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Commit Graph

8 Commits

Author SHA1 Message Date
John Birrell
9762206457 Add #include string.h to get prototypes. 1998-05-09 08:17:46 +00:00
John Birrell
b32a086be1 Alphas don't necessarily have speakers. 1998-05-09 08:16:53 +00:00
Jordan K. Hubbard
01f228ffbe Wargh! Who went and changed all the getopt() comparisons from -1 to
EOF?  The getopt(3) manpage clearly states that the return value is *-1*,
not EOF!  Besides, getopt(3) isn't reading from a file. :)

Noticed-while:	merging to 2.2 (where this is correct).
1998-03-01 05:10:28 +00:00
Andrey A. Chernov
c369218c3a Fix Cyrillic (KOI8-R) code table detection and processing
Remove yet one setuid()
1997-09-01 13:58:22 +00:00
Andrey A. Chernov
0e1f00a61f Remove HIDEGAME and revoke, it is not a game to hide it 1997-09-01 11:53:14 +00:00
Eivind Eklund
34a13bf4cb Change games from setuid games to setgid games.
Reviewed by:	maybe@yes.no
Obtained from:	OpenBSD (mostly deraadt@openbsd.org)
1997-09-01 00:34:51 +00:00
Joerg Wunsch
d273a5f24f Make morse(6) realling playing the characters on the speaker.
Minor additions by me, mostly taken from the suggestion in PR # bin/709.

Submitted by:	lyndon@orthanc.com (Lyndon Nerenberg, VE7TCP/VE6BBM)
1995-08-27 14:06:15 +00:00
Jordan K. Hubbard
554eb505f8 Bring in the 4.4 Lite games directory, modulo man page changes and segregation
of the x11 based games.  I'm not going to tag the originals with bsd_44_lite
and do this in two stages since it's just not worth it for this collection,
and I've got directory renames to deal with that way.  Bleah.
Submitted by:	jkh
1994-09-04 04:03:31 +00:00