1) Start using TSM.
Struct procs continue to point to upages structure, after being freed.
Struct vmspace continues to point to pte object and kva space for kstack.
u_map is now superfluous.
2) vm_map's don't need to be reference counted. They always exist either
in the kernel or in a vmspace. The vmspaces are managed by reference
counts.
3) Remove the "wired" vm_map nonsense.
4) No need to keep a cache of kernel stack kva's.
5) Get rid of strange looking ++var, and change to var++.
6) Change more data structures to use our "zone" allocator. Added
struct proc, struct vmspace and struct vnode. This saves a significant
amount of kva space and physical memory. Additionally, this enables
TSM for the zone managed memory.
7) Keep ioopt disabled for now.
8) Remove the now bogus "single use" map concept.
9) Use generation counts or id's for data structures residing in TSM, where
it allows us to avoid unneeded restart overhead during traversals, where
blocking might occur.
10) Account better for memory deficits, so the pageout daemon will be able
to make enough memory available (experimental.)
11) Fix some vnode locking problems. (From Tor, I think.)
12) Add a check in ufs_lookup, to avoid lots of unneeded calls to bcmp.
(experimental.)
13) Significantly shrink, cleanup, and make slightly faster the vm_fault.c
code. Use generation counts, get rid of unneded collpase operations,
and clean up the cluster code.
14) Make vm_zone more suitable for TSM.
This commit is partially as a result of discussions and contributions from
other people, including DG, Tor Egge, PHK, and probably others that I
have forgotten to attribute (so let me know, if I forgot.)
This is not the infamous, final cleanup of the vnode stuff, but a necessary
step. Vnode mgmt should be correct, but things might still change, and
there is still some missing stuff (like ioopt, and physical backing of
non-merged cache files, debugging of layering concepts.)
original BSD code. The association between the vnode and the vm_object
no longer includes reference counts. The major difference is that
vm_object's are no longer freed gratuitiously from the vnode, and so
once an object is created for the vnode, it will last as long as the
vnode does.
When a vnode object reference count is incremented, then the underlying
vnode reference count is incremented also. The two "objects" are now
more intimately related, and so the interactions are now much less
complex.
When vnodes are now normally placed onto the free queue with an object still
attached. The rundown of the object happens at vnode rundown time, and
happens with exactly the same filesystem semantics of the original VFS
code. There is absolutely no need for vnode_pager_uncache and other
travesties like that anymore.
A side-effect of these changes is that SMP locking should be much simpler,
the I/O copyin/copyout optimizations work, NFS should be more ponderable,
and further work on layered filesystems should be less frustrating, because
of the totally coherent management of the vnode objects and vnodes.
Please be careful with your system while running this code, but I would
greatly appreciate feedback as soon a reasonably possible.
This will make a number of things easier in the future, as well as (finally!)
avoiding the Id-smashing problem which has plagued developers for so long.
Boy, I'm glad we're not using sup anymore. This update would have been
insane otherwise.
Added a new type to uiomove - "UIO_NOCOPY" which causes it to update
pointers and counts, but doesn't do any data copying. This is needed
for upcoming changes to the way that the vnode pager does its page
outs.
Added a new hash init function call "phashinit" that allocates and
initializes a prime number sized hash table.
vfs_cache.c:
Changed hashing algorithm to use the remainder of dividing by a prime
number to improve the distribution characteristcs. Uses new phashinit
function in kern_subr.c.