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123 lines
4.0 KiB
Makefile
123 lines
4.0 KiB
Makefile
#
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# $Id: Makefile.inc0,v 1.14 1999/01/14 06:45:53 jhay Exp $
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#
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# This makefile ensures that the object directory is set according to the
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# object format to avoid mixing aout and elf formatted files during the
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# transition period.
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#
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# >> Beware, this makefile overwrites the local build environment! <<
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#
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#
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# Build things relative to the user's preferred object directory,
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# defaulting to /usr/obj if not defined.
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#
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MAKEOBJDIRPREFIX?=/usr/obj
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#
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# Variables passed to make work better if they are set as environment
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# variables instead of command line options.
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#
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.if ${MACHINE_ARCH} == "i386" && ${OBJFORMAT} == "aout"
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MK_ENV= MAKEOBJDIRPREFIX=${MAKEOBJDIRPREFIX}/${OBJFORMAT}
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.endif
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#
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# We should always use the current set of mk files, not the installed ones.
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# This makefile is a wrapper for the backend makefile (Makefile.inc1).
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#
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MAKE= make -m ${.CURDIR}/share/mk -f Makefile.inc1
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#
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# These are the backend targets.
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#
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BKTGTS= all checkdpadd clean cleandepend cleandir \
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depend everything hierarchy includes install installmost \
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lint maninstall mk most obj objlink regress rerelease \
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tags update
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#
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# A generic rule for the backend targets.
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#
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${BKTGTS} :
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@cd ${.CURDIR}; ${MAKE} ${.TARGET}
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# These targets are used during a make release, which is done after a
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# make world, so they should use the same OBJDIRPREFIX that was used
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# during the make world.
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RELTGTS= afterdistribute distribute
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${RELTGTS} :
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@cd ${.CURDIR}; ${MK_ENV} ${MAKE} ${.TARGET}
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#
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# Temporary path and environment for the legacy build.
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#
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ELFTMP= ${MAKEOBJDIRPREFIX}${.CURDIR}/tmp
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ELFTMPPATH= ${ELFTMP}/sbin:${ELFTMP}/bin:${ELFTMP}/usr/sbin:${ELFTMP}/usr/bin:${ELFTMP}/usr/games
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LEGACY_ENV= PATH=${ELFTMPPATH} OBJFORMAT=aout NOTOOLS=1 TOOLROOT=${ELFTMP} \
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MAKEOBJDIRPREFIX=${MAKEOBJDIRPREFIX}/aout
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XMAKE= ${ELFTMP}/usr/bin/${MAKE}
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#
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# world
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#
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# Attempt to rebuild and reinstall *everything*, with reasonable chance of
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# success, regardless of how old your existing system is. If building on
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# an i386/elf system, build the aout legacy cruft too.
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#
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world:
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@echo "--------------------------------------------------------------"
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@echo ">>> ${OBJFORMAT} make world started on `LC_TIME=C date`"
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@echo "--------------------------------------------------------------"
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.if target(pre-world)
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@echo
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@echo "--------------------------------------------------------------"
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@echo ">>> Making 'pre-world' target"
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@echo "--------------------------------------------------------------"
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@cd ${.CURDIR}; ${MK_ENV} ${MAKE} pre-world
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.endif
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@cd ${.CURDIR}; ${MK_ENV} ${MAKE} buildworld
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.if ${MACHINE_ARCH} == "i386" && ${OBJFORMAT} == "elf" && defined(WANT_AOUT)
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@cd ${.CURDIR}; ${LEGACY_ENV} ${XMAKE} legacy-build
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.endif
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@cd ${.CURDIR}; ${MK_ENV} ${MAKE} -B installworld
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.if ${MACHINE_ARCH} == "i386" && ${OBJFORMAT} == "elf" && defined(WANT_AOUT)
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@cd ${.CURDIR}; ${LEGACY_ENV} ${XMAKE} legacy-install
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.endif
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.if target(post-world)
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@echo
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@echo "--------------------------------------------------------------"
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@echo ">>> Making 'post-world' target"
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@echo "--------------------------------------------------------------"
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@cd ${.CURDIR}; ${MK_ENV} ${MAKE} post-world
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.endif
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@echo
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@echo "--------------------------------------------------------------"
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@echo ">>> ${OBJFORMAT} make world completed on `LC_TIME=C date`"
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@echo "--------------------------------------------------------------"
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#
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# buildworld
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#
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# Build the world in the current object format, plus the legacy aout
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# support if the current object format is elf on i386.
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#
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buildworld :
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@cd ${.CURDIR}; ${MK_ENV} ${MAKE} buildworld
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.if ${MACHINE_ARCH} == "i386" && ${OBJFORMAT} == "elf" && defined(WANT_AOUT)
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@cd ${.CURDIR}; ${LEGACY_ENV} ${XMAKE} legacy-build
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.endif
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#
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# installworld
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#
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# Install the world in the current object format, plus the legacy aout
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# support if the current object format is elf on i386.
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#
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installworld :
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@cd ${.CURDIR}; ${MK_ENV} ${MAKE} installworld
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.if ${MACHINE_ARCH} == "i386" && ${OBJFORMAT} == "elf" && defined(WANT_AOUT)
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@cd ${.CURDIR}; ${LEGACY_ENV} ${XMAKE} -DNOMAN -DNOINFO legacy-install
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.endif
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