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Commit Graph

5 Commits

Author SHA1 Message Date
Coleman Kane
a436a79744 Removed detection for Voodoo Banshee and Voodoo3 cards. I forsee certain
possible complications with the forthcoming DRI code, and feel that DRI
should handle the device-level interaction. Read
http://people.FreeBSD.org/~cokane/3dfx.html
to find out more. Basically want to move toward using OpenGL and DRI for
everything on these cards. Added a few defines and spacing style fixes in
tdfx_vars.h
2000-08-28 04:28:53 +00:00
Coleman Kane
48f6bffc18 Studied the tech docs for the Voodoo3 and Banshee, and hopefully fixed the
errors that plagued those cards with XFree86 4.0. They have two memory
ranges as well as an IO port range to them. Also cleaned up the three
warning messages that I got, from inb(), outb() and linuxulator. Also, I
noticed that the DRI and Glide support for the Voodoo4 and 5 has been
placed upon linux.3dfx.com, too bad they haven't released the tech docs
yet. Apparently, they are still pushing glide for all of us, so I will try
and add support once those tech docs are up.
2000-07-19 05:41:14 +00:00
Coleman Kane
9d2a5442fc Finish up the fixing of the linux ioctl stuff. Add line to remove the dev
entry upon unload.
2000-06-23 05:54:01 +00:00
Coleman Kane
5b645087b8 Stick in header, $FreeBSD$. 2000-06-22 05:37:17 +00:00
Coleman Kane
f9c078dffe First import of my 3dfx voodoo driver. Currently it supports the Voodoo Graphics and Voodoo2 perfectly. It works just like the 3dfx driver does for linux, by using a character device at /dev/3dfx of Major 107 to provide a window into the 3dfx card's memory space. This interface is used by glide and mesa as far as i know, and probably some other libraries too.
Approved by:	jkh
2000-06-21 20:09:31 +00:00