals for user and system time as well as updating
the rux_[isu]u fields of a passed in rusage_ext structure. calcru() uses a
copy of the process' p_rux structure to compute the timevals after updating
the runtime appropriately if any of the threads in that process are
currently executing. It also now only locks sched_lock internally while
doing the rux_runtime fixup. calcru() now only requires the caller to
hold the proc lock and calcru1() only requires the proc lock internally.
calcru() also no longer allows callers to ask for an interrupt timeval
since none of them actually did.
- calcru() now correctly handles threads executing on other CPUs.
- A new calccru() function computes the child system and user timevals by
calling calcru1() on p_crux. Note that this means that any code that wants
child times must now call this function rather than reading from p_cru
directly. This function also requires the proc lock.
- This finishes the locking for rusage and friends so some of the Giant locks
in exit1() and kern_wait() are now gone.
- The locking in ttyinfo() has been tweaked so that a shared lock of the
proctree lock is used to protect the process group rather than the process
group lock. By holding this lock until the end of the function we now
ensure that the process/thread that we pick to dump info about will no
longer vanish while we are trying to output its info to the console.
Submitted by: bde (mostly)
MFC after: 1 month
but with slightly cleaned up interfaces.
The KSE structure has become the same as the "per thread scheduler
private data" structure. In order to not make the diffs too great
one is #defined as the other at this time.
The KSE (or td_sched) structure is now allocated per thread and has no
allocation code of its own.
Concurrency for a KSEGRP is now kept track of via a simple pair of counters
rather than using KSE structures as tokens.
Since the KSE structure is different in each scheduler, kern_switch.c
is now included at the end of each scheduler. Nothing outside the
scheduler knows the contents of the KSE (aka td_sched) structure.
The fields in the ksegrp structure that are to do with the scheduler's
queueing mechanisms are now moved to the kg_sched structure.
(per ksegrp scheduler private data structure). In other words how the
scheduler queues and keeps track of threads is no-one's business except
the scheduler's. This should allow people to write experimental
schedulers with completely different internal structuring.
A scheduler call sched_set_concurrency(kg, N) has been added that
notifies teh scheduler that no more than N threads from that ksegrp
should be allowed to be on concurrently scheduled. This is also
used to enforce 'fainess' at this time so that a ksegrp with
10000 threads can not swamp a the run queue and force out a process
with 1 thread, since the current code will not set the concurrency above
NCPU, and both schedulers will not allow more than that many
onto the system run queue at a time. Each scheduler should eventualy develop
their own methods to do this now that they are effectively separated.
Rejig libthr's kernel interface to follow the same code paths as
linkse for scope system threads. This has slightly hurt libthr's performance
but I will work to recover as much of it as I can.
Thread exit code has been cleaned up greatly.
exit and exec code now transitions a process back to
'standard non-threaded mode' before taking the next step.
Reviewed by: scottl, peter
MFC after: 1 week
have been unified with that of msleep(9), further refine the sleepq
interface and consolidate some duplicated code:
- Move the pre-sleep checks for theaded processes into a
thread_sleep_check() function in kern_thread.c.
- Move all handling of TDF_SINTR to be internal to subr_sleepqueue.c.
Specifically, if a thread is awakened by something other than a signal
while checking for signals before going to sleep, clear TDF_SINTR in
sleepq_catch_signals(). This removes a sched_lock lock/unlock combo in
that edge case during an interruptible sleep. Also, fix
sleepq_check_signals() to properly handle the condition if TDF_SINTR is
clear rather than requiring the callers of the sleepq API to notice
this edge case and call a non-_sig variant of sleepq_wait().
- Clarify the flags arguments to sleepq_add(), sleepq_signal() and
sleepq_broadcast() by creating an explicit submask for sleepq types.
Also, add an explicit SLEEPQ_MSLEEP type rather than a magic number of
0. Also, add a SLEEPQ_INTERRUPTIBLE flag for use with sleepq_add() and
move the setting of TDF_SINTR to sleepq_add() if this flag is set rather
than sleepq_catch_signals(). Note that it is the caller's responsibility
to ensure that sleepq_catch_signals() is called if and only if this flag
is passed to the preceeding sleepq_add(). Note that this also removes a
sched_lock lock/unlock pair from sleepq_catch_signals(). It also ensures
that for an interruptible sleep, TDF_SINTR is always set when
TD_ON_SLEEPQ() is true.
the immediate awakening of proc0 (scheduler kproc, controls swapping
processes in and out). The scheduler process periodically awakens already,
so this will not result in processes not being swapped in, there will just
be more latency in between a thread being made runnable and the scheduler
waking up to swap the affected process back in.
since they are only accessed by curthread and thus do not need any
locking.
- Move pr_addr and pr_ticks out of struct uprof (which is per-process)
and directly into struct thread as td_profil_addr and td_profil_ticks
as these variables are really per-thread. (They are used to defer an
addupc_intr() that was too "hard" until ast()).
o Make debugging code conditional upon KDB instead of DDB.
o Call kdb_enter() instead of Debugger().
o Call kdb_backtrace() instead of db_print_backtrace() or backtrace().
kern_mutex.c:
o Replace checks for db_active with checks for kdb_active and make
them unconditional.
kern_shutdown.c:
o s/DDB_UNATTENDED/KDB_UNATTENDED/g
o s/DDB_TRACE/KDB_TRACE/g
o Save the TID of the thread doing the kernel dump so the debugger
knows which thread to select as the current when debugging the
kernel core file.
o Clear kdb_active instead of db_active and do so unconditionally.
o Remove backtrace() implementation.
kern_synch.c:
o Call kdb_reenter() instead of db_error().
than as one-off hacks in various other parts of the kernel:
- Add a function maybe_preempt() that is called from sched_add() to
determine if a thread about to be added to a run queue should be
preempted to directly. If it is not safe to preempt or if the new
thread does not have a high enough priority, then the function returns
false and sched_add() adds the thread to the run queue. If the thread
should be preempted to but the current thread is in a nested critical
section, then the flag TDF_OWEPREEMPT is set and the thread is added
to the run queue. Otherwise, mi_switch() is called immediately and the
thread is never added to the run queue since it is switch to directly.
When exiting an outermost critical section, if TDF_OWEPREEMPT is set,
then clear it and call mi_switch() to perform the deferred preemption.
- Remove explicit preemption from ithread_schedule() as calling
setrunqueue() now does all the correct work. This also removes the
do_switch argument from ithread_schedule().
- Do not use the manual preemption code in mtx_unlock if the architecture
supports native preemption.
- Don't call mi_switch() in a loop during shutdown to give ithreads a
chance to run if the architecture supports native preemption since
the ithreads will just preempt DELAY().
- Don't call mi_switch() from the page zeroing idle thread for
architectures that support native preemption as it is unnecessary.
- Native preemption is enabled on the same archs that supported ithread
preemption, namely alpha, i386, and amd64.
This change should largely be a NOP for the default case as committed
except that we will do fewer context switches in a few cases and will
avoid the run queues completely when preempting.
Approved by: scottl (with his re@ hat)
switch to. If a non-NULL thread pointer is passed in, then the CPU will
switch to that thread directly rather than calling choosethread() to pick
a thread to choose to.
- Make sched_switch() aware of idle threads and know to do
TD_SET_CAN_RUN() instead of sticking them on the run queue rather than
requiring all callers of mi_switch() to know to do this if they can be
called from an idlethread.
- Move constants for arguments to mi_switch() and thread_single() out of
the middle of the function prototypes and up above into their own
section.
is "void *" (it isn't) or that the default promotion of pid_t is int.
Instead, assume that casting "struct foo *" to "void *" and printing the
result with %p is useful, and that all pid_t's are representable as longs.
Fixed some minor style bugs (mainly spelling errors in comments).