to userland in the signal handler that were not being iflled out before, but
should and can be.
This part of sendsig could be slightly refactored to use an MI interface, or
ideally, *sendsig*() would have an API change to accept a siginfo_t, which
would be filled out by an MI function in the level above sendsig, and said MI
function would make a small call into MD code to fill out the MD parts (some
of which may be bogus, such as the si_addr stuff in some places). This would
eventually make it possible for parts of the kernel sending signals to set up
a siginfo with meaningful information.
Reviewed by: mux
MFC after: 2 weeks
sysentvec. Initialized all fields of all sysentvecs, which will allow
them to be used instead of constants in more places. Provided stack
fixup routines for emulations that previously used the default.
in the original hardwired sysctl implementation.
The buf size calculator still overflows an integer on machines with large
KVA (eg: ia64) where the number of pages does not fit into an int. Use
'long' there.
Change Maxmem and physmem and related variables to 'long', mostly for
completeness. Machines are not likely to overflow 'int' pages in the
near term, but then again, 640K ought to be enough for anybody. This
comes for free on 32 bit machines, so why not?
These types are unlikely to ever become very MD. They include:
clockid_t, ct_rune_t, fflags_t, intrmask_t, mbstate_t, off_t, pid_t,
rune_t, socklen_t, timer_t, wchar_t, and wint_t.
While moving them, make a few adjustments (submitted by bde):
o __ct_rune_t needs to be precisely `int', not necessarily __int32_t,
since the arg type of the ctype functions is int.
o __rune_t, __wchar_t and __wint_t inherit this via a typedef of
__ct_rune_t.
o Some minor wording changes in the comment blocks for ct_rune_t and
mbstate_t.
Submitted by: bde (partially)
called <machine/_types.h>.
o <machine/ansi.h> will continue to live so it can define MD clock
macros, which are only MD because of gratuitous differences between
architectures.
o Change all headers to make use of this. This mainly involves
changing:
#ifdef _BSD_FOO_T_
typedef _BSD_FOO_T_ foo_t;
#undef _BSD_FOO_T_
#endif
to:
#ifndef _FOO_T_DECLARED
typedef __foo_t foo_t;
#define _FOO_T_DECLARED
#endif
Concept by: bde
Reviewed by: jake, obrien
make a series of modifications to the credential arguments relating
to file read and write operations to cliarfy which credential is
used for what:
- Change fo_read() and fo_write() to accept "active_cred" instead of
"cred", and change the semantics of consumers of fo_read() and
fo_write() to pass the active credential of the thread requesting
an operation rather than the cached file cred. The cached file
cred is still available in fo_read() and fo_write() consumers
via fp->f_cred. These changes largely in sys_generic.c.
For each implementation of fo_read() and fo_write(), update cred
usage to reflect this change and maintain current semantics:
- badfo_readwrite() unchanged
- kqueue_read/write() unchanged
pipe_read/write() now authorize MAC using active_cred rather
than td->td_ucred
- soo_read/write() unchanged
- vn_read/write() now authorize MAC using active_cred but
VOP_READ/WRITE() with fp->f_cred
Modify vn_rdwr() to accept two credential arguments instead of a
single credential: active_cred and file_cred. Use active_cred
for MAC authorization, and select a credential for use in
VOP_READ/WRITE() based on whether file_cred is NULL or not. If
file_cred is provided, authorize the VOP using that cred,
otherwise the active credential, matching current semantics.
Modify current vn_rdwr() consumers to pass a file_cred if used
in the context of a struct file, and to always pass active_cred.
When vn_rdwr() is used without a file_cred, pass NOCRED.
These changes should maintain current semantics for read/write,
but avoid a redundant passing of fp->f_cred, as well as making
it more clear what the origin of each credential is in file
descriptor read/write operations.
Follow-up commits will make similar changes to other file descriptor
operations, and modify the MAC framework to pass both credentials
to MAC policy modules so they can implement either semantic for
revocation.
Obtained from: TrustedBSD Project
Sponsored by: DARPA, NAI Labs
<stdint.h>. Previously, parts were defined in <machine/ansi.h> and
<machine/limits.h>. This resulted in two problems:
(1) Defining macros in <machine/ansi.h> gets in the way of that
header only defining types.
(2) Defining C99 limits in <machine/limits.h> adds pollution to
<limits.h>.
handler in the kernel at the same time. Also, allow for the
exec_new_vmspace() code to build a different sized vmspace depending on
the executable environment. This is a big help for execing i386 binaries
on ia64. The ELF exec code grows the ability to map partial pages when
there is a page size difference, eg: emulating 4K pages on 8K or 16K
hardware pages.
Flesh out the i386 emulation support for ia64. At this point, the only
binary that I know of that fails is cvsup, because the cvsup runtime
tries to execute code in pages not marked executable.
Obtained from: dfr (mostly, many tweaks from me).
on the Itanium2 system I have when we use up *all* of the initial 256MB
direct mapped region before we are ready to dynamically expand it.
The machine that I have has 4 cpus and a very big hole in the middle.
This makes the bogus '(last_address - first_address) / PAGE_SIZE'
calculations especially dangerous and caused many millions of initial
PV/PTE's to be preallocated.
choosethread() in MI C code instead of doing it in in assembly in all the
various cpu_switch() functions. This fixes problems on ia64 and sparc64.
Reviewed by: julian, peter, benno
Tested on: i386, alpha, sparc64
hardly MD, since all our platforms share the same macro. It's not
really compiler dependent either, but this helps in reducing
<machine/ansi.h> to only type definitions.
threaded VM pagezero kthread outside of Giant. For some platforms, this
is really easy since it can just use the direct mapped region. For others,
IPI sending is involved or there are other issues, so grab Giant when
needed.
We still have preemption issues to deal with, but Alan Cox has an
interesting suggestion on how to minimize the problem on x86.
Use Luigi's hack for preserving the (lack of) priority.
Turn the idle zeroing back on since it can now actually do something useful
outside of Giant in many cases.