suspension code. When a thread A is going to sleep, it calls
sleepq_catch_signals() to detect any pending signals or thread
suspension request, if nothing happens, it returns without
holding process lock or scheduler lock, this opens a race
window which allows thread B to come in and do process
suspension work, however since A is still at running state,
thread B can do nothing to A, thread A continues, and puts
itself into actually sleeping state, but B has never seen it,
and it sits there forever until B is woken up by other threads
sometimes later(this can be very long delay or never
happen). Fix this bug by forcing sleepq_catch_signals to
return with scheduler lock held.
Fix sleepq_abort() by passing it an interrupted code, previously,
it worked as wakeup_one(), and the interruption can not be
identified correctly by sleep queue code when the sleeping
thread is resumed.
Let thread_suspend_check() returns EINTR or ERESTART, so sleep
queue no longer has to use SIGSTOP as a hack to build a return
value.
Reviewed by: jhb
MFC after: 1 week
remote CPU. While here, abstract thread suspension code into a function
called sig_suspend_threads, the function is called when a process received
a STOP signal.
audit thread exit, but should that happen, this will prevent
unhappiness, as the thread exit system call will never return, and
hence not commit the record.
Pointed out by/with: cognet
Obtained from: TrustedBSD Project
This should not happen, but with this assert, brueffer and I would
not have spent 45 minutes trying to figure out why he wasn't
seeing audit records with the audit version in CVS.
Obtained from: TrustedBSD Project
- td_ar to struct thread, which holds the in-progress audit record during
a system call.
- p_au to struct proc, which holds per-process audit state, such as the
audit identifier, audit terminal, and process audit masks.
In the earlier implementation, td_ar was added to the zero'd section of
struct thread. In order to facilitate merging to RELENG_6, it has been
moved to the end of the data structure, requiring explicit
initalization in the thread constructor.
Much help from: wsalamon
Obtained from: TrustedBSD Project
For each child process whose status has been changed, a SIGCHLD instance
is queued, if the signal is stilling pending, and process changed status
several times, signal information is updated to reflect latest process
status. If wait() returns because the status of a child process is
available, pending SIGCHLD signal associated with the child process is
discarded. Any other pending SIGCHLD signals remain pending.
The signal information is allocated at the same time when proc structure
is allocated, if process signal queue is fully filled or there is a memory
shortage, it can still send the signal to process.
There is a booting time tunable kern.sigqueue.queue_sigchild which
can control the behavior, setting it to zero disables the SIGCHLD queueing
feature, the tunable will be removed if the function is proved that it is
stable enough.
Tested on: i386 (SMP and UP)
clock are supported. I have plan to merge XSI timer ITIMER_REAL and other
two CPU timers into the new code, current three slots are available for
the XSI timers.
The SIGEV_THREAD notification type is not supported yet because our
sigevent struct lacks of two member fields:
sigev_notify_function
sigev_notify_attributes
I have found the sigevent is used in AIO, so I won't add the two members
unless the AIO code is adjusted.
changes in MD code are trivial, before this change, trapsignal and
sendsig use discrete parameters, now they uses member fields of
ksiginfo_t structure. For sendsig, this change allows us to pass
POSIX realtime signal value to user code.
2. Remove cpu_thread_siginfo, it is no longer needed because we now always
generate ksiginfo_t data and feed it to libpthread.
3. Add p_sigqueue to proc structure to hold shared signals which were
blocked by all threads in the proc.
4. Add td_sigqueue to thread structure to hold all signals delivered to
thread.
5. i386 and amd64 now return POSIX standard si_code, other arches will
be fixed.
6. In this sigqueue implementation, pending signal set is kept as before,
an extra siginfo list holds additional siginfo_t data for signals.
kernel code uses psignal() still behavior as before, it won't be failed
even under memory pressure, only exception is when deleting a signal,
we should call sigqueue_delete to remove signal from sigqueue but
not SIGDELSET. Current there is no kernel code will deliver a signal
with additional data, so kernel should be as stable as before,
a ksiginfo can carry more information, for example, allow signal to
be delivered but throw away siginfo data if memory is not enough.
SIGKILL and SIGSTOP have fast path in sigqueue_add, because they can
not be caught or masked.
The sigqueue() syscall allows user code to queue a signal to target
process, if resource is unavailable, EAGAIN will be returned as
specification said.
Just before thread exits, signal queue memory will be freed by
sigqueue_flush.
Current, all signals are allowed to be queued, not only realtime signals.
Earlier patch reviewed by: jhb, deischen
Tested on: i386, amd64
in other codes. Add cpu_set_user_tls, use it to tweak user register
and setup user TLS. I ever wanted to merge it into cpu_set_kse_upcall,
but since cpu_set_kse_upcall is also used by M:N threads which may
not need this feature, so I wrote a separated cpu_set_user_tls.
all other threads to suicide, problem is execve() could be failed, and
a failed execve() would change threaded process to unthreaded, this side
effect is unexpected.
The new code introduces a new single threading mode SINGLE_BOUNDARY, in
the mode, all threads should suspend themself at user boundary except
the singler. we can not use SINGLE_NO_EXIT because we want to start from
a clean state if execve() is successful, suspending other threads at unknown
point and later resuming them from there and forcing them to exit at user
boundary may cause the process to start from a dirty state. If execve() is
successful, current thread upgrades to SINGLE_EXIT mode and forces other
threads to suicide at user boundary, otherwise, other threads will be resumed
and their interrupted syscall will be restarted.
Reviewed by: julian
but with slightly cleaned up interfaces.
The KSE structure has become the same as the "per thread scheduler
private data" structure. In order to not make the diffs too great
one is #defined as the other at this time.
The KSE (or td_sched) structure is now allocated per thread and has no
allocation code of its own.
Concurrency for a KSEGRP is now kept track of via a simple pair of counters
rather than using KSE structures as tokens.
Since the KSE structure is different in each scheduler, kern_switch.c
is now included at the end of each scheduler. Nothing outside the
scheduler knows the contents of the KSE (aka td_sched) structure.
The fields in the ksegrp structure that are to do with the scheduler's
queueing mechanisms are now moved to the kg_sched structure.
(per ksegrp scheduler private data structure). In other words how the
scheduler queues and keeps track of threads is no-one's business except
the scheduler's. This should allow people to write experimental
schedulers with completely different internal structuring.
A scheduler call sched_set_concurrency(kg, N) has been added that
notifies teh scheduler that no more than N threads from that ksegrp
should be allowed to be on concurrently scheduled. This is also
used to enforce 'fainess' at this time so that a ksegrp with
10000 threads can not swamp a the run queue and force out a process
with 1 thread, since the current code will not set the concurrency above
NCPU, and both schedulers will not allow more than that many
onto the system run queue at a time. Each scheduler should eventualy develop
their own methods to do this now that they are effectively separated.
Rejig libthr's kernel interface to follow the same code paths as
linkse for scope system threads. This has slightly hurt libthr's performance
but I will work to recover as much of it as I can.
Thread exit code has been cleaned up greatly.
exit and exec code now transitions a process back to
'standard non-threaded mode' before taking the next step.
Reviewed by: scottl, peter
MFC after: 1 week
syscall can interrupt other thread's syscall in sleepq_catch_signals().
Current, all callers know thread_suspend_check may suspend thread
itself, so we need't to check return_instead for normal suspension
flags (no P_SINGLE_EXIT set).
Tested by: deischen
Reported by: Maarten L. Hekkelman <m.hekkelman@cmbi.kun.nl>
have been unified with that of msleep(9), further refine the sleepq
interface and consolidate some duplicated code:
- Move the pre-sleep checks for theaded processes into a
thread_sleep_check() function in kern_thread.c.
- Move all handling of TDF_SINTR to be internal to subr_sleepqueue.c.
Specifically, if a thread is awakened by something other than a signal
while checking for signals before going to sleep, clear TDF_SINTR in
sleepq_catch_signals(). This removes a sched_lock lock/unlock combo in
that edge case during an interruptible sleep. Also, fix
sleepq_check_signals() to properly handle the condition if TDF_SINTR is
clear rather than requiring the callers of the sleepq API to notice
this edge case and call a non-_sig variant of sleepq_wait().
- Clarify the flags arguments to sleepq_add(), sleepq_signal() and
sleepq_broadcast() by creating an explicit submask for sleepq types.
Also, add an explicit SLEEPQ_MSLEEP type rather than a magic number of
0. Also, add a SLEEPQ_INTERRUPTIBLE flag for use with sleepq_add() and
move the setting of TDF_SINTR to sleepq_add() if this flag is set rather
than sleepq_catch_signals(). Note that it is the caller's responsibility
to ensure that sleepq_catch_signals() is called if and only if this flag
is passed to the preceeding sleepq_add(). Note that this also removes a
sched_lock lock/unlock pair from sleepq_catch_signals(). It also ensures
that for an interruptible sleep, TDF_SINTR is always set when
TD_ON_SLEEPQ() is true.
so that they know whether the allocation is supposed to be able to sleep
or not.
* Allow uma_zone constructors and initialation functions to return either
success or error. Almost all of the ones in the tree currently return
success unconditionally, but mbuf is a notable exception: the packet
zone constructor wants to be able to fail if it cannot suballocate an
mbuf cluster, and the mbuf allocators want to be able to fail in general
in a MAC kernel if the MAC mbuf initializer fails. This fixes the
panics people are seeing when they run out of memory for mbuf clusters.
* Allow debug.nosleepwithlocks on WITNESS to be disabled, without changing
the default.
Both bmilekic and jeff have reviewed the changes made to make failable
zone allocations work.
specify "us" as the thread not the process/ksegrp/kse.
You can always find the others from the thread but the converse is not true.
Theorotically this would lead to runtime being allocated to the wrong
entity in some cases though it is not clear how often this actually happenned.
(would only affect threaded processes and would probably be pretty benign,
but it WAS a bug..)
Reviewed by: peter
1. Add tm_lwpid into kse_thr_mailbox to indicate which kernel
thread current user thread is running on. Add tm_dflags into
kse_thr_mailbox, the flags is written by debugger, it tells
UTS and kernel what should be done when the process is being
debugged, current, there two flags TMDF_SSTEP and TMDF_DONOTRUNUSER.
TMDF_SSTEP is used to tell kernel to turn on single stepping,
or turn off if it is not set.
TMDF_DONOTRUNUSER is used to tell kernel to schedule upcall
whenever possible, to UTS, it means do not run the user thread
until debugger clears it, this behaviour is necessary because
gdb wants to resume only one thread when the thread's pc is
at a breakpoint, and thread needs to go forward, in order to
avoid other threads sneak pass the breakpoints, it needs to remove
breakpoint, only wants one thread to go. Also, add km_lwp to
kse_mailbox, the lwp id is copied to kse_thr_mailbox at context
switch time when process is not being debugged, so when process
is attached, debugger can map kernel thread to user thread.
2. Add p_xthread to proc strcuture and td_xsig to thread structure.
p_xthread is used by a thread when it wants to report event
to debugger, every thread can set the pointer, especially, when
it is used in ptracestop, it is the last thread reporting event
will win the race. Every thread has a td_xsig to exchange signal
with debugger, thread uses TDF_XSIG flag to indicate it is reporting
signal to debugger, if the flag is not cleared, thread will keep
retrying until it is cleared by debugger, p_xthread may be
used by debugger to indicate CURRENT thread. The p_xstat is still
in proc structure to keep wait() to work, in future, we may
just use td_xsig.
3. Add TDF_DBSUSPEND flag, the flag is used by debugger to suspend
a thread. When process stops, debugger can set the flag for
thread, thread will check the flag in thread_suspend_check,
enters a loop, unless it is cleared by debugger, process is
detached or process is existing. The flag is also checked in
ptracestop, so debugger can temporarily suspend a thread even
if the thread wants to exchange signal.
4. Current, in ptrace, we always resume all threads, but if a thread
has already a TDF_DBSUSPEND flag set by debugger, it won't run.
Encouraged by: marcel, julian, deischen
switch to. If a non-NULL thread pointer is passed in, then the CPU will
switch to that thread directly rather than calling choosethread() to pick
a thread to choose to.
- Make sched_switch() aware of idle threads and know to do
TD_SET_CAN_RUN() instead of sticking them on the run queue rather than
requiring all callers of mi_switch() to know to do this if they can be
called from an idlethread.
- Move constants for arguments to mi_switch() and thread_single() out of
the middle of the function prototypes and up above into their own
section.
The overhead of unconditionally allocating TIDs (and likewise,
unconditionally deallocating them), is amortized across multiple
thread creations by the way UMA makes it possible to have type-stable
storage.
Previously the cost was kept down by having threads created as part
of a fork operation use the process' PID as the TID. While this had
some nice properties, it also introduced complexity in the way TIDs
were allocated. Most importantly, by using the type-stable storage
that UMA gives us this was also unnecessary.
This change affects how core dumps are created and in particular how
the PRSTATUS notes are dumped. Since we don't have a thread with a
TID equalling the PID, we now need a different way to preserve the
old and previous behavior. We do this by having the given thread (i.e.
the thread passed to the core dump code in td) dump it's state first
and fill in pr_pid with the actual PID. All other threads will have
pr_pid contain their TIDs. The upshot of all this is that the debugger
will now likely select the right LWP (=TID) as the initial thread.
Credits to: julian@ for spotting how we can utilize UMA.
Thanks to: all who provided julian@ with test results.
This is not really used by the process but it's confusing to some
status readers to see zombie processes the "runnin" threads.
Pointed out by: Don Lewis <truckman@FreeBSD.org>
of not clearing the flags for execv() syscall will result that a new
program runs in KSE thread mode without enabling it.
Submitted by: tjr
Modified by: davidxu
condition where kse_wakeup() doesn't yet see them in (interruptible)
sleep queues. Also add an upcall check to sleepqueue_catch_signals()
suggested by jhb.
This commit should fix recent mysql hangs.
Reviewed by: jhb, davidxu
Mysql'd by: Robin P. Blanchard <robin.blanchard at gactr uga edu>
is twofold:
1. When a 1:1 or M:N threaded process dumps core, we need to put the
register state of each of its kernel threads in the core file.
This can only be done by differentiating the pid field in the
respective note. For this we need the tid.
2. When thread support is present for remote debugging the kernel
with gdb(1), threads need to be identified by an integer due to
limitations in the remote protocol. This requires having a tid.
To minimize the impact of having thread IDs, threads that are created
as part of a fork (i.e. the initial thread in a process) will inherit
the process ID (i.e. tid=pid). Subsequent threads will have IDs larger
than PID_MAX to avoid interference with the pid allocation algorithm.
The assignment of tids is handled by thread_new_tid().
The thread ID allocation algorithm has been written with 3 assumptions
in mind:
1. IDs need to be created as fast a possible,
2. Reuse of IDs may happen instantaneously,
3. Someone else will write a better algorithm.
- no longer serialize on Giant for thread_single*() and family in fork,
exit and exec
- thread_wait() is mpsafe, assert no Giant
- reduce scope of Giant in exit to not cover thread_wait and just do
vm_waitproc().
- assert that thread_single() family are not called with Giant
- remove the DROP/PICKUP_GIANT macros from thread_single() family
- assert that thread_suspend_check() s not called with Giant
- remove manual drop_giant hack in thread_suspend_check since we know it
isn't held.
- remove the DROP/PICKUP_GIANT macros from thread_suspend_check() family
- mark kse_create() mpsafe
race in between sleepq_add() and sleepq_catch_signals() in that setting
td_wchan and TDF_SINTR is not atomic to sched_lock but only to the sleepq
lock. This band-aid will stop assertion failures, but there is perhaps a
larger problem with the sleepq_add/sleepq_catch_signals race that I am not
sure how to solve. For the signals case the race is harmless because we
always call cursig() after setting TDF_SINTR. However, KSE doesn't do
anything in sleepq_catch_signals() to check that this race was lost, so I
am unsure if this race is harmful for this specific abort.
sleep queue interface:
- Sleep queues attempt to merge some of the benefits of both sleep queues
and condition variables. Having sleep qeueus in a hash table avoids
having to allocate a queue head for each wait channel. Thus, struct cv
has shrunk down to just a single char * pointer now. However, the
hash table does not hold threads directly, but queue heads. This means
that once you have located a queue in the hash bucket, you no longer have
to walk the rest of the hash chain looking for threads. Instead, you have
a list of all the threads sleeping on that wait channel.
- Outside of the sleepq code and the sleep/cv code the kernel no longer
differentiates between cv's and sleep/wakeup. For example, calls to
abortsleep() and cv_abort() are replaced with a call to sleepq_abort().
Thus, the TDF_CVWAITQ flag is removed. Also, calls to unsleep() and
cv_waitq_remove() have been replaced with calls to sleepq_remove().
- The sched_sleep() function no longer accepts a priority argument as
sleep's no longer inherently bump the priority. Instead, this is soley
a propery of msleep() which explicitly calls sched_prio() before
blocking.
- The TDF_ONSLEEPQ flag has been dropped as it was never used. The
associated TDF_SET_ONSLEEPQ and TDF_CLR_ON_SLEEPQ macros have also been
dropped and replaced with a single explicit clearing of td_wchan.
TD_SET_ONSLEEPQ() would really have only made sense if it had taken
the wait channel and message as arguments anyway. Now that that only
happens in one place, a macro would be overkill.
SW_INVOL. Assert that one of these is set in mi_switch() and propery
adjust the rusage statistics. This is to simplify the large number of
users of this interface which were previously all required to adjust the
proper counter prior to calling mi_switch(). This also facilitates more
switch and locking optimizations.
- Change all callers of mi_switch() to pass the appropriate paramter and
remove direct references to the process statistics.
Presumably, at some point, you had to include jail.h if you included
proc.h, but that is no longer required.
Result of: self injury involving adding something to struct prison
to have the kernel switch to a new thread, instead of doing it in
userland. It is in fact needed on ia64 where syscall restarts do not
return to userland first. It's completely handled inside the kernel.
As such, any context created by the kernel as part of an upcall and
caused by some syscall needs to be restored by the kernel.
turnstiles to implement blocking isntead of implementing a thread queue
directly. These turnstiles are somewhat similar to those used in Solaris 7
as described in Solaris Internals but are also different.
Turnstiles do not come out of a fixed-sized pool. Rather, each thread is
assigned a turnstile when it is created that it frees when it is destroyed.
When a thread blocks on a lock, it donates its turnstile to that lock to
serve as queue of blocked threads. The queue associated with a given lock
is found by a lookup in a simple hash table. The turnstile itself is
protected by a lock associated with its entry in the hash table. This
means that sched_lock is no longer needed to contest on a mutex. Instead,
sched_lock is only used when manipulating run queues or thread priorities.
Turnstiles also implement priority propagation inherently.
Currently turnstiles only support mutexes. Eventually, however, turnstiles
may grow two queue's to support a non-sleepable reader/writer lock
implementation. For more details, see the comments in sys/turnstile.h and
kern/subr_turnstile.c.
The two primary advantages from the turnstile code include: 1) the size
of struct mutex shrinks by four pointers as it no longer stores the
thread queue linkages directly, and 2) less contention on sched_lock in
SMP systems including the ability for multiple CPUs to contend on different
locks simultaneously (not that this last detail is necessarily that much of
a big win). Note that 1) means that this commit is a kernel ABI breaker,
so don't mix old modules with a new kernel and vice versa.
Tested on: i386 SMP, sparc64 SMP, alpha SMP
cpu_switch() where both the old and new threads are passed in as
arguments. Only powerpc uses the old conventions now.
- Update comments in the Alpha swtch.s to reflect KSE changes.
Tested by: obrien, marcel
than i386 or AMD64, TP register points to thread mailbox, and they can not
atomically clear km_curthread in kse mailbox, in this case, thread retrieves
its thread pointer from TP register and sets flag TMF_NOUPCALL in its thread
mailbox to indicate a critical region.
be delivered to that thread, regardless of whether it
has it masked or not.
Previously, if the targeted thread had the signal masked,
it would be put on the processes' siglist. If
another thread has the signal umasked or unmasks it before
the target, then the thread it was intended for would never
receive it.
This patch attempts to solve the problem by requiring callers
of tdsignal() to say whether the signal is for the thread or
for the process. If it is for the process, then normal processing
occurs and any thread that has it unmasked can receive it.
But if it is destined for a specific thread, it is put on
that thread's pending list regardless of whether it is currently
masked or not.
The new behaviour still needs more work, though. If the signal
is reposted for some reason it is always posted back to the
thread that handled it because the information regarding the
target of the signal has been lost by then.
Reviewed by: jdp, jeff, bde (style)
happens to work on 32-bit platforms as sizeof(long)=sizeof(int), but
wrecks all kinds of havoc (garbage reads, corrupting writes and
misaligned loads/stores) on 64-bit architectures.
The fix for now is to use fuword32() and suword32() and change the
type of the applicable int fields to int32. This is to make it
explicit that we depend on these fields being 32-bit. We may want
to revisit this later.
Reviewed by: deischen
or unblock a thread in kernel, and allow UTS to specify whether syscall
should be restarted.
o Add ability for UTS to monitor signal comes in and removed from process,
the flag PS_SIGEVENT is used to indicate the events.
o Add a KMF_WAITSIGEVENT for KSE mailbox flag, UTS call kse_release with
this flag set to wait for above signal event.
o For SA based thread, kernel masks all signal in its signal mask, let
UTS to use kse_thr_interrupt interrupt a thread, and install a signal
frame in userland for the thread.
o Add a tm_syncsig in thread mailbox, when a hardware trap occurs,
it is used to deliver synchronous signal to userland, and upcall
is schedule, so UTS can process the synchronous signal for the thread.
Reviewed by: julian (mentor)
before calling it for bound thread. To avoid this problem, change
thread_schedule_upcall to not put new thread on run queue, let caller
do it, so we can tweak the new thread before setting it to run.
Reported by: pho
schedules an upcall. Signal delivering to a bound thread is same as
non-threaded process. This is intended to be used by libpthread to
implement PTHREAD_SCOPE_SYSTEM thread.
2. Simplify kse_release() a bit, remove sleep loop.
to the machine-independent parts of the VM. At the same time, this
introduces vm object locking for the non-i386 platforms.
Two details:
1. KSTACK_GUARD has been removed in favor of KSTACK_GUARD_PAGES. The
different machine-dependent implementations used various combinations
of KSTACK_GUARD and KSTACK_GUARD_PAGES. To disable guard page, set
KSTACK_GUARD_PAGES to 0.
2. Remove the (unnecessary) clearing of PG_ZERO in vm_thread_new. In
5.x, (but not 4.x,) PG_ZERO can only be set if VM_ALLOC_ZERO is passed
to vm_page_alloc() or vm_page_grab().
we were passing in a void* representing the PCB of the parent thread.
Now we pass a pointer to the parent thread itself.
The prime reason for this change is to allow cpu_set_upcall() to copy
(parts of) the trapframe instead of having it done in MI code in each
caller of cpu_set_upcall(). Copying the trapframe cannot always be
done with a simply bcopy() or may not always be optimal that way. On
ia64 specifically the trapframe contains information that is specific
to an entry into the kernel and can only be used by the corresponding
exit from the kernel. A trapframe copied verbatim from another frame
is in most cases useless without some additional normalization.
Note that this change removes the assignment to td->td_frame in some
implementations of cpu_set_upcall(). The assignment is redundant.
A previous call to cpu_thread_setup() already did the exact same
assignment. An added benefit of removing the redundant assignment is
that we can now change td_pcb without nasty side-effects.
This change officially marks the ability on ia64 for 1:1 threading.
Not tested on: amd64, powerpc
Compile & boot tested on: alpha, sparc64
Functionally tested on: i386, ia64
Don't copyin() data we are about to overwrite.
Add a flag to tell userland that KSE is officially "DONE" with the
mailbox and has gone away.
Obtained from: davidxu@