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1130b656e5
This will make a number of things easier in the future, as well as (finally!) avoiding the Id-smashing problem which has plagued developers for so long. Boy, I'm glad we're not using sup anymore. This update would have been insane otherwise.
174 lines
5.9 KiB
C
174 lines
5.9 KiB
C
/*-
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* Copyright (c) 1992, 1993 Erik Forsberg.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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*
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* THIS SOFTWARE IS PROVIDED BY ``AS IS'' AND ANY EXPRESS OR IMPLIED
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* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN
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* NO EVENT SHALL I BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* $FreeBSD$
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*/
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#ifndef _MACHINE_MOUSE_H_
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#define _MACHINE_MOUSE_H_
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#include <sys/types.h>
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#include <sys/ioccom.h>
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/*
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* NOTE: MOUSEIOC, MOUSEIOCREAD, and mouseinfo are now obsolete,
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* but will stay for compatibility reasons. But, remember,
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* the MOUSEIOCREAD ioctl command doesn't work and never worked before.
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* Some day we shall get rid of these...
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*/
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#define MOUSEIOC ('M'<<8)
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#define MOUSEIOCREAD (MOUSEIOC|60)
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typedef struct mouseinfo {
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unsigned char status;
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char xmotion;
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char ymotion;
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} mouseinfo_t;
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/* status */
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#define BUTSTATMASK 0x07 /* Any mouse button down if any bit set */
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#define BUTCHNGMASK 0x38 /* Any mouse button changed if any bit set */
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#define BUT3STAT 0x01 /* Button 3 down if set */
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#define BUT2STAT 0x02 /* Button 2 down if set */
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#define BUT1STAT 0x04 /* Button 1 down if set */
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#define BUT3CHNG 0x08 /* Button 3 changed if set */
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#define BUT2CHNG 0x10 /* Button 2 changed if set */
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#define BUT1CHNG 0x20 /* Button 1 changed if set */
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#define MOVEMENT 0x40 /* Mouse movement detected */
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#define MOUSE_GETSTATE _IOR('M',0,mousestatus_t)
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#define MOUSE_GETINFO _IOR('M',1,mousehw_t)
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#define MOUSE_GETMODE _IOR('M',2,mousemode_t)
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#define MOUSE_SETMODE _IOW('M',3,mousemode_t)
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/* new ioctls */
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/* mouse status block */
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typedef struct mousestatus {
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int button; /* button status */
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int obutton; /* previous button status */
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int dx; /* x movement */
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int dy; /* y movement */
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} mousestatus_t;
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/* button */
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#define MOUSE_BUTTON1DOWN 0x0001 /* left */
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#define MOUSE_BUTTON2DOWN 0x0002 /* middle */
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#define MOUSE_BUTTON3DOWN 0x0004 /* right */
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#define MOUSE_BUTTON4DOWN 0x0008
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#define MOUSE_BUTTON5DOWN 0x0010
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#define MOUSE_BUTTON6DOWN 0x0020
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#define MOUSE_BUTTON7DOWN 0x0040
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#define MOUSE_BUTTON8DOWN 0x0080
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#define MOUSE_STDBUTTONS 0x0007 /* buttons 1-3 */
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#define MOUSE_EXTBUTTONS 0x00f8 /* the others */
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typedef struct mousehw {
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int buttons;
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int iftype; /* MOUSE_IF_XXX */
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int type; /* mouse/track ball/pad... */
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int hwid; /* I/F dependent hardware ID
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* for the PS/2 mouse, it will be PSM_XXX_ID
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*/
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} mousehw_t;
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/* iftype */
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#define MOUSE_IF_SERIAL 0
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#define MOUSE_IF_BUS 1
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#define MOUSE_IF_INPORT 2
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#define MOUSE_IF_PS2 3
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/* type */
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#define MOUSE_UNKNOWN (-1) /* should be treated as a mouse */
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#define MOUSE_MOUSE 0
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#define MOUSE_TRACKBALL 1
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#define MOUSE_STICK 2
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#define MOUSE_PAD 3
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typedef struct mousemode {
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int protocol; /* MOUSE_PROTO_XXX */
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int rate; /* report rate (per sec), -1 if unknown */
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int resolution; /* 1:low, 2:medium low, 3:medium high
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* 4:high, 0: default, -1 if unknown
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*/
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int accelfactor; /* accelation factor (must be 1 or greater) */
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} mousemode_t;
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/* protocol */
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#define MOUSE_PROTO_MS 0 /* Microsoft Serial, 3 bytes */
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#define MOUSE_PROTO_MSC 1 /* Mouse Systems, 5 bytes */
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#define MOUSE_PROTO_LOGI 2 /* Logitech, 3 bytes */
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#define MOUSE_PROTO_MM 3 /* MM series, 3 bytes */
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#define MOUSE_PROTO_LOGIMOUSEMAN 4 /* Logitech MouseMan 3/4 bytes */
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#define MOUSE_PROTO_BUS 5 /* MS/Logitech bus mouse */
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#define MOUSE_PROTO_INPORT 6 /* MS/ATI inport mouse */
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#define MOUSE_PROTO_PS2 7 /* PS/2 mouse, 3 bytes */
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/* Microsoft Serial mouse data packet */
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#define MOUSE_MSS_PACKETSIZE 3
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#define MOUSE_MSS_SYNCMASK 0x40
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#define MOUSE_MSS_SYNC 0x40
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#define MOUSE_MSS_BUTTONS 0x30
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#define MOUSE_MSS_BUTTON1DOWN 0x20 /* left */
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#define MOUSE_MSS_BUTTON2DOWN 0x00 /* no middle button */
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#define MOUSE_MSS_BUTTON3DOWN 0x10 /* right */
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/* Logitech MouseMan data packet (M+ protocol) */
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#define MOUSE_LMAN_BUTTON2DOWN 0x20 /* middle button, in the 4th byte */
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/* Mouse Systems Corp. mouse data packet */
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#define MOUSE_MSC_PACKETSIZE 5
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#define MOUSE_MSC_SYNCMASK 0xf8
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#define MOUSE_MSC_SYNC 0x80
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#define MOUSE_MSC_BUTTONS 0x07
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#define MOUSE_MSC_BUTTON1UP 0x04 /* left */
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#define MOUSE_MSC_BUTTON2UP 0x02 /* middle */
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#define MOUSE_MSC_BUTTON3UP 0x01 /* right */
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/* MM series mouse data packet */
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#define MOUSE_MM_PACKETSIZE 3
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#define MOUSE_MM_SYNCMASK 0xe0
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#define MOUSE_MM_SYNC 0x80
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#define MOUSE_MM_BUTTONS 0x07
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#define MOUSE_MM_BUTTON1DOWN 0x04 /* left */
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#define MOUSE_MM_BUTTON2DOWN 0x02 /* middle */
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#define MOUSE_MM_BUTTON3DOWN 0x01 /* right */
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#define MOUSE_MM_XPOSITIVE 0x10
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#define MOUSE_MM_YPOSITIVE 0x08
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/* PS/2 mouse data packet */
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#define MOUSE_PS2_PACKETSIZE 3
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#define MOUSE_PS2_SYNCMASK 0x08 /* 0x0c for 2 button mouse */
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#define MOUSE_PS2_SYNC 0x08 /* 0x0c for 2 button mouse */
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#define MOUSE_PS2_BUTTONS 0x07 /* 0x03 for 2 button mouse */
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#define MOUSE_PS2_BUTTON1DOWN 0x01 /* left */
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#define MOUSE_PS2_BUTTON2DOWN 0x04 /* middle */
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#define MOUSE_PS2_BUTTON3DOWN 0x02 /* right */
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#define MOUSE_PS2_BUTTON4UP 0x08 /* GlidePoint tapping feature
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* Yes! this is the same bit as SYNC!
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*/
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#define MOUSE_PS2_XNEG 0x10
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#define MOUSE_PS2_YNEG 0x20
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#define MOUSE_PS2_XOVERFLOW 0x40
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#define MOUSE_PS2_YOVERFLOW 0x80
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#endif /* _MACHINE_MOUSE_H_ */
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