license managers to obtain the host's ethernet address as
a key.
Note that this implementation takes the first hardware address for
the first ethernet interface found, and disregards the interface name
that may be passed in, as linux ethernet devices are all "ethX".
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.
list of IP setsockopts the Linux emulator recognizes.
Explicitly disallow IP_HDRINCL since Linux's handling of
raw output is different than BSD's.
Closes PR#kern/2111.
Submitted by: y-nakaga@ccs.mt.nec.co.jp (Yoshihisa NAKAGAWA)
1. All the suggestions earlier made by Bruce: renaming some symbols,
stricter error checking, removing redundant code, etc.
2. The `psm' driver preserves the default counter resolution and
report rate, whatever they are after reset. (Based on reports and
suggestion from Nate and Rob Bolin).
3. The `psm' driver now does not check the so-called sync. bit in the
first byte of the data packet by default, so that the tapping feature
of ALPUS GlidePoint works (based on reports from Louis Mamakos). I
tested the code with ALPUS Desktop GlidePoint (M/N GP101) and found
no problem; tapping worked. It appears ALPUS produces several models
of GlidePoint. I hope the other models are OK too.
The check code can still be activated by defining the PSM_CHECKSYNC
option in the config file. (The bit checking slightly reduces, if not
completely eliminates, weird mouse behavior cased by unsynchronized
mouse data packets. It also helps us to detect if the mouse interrupt
can ever be lost. But, well, if there are devices which cannot be
supported this way...)
4. The `psm' driver does not include the protocol emulation code by
default. The code can still be compiled in if the PSM_EMULATION option
is specified in the config file. Louis Mamakos suggests the emulation
code is putting too much in the kernel, and `moused' works well.
I will think about this later and decide if the entire emulation
code should be removed.
5. And, of course, the fix in `scprobe()' from Bruce to cure the
UserConfig problem. My code in `kbdio.c' is slightly different from
his patch, but has the same effect. There still is a possibility that
`scprobe()' gets confused, if, for whatever reasons, the user holds
down a key for very long time during the boot process. But we cannot
cope with everything, can we?
Submitted by: Kazutaka YOKOTA (yokota@zodiac.mech.utsunomiya-u.ac.jp)
syscons and psm, curtesy Kazutaka Yokota with minor changes by
me. This contains an update of the psm driver as well.
This also fixes the breakage that I introduced to the psm driver by
making syscons poll for keyboard events in the atempt to fix the
hanging keyboard problem.
It works perfectly for me, and I'd like to hear from all that
have had keyboard/ps/2 mouse problems if this is the cure...
Submitted by: Kazutaka YOKOTA (yokota@zodiac.mech.utsunomiya-u.ac.jp)
the one place that depended on it. wakeup() is now prototyped in
<sys/systm.h> so that it is normally visible.
Added nested include of <sys/queue.h> in <vm/vm_object.h>. The queue
macros are a more fundamental prerequisite for <vm/vm_object.h> than
the wakeup prototype and previously happened to be included by
namespace pollution from <sys/proc.h> or elsewhere.
- don't include <sys/ioctl.h> in any header. Include <sys/ioccom.h>
instead. This was already done in 4.4Lite for the most important
ioctl headers. Header spam currently increases kernel build
times by 10-20%. There are more than 30000 #includes (not counting
duplicates) for compiling LINT.
- include <sys/types.h> if and only it is necessary to make the header
almost self-sufficient (some ioctl headers still need structs from
elsewhere).
- uniformized idempotency ifdefs. Copied the style in the 4.4Lite
ioctl headers.
via an ioctl (MOUSE_ACTION).
Fixed a couple of bugs (destructive cursor, uncut, jitter).
Now applications can use the mouse via the MOUSE_MODE ioctl, its
possible to have a signal sent on mouseevents, makeing an event loop
in the application take over mouseevents.
Real support for a Textmode mousecursor, works by reprogramming the
charset. Together with this support for cut&paste in text mode.
To use it a userland daemon is needed (moused), which provides
the interface to the various mice protokols.
Bug fixes here and there, all known PR's closed by this update.
All new code is "#ifdef PC98"ed so this should make no difference to
PC/AT (and its clones) users.
Ok'd by: core
Submitted by: FreeBSD(98) development team
To complete this, some extra state has to be kept somewhere so that the
B38400 flag in Linux can be correctly translated to/from either 38400,
57600 or 115200.
Submitted by: Robert Sanders <rsanders@mindspring.com>
Compile and link a new kernel, that will give native ELF support, and
provide the hooks for other ELF interpreters as well.
To make native ELF binaries use John Polstras elf-kit-1.0.1..
For the time being also use his ld-elf.so.1 and put it in
/usr/libexec.
The Linux emulator has been enhanced to also run ELF binaries, it
is however in its very first incarnation.
Just get some Linux ELF libs (Slackware-3.0) and put them in the
prober place (/compat/linux/...).
I've ben able to run all the Slackware-3.0 binaries I've tried
so far.
(No it won't run quake yet :)
Also, LINUX_POSIX_VDISABLE is \0, FreeBSD's is 0xff. Convert between them.
This enables some more programs to run, including the Livingston Portmaster
utilities (PMtools).
Submitted by: Robert Sanders <rsanders@mindspring.com>
netscape-2.0 for Linux running all the Java stuff. The scrollbars are now
working, at least on my machine. (whew! :-)
I'm uncomfortable with the size of this commit, but it's too
inter-dependant to easily seperate out.
The main changes:
COMPAT_LINUX is *GONE*. Most of the code has been moved out of the i386
machine dependent section into the linux emulator itself. The int 0x80
syscall code was almost identical to the lcall 7,0 code and a minor tweak
allows them to both be used with the same C code. All kernels can now
just modload the lkm and it'll DTRT without having to rebuild the kernel
first. Like IBCS2, you can statically compile it in with "options LINUX".
A pile of new syscalls implemented, including getdents(), llseek(),
readv(), writev(), msync(), personality(). The Linux-ELF libraries want
to use some of these.
linux_select() now obeys Linux semantics, ie: returns the time remaining
of the timeout value rather than leaving it the original value.
Quite a few bugs removed, including incorrect arguments being used in
syscalls.. eg: mixups between passing the sigset as an int, vs passing
it as a pointer and doing a copyin(), missing return values, unhandled
cases, SIOC* ioctls, etc.
The build for the code has changed. i386/conf/files now knows how
to build linux_genassym and generate linux_assym.h on the fly.
Supporting changes elsewhere in the kernel:
The user-mode signal trampoline has moved from the U area to immediately
below the top of the stack (below PS_STRINGS). This allows the different
binary emulations to have their own signal trampoline code (which gets rid
of the hardwired syscall 103 (sigreturn on BSD, syslog on Linux)) and so
that the emulator can provide the exact "struct sigcontext *" argument to
the program's signal handlers.
The sigstack's "ss_flags" now uses SS_DISABLE and SS_ONSTACK flags, which
have the same values as the re-used SA_DISABLE and SA_ONSTACK which are
intended for sigaction only. This enables the support of a SA_RESETHAND
flag to sigaction to implement the gross SYSV and Linux SA_ONESHOT signal
semantics where the signal handler is reset when it's triggered.
makesyscalls.sh no longer appends the struct sysentvec on the end of the
generated init_sysent.c code. It's a lot saner to have it in a seperate
file rather than trying to update the structure inside the awk script. :-)
At exec time, the dozen bytes or so of signal trampoline code are copied
to the top of the user's stack, rather than obtaining the trampoline code
the old way by getting a clone of the parent's user area. This allows
Linux and native binaries to freely exec each other without getting
trampolines mixed up.
This first shot only incorporaties so much functionality that DOOM
can run (the X version), signal handling is VERY weak, so is many
other things. But it meets my milestone number one (you guessed it
- running DOOM).
Uses /compat/linux as prefix for loading shared libs, so it won't
conflict with our own libs.
Kernel must be compiled with "options COMPAT_LINUX" for this to work.
Display update method changed, now allways write in memory buffer,
then periodically update physical display.
Speed improvements (now > 5 times faster than the old syscons).
History now circular buffer, with changeable size.
History scroll by up/down line, up/down page, home and end.
Backtab proberly implemented.
Now space for 96 function keys, 63 allocated standard, default now
SCO/SYSV compat again as in the old days.
New keyboard definition files ~share/syscons/keymaps/*
Misc fixes for old "hacks" that broke SCO/SYSV compat.
More that I forgot before writing this...