The ability to schedule multiple threads per process
(one one cpu) by making ALL system calls optionally asynchronous.
to come: ia64 and power-pc patches, patches for gdb, test program (in tools)
Reviewed by: Almost everyone who counts
(at various times, peter, jhb, matt, alfred, mini, bernd,
and a cast of thousands)
NOTE: this is still Beta code, and contains lots of debugging stuff.
expect slight instability in signals..
MAKEDEV: Add MAKEDEV glue for the ti(4) device nodes.
ti.4: Update the ti(4) man page to include information on the
TI_JUMBO_HDRSPLIT and TI_PRIVATE_JUMBOS kernel options,
and also include information about the new character
device interface and the associated ioctls.
man9/Makefile: Add jumbo.9 and zero_copy.9 man pages and associated
links.
jumbo.9: New man page describing the jumbo buffer allocator
interface and operation.
zero_copy.9: New man page describing the general characteristics of
the zero copy send and receive code, and what an
application author should do to take advantage of the
zero copy functionality.
NOTES: Add entries for ZERO_COPY_SOCKETS, TI_PRIVATE_JUMBOS,
TI_JUMBO_HDRSPLIT, MSIZE, and MCLSHIFT.
conf/files: Add uipc_jumbo.c and uipc_cow.c.
conf/options: Add the 5 options mentioned above.
kern_subr.c: Receive side zero copy implementation. This takes
"disposable" pages attached to an mbuf, gives them to
a user process, and then recycles the user's page.
This is only active when ZERO_COPY_SOCKETS is turned on
and the kern.ipc.zero_copy.receive sysctl variable is
set to 1.
uipc_cow.c: Send side zero copy functions. Takes a page written
by the user and maps it copy on write and assigns it
kernel virtual address space. Removes copy on write
mapping once the buffer has been freed by the network
stack.
uipc_jumbo.c: Jumbo disposable page allocator code. This allocates
(optionally) disposable pages for network drivers that
want to give the user the option of doing zero copy
receive.
uipc_socket.c: Add kern.ipc.zero_copy.{send,receive} sysctls that are
enabled if ZERO_COPY_SOCKETS is turned on.
Add zero copy send support to sosend() -- pages get
mapped into the kernel instead of getting copied if
they meet size and alignment restrictions.
uipc_syscalls.c:Un-staticize some of the sf* functions so that they
can be used elsewhere. (uipc_cow.c)
if_media.c: In the SIOCGIFMEDIA ioctl in ifmedia_ioctl(), avoid
calling malloc() with M_WAITOK. Return an error if
the M_NOWAIT malloc fails.
The ti(4) driver and the wi(4) driver, at least, call
this with a mutex held. This causes witness warnings
for 'ifconfig -a' with a wi(4) or ti(4) board in the
system. (I've only verified for ti(4)).
ip_output.c: Fragment large datagrams so that each segment contains
a multiple of PAGE_SIZE amount of data plus headers.
This allows the receiver to potentially do page
flipping on receives.
if_ti.c: Add zero copy receive support to the ti(4) driver. If
TI_PRIVATE_JUMBOS is not defined, it now uses the
jumbo(9) buffer allocator for jumbo receive buffers.
Add a new character device interface for the ti(4)
driver for the new debugging interface. This allows
(a patched version of) gdb to talk to the Tigon board
and debug the firmware. There are also a few additional
debugging ioctls available through this interface.
Add header splitting support to the ti(4) driver.
Tweak some of the default interrupt coalescing
parameters to more useful defaults.
Add hooks for supporting transmit flow control, but
leave it turned off with a comment describing why it
is turned off.
if_tireg.h: Change the firmware rev to 12.4.11, since we're really
at 12.4.11 plus fixes from 12.4.13.
Add defines needed for debugging.
Remove the ti_stats structure, it is now defined in
sys/tiio.h.
ti_fw.h: 12.4.11 firmware.
ti_fw2.h: 12.4.11 firmware, plus selected fixes from 12.4.13,
and my header splitting patches. Revision 12.4.13
doesn't handle 10/100 negotiation properly. (This
firmware is the same as what was in the tree previously,
with the addition of header splitting support.)
sys/jumbo.h: Jumbo buffer allocator interface.
sys/mbuf.h: Add a new external mbuf type, EXT_DISPOSABLE, to
indicate that the payload buffer can be thrown away /
flipped to a userland process.
socketvar.h: Add prototype for socow_setup.
tiio.h: ioctl interface to the character portion of the ti(4)
driver, plus associated structure/type definitions.
uio.h: Change prototype for uiomoveco() so that we'll know
whether the source page is disposable.
ufs_readwrite.c:Update for new prototype of uiomoveco().
vm_fault.c: In vm_fault(), check to see whether we need to do a page
based copy on write fault.
vm_object.c: Add a new function, vm_object_allocate_wait(). This
does the same thing that vm_object allocate does, except
that it gives the caller the opportunity to specify whether
it should wait on the uma_zalloc() of the object structre.
This allows vm objects to be allocated while holding a
mutex. (Without generating WITNESS warnings.)
vm_object_allocate() is implemented as a call to
vm_object_allocate_wait() with the malloc flag set to
M_WAITOK.
vm_object.h: Add prototype for vm_object_allocate_wait().
vm_page.c: Add page-based copy on write setup, clear and fault
routines.
vm_page.h: Add page based COW function prototypes and variable in
the vm_page structure.
Many thanks to Drew Gallatin, who wrote the zero copy send and receive
code, and to all the other folks who have tested and reviewed this code
over the years.
mutex releases to not require flags for the cases when preemption is
not allowed:
The purpose of the MTX_NOSWITCH and SWI_NOSWITCH flags is to prevent
switching to a higher priority thread on mutex releease and swi schedule,
respectively when that switch is not safe. Now that the critical section
API maintains a per-thread nesting count, the kernel can easily check
whether or not it should switch without relying on flags from the
programmer. This fixes a few bugs in that all current callers of
swi_sched() used SWI_NOSWITCH, when in fact, only the ones called from
fast interrupt handlers and the swi_sched of softclock needed this flag.
Note that to ensure that swi_sched()'s in clock and fast interrupt
handlers do not switch, these handlers have to be explicitly wrapped
in critical_enter/exit pairs. Presently, just wrapping the handlers is
sufficient, but in the future with the fully preemptive kernel, the
interrupt must be EOI'd before critical_exit() is called. (critical_exit()
can switch due to a deferred preemption in a fully preemptive kernel.)
I've tested the changes to the interrupt code on i386 and alpha. I have
not tested ia64, but the interrupt code is almost identical to the alpha
code, so I expect it will work fine. PowerPC and ARM do not yet have
interrupt code in the tree so they shouldn't be broken. Sparc64 is
broken, but that's been ok'd by jake and tmm who will be fixing the
interrupt code for sparc64 shortly.
Reviewed by: peter
Tested on: i386, alpha
in vn_rdwr_inchunks(), allowing other processes to gain an exclusive
lock on the vnode. Specifically: directory scanning, to avoid a race to the
root directory, and multiple child processes coring simultaniously so they
can figure out that some other core'ing child has an exclusive adv lock and
just exit instead.
This completely fixes performance problems when large programs core. You
can have hundreds of copies (forked children) of the same binary core all
at once and not notice.
MFC after: 3 days
Note ALL MODULES MUST BE RECOMPILED
make the kernel aware that there are smaller units of scheduling than the
process. (but only allow one thread per process at this time).
This is functionally equivalent to teh previousl -current except
that there is a thread associated with each process.
Sorry john! (your next MFC will be a doosie!)
Reviewed by: peter@freebsd.org, dillon@freebsd.org
X-MFC after: ha ha ha ha
and its associated constants. Implement _SC_IOV_MAX in the usual way.
Be a bit sloppy about the namespace question; this should get cleared up
in time for 5.0.
MFC after: 1 month
other "system" header files.
Also help the deprecation of lockmgr.h by making it a sub-include of
sys/lock.h and removing sys/lockmgr.h form kernel .c files.
Sort sys/*.h includes where possible in affected files.
OK'ed by: bde (with reservations)
- All processes go into the same array of queues, with different
scheduling classes using different portions of the array. This
allows user processes to have their priorities propogated up into
interrupt thread range if need be.
- I chose 64 run queues as an arbitrary number that is greater than
32. We used to have 4 separate arrays of 32 queues each, so this
may not be optimal. The new run queue code was written with this
in mind; changing the number of run queues only requires changing
constants in runq.h and adjusting the priority levels.
- The new run queue code takes the run queue as a parameter. This
is intended to be used to create per-cpu run queues. Implement
wrappers for compatibility with the old interface which pass in
the global run queue structure.
- Group the priority level, user priority, native priority (before
propogation) and the scheduling class into a struct priority.
- Change any hard coded priority levels that I found to use
symbolic constants (TTIPRI and TTOPRI).
- Remove the curpriority global variable and use that of curproc.
This was used to detect when a process' priority had lowered and
it should yield. We now effectively yield on every interrupt.
- Activate propogate_priority(). It should now have the desired
effect without needing to also propogate the scheduling class.
- Temporarily comment out the call to vm_page_zero_idle() in the
idle loop. It interfered with propogate_priority() because
the idle process needed to do a non-blocking acquire of Giant
and then other processes would try to propogate their priority
onto it. The idle process should not do anything except idle.
vm_page_zero_idle() will return in the form of an idle priority
kernel thread which is woken up at apprioriate times by the vm
system.
- Update struct kinfo_proc to the new priority interface. Deliberately
change its size by adjusting the spare fields. It remained the same
size, but the layout has changed, so userland processes that use it
would parse the data incorrectly. The size constraint should really
be changed to an arbitrary version number. Also add a debug.sizeof
sysctl node for struct kinfo_proc.
mtx_enter(lock, type) becomes:
mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks)
mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized)
similarily, for releasing a lock, we now have:
mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN.
We change the caller interface for the two different types of locks
because the semantics are entirely different for each case, and this
makes it explicitly clear and, at the same time, it rids us of the
extra `type' argument.
The enter->lock and exit->unlock change has been made with the idea
that we're "locking data" and not "entering locked code" in mind.
Further, remove all additional "flags" previously passed to the
lock acquire/release routines with the exception of two:
MTX_QUIET and MTX_NOSWITCH
The functionality of these flags is preserved and they can be passed
to the lock/unlock routines by calling the corresponding wrappers:
mtx_{lock, unlock}_flags(lock, flag(s)) and
mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN
locks, respectively.
Re-inline some lock acq/rel code; in the sleep lock case, we only
inline the _obtain_lock()s in order to ensure that the inlined code
fits into a cache line. In the spin lock case, we inline recursion and
actually only perform a function call if we need to spin. This change
has been made with the idea that we generally tend to avoid spin locks
and that also the spin locks that we do have and are heavily used
(i.e. sched_lock) do recurse, and therefore in an effort to reduce
function call overhead for some architectures (such as alpha), we
inline recursion for this case.
Create a new malloc type for the witness code and retire from using
the M_DEV type. The new type is called M_WITNESS and is only declared
if WITNESS is enabled.
Begin cleaning up some machdep/mutex.h code - specifically updated the
"optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN
and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently
need those.
Finally, caught up to the interface changes in all sys code.
Contributors: jake, jhb, jasone (in no particular order)
may block on a mutex while on the sleep queue without corrupting
it.
- Move dropping of Giant to after the acquire of sched_lock.
Tested by: John Hay <jhay@icomtek.csir.co.za>
jhb
acquire Giant as needed in functions that call mi_switch(). The releases
need to be done outside of the sched_lock to avoid potential deadlocks
from trying to acquire Giant while interrupts are disabled.
Submitted by: witness
include:
* Mutual exclusion is used instead of spl*(). See mutex(9). (Note: The
alpha port is still in transition and currently uses both.)
* Per-CPU idle processes.
* Interrupts are run in their own separate kernel threads and can be
preempted (i386 only).
Partially contributed by: BSDi (BSD/OS)
Submissions by (at least): cp, dfr, dillon, grog, jake, jhb, sheldonh
Merge the contents (less some trivial bordering the silly comments)
of <vm/vm_prot.h> and <vm/vm_inherit.h> into <vm/vm.h>. This puts
the #defines for the vm_inherit_t and vm_prot_t types next to their
typedefs.
This paves the road for the commit to follow shortly: change
useracc() to use VM_PROT_{READ|WRITE} rather than B_{READ|WRITE}
as argument.
large (1G) memory machine configurations. I was able to run 'dbench 32'
on a 32MB system without bring the machine to a grinding halt.
* buffer cache hash table now dynamically allocated. This will
have no effect on memory consumption for smaller systems and
will help scale the buffer cache for larger systems.
* minor enhancement to pmap_clearbit(). I noticed that
all the calls to it used constant arguments. Making
it an inline allows the constants to propogate to
deeper inlines and should produce better code.
* removal of inherent vfs_ioopt support through the emplacement
of appropriate #ifdef's, with John's permission. If we do not
find a use for it by the end of the year we will remove it entirely.
* removal of getnewbufloops* counters & sysctl's - no longer
necessary for debugging, getnewbuf() is now optimal.
* buffer hash table functions removed from sys/buf.h and localized
to vfs_bio.c
* VFS_BIO_NEED_DIRTYFLUSH flag and support code added
( bwillwrite() ), allowing processes to block when too many dirty
buffers are present in the system.
* removal of a softdep test in bdwrite() that is no longer necessary
now that bdwrite() no longer attempts to flush dirty buffers.
* slight optimization added to bqrelse() - there is no reason
to test for available buffer space on B_DELWRI buffers.
* addition of reverse-scanning code to vfs_bio_awrite().
vfs_bio_awrite() will attempt to locate clusterable areas
in both the forward and reverse direction relative to the
offset of the buffer passed to it. This will probably not
make much of a difference now, but I believe we will start
to rely on it heavily in the future if we decide to shift
some of the burden of the clustering closer to the actual
I/O initiation.
* Removal of the newbufcnt and lastnewbuf counters that Kirk
added. They do not fix any race conditions that haven't already
been fixed by the gbincore() test done after the only call
to getnewbuf(). getnewbuf() is a static, so there is no chance
of it being misused by other modules. ( Unless Kirk can think
of a specific thing that this code fixes. I went through it
very carefully and didn't see anything ).
* removal of VOP_ISLOCKED() check in flushbufqueues(). I do not
think this check is necessary, the buffer should flush properly
whether the vnode is locked or not. ( yes? ).
* removal of extra arguments passed to getnewbuf() that are not
necessary.
* missed cluster_wbuild() that had to be a cluster_wbuild_wb() in
vfs_cluster.c
* vn_write() now calls bwillwrite() *PRIOR* to locking the vnode,
which should greatly aid flushing operations in heavy load
situations - both the pageout and update daemons will be able
to operate more efficiently.
* removal of b_usecount. We may add it back in later but for now
it is useless. Prior implementations of the buffer cache never
had enough buffers for it to be useful, and current implementations
which make more buffers available might not benefit relative to
the amount of sophistication required to implement a b_usecount.
Straight LRU should work just as well, especially when most things
are VMIO backed. I expect that (even though John will not like
this assumption) directories will become VMIO backed some point soon.
Submitted by: Matthew Dillon <dillon@backplane.com>
Reviewed by: Kirk McKusick <mckusick@mckusick.com>
space. When doing this, it is possible to for another process to attempt
to get an exclusive lock on the vnode and deadlock the mmap/read
combination when the uiomove() call tries to obtain a second
shared lock on the vnode. There is still a potential deadlock
situation with write()/mmap().
Submitted by: Matt Dillon <dillon@freebsd.org>
Reviewed by: Luoqi Chen <luoqi@freebsd.org>
Delimmitted by tag PRE_MATT_MMAP_LOCK and POST_MATT_MMAP_LOCK
in kern/kern_lock.c kern/kern_subr.c
often for it to be a good criterion for switching kernel cpu hogs --
it is true after most wakeups. Use the criterion "has been running
for >= 2 quanta" instead.
respectively. Most of the longs should probably have been
u_longs, but this changes is just to prevent warnings about
casts between pointers and integers of different sizes, not
to fix poorly chosen types.
FreeBSD/alpha. The most significant item is to change the command
argument to ioctl functions from int to u_long. This change brings us
inline with various other BSD versions. Driver writers may like to
use (__FreeBSD_version == 300003) to detect this change.
The prototype FreeBSD/alpha machdep will follow in a couple of days
time.
of the various ad-hoc schemes.
2) When bringing in UPAGES, the pmap code needs to do another vm_page_lookup.
3) When appropriate, set the PG_A or PG_M bits a-priori to both avoid some
processor errata, and to minimize redundant processor updating of page
tables.
4) Modify pmap_protect so that it can only remove permissions (as it
originally supported.) The additional capability is not needed.
5) Streamline read-only to read-write page mappings.
6) For pmap_copy_page, don't enable write mapping for source page.
7) Correct and clean-up pmap_incore.
8) Cluster initial kern_exec pagin.
9) Removal of some minor lint from kern_malloc.
10) Correct some ioopt code.
11) Remove some dead code from the MI swapout routine.
12) Correct vm_object_deallocate (to remove backing_object ref.)
13) Fix dead object handling, that had problems under heavy memory load.
14) Add minor vm_page_lookup improvements.
15) Some pages are not in objects, and make sure that the vm_page.c can
properly support such pages.
16) Add some more page deficit handling.
17) Some minor code readability improvements.
1) Start using TSM.
Struct procs continue to point to upages structure, after being freed.
Struct vmspace continues to point to pte object and kva space for kstack.
u_map is now superfluous.
2) vm_map's don't need to be reference counted. They always exist either
in the kernel or in a vmspace. The vmspaces are managed by reference
counts.
3) Remove the "wired" vm_map nonsense.
4) No need to keep a cache of kernel stack kva's.
5) Get rid of strange looking ++var, and change to var++.
6) Change more data structures to use our "zone" allocator. Added
struct proc, struct vmspace and struct vnode. This saves a significant
amount of kva space and physical memory. Additionally, this enables
TSM for the zone managed memory.
7) Keep ioopt disabled for now.
8) Remove the now bogus "single use" map concept.
9) Use generation counts or id's for data structures residing in TSM, where
it allows us to avoid unneeded restart overhead during traversals, where
blocking might occur.
10) Account better for memory deficits, so the pageout daemon will be able
to make enough memory available (experimental.)
11) Fix some vnode locking problems. (From Tor, I think.)
12) Add a check in ufs_lookup, to avoid lots of unneeded calls to bcmp.
(experimental.)
13) Significantly shrink, cleanup, and make slightly faster the vm_fault.c
code. Use generation counts, get rid of unneded collpase operations,
and clean up the cluster code.
14) Make vm_zone more suitable for TSM.
This commit is partially as a result of discussions and contributions from
other people, including DG, Tor Egge, PHK, and probably others that I
have forgotten to attribute (so let me know, if I forgot.)
This is not the infamous, final cleanup of the vnode stuff, but a necessary
step. Vnode mgmt should be correct, but things might still change, and
there is still some missing stuff (like ioopt, and physical backing of
non-merged cache files, debugging of layering concepts.)
original BSD code. The association between the vnode and the vm_object
no longer includes reference counts. The major difference is that
vm_object's are no longer freed gratuitiously from the vnode, and so
once an object is created for the vnode, it will last as long as the
vnode does.
When a vnode object reference count is incremented, then the underlying
vnode reference count is incremented also. The two "objects" are now
more intimately related, and so the interactions are now much less
complex.
When vnodes are now normally placed onto the free queue with an object still
attached. The rundown of the object happens at vnode rundown time, and
happens with exactly the same filesystem semantics of the original VFS
code. There is absolutely no need for vnode_pager_uncache and other
travesties like that anymore.
A side-effect of these changes is that SMP locking should be much simpler,
the I/O copyin/copyout optimizations work, NFS should be more ponderable,
and further work on layered filesystems should be less frustrating, because
of the totally coherent management of the vnode objects and vnodes.
Please be careful with your system while running this code, but I would
greatly appreciate feedback as soon a reasonably possible.
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.