Note ALL MODULES MUST BE RECOMPILED
make the kernel aware that there are smaller units of scheduling than the
process. (but only allow one thread per process at this time).
This is functionally equivalent to teh previousl -current except
that there is a thread associated with each process.
Sorry john! (your next MFC will be a doosie!)
Reviewed by: peter@freebsd.org, dillon@freebsd.org
X-MFC after: ha ha ha ha
it to the MI area. KSE touched cpu_wait() which had the same change
replicated five ways for each platform. Now it can just do it once.
The only MD parts seemed to be dealing with fpu state cleanup and things
like vm86 cleanup on x86. The rest was identical.
XXX: ia64 and powerpc did not have cpu_throw(), so I've put a functional
stub in place.
Reviewed by: jake, tmm, dillon
the process of exiting the kernel. The ast() function now loops as long
as the PS_ASTPENDING or PS_NEEDRESCHED flags are set. It returns with
preemption disabled so that any further AST's that arrive via an
interrupt will be delayed until the low-level MD code returns to user
mode.
- Use u_int's to store the tick counts for profiling purposes so that we
do not need sched_lock just to read p_sticks. This also closes a
problem where the call to addupc_task() could screw up the arithmetic
due to non-atomic reads of p_sticks.
- Axe need_proftick(), aston(), astoff(), astpending(), need_resched(),
clear_resched(), and resched_wanted() in favor of direct bit operations
on p_sflag.
- Fix up locking with sched_lock some. In addupc_intr(), use sched_lock
to ensure pr_addr and pr_ticks are updated atomically with setting
PS_OWEUPC. In ast() we clear pr_ticks atomically with clearing
PS_OWEUPC. We also do not grab the lock just to test a flag.
- Simplify the handling of Giant in ast() slightly.
Reviewed by: bde (mostly)
are a really nasty interface that should have been killed long ago
when 'ptrace(PT_[SG]ETREGS' etc came along. The entity that they
operate on (struct user) will not be around much longer since it
is part-per-process and part-per-thread in a post-KSE world.
gdb does not actually use this except for the obscure 'info udot'
command which does a hexdump of as much of the child's 'struct user'
as it can get. It carries its own #defines so it doesn't break
compiles.
Also removed some spl's and added some VM mutexes, but they are not actually
used yet, so this commit does not really make any operational changes
to the system.
vm_page.c relates to vm_page_t manipulation, including high level deactivation,
activation, etc... vm_pageq.c relates to finding free pages and aquiring
exclusive access to a page queue (exclusivity part not yet implemented).
And the world still builds... :-)
(this commit is just the first stage). Also add various GIANT_ macros to
formalize the removal of Giant, making it easy to test in a more piecemeal
fashion. These macros will allow us to test fine-grained locks to a degree
before removing Giant, and also after, and to remove Giant in a piecemeal
fashion via sysctl's on those subsystems which the authors believe can
operate without Giant.
us our first minimal glimpse of PowerPC support.
With this code we can get to the "mountroot>" prompt on my Apple iMac. We
can't get any further due to lack of clock and interrupt handling, among other
things. This does however mean that pmap and VM are initialising.
We're fairly dependant on OpenFirmware at this point, but I hope to add
support for other classes of firmware at a later stage.
Reviewed by: obrien, dfr
in mi_switch() just before calling cpu_switch() so that the first switch
after a resched request will satisfy the request.
- While I'm at it, move a few things into mi_switch() and out of
cpu_switch(), specifically set the p_oncpu and p_lastcpu members of
proc in mi_switch(), and handle the sched_lock state change across a
context switch in mi_switch().
- Since cpu_switch() no longer handles the sched_lock state change, we
have to setup an initial state for sched_lock in fork_exit() before we
release it.
mtx_enter(lock, type) becomes:
mtx_lock(lock) for sleep locks (MTX_DEF-initialized locks)
mtx_lock_spin(lock) for spin locks (MTX_SPIN-initialized)
similarily, for releasing a lock, we now have:
mtx_unlock(lock) for MTX_DEF and mtx_unlock_spin(lock) for MTX_SPIN.
We change the caller interface for the two different types of locks
because the semantics are entirely different for each case, and this
makes it explicitly clear and, at the same time, it rids us of the
extra `type' argument.
The enter->lock and exit->unlock change has been made with the idea
that we're "locking data" and not "entering locked code" in mind.
Further, remove all additional "flags" previously passed to the
lock acquire/release routines with the exception of two:
MTX_QUIET and MTX_NOSWITCH
The functionality of these flags is preserved and they can be passed
to the lock/unlock routines by calling the corresponding wrappers:
mtx_{lock, unlock}_flags(lock, flag(s)) and
mtx_{lock, unlock}_spin_flags(lock, flag(s)) for MTX_DEF and MTX_SPIN
locks, respectively.
Re-inline some lock acq/rel code; in the sleep lock case, we only
inline the _obtain_lock()s in order to ensure that the inlined code
fits into a cache line. In the spin lock case, we inline recursion and
actually only perform a function call if we need to spin. This change
has been made with the idea that we generally tend to avoid spin locks
and that also the spin locks that we do have and are heavily used
(i.e. sched_lock) do recurse, and therefore in an effort to reduce
function call overhead for some architectures (such as alpha), we
inline recursion for this case.
Create a new malloc type for the witness code and retire from using
the M_DEV type. The new type is called M_WITNESS and is only declared
if WITNESS is enabled.
Begin cleaning up some machdep/mutex.h code - specifically updated the
"optimized" inlined code in alpha/mutex.h and wrote MTX_LOCK_SPIN
and MTX_UNLOCK_SPIN asm macros for the i386/mutex.h as we presently
need those.
Finally, caught up to the interface changes in all sys code.
Contributors: jake, jhb, jasone (in no particular order)
instead of a trapframe directly. (Requested by bde.)
- Convert the alpha switch_trampoline to call fork_exit() and use the MI
fork_return() instead of child_return().
- Axe child_return().
type of software interrupt. Roughly, what used to be a bit in spending
now maps to a swi thread. Each thread can have multiple handlers, just
like a hardware interrupt thread.
- Instead of using a bitmask of pending interrupts, we schedule the specific
software interrupt thread to run, so spending, NSWI, and the shandlers
array are no longer needed. We can now have an arbitrary number of
software interrupt threads. When you register a software interrupt
thread via sinthand_add(), you get back a struct intrhand that you pass
to sched_swi() when you wish to schedule your swi thread to run.
- Convert the name of 'struct intrec' to 'struct intrhand' as it is a bit
more intuitive. Also, prefix all the members of struct intrhand with
'ih_'.
- Make swi_net() a MI function since there is now no point in it being
MD.
Submitted by: cp
include:
* Mutual exclusion is used instead of spl*(). See mutex(9). (Note: The
alpha port is still in transition and currently uses both.)
* Per-CPU idle processes.
* Interrupts are run in their own separate kernel threads and can be
preempted (i386 only).
Partially contributed by: BSDi (BSD/OS)
Submissions by (at least): cp, dfr, dillon, grog, jake, jhb, sheldonh
irongate chipset (used in the UP1000) which does not support scatter/gather
DMA. We'll still use scatter gather if the core logic chipset supports it.
Reviewed by: dfr
<sys/bio.h>.
<sys/bio.h> is now a prerequisite for <sys/buf.h> but it shall
not be made a nested include according to bdes teachings on the
subject of nested includes.
Diskdrivers and similar stuff below specfs::strategy() should no
longer need to include <sys/buf.> unless they need caching of data.
Still a few bogus uses of struct buf to track down.
Repocopy by: peter
field in struct buf: b_iocmd. The b_iocmd is enforced to have
exactly one bit set.
B_WRITE was bogusly defined as zero giving rise to obvious coding
mistakes.
Also eliminate the redundant struct buf flag B_CALL, it can just
as efficiently be done by comparing b_iodone to NULL.
Should you get a panic or drop into the debugger, complaining about
"b_iocmd", don't continue. It is likely to write on your disk
where it should have been reading.
This change is a step in the direction towards a stackable BIO capability.
A lot of this patch were machine generated (Thanks to style(9) compliance!)
Vinum users: Greg has not had time to test this yet, be careful.